1. Field Of The Invention
In general, the present invention relates to toy figures that have spring-loaded limbs that can be used to throw or kick a separate projectile when cocked and released. More particularly, the present invention relates to toy figures that have springs molded into the body or limbs of the toy figure.
2. Prior Art Description
The prior art is replete with toy figures that contain internal springs of various types. The springs are often used to provide the toy figure with some degree of resiliency, so that it can return to its original shape after being manipulated by a child.
Many toy figures also use internal springs as a means to store mechanical energy that can be used to perform an action. For example, coil springs are used in a wide variety of toy figures as wind-up power sources for internal gearboxes. Leaf springs, straight springs and torsion springs are typically used to create swinging actions, such as kicking and throwing.
U.S. Pat. No. 6,280,285 to Morehouse exemplifies a typical toy figure with an internal leaf spring. The leaf spring extends into the leg. When the leg is pulled back, energy is stored in the leaf spring. Upon release, the energy stored in the spring causes the toy figure to kick a toy ball. Many different spring configurations can be used to create the same function, as is evidenced by U.S. Pat. No. 2,249,670 to Sidle, U.S. Pat. No. 5,836,803 to Hamlin; and U.S. Pat. No. 6,899,331 to Reyazbayrak.
A problem with such prior art toy figures is that the toy figure is bulky, and is often set on a base. As such, it is awkward to move the toy character from place-to-place in pursuit of a toy ball. It is especially difficult to move the toy figure and control the toy figure to kick a ball in a real-time game where two players are in pursuit of the same toy ball with opposing toy figures.
Another problem with such prior art toy figures is that they are molded plastic toys that are fairly delicate. The toys can be easily broken by over extending the limb that contains the spring. Furthermore, the toy figures are easily broken is stepped upon or if brought into violent contact with other figures during pursuit of a ball in play.
The present invention is an improved toy figure that contains an integrated spring. The toy figure is thin, being nearly two-dimensional. Accordingly, the toy figure is nearly indestructible and can be stepped on, impacted, and over-manipulated with no harm to the toy. Additionally, the toy figure is lightweight and easily manipulated from point-to-point. The toy figure can also be rapidly cocked and released in real time.
As such, two players can play against each other in pursuit of the same ball.
The details of the improved toy figure are described and claimed below.
The present invention is a toy figure that is capable of launching a secondary projectile using a spring action. The toy figure is a solid molded body of flexible material, such as a pliable plastic. The molded body has a back surface and a front surface within a shaped periphery. The periphery defines the profile of a sport themed character, having a head, torso and limb appendages. One of the limb appendages is an action appendage. Which limb appendage is the action appendage depends upon the selected theme of the toy figure.
A spring that provides a spring bias to the action appendage is enclosed within the molded body.
The spring has a first end, a second end and a central section disposed between the first end and the second end. The spring is encased within the solid molded body so that the first end is disposed in the action appendage and the second end is disposed in the torso section. By bending and releasing the action appendage, the internal spring is cocked and released. The energy provided by the spring is transferred to the action appendage and to any external projectile that is attached to the action appendage or contacted by the action appendage.
The molded body is very thin. The shaped periphery has a maximum width between opposing points and an average thickness between the back surface and the front surface. The maximum width is at least eight times greater than the average thickness. This makes the toy figures easy to move and manipulate in a real-time game between opposing players.
For a better understanding of the present invention, reference is made to the following description of exemplary embodiments thereof, considered in conjunction with the accompanying drawings, in which:
Although the present invention toy assembly can be embodied in many ways, only a few embodiments have been selected for illustration and discussion. The illustrated embodiments, however, are merely exemplary and should not be considered limitations when interpreting the scope of the claims.
Referring to
The flat back surface 16 and the contoured front surface 18 share the same complex peripheral shape. The peripheral shape works with the contours and graphics 20 to define a head section 22, a torso section 24 and limb appendages 26 for the toy
The molded body 12 is very thin in relation to its maximum width W1. The thickness T1 of the molded body 12 averages a thickness of between ¼ of and inch and ⅝ths of an inch. A preferred ratio is that the maximum width W1 of the molded body 12 is at least eight times greater than the average thickness T1 of the molded body 12. This ratio makes the toy
As will be explained in more detail, at least one of the limb appendages 26 is an action appendage 28. The location of the action appendage 28 depends upon the theme of the toy
A spring 34 is molded into the flexible material 14 of the molded body 12. The spring 34 extends into both the torso section 24 of the molded body 12 and the action appendage 28. The presence of the spring 34 provides the action appendage 28 with a spring bias. The spring bias acts to hold the action appendage 28 in the same plane as the torso section 24 so that the flat back surface 16 of the molded body 12 remains flat. If the action appendage 28 is manipulated, the internal spring 34 bends and the internal spring 34 stores energy until the manipulation is released.
A tab 36 is attached to the flat back surface 16 of the action appendage 28. It is this tab 36 that is manually grasped and pulled. To utilize the toy
Referring to
The first end 40 of the straight spring 34 is set in the action appendage 28. The second end 42 of the straight spring 34 is anchored in the torso section 24 of the molded body 12. The straight spring 34 and the reinforcement spring 46, if present, are molded into the flexible material 14 of the molded body 12. As such, the flexible material 14 of the molded body 12 also adds to the rigidity of the straight spring 34 and inhibits kinking or other permanent deformation in the straight spring 34.
The icon 38 on the flat back surface 16 of the molded body 12 is positioned to be just above the central section 44 of the straight spring 34. The user is instructed by the icon 38 on the flat back surface 16 of the molded body 12 to place a thumb against the flat back surface 16. The placement of the thumb corresponds to a point above the central section 44 of the straight spring 34. The thumb acts as a fulcrum, whereby the straight spring 34 bends about the thumb when the tab 36 is pulled. To further ensure that the spring 34 bends at the proper point, a depression 50 can be molded into the molded body 12 from the contoured front surface 18. The depression 50 is formed directly in front of the central section 44 of the straight spring 34. As such, the center of the straight spring 34 is interposed within the molded body 12 between the thumb placement icon 38 and the depression 50. The presence of the depression 50 acts as a hinge and enables the molded body 12 to bend easily about the depression 50. Being the path of least resistance, the molded body 12 will bend about the depression 50 and cause the internal straight spring 34 to bend in the proper orientation.
In
Configuring the toy
Since the bat 62 is the action appendage 64, the internal straight spring 68 extends into the bat 62 from the torso section of the molded body. A tab is provided on the rear surface of the bat 62 to assist in the manual gripping and manipulation of the bat 62.
Referring to
It will be understood that if a toy figure is configured as a basketball player that shoots a ball projectile, or a baseball player that throws a ball projectile, then the toy figure needs the ability to hold the ball projectile as the arm is cocked and released. The ball projectile can be made to attach to the toy figure in numerous ways, such as, through the use of magnets. However, referring to
It will be understood that the embodiments of the present invention that are illustrated and described are merely exemplary and that a person skilled in the art can make many variations to those embodiments. Likewise, elements from different embodiments can be mixed and matched in combinations not specifically illustrated. All such embodiments are intended to be included within the scope of the present invention as defined by the claims.
This applications claims priority from U.S. Provisional Application No. 62/242,990, filed Oct. 16, 2015.
Number | Date | Country | |
---|---|---|---|
62242990 | Oct 2015 | US |