97829105 - METAHUMAN ANIMATOR

Information

  • Trademark
  • 97829105
  • Serial Number
    97829105
  • Registration Number
    7663974
  • Filing Date
    March 08, 2023
    a year ago
  • Registration Date
    January 21, 2025
    19 days ago
  • Transaction Date
    January 21, 2025
    19 days ago
  • Status Date
    January 21, 2025
    19 days ago
  • Published for Opposition Date
    January 09, 2024
    a year ago
  • Location Date
    October 29, 2024
    3 months ago
  • First Use Anywhere Date
    June 15, 2023
    a year ago
  • First Use In Commerce Date
    June 15, 2023
    a year ago
  • Status Code
    700
  • Current Location
    PUBLICATION AND ISSUE SECTION
    Employee Name
    MANOR, THOMAS
  • Attorney Docket Number
    29945-00001
    Attorney Name
    Christopher M. Thomas
    Law Office Assigned Location Code
    M10
  • Owners
Mark Drawing Code
4
Mark Identification
METAHUMAN ANIMATOR
Case File Statements
  • GS0091: Downloadable software for real-time 3D creation of computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, and metaverse environments; downloadable software for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and visual and digital media; downloadable software for the creation of computer-generated imagery and graphics, for use in the creation, development, production, and operation of computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, visualizations and simulations, and metaverse environments; downloadable software for the creation of computer-generated imagery and graphics, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and visual and digital media; downloadable software for character rigging, face rigging, character modeling, and face modeling for use in the creation, development, production, and operation of computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, visualizations and simulations, and metaverse environments; downloadable software for character rigging, face rigging, character modeling, and face modeling, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and visual and digital media; downloadable software for translating real-world movements, expression, and appearance into digital human and non-human characters and representations, for use in the creation, development, production, and operation of computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, visualizations and simulations, and metaverse environments; downloadable software for translating the movements of real-world objects into digital representations for use in the creation, development, production, and operation of computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, visualizations and simulations, and metaverse environments; downloadable software for translating human and non-human real-world movements, expression, and appearance into digital human and non-human characters and representations, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital and visual media; downloadable software for translating movement of real-world objects into digital representations, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital and visual media; downloadable software featuring digital human and non-human images, characters, representations, and objects derived from real-world models for use in the creation, development, production, and operation of computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, visualizations and simulations, and metaverse environments; downloadable software featuring digital human and non-human images, characters, representations, and objects derived from real-world models for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and visual and digital media; downloadable graphics for use in the creation, development, production, and operation of computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, visualizations and simulations, and metaverse environments; downloadable graphics for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and visual and digital media; downloadable virtual goods, namely, computer programs featuring digital humans, faces, facial features, performances, animations, characters, articles of clothing, shoes, articles of jewelry for use in computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, visualizations and simulations, and metaverse environments; downloadable software for creating 2D and 3D meshes and models, images, and graphical representations for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; downloadable software for creating 2D and 3D meshes and models, images, and graphical representations for use in the creation, development, and production of motion pictures, television programs, and visual and digital media; downloadable software for use in creating high-fidelity digital humans, non-humans, and objects for use in the creation, development, production, and operation of computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, visualizations and simulations, and metaverse environments; downloadable software for use in creating high-fidelity digital humans, non-humans, and objects for use in the creation, development, and production of motion pictures, television programs, and visual and digital media; downloadable computer software for creating and processing digital images; downloadable software for use in connection with character rigging, face rigging, character modeling, and face modeling, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and visual and digital media
  • PM0001: META HUMAN ANIMATOR
  • DS0000: ANIMATOR
  • GS0421: Providing temporary use of non-downloadable computer software for use in the creation, development, production, and operation of computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, visualizations and simulations, and metaverse environments; providing temporary use of non-downloadable computer software for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and visual and digital media; Providing temporary use of non-downloadable software for turning a custom mesh into a fully rigged digital human, non-human character, animal, or object for use in the creation, development, production, and operation of computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, visualizations and simulations, and metaverse environments; Providing temporary use of non-downloadable software for turning a custom mesh into a fully rigged digital human, non-human character, animal, or object for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and visual and digital media; Providing temporary use of non-downloadable software for the creation of 2D and 3D computer models; Providing temporary use of non-downloadable software for use in connection with character rigging, face rigging, character modeling, and face modeling; Providing temporary use of non-downloadable software for use in creating photorealistic digital humans, non-human characters, and objects for use in the creation, development, production, and operation of computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, visualizations and simulations, and metaverse environments; Providing temporary use of non-downloadable software for use for use in creating photorealistic digital humans non-human characters, and objects for use in the creation, development and production of motion pictures, television programs, videos, animations, simulations, visualizations, and visual and digital media; Providing online non-downloadable software for use in production, post-production, and virtual production of digital content in the fields of virtual reality, augmented reality, mixed reality, film, television, animation, gaming, and entertainment
Case File Event Statements
  • 3/28/2023 - a year ago
    2 - NEW APPLICATION OFFICE SUPPLIED DATA ENTERED Type: NWOS
  • 3/11/2023 - a year ago
    1 - NEW APPLICATION ENTERED Type: NWAP
  • 8/3/2023 - a year ago
    3 - ASSIGNED TO EXAMINER Type: DOCK
  • 8/17/2023 - a year ago
    4 - NON-FINAL ACTION WRITTEN Type: CNRT
  • 8/17/2023 - a year ago
    5 - NON-FINAL ACTION E-MAILED Type: GNRT
  • 8/17/2023 - a year ago
    6 - NOTIFICATION OF NON-FINAL ACTION E-MAILED Type: GNRN
  • 11/1/2023 - a year ago
    7 - EXAMINERS AMENDMENT -WRITTEN Type: CNEA
  • 11/1/2023 - a year ago
    8 - EXAMINERS AMENDMENT E-MAILED Type: GNEA
  • 11/1/2023 - a year ago
    9 - NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED Type: GNEN
  • 11/1/2023 - a year ago
    10 - EXAMINER'S AMENDMENT ENTERED Type: XAEC
  • 11/1/2023 - a year ago
    11 - APPROVED FOR PUB - PRINCIPAL REGISTER Type: CNSA
  • 11/14/2023 - a year ago
    12 - WITHDRAWN FROM PUB - OG REVIEW QUERY Type: PBCR
  • 11/22/2023 - a year ago
    13 - PREVIOUS ALLOWANCE COUNT WITHDRAWN Type: ZZZX
  • 12/4/2023 - a year ago
    14 - NON-FINAL ACTION WRITTEN Type: CNRT
  • 12/4/2023 - a year ago
    15 - NON-FINAL ACTION E-MAILED Type: GNRT
  • 12/4/2023 - a year ago
    16 - NOTIFICATION OF NON-FINAL ACTION E-MAILED Type: GNRN
  • 12/5/2023 - a year ago
    17 - EXAMINERS AMENDMENT -WRITTEN Type: CNEA
  • 12/5/2023 - a year ago
    18 - EXAMINERS AMENDMENT E-MAILED Type: GNEA
  • 12/5/2023 - a year ago
    19 - NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED Type: GNEN
  • 12/5/2023 - a year ago
    20 - EXAMINER'S AMENDMENT ENTERED Type: XAEC
  • 12/6/2023 - a year ago
    21 - APPROVED FOR PUB - PRINCIPAL REGISTER Type: CNSA
  • 12/20/2023 - a year ago
    22 - NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED Type: NONP
  • 1/9/2024 - a year ago
    24 - OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED Type: NPUB
  • 1/9/2024 - a year ago
    23 - PUBLISHED FOR OPPOSITION Type: PUBO
  • 3/5/2024 - 11 months ago
    25 - NOA E-MAILED - SOU REQUIRED FROM APPLICANT Type: NOAM
  • 8/16/2024 - 5 months ago
    31 - USE AMENDMENT FILED Type: IUAF
  • 8/16/2024 - 5 months ago
    29 - SOU EXTENSION 1 FILED Type: EXT1
  • 10/22/2024 - 3 months ago
    32 - STATEMENT OF USE PROCESSING COMPLETE Type: SUPC
  • 10/22/2024 - 3 months ago
    30 - SOU EXTENSION 1 GRANTED Type: EX1G
  • 10/22/2024 - 3 months ago
    33 - NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED Type: EXRA
  • 10/22/2024 - 3 months ago
    28 - CASE ASSIGNED TO INTENT TO USE PARALEGAL Type: AITU
  • 10/29/2024 - 3 months ago
    34 - ALLOWED PRINCIPAL REGISTER - SOU ACCEPTED Type: CNPR
  • 10/29/2024 - 3 months ago
    35 - NOTICE OF ACCEPTANCE OF STATEMENT OF USE E-MAILED Type: SUNA
  • 1/21/2025 - 19 days ago
    36 - REGISTERED-PRINCIPAL REGISTER Type: R.PR
  • 1/21/2025 - 19 days ago
    37 - NOTICE OF REGISTRATION CONFIRMATION EMAILED Type: NRCC
  • 8/16/2024 - 5 months ago
    27 - TEAS STATEMENT OF USE RECEIVED Type: EISU
  • 8/16/2024 - 5 months ago
    26 - SOU TEAS EXTENSION RECEIVED Type: EEXT