Information
-
Patent Grant
-
6754928
-
Patent Number
6,754,928
-
Date Filed
Tuesday, February 8, 200025 years ago
-
Date Issued
Tuesday, June 29, 200420 years ago
-
Inventors
-
-
Examiners
Agents
-
CPC
-
US Classifications
Field of Search
US
- 446 484
- 015 105
- 015 1671
- 433 216
-
International Classifications
-
-
Disclaimer
Terminal disclaimer
Abstract
The present invention comprises a toothbrush supporting brushing behavior reinforcement means. A simple motion sensing means is electrically connected to a brushing logic means, which determines generalized brushing action of a user preferably a child. After the logic requirements of motion sensing are complete, the logic means directs a digital output display means to output to a small LCD screen or speaker a visual and/or audible reward to the user, preferably in the form of an enjoyable game or congratulatory message. A grid of electrical contacts may be used to determine motion or direction when connected with logic means.
Description
FIELD AND BACKGROUND OF THE INVENTION
The present invention relates to a toothbrush having the capability of reinforcing brushing behavior.
Encouraging young and sometimes older persons to brush their teeth at low cost results in a high value benefit to the individual. The present art for low cost LCD and other displays as well as low cost audio outputs places within economic reach such devices for incorporation into a toothbrush for interactive encouragement and detection of failure to begin or complete brushing.
SUMMARY OF THE INVENTION
The present invention comprises a toothbrush supporting brushing behavior reinforcement means. A simple motion sensing means is electrically connected to a brushing logic means, which determines generalized brushing action of a user preferably a child. After the logic requirements of motion sensing are complete, the logic means directs a digital output display means to output to a small LCD screen or speaker a visual and/or audible reward to the user, preferably in the form of an enjoyable game or congratulatory message. The present invention also comprises a method of commercial promotion in which the invention toothbrush is provided in its visual or audible display a promoted character voice or shape for the game or congratulatory message, such that free or below cost giveaway by a fast food or similar enterprise potentially increases its business.
BRIEF DESCRIPTION OF THE DRAWINGS
FIG. 1
is a perspective view of the invention toothbrush in one embodiment.
FIG. 2
is cut-away side view of the cylindrical bore in a shell for a motion sensing means of the invention toothbrush.
FIG. 3
is an exemplary LCD display of the display means of the invention toothbrush.
FIG. 4
is a “sleep” mode display for an exemplary LCD display.
FIG. 5
is an initiation mode display for the LCD display of FIG.
4
.
FIG. 6
is a brushing period mode display for the LCD display of FIG.
4
.
FIG. 7
is a brushing failure mode display for the LCD display of FIG.
4
.
FIG. 8
is a brushing overall success mode display for the LCD display of FIG.
4
.
FIG. 9
is a brushing success game mode display for the LCD display of FIG.
4
.
FIG. 10
is a cut-away side view of half-shell with a bore mounted on a circuit board for an alternate embodiment of the motion sensing assembly.
FIG. 11
is a side view of only the contacts and ball of the motion sensing assembly identifying game switches or game switch zones.
FIG. 12
is an alternate display screen for the invention showing brushing instruction and game aspects of the invention.
FIG. 13
is a side, cutaway view of a ramped embodiment of the present invention.
FIG. 14
is a side; cutaway view of an alternate device for making electrical connection with pins.
FIGS. 15 and 16
are, respectively, a side view of the slider of FIG.
14
and Section A—A of FIG.
15
.
FIG. 17
is a top, orthogonal view of an exemplary grid of electrical contacts according to the present invention.
FIG. 18
is a top view of FIG.
17
.
DETAILED DESCRIPTION OF THE INVENTION
FIG. 1
shows a toothbrush
400
with a conventional head
401
and handle
402
. The invention motion sensing means
100
, logic means
200
and display means
300
are contained in this specific example in a small handle-supported case as shown in
FIG. 1
, which handle support case comprises buttons
500
communicating with logic means
200
for input and/or game play as described below.
The present invention comprises a toothbrush with a handle sufficient to support and preferably at least partially encase motion sensing means
100
, logic means
200
and a digital output display means
300
. Motion sensing means
100
are shown in
FIG. 2
, whereby a metallic or metallic surfaced ball
101
is located in a non-conductive bore
102
. The bore has intruding into it electrical contacts
103
, the contacts preferably comprising a simple wire end with sufficient stiffness that it will not bend upon ball contact as described below. Contacts
103
and ball
101
are arranged so that the ball may roll relatively freely across the contacts so that the ball contacts only one or two contacts at any time, although it is preferable that the bore, contacts and ball are arranged such that ball
101
is in contact with at least one contact at all times. Contacts
103
are preferably separated by about 0.012 inches. When bore
102
is oriented so that contacts
103
are located above ball
101
respective to gravity, it is intended that normal vigorous toothbrushing motion will cause the ball to bump into two contacts in the “ceiling” of bore
102
.
Bore
102
is preferably aligned with the longitudinal axis of the toothbrush handle, although the objects of the present invention may at least in part be achieved if bore
102
is aligned at an angle or perpendicular to that axis. It is intended that the relationship of the ball within the bore permit the ball to move into and away from contact with two contacts from time to time upon significant motion of the toothbrush. Each contact and breaking of contact of ball
101
with two contacts
103
respectively completes and breaks an electrical circuit electrically connected with logic means
200
. Motion sensing according the invention is determined by the logic means
200
by sensing within a clock period a minimum number of electrical contact completions and breaks, which means are provided with a simple clock and counting means therein. As a simple example of the invention motion sensing method, a user may pick up the toothbrush and apply toothpaste or otherwise manipulate the toothbrush, causing ball
101
to make or break electrical connection with contacts
103
, say 10 times in 20 seconds, by that motion. However, logic means
200
will contain programming sufficient to compare the number of makes/breaks over a 20 second interval so that brushing motion detection is not recognized until the number of makes/breaks is greater than 10.
The orientation of ball
101
in bore
102
provides relatively free, undamped movement therein. In an alternate embodiment, damping fluid such as a non-conductive oil may fill bore
102
thereby reducing makes/breaks to the logic means
200
by making simple, non-vigorous brushing motion of the toothbrush.
Logic means
200
comprises circuitry, memory and/or microprocessors with a real time clock for correlating brush strokes and time, and means
200
also goes to sleep and/or directs an output to display means
300
at 30 to 60 seconds after logic means ceases to sense makes or breaks from means
100
. At the sensing a first make or break from means
100
, logic means
200
wakes up and receives in an undifferentiated manner the make/break information from ball
101
and contacts
103
. Logic means
200
simply counts makes and breaks in a predetermined time period and compares that number with a predetermined number of makes/breaks. If the number of actual makes/breaks exceeds the predetermined number, logic means
200
directs output to display means
300
in a manner to indicate to the user that a desired behavior is achieved or not achieved.
The invention assembly is powered by a small battery and designed to meet low power requirements of the components for a relatively long period of time.
Display means
300
are provided with an LCD display with or without audible output to the user. The visual and/or audible output is a critical part of the invention. Optional outputs are shown in the figures.
FIG. 3
shows a display with means for identifying sleep, wakeup, name, sound and time modes.
FIG. 4
shows another embodiment of the display for a sleep mode where after lack of makes/breaks from means
100
at about 2 minutes, means
200
causes the means
300
to present an initial encouragement display. The BRUSH NOW/PLAY LATER encourages the user to begin brushing with the inducement of a game play later.
FIG. 5
is an initiation mode display for the LCD display of FIG.
4
. This mode is the period of time in which the user first picks up the toothbrush and manipulates it to apply toothpaste and other preparations. In a hygienists office, the hygienist may prepare the toothbrush. The display GETTING READY TO BRUSH display disappears and is replaced with the display of
FIG. 6
for a brushing period mode display of BRUSHING TO PLAY/PART
1
when the frequency of the make/breaks of means
100
exceeds a certain minimum.
In one embodiment of the invention, the PART
1
display of
FIG. 6
indicates that the user must brush for a predetermined period and then stop brushing, whereupon the game playing mode of
FIG. 10
is accessible to the user. In another embodiment of the invention, that PART
1
display indicates that the user must stop brushing for a short period of time (requiring brushing in a tooth zone such as top teeth or a quadrant) and then must begin brushing again, whereupon the display changes to PART
2
: Alternatively, a PART
1
/
2
may show alternate highlighting of the “1” or “2” depending on the zone being brushed.
FIG. 7
is a brushing failure mode display UH OH, START OVER wherein means
200
has detected that brushing motion sensing has stopped for been reduced in minimum frequency. Means
200
provides that once minimum make/break frequency is re-established, the zone completion modes of the previous paragraph are reset for completion.
FIG. 8
is a brushing overall success mode display of HOORAY LET'S PLAY for the LCD display of FIG.
4
. This mode is displayed for a short period of time before the display of
FIG. 9
is presented.
FIG. 9
is a brushing success game mode display for the LCD display of FIG.
4
. This portion of the programming of means
200
comprises a simple game such as are common for such small screens as in the present invention. Such games comprise the electronic “pet” care games, making the pet survival at least partly dependent on successful toothbrushing, or skill games such as “Frogger” or other such games. The user is permitted to play the game for a predetermined period of time or skill level, whereupon the display returns to that of
FIG. 4
, the programming having been reset to begin the invention process again.
In an alternate embodiment of the present invention, the sleep mode indication on the display and in the reward programming will remain in effect until the count frequency of the make/breaks exceeds a brushing count frequency, such that the display will change only after brushing count frequency for the toothbrush is achieved. With this embodiment, the user only views a sleep mode display, a brushing mode display, and a reward display for a “success” animation, sound or game as a reward for completion of brushing.
The present reward display for at the
FIG. 9
level can be configured with a currently popular cartoon or movie figure as a promotional item, making this low cost toothbrush an attractive give-away item for fast food and other such businesses. Thus, the present invention comprises a method for promotional give-aways or sales to improve business throughput of a fast food restaurant or other such business.
FIG. 10
is a cut-away side view of a half-cylinder fixed to a top side of a circuit board on which may be mounted the logic means components. It is preferred in this embodiment that the arrows indicating ball motion are substantially parallel to the axis of the toothbrush so that axial back and forth motion of the toothbrush will cause the ball
101
to roll back and forth. Contacts
103
penetrate the circuit board and are solder connected with the logic means on the bottom side of the circuit board. In an alternate embodiment of the contacts
103
and bail
101
relationship for sensing counts,
FIG. 11
shows only contacts
103
and ball
101
, although the shell and bore and logic means connections of the other Figures are implied. In the
FIG. 11
embodiment, left zone
103
A, center zone
103
B and right zone
103
C each comprises only 2 contacts, although more than two contacts may be adjacently a part of each such zone. During game mode operation, the logic means senses and differentiates counts from each of left zone
103
A, center zone
103
B and right zone
103
C as switches for game playing, eliminating buttons
500
from the present invention entirely and permitting watertight enclosure of the motion sensing assembly, the logic means, display and battery powering the invention within the case shown in FIG.
1
.
As shown in
FIG. 12
display for the invention, left zone
103
A contacts in the game mode connected by the ball register cause the logic means to register as a left zone
602
action, center zone
103
B contacts in the game mode connected by the ball register cause the logic means to register as a center zone
603
action and right zone
103
C contacts in the, game mode connected by the ball register cause the logic means to register as a right zone
604
action. The registry of the actions optionally causes a highlighting in the zones
602
-
604
and/or point accumulation in point display
605
. The game of
FIG. 12
, as an example of the invention reward or game mode, comprises a frog or capture
FIG. 601
having the ability to reach with its tongue to “capture” objects in the zones
602
-
604
. The “capture” activity comprises the steps, say for left zone
602
, of requiring the user to angle the toothbrush axis down to the left to cause a connection contact in zone
103
A which thereby registers a count in the logic means for that zone which results in a highlighted object in zone
602
and/or a point increase in point display
605
. Similarly, the user may angle the toothbrush axis downward to the right to cause connection in zone
103
C resulting in a count causing a display in zone
604
and/or an increase in points in point display
605
. The traverse of ball
101
back and forth across the contacts in
FIG. 11
causes a count to registered for zone
103
B, resulting in a display highlight in zone
603
.
The number of zones of game or reward mode-active contacts in
FIG. 11
may be reduced to one or be increased to more than three depending on the game actions required in the game or reward mode. The game presented in
FIG. 12
is exemplary of one of may skill games that may be included in the logic means for presentation on the display
300
. For example, Frogger is a game requiring only a single game mode-active zone for moving a frog across a river with some obstacles.
Contacts
103
D in
FIG. 11
are optional as separation or inactive contacts during the game mode, whereby additional activity is desired to move the ball
101
from one game mode-active zone to another. The number of such contacts
103
D creating such distance may be varied depending on the desired action for the game mode.
In another embodiment of the invention, the sleep mode of the logic means may be replaced with an off mode, such that the display is blank and essentially no power is delivered thereto when the number of counts is zero for a preset period of time. In this embodiment, the first count causes the logic means to show a display indicating the brushing should be taking place, i.e., the brushing mode. In the brushing mode, the logic means monitors in some form the motion sensing counts to determine if brushing is taking place in a desired manner. Such monitoring may be in one of several forms, such as (1) the number of first or actual counts within a short time period is compared to a preset number of counts for that time period (for example, 3 counts in 5 seconds), (2) the number of first or actual counts within a full time period for desired brushing activity of the entire mouth is compared to a preset number of counts for that activity (for example, 100 counts in 2 minutes), (3) the number of first or actual counts within a time period for a mouth section (top and bottom teeth, teeth quadrants, and/or tongue) is compared to a preset number of counts for that mount section (for example, 3 counts in 5 seconds), (4) the number of first or actual counts occur within a preset time period of each other, or (5) other actual count measurement methods to determine compliance with desired brushing motion. If such monitoring indicates the desired brushing motion has taken place, the logic means causes a screen display indicating that the user should move to the next mouth section for another portion of the brushing mode or that all the desired brushing is accomplished and a game may begin.
In
FIG. 12
, display
606
is presented in the display
300
during a portion of the brushing mode when it is desired that the user brush the teeth mouth-side surfaces up and down with teeth together. Display
606
alternately presents another view in the display
300
during a portion of the brushing mode when it is desired that the user brush the tongue, indicated by the brush outline on the tongue outline. Display
607
is presented in the display
300
during a portion of the brushing mode when it is desired that the user brush the teeth with teeth apart, and may be used to indicate that the user brush the buccal cavity and mouth side tooth surfaces in quadrants or other such divisions of that portion of the brushing mode.
The present invention also comprises a broad application of the above motion sensing means as one or more game switches capable of being enclosed away from direct user contact. The benefits of such an enclosed switch include sealing against atmospheric invasion by heat, cold, dust or liquids, such that the user could operate games in such locations as a bath, shower, beach, rainy environments, high humidity or dust environments or such that users such as young children who would tend to press too hard on buttons or chew on or drop the device in liquids could retain an operationally effective game device even after such immersion or splashing of liquids on the game device. The power source for the game device is optionally sealed in a liquid tight enclosure with the game device or in its own enclosure such as for a replaceable battery.
The motion sensing device shown in FIG.
10
and adapted in,
FIG. 11
to be effectively connected with logic means and a display for game play comprises an alternate embodiment of the present invention. The combination of the motion sensing device adapted to enable an activatable switch or switches and logic means and display for game play is a sealable game means of the present invention. As such, the sealable game means comprises alone and without limitation to the specific toothbrush or toothbrushing reinforcement devices or games described herein, comprises an alternate embodiment of the present invention.
It is known in the art to provide microprocessor and associated circuitry for interactive electronic games upon a circuit board having a relatively small horizontal area. The motion sensing means of
FIGS. 10 and 11
comprise a device of approximate dimensions, for example, of a shell length of less than about 3 millimeters to more than about 15 millimeters wherein such a game switching means may easily be located upon the circuit board for a small interactive game such as is common for electronic “Tamagotchi”-type pets. The availability of 3 game switches at a highest level game mode can be used as a menu selector for sub-menu options, i.e., eating, exercise or health related options which would be presented on the display, whereby the switch connection closing the switch circuit would be adapted to cause the display to show sub-menu options such as, for eating, options for food or water. Alternately, for shooting games, such as for jet fighter or walk through games, the top menu mode would permit the user to select from jets presented on the display as left to right options or 1 to 3 options corresponding to the
FIG. 11
left zone
103
A contacts, center zone
103
B contacts and right zone
103
C contacts in the game mode connected by the ball register cause the logic means to register as a game action. The registry of the actions is the functional equivalent of a game user pressing user interface buttons for a typical interactive game.
FIG. 13
represents an alternate game switch and/or motion sensor as described above. Wherein
FIG. 10
shows a motion sensing assembly
100
,
FIG. 13
is a similar cross section view of game switch assembly
100
A. Contacts
103
and
103
A comprise two groups of contacts adapted to be connected to the logic means as switches during game mode operation. Contacts
103
may further comprise one or more sets of zone contacts as described above whereby contacts
103
A may comprise additional sets of such zone contacts. The up-ramp bore
102
A is generally has an axis at an acute angle to the axis of bore
102
. The user could be required to perform more active side to side motion to raise the ball
101
into that bore
102
A and thereby activate switches
103
A. Such relative orientation of bore
102
to
102
A may alternately be achieved such that both axes of bores
102
and
102
A are substantially parallel to the circuit board although in acute angle relationship.
It is intended that ball
101
comprise any substantially round, oval cylindrical or other internal support for material on the surface which is sufficiently electrically conductive for the objects of the invention whereby a circuit is completed between contacts. The disclosures of
FIGS. 13-16
are made with the understanding that the game switches of
FIG. 11
may be distributed at convenient locations among the contacts
103
and/or
103
A to accommodate a variety of game response operations.
FIG. 14
discloses an alternate means for causing side by side contacts of contacts
103
to be connected and thereby completing a circuit for the objects of the invention. A slider
101
A is adapted to slide back and forth in the bore half shell on the circuit board for the logic means. Section AA of
FIG. 15
shows that an electrically conductive conductor strip is fixed along a bottom side of an otherwise non-conductive slider
101
A.
FIG. 17
shows an important expansion of the invention concept of a single line of electrical contacts used as described above for game switches or motion sensing.
FIG. 17
shows a grid
1500
, generally consisting of a support
1501
and conductive contacts, such as contacts
1504
, supported in such a manner on support
1501
so that a relatively freely movable contact connection device such as ball
101
may move among and/or over the contacts, whereby the contact connection device comprises (1) a mass sufficient to urge movement of the device among and/or over the contacts upon relative motion of the support
1501
and (2) a conductive surface section sufficiently supported on the surface of the device such that it is capable of forming a contact between two adjacent contacts of the rows or columns of the grid (as in columns
1502
and rows
1503
). An exemplary connection is shown in
FIG. 17
being made by a conductor surfaced ball
101
between contacts
1504
. The contacts of grid
1500
are, for example, pins that extend through a circuit board to electrical connections on the other side, conductively exposed sections of circuits on the top side of a printed circuit board or upward solder extensions thereof, or other such wide range and manner of presenting to the slider, ball or other such contact connection device adjacent contacts for activation of the game switch or motion sensing as described above. The contacting surfaces of the contacts may be raised above or substantially at the level of support
1501
depending on the type of contact connection device used.
A directional detection of the motion of the contact connection device may be sensed by the logic means of the present invention. For example, the contact pairs sequence
1508
,
1506
, and
1507
may be activated as a contact connection device moves from a rearward to forward position on the grid
1500
of FIG.
17
. The sequential activation of those contact pairs delivers information to logic means adapted to identify two dimensional movement of the contact connection device relative to the support surface of support
1501
.
FIG. 18
is a diagram top view of exemplary contacts grid. The numbers
1
-
5
identify adjacent contact connections across which connection is made by the contact connection device. For example, contacts
1509
and
1510
have between them row connection
1511
with a number “1” between the contacts and contacts
1510
and
1512
have between them connection
1513
with a number “4” between the contacts. Row
1514
and column
1515
comprises, respectively, left to right and top to bottom connections
1
-
5
. A contact connections device in connection
1516
at the number “3” may potentially only move to activate only one of the adjacent connections shown by the arrows extending from the connection
1516
, i.e., to connections identified by the numbers
2
,
1
,
2
,
4
,
1
,
2
, and
5
clockwise from the top number shown in FIG.
18
. The numbers
1
-
5
are the minimum number of connection-identified numbers to the logic means required so that adjacent connections do not identify the same number as that of an originating connection as for connection
1516
. In addition, connection sequences 3/5, 1/4, 2/5, 1/3, and 2/4 and vice versa are direction identifiers, as to
FIG. 18
, of the contact connection device movement in a diagonal movement from bottom left to top right or vice versa. Therefore, the grid of
FIG. 18
shows numbers
1
-
5
as electrical connections which translate to electrical connections to the logic means which senses those connections and stores occurrences of such numbers
1
-
5
in the logic means. Alternately, groups of three or more adjacent contacts as shown in
FIG. 18
may cause contact connection thereamong to cause the logic means to register and store an occurrence of a single such number as just described. Although the numbers
1
-
5
are described in this example, any appropriately distinguishable sequence of alphanumeric characters may be so used for registration and occurrence summing in the logic means, or which are appropriately adapted therefore.
Although in
FIGS. 17 and 18
encapsulating means are not shown for the grids, it is understood that restriction on the motion of the ball or slider is such that a relatively flat surface above and around the sides of the support surface prevents the ball or slider from being removed from contact with the support surface during the above described operation of the grid and ball or slider to accomplish the objects of the invention.
The present invention also comprises a toothbrush with a display displaying one or more icons in response to any of the several inputs from a user of the toothbrush. A logic means may be connected with a user interface such as the above motion sensor, buttons (or other pressure sensitive means), timers (for indication of an elapsed toothbrushing time or other such useful time period), joysticks, toothbrush bristle or handle pressure response sensors, or other such means, such that one or more user interface actions input to the logic means cause the display to display an icon instead of a bit-mapped display. The bit-mapped display requires expensive and complex IC's and display. The above described iconbased response to toothbrushing indication and game play overcomes that limitation. The present invention comprises a device dramatically reduced in cost over a similar toothbrush having a bit-mapped display.
Claims
- 1. A toothbrush for reinforcing brushing behavior comprising:(a) the toothbrush supporting a motion sensing assembly, a logic means for receiving a motion sensing assembly input and outputting a display output, and a display; (b) the motion sensing assembly comprising a shell having a bore, closely associated electrical contacts in the bore and a mobile electrically conductive object capable of rolling within the bore across the contacts; and (c) the logic means is electrically connected with the contacts such that adjacent contacts comprise an uncompleted circuit which closes on connection by the mobile electrically conductive object, whereby logic means records such circuit completions as counts.
US Referenced Citations (8)