Information
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Trademark
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97829105
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Serial Number
97829105
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Registration Number
7663974
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International Classifications
- 9 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments
- 42 - Scientific and technological services and research and design relating thereto
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Filing Date
March 08, 2023
a year ago
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Registration Date
January 21, 2025
19 days ago
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Transaction Date
January 21, 2025
19 days ago
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Status Date
January 21, 2025
19 days ago
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Published for Opposition Date
January 09, 2024
a year ago
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Location Date
October 29, 2024
3 months ago
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First Use Anywhere Date
June 15, 2023
a year ago
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First Use In Commerce Date
June 15, 2023
a year ago
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Status Code
700
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Current Location
PUBLICATION AND ISSUE SECTION
Employee Name
MANOR, THOMAS
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Attorney Docket Number
29945-00001
Attorney Name
Christopher M. Thomas
Law Office Assigned Location Code
M10
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Owners
Mark Drawing Code
4
Mark Identification
METAHUMAN ANIMATOR
Case File Statements
- GS0091: Downloadable software for real-time 3D creation of computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, and metaverse environments; downloadable software for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and visual and digital media; downloadable software for the creation of computer-generated imagery and graphics, for use in the creation, development, production, and operation of computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, visualizations and simulations, and metaverse environments; downloadable software for the creation of computer-generated imagery and graphics, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and visual and digital media; downloadable software for character rigging, face rigging, character modeling, and face modeling for use in the creation, development, production, and operation of computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, visualizations and simulations, and metaverse environments; downloadable software for character rigging, face rigging, character modeling, and face modeling, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and visual and digital media; downloadable software for translating real-world movements, expression, and appearance into digital human and non-human characters and representations, for use in the creation, development, production, and operation of computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, visualizations and simulations, and metaverse environments; downloadable software for translating the movements of real-world objects into digital representations for use in the creation, development, production, and operation of computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, visualizations and simulations, and metaverse environments; downloadable software for translating human and non-human real-world movements, expression, and appearance into digital human and non-human characters and representations, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital and visual media; downloadable software for translating movement of real-world objects into digital representations, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital and visual media; downloadable software featuring digital human and non-human images, characters, representations, and objects derived from real-world models for use in the creation, development, production, and operation of computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, visualizations and simulations, and metaverse environments; downloadable software featuring digital human and non-human images, characters, representations, and objects derived from real-world models for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and visual and digital media; downloadable graphics for use in the creation, development, production, and operation of computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, visualizations and simulations, and metaverse environments; downloadable graphics for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and visual and digital media; downloadable virtual goods, namely, computer programs featuring digital humans, faces, facial features, performances, animations, characters, articles of clothing, shoes, articles of jewelry for use in computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, visualizations and simulations, and metaverse environments; downloadable software for creating 2D and 3D meshes and models, images, and graphical representations for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; downloadable software for creating 2D and 3D meshes and models, images, and graphical representations for use in the creation, development, and production of motion pictures, television programs, and visual and digital media; downloadable software for use in creating high-fidelity digital humans, non-humans, and objects for use in the creation, development, production, and operation of computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, visualizations and simulations, and metaverse environments; downloadable software for use in creating high-fidelity digital humans, non-humans, and objects for use in the creation, development, and production of motion pictures, television programs, and visual and digital media; downloadable computer software for creating and processing digital images; downloadable software for use in connection with character rigging, face rigging, character modeling, and face modeling, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and visual and digital media
- PM0001: META HUMAN ANIMATOR
- DS0000: ANIMATOR
- GS0421: Providing temporary use of non-downloadable computer software for use in the creation, development, production, and operation of computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, visualizations and simulations, and metaverse environments; providing temporary use of non-downloadable computer software for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and visual and digital media; Providing temporary use of non-downloadable software for turning a custom mesh into a fully rigged digital human, non-human character, animal, or object for use in the creation, development, production, and operation of computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, visualizations and simulations, and metaverse environments; Providing temporary use of non-downloadable software for turning a custom mesh into a fully rigged digital human, non-human character, animal, or object for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and visual and digital media; Providing temporary use of non-downloadable software for the creation of 2D and 3D computer models; Providing temporary use of non-downloadable software for use in connection with character rigging, face rigging, character modeling, and face modeling; Providing temporary use of non-downloadable software for use in creating photorealistic digital humans, non-human characters, and objects for use in the creation, development, production, and operation of computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, visualizations and simulations, and metaverse environments; Providing temporary use of non-downloadable software for use for use in creating photorealistic digital humans non-human characters, and objects for use in the creation, development and production of motion pictures, television programs, videos, animations, simulations, visualizations, and visual and digital media; Providing online non-downloadable software for use in production, post-production, and virtual production of digital content in the fields of virtual reality, augmented reality, mixed reality, film, television, animation, gaming, and entertainment
Case File Event Statements
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3/28/2023 - a year ago
2 - NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Type: NWOS
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3/11/2023 - a year ago
1 - NEW APPLICATION ENTERED
Type: NWAP
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8/3/2023 - a year ago
3 - ASSIGNED TO EXAMINER
Type: DOCK
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8/17/2023 - a year ago
4 - NON-FINAL ACTION WRITTEN
Type: CNRT
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8/17/2023 - a year ago
5 - NON-FINAL ACTION E-MAILED
Type: GNRT
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8/17/2023 - a year ago
6 - NOTIFICATION OF NON-FINAL ACTION E-MAILED
Type: GNRN
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11/1/2023 - a year ago
7 - EXAMINERS AMENDMENT -WRITTEN
Type: CNEA
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11/1/2023 - a year ago
8 - EXAMINERS AMENDMENT E-MAILED
Type: GNEA
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11/1/2023 - a year ago
9 - NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED
Type: GNEN
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11/1/2023 - a year ago
10 - EXAMINER'S AMENDMENT ENTERED
Type: XAEC
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11/1/2023 - a year ago
11 - APPROVED FOR PUB - PRINCIPAL REGISTER
Type: CNSA
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11/14/2023 - a year ago
12 - WITHDRAWN FROM PUB - OG REVIEW QUERY
Type: PBCR
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11/22/2023 - a year ago
13 - PREVIOUS ALLOWANCE COUNT WITHDRAWN
Type: ZZZX
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12/4/2023 - a year ago
14 - NON-FINAL ACTION WRITTEN
Type: CNRT
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12/4/2023 - a year ago
15 - NON-FINAL ACTION E-MAILED
Type: GNRT
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12/4/2023 - a year ago
16 - NOTIFICATION OF NON-FINAL ACTION E-MAILED
Type: GNRN
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12/5/2023 - a year ago
17 - EXAMINERS AMENDMENT -WRITTEN
Type: CNEA
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12/5/2023 - a year ago
18 - EXAMINERS AMENDMENT E-MAILED
Type: GNEA
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12/5/2023 - a year ago
19 - NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED
Type: GNEN
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12/5/2023 - a year ago
20 - EXAMINER'S AMENDMENT ENTERED
Type: XAEC
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12/6/2023 - a year ago
21 - APPROVED FOR PUB - PRINCIPAL REGISTER
Type: CNSA
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12/20/2023 - a year ago
22 - NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
Type: NONP
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1/9/2024 - a year ago
24 - OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
Type: NPUB
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1/9/2024 - a year ago
23 - PUBLISHED FOR OPPOSITION
Type: PUBO
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3/5/2024 - 11 months ago
25 - NOA E-MAILED - SOU REQUIRED FROM APPLICANT
Type: NOAM
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8/16/2024 - 5 months ago
31 - USE AMENDMENT FILED
Type: IUAF
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8/16/2024 - 5 months ago
29 - SOU EXTENSION 1 FILED
Type: EXT1
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10/22/2024 - 3 months ago
32 - STATEMENT OF USE PROCESSING COMPLETE
Type: SUPC
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10/22/2024 - 3 months ago
30 - SOU EXTENSION 1 GRANTED
Type: EX1G
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10/22/2024 - 3 months ago
33 - NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED
Type: EXRA
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10/22/2024 - 3 months ago
28 - CASE ASSIGNED TO INTENT TO USE PARALEGAL
Type: AITU
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10/29/2024 - 3 months ago
34 - ALLOWED PRINCIPAL REGISTER - SOU ACCEPTED
Type: CNPR
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10/29/2024 - 3 months ago
35 - NOTICE OF ACCEPTANCE OF STATEMENT OF USE E-MAILED
Type: SUNA
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1/21/2025 - 19 days ago
36 - REGISTERED-PRINCIPAL REGISTER
Type: R.PR
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1/21/2025 - 19 days ago
37 - NOTICE OF REGISTRATION CONFIRMATION EMAILED
Type: NRCC
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8/16/2024 - 5 months ago
27 - TEAS STATEMENT OF USE RECEIVED
Type: EISU
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8/16/2024 - 5 months ago
26 - SOU TEAS EXTENSION RECEIVED
Type: EEXT