Claims
- 1. An amusement device comprising:
- a first member and a second member that are connected to rotate around a first axis relative to each other between first and second positions, the first member configured to simulate the lower torso of a humanoid figure, the second member configured to simulate the upper torso of a humanoid figure; and
- a plurality of humanoid shaped appendages mounted to the first and second members to a) follow movement of the first and second members around the first axis as the first and second members move between the first and second positions and b) rotate around a second axis that is non-parallel to the first axis.
- 2. The device of claim 1 wherein the first and second axes are substantially perpendicular.
- 3. The device of claim 1 wherein the first and second axes intersect each other.
- 4. The device of claim 1 wherein the first and second members are adapted to carry unequal numbers of the appendages.
- 5. The device of claim 1 wherein one of the appendages is configured to simulate a head, one of the appendages is configured to simulate a right arm, one of the appendages is configured to simulate a left arm, one of the appendages is configured to simulate a right leg, and one of the appendages is configured to simulate a left leg.
- 6. The device of claim 1 further comprising a plurality of carriers, one carrier attached to each of the appendages, the carriers having end surfaces that abut so that movement of one of the appendages around the second axis requires simultaneous movement of all of the appendages around the second axis.
- 7. The device of claim 1 wherein the first and second members are rotated 180.degree. between the first and second positions, and the appendages can rotate around the second axis only with the first and second members in the first and second positions.
- 8. An amusement device comprising:
- a first member and a second member that are connected to rotate relative to each other around a first axis between first and second positions;
- a plurality of puzzle pieces mounted to the first and second members for movement together in a predetermined path relative the first and second members, the path lying in a plane that is non-perpendicular to the first axis; and wherein
- the first member is adapted to carry a number N1 of the puzzle pieces;
- the second member is adapted to carry a number N2 of the puzzle pieces, where N2 is not equal to N1.
- 9. The device of claim 8 wherein the plane of the path is substantially parallel to the first axis.
- 10. The device of claim 8 wherein the path is circular about a second axis that is substantially perpendicular to the first axis.
- 11. The device of claim 8 wherein at least one of said first and second members is configured to simulate a humanoid torso.
- 12. The device of claim 8 wherein at least one of the puzzle pieces is configured to simulate an appendage of a humanoid figure.
- 13. An amusement device comprising:
- a first member and a second member that are connected to rotate relative to each other around a first axis between first and second positions, the first member configured to simulate the lower torso of a humanoid figure, the second member configured to simulate the upper torso of a humanoid figure;
- a plurality of puzzle pieces, each piece comprising a trolley, at least one of the pieces further comprising an appendage supported on the trolley and configured to simulate an appendage of a humanoid figure; and
- a track slidably mounting the trollies to the first and second members, the track defining a path for the puzzle pieces about the first and second members, the track divided into a first section that is carried on the first member and a second section that is carried on the second member, the first and second sections adapted to carry unequal numbers of the trolleys.
- 14. The device of claim 13 wherein the total number of puzzle pieces equals N, the first section is adapted to carry a number N1 of the puzzle pieces, and the second section is adapted to carry a number N2=N-N1 of the puzzle pieces.
- 15. The device of claim 13 wherein the first and second members are each have a front surface configured to simulate the front of a humanoid figure and a back surface configured to simulate the back of a humanoid figure, and the at least one of the pieces is configured to have a correct orientation relative to the front and back surfaces of the first and second members.
- 16. The device of claim 13 wherein:
- the track is circular about a second axis with the first and second members in the first position, the track having an inner guide surface located at a radius R from the second axis; and
- the first and second members in the first position have a minimum thickness along the second axis that is greater than twice the radius R to retain the trolleys in the track as the first and second members are rotated between the first and second positions.
- 17. An amusement device comprising:
- a first member and a second member that are connected to rotate around a first axis relative to each other between first and second positions, the first member having a first conical surface and the second member having a second conical surface cooperating with the first conical surface to at least partially defining an interface between the first and second members, the conical surfaces being centered about the first axis and generally conforming to accommodate rotation of the first and second members about the first axis; and
- a plurality of puzzle pieces mounted to the first and second members to a) follow movement of the first and second members around the first axis as the first and second members move between the first and second positions and b) move together in a path relative to the first and second members.
- 18. The device of claim 17 wherein:
- the first member is adapted to carry a number N1 of the puzzle pieces; and
- the conical surfaces have a cone angle that is a function of the number N1.
- 19. The device of claim 18 wherein the path is circular, the total number of puzzle pieces equals N, and the cone angle equals 360.degree..div.N * N1.
- 20. The device of claim 17 wherein at least one of said first and second members is configured to simulate a humanoid torso.
Parent Case Info
This application claims the benefit of U.S. provisional application Ser. No. 60/030,014 filed Nov. 1, 1996.
US Referenced Citations (14)
Foreign Referenced Citations (1)
Number |
Date |
Country |
2121693 |
Jan 1984 |
GBX |
Non-Patent Literature Citations (1)
Entry |
"Rubik's Cubic Compendium", Oxford University Press, 1987, pp. 212-215. |