The following co-pending U.S. patent applications relate to the present application and are hereby incorporated herein by reference: 1) U.S. patent application Ser. No. 10/382,311, entitled, “Sub-Pixel Interpolation in Motion Estimation and Compensation,” filed Mar. 4, 2003; 2) U.S. patent application Ser. No. 10/321,415, entitled, “Skip Macroblock Coding,” filed Dec. 16, 2002; 3) U.S. patent application Ser. No. 12/275,782, entitled, “Coding of Motion Vector Information,” filed concurrently herewith; and 4) U.S. patent application Ser. No. 10/622,284 entitled, “Intraframe and Interframe Interlace Coding and Decoding,” filed concurrently herewith.
A portion of the disclosure of this patent document contains material which is subject to copyright protection. The copyright owner has no objection to the facsimile reproduction by any one of the patent disclosure, as it appears in the Patent and Trademark Office patent files or records, but otherwise reserves all copyright rights whatsoever.
Techniques and tools for predictive coding/decoding of video frames are described. For example, a video encoder uses described techniques and tools for coding/decoding bi-directionally predicted frames (B-frames).
Digital video consumes large amounts of storage and transmission capacity. A typical raw digital video sequence includes 15 or 30 frames per second. Each frame can include tens or hundreds of thousands of pixels (also called pels). Each pixel represents a tiny element of the picture. In raw form, a computer commonly represents a pixel with 24 bits. Thus, the number of bits per second, or bit rate, of a typical raw digital video sequence can be 5 million bits/second or more.
Most computers and computer networks lack the resources to process raw digital video. For this reason, engineers use compression (also called coding or encoding) to reduce the bit rate of digital video. Compression can be lossless, in which quality of the video does not suffer but decreases in bit rate are limited by the complexity of the video. Or, compression can be lossy, in which quality of the video suffers but decreases in bit rate are more dramatic. Decompression reverses compression.
In general, video compression techniques include intraframe compression and interframe compression. Intraframe compression techniques compress individual frames, typically called l-frames or key frames. Interframe compression techniques compress frames with reference to preceding and/or following frames, which are typically called predicted frames, P-frames, or B-frames.
Microsoft Corporation's Windows Media Video, Version 8 [“WMV8”] includes a video encoder and a video decoder. The WMV8 encoder uses intraframe and interframe compression, and the WMV8 decoder uses intraframe and interframe decompression.
A. Intraframe Compression in WMV8
The encoder encodes the DC coefficient 126 as a differential from the DC coefficient 136 of a previously encoded neighbor (e.g., neighbor block 135) of the block being encoded. The encoder entropy encodes the differential 140.
The encoder scans 150 the 8×8 block 145 of predicted, quantized AC DCT coefficients into a one-dimensional array 155 and then entropy encodes the scanned AC coefficients using a variation of run length coding 160. The encoder selects an entropy code from one or more run/level/last tables 165 and outputs the entropy code 170.
B. Interframe Compression in WMV8
Interframe compression in the WMV8 encoder uses block-based motion compensated prediction coding followed by transform coding of the residual error.
For example, the WMV8 encoder splits a predicted frame into 8×8 blocks of pixels. Groups of four 8×8 blocks form macroblocks. For each macroblock, a motion estimation process is performed. The motion estimation approximates the motion of the macroblock of pixels relative to a reference frame, for example, a previously coded, preceding frame. In
The encoder then prepares the 8×8 block 355 of quantized DCT coefficients for entropy encoding. The encoder scans 360 the 8×8 block 355 into a one dimensional array 365 with 64 elements, such that coefficients are generally ordered from lowest frequency to highest frequency, which typically creates long runs of zero values.
The encoder entropy encodes the scanned coefficients using a variation of run length coding 370. The encoder selects an entropy code from one or more run/level/last tables 375 and outputs the entropy code.
In summary of
The amount of change between the original and reconstructed frame is termed the distortion and the number of bits required to code the frame is termed the rate for the frame. The amount of distortion is roughly inversely proportional to the rate. In other words, coding a frame with fewer bits (greater compression) will result in greater distortion, and vice versa.
C. Limitations of Conventional Bi-Directional Prediction
Bi-directionally coded images (e.g., B-frames) use two images from the source video as reference (or anchor) images. For example, among anchor frames for a typical B-frame, one anchor frame is from the temporal past and one anchor frame is from the temporal future. For example, referring to
Some conventional encoders use five prediction modes (forward, backward, direct, interpolated and intra) to predict regions in a current B-frame. In intra mode, for example, an encoder intra-codes macroblocks. Intra-coded macroblocks are not predicted from either reference image. In the forward and backward modes, an encoder predicts macroblocks using one reference frame. Forward mode is for predicting macroblocks using the previous reference frame (e.g., previous reference frame 520), and backward mode is for predicting macroblocks using the future reference frame (e.g., future reference frame 530).
In the direct and interpolated modes, an encoder predicts macroblocks in a current frame using both previous reference frame 520 and future reference frame 530. For example, in interpolated mode, an encoder predicts macroblocks by averaging a prediction from the previous frame using a forward pointing motion vector and a prediction from the future frame using a backward pointing motion vector. For example, an encoder using interpolated mode to encode a macroblock predictively signals the actual forward and backward pointing motion vectors for the macroblock in the bit stream. In other words, two motion vectors are explicitly calculated for the macroblock and sent to the decoder (or receiver).
In direct mode, however, an encoder derives implied forward and backward pointing motion vectors by scaling the co-located motion vector in the future anchor frame. For example, an encoder scales the motion vector for the macroblock in the anchor frame having the same horizontal and vertical index as the macroblock currently being encoded.
MVF=(TRB*MV)/TRD (1)
MVB=(TRB−TRD)*MV/TRD (2)
TRD is the temporal distance between the previous reference frame 640 (e.g., a P-frame) and the future reference frame 630, and TRB is the temporal distance between the current frame and previous reference frame. The encoder calculates temporal distances based on timestamps for the frames.
In the example shown in
Direct mode prediction of this nature imposes restrictions on the encoder and decoder. For example, the encoding and decoding of the bit stream is dependent on timestamps. This dependency can cause system architecture problems, because timestamps are more of a system layer primitive (e.g., in ASF or other streaming formats) than a bit stream primitive. By using absolute time stamps and true frame distances (e.g., TRB and TRD), prior implementations also impose a constant velocity assumption on the motion being modeled: When this assumption is inappropriate in view of the actual motion between the two reference frames, direct mode prediction can become expensive or altogether inapplicable.
D. Standards for Video Compression and Decompression
Aside from WMV8, several international standards relate to video compression and decompression. These standards include the Motion Picture Experts Group [“MPEG”] 1, 2, and 4 standards and the H.261, H.262, and H.263 standards from the International Telecommunication Union [“ITU”]. Like WMV8, these standards use a combination of intraframe and interframe compression.
For example, the MPEG 4 standard describes bi-directional motion compensation in video object planes, including “direct” mode motion compensation, in which motion vectors for a video object plane are derived by scaling motion vectors of co-located macroblocks in temporally previous or future video object planes (such as previous or future intra-coded or inter-coded video object planes) based on time stamps.
Given the critical importance of video compression and decompression to digital video, it is not surprising that video compression and decompression are richly developed fields. Whatever the benefits of previous video compression and decompression techniques, however, they do not have the advantages of the following techniques and tools.
In summary, the detailed description is directed to various techniques and tools for coding/decoding of video images. In particular, described embodiments include techniques and tools for coding/decoding B-frames. The various techniques and tools can be used in combination or independently.
In one aspect, a video encoder/decoder processing images in a sequence of video images determines a fraction for a current image in the sequence. The fraction represents an estimated temporal distance position for the current image relative to an interval between a first reference image for the current image and a second reference image for the current image. The video encoder/decoder processes the fraction along with a motion vector for the first reference image. The motion vector represents motion in the first reference image relative to a second reference image for the current image. The processing results in a representation of motion (e.g., constant velocity or variable velocity motion) in the current image relative to the first reference image.
The fraction can be represented by a variable length code in a bit stream, and can be selected from a set of fractional values. The fraction can be based on the nature of the motion in the sequence, or on the proximity of the current image to the end or beginning of the sequence. The estimated temporal position may or may not be the true temporal position of the current image. The fraction can be determined by evaluating different fractions to determine bit costs for encoding the current image using the different fractions, and selecting a fraction from among the different fractions.
In another aspect, a video encoder/decoder determines a fraction for one or more regions (e.g., slice, macroblock, etc.) of a current image in a sequence. The video encoder/decoder processes the fraction along with a motion vector for the first reference image, and the processing results in a representation of motion in one or more regions of the current image. Different fractions can be used for different regions.
In another aspect, a video encoder determines a fraction for a current image and selects direct mode prediction for a current macroblock in the current image. The encoder finds a motion vector for a co-located macroblock in a future reference image for the current image, and scales the motion vector (e.g., by scaling the vertical and horizontal components of the motion vector) for the co-located macroblock using the fraction. The encoder can scale the motion vector by a factor of fraction to obtain an implied forward motion vector for the current macroblock; and scale the motion vector by a factor of fraction−1 to obtain an implied backward motion vector for the current macroblock. The encoder can address a macroblock in the future reference frame using the implied forward motion vector, address a macroblock in the previous reference frame using the implied backward motion vector; and predict the current macroblock using an average of the macroblock in the future reference frame and the macroblock in the previous reference frame.
In another aspect, a video encoder/decoder determines a temporal position for a current image in a sequence, independent of time stamps. The encoder/decoder processes the current image based on the temporal position of the current image and a motion vector for the first at least one reference image. The processing results in a representation of motion in the current image. The determination of the temporal position can be based on a fixed inter-frame distance and a fixed number of images with plural references within the sequence of video images.
In another aspect, an encoder encodes a current image by analyzing reference images for the current image along with the current image to determine whether the current image is to be predictively encoded based on the reference images. The encoder encodes the current image independently from the reference images, based on the analysis. The encoder assigns an image type (e.g., B/I or intra B) to the current image (e.g., in the form of a variable length code from a variable length coding table). The image type indicates that the current image is encoded independently from the reference images. The encoder can designate the image as a non-reference image.
In another aspect, a video decoder decodes a current image in an encoded video image sequence by receiving an image type (e.g., B/I or intra B) for the current image, which indicates that the current image is encoded independently from its reference images. The decoder analyzes bit rate constraints and determines whether to omit the current image from the decoded video stream based on the analysis and the image type for the current image. The decoder can maintain a bias in favor of omitting the current image relative to encoded images having different frame types.
In another aspect, an encoder/decoder processes a bit plane for a bi-directionally predicted video image. The bit plane comprises binary information signifying whether macroblocks in the bi-directionally predicted video image are encoded using direct mode prediction or non-direct mode prediction.
In another aspect, an encoder/decoder processing images in a sequence by determining a value representing a forward motion vector component for a current image and determining a value representing a backward motion vector component for the current image. The encoder/decoder adds the value representing the forward motion vector to a forward buffer and adds the value representing the backward motion vector to a backward buffer. The values in the forward buffer and backward buffer are used to predict motion vectors for macroblocks in the current frame.
In another aspect, a video encoder estimates motion for a bi-directionally predicted image by selecting a motion vector resolution from among plural motion vector resolutions, selecting an interpolation filter from among plural interpolation filters, and encoding the bi-directionally predicted image using the selected motion vector resolution and the selected interpolation filter. The motion vector resolutions can include a half-pixel resolution and a quarter pixel resolution. The interpolation can include a bicubic interpolation filter and a bilinear interpolation filter. The bi-directionally predicted image can be limited to using only one motion vector per macroblock for motion estimation. The encoder can apply a four-motion-vector to one-motion-vector conversion to a macroblock in a reference image if the macroblock in the reference image has four motion vectors. The conversion can include determining the median of four vertical motion vector components, determining the median of four horizontal motion vector components, and determining a median motion vector based on the median vertical and horizontal components.
Motion vector modes for a bi-directionally predicted image can include a one motion vector, quarter-pixel resolution, bicubic interpolation filter mode; a one motion vector, half-pixel resolution, bicubic interpolation filter mode; and a one motion vector, half-pixel resolution, bilinear interpolation filter mode. A mode can be selected based on an efficiency evaluation of encoding the bi-directionally predicted image using one or more of the motion vector modes.
In another aspect, an encoder/decoder monitors bits used during processing of images in a video sequence. Based on the monitoring (e.g., comparing bits used with a threshold, which can be adaptively adjusted), the encoder/decoder determines, at a time when enough bit rate remains for the encoder/decoder to process a current image having two reference images, whether to drop (or omit) the current image from the processed video image sequence. The determination can be based on a comparison of the number of bits required to process the current image with a number of bits available for use prior to processing the current image. The determination can be performed at frame level.
In another aspect, a video encoder/decoder determines whether to omit a current image having two reference images from a processed sequence in the following manner: if more than half of n images processed prior to the current image were omitted, then omit the current image if the number of bits required to process the current image is greater than the average bits per image used to process the prior n images. If half or less than half of the prior n images were omitted, then omit the current image if the number of bits required to process the current image is greater than the twice the average bits per image used to process the prior n images.
In another aspect, an encoder omits a predicted image from an encoded video image sequence and represents the omitted image with a frame-level indicator in the bit stream. The frame-level indicator indicates the omitted predicted image to a decoder. The frame-level indicator can be data having an indicator size, where the size (e.g., a size smaller than the minimum size for an encoded image) indicates the omitted predicted image. The frame-level indicator can cause the video decoder to reassess which images in the sequence are the reference images for a predicted image (e.g., a B-frame that originally had a dropped P-frame as a reference frame).
Additional features and advantages will be made apparent from the following detailed description of different embodiments that proceeds with reference to the accompanying drawings.
The present application relates to techniques and tools for predictive coding of video images (e.g., frames). In various described embodiments, a video encoder and decoder incorporate techniques that improve the efficiency of bi-directional predictive coding and decoding of video images (e.g., B-frames), and a bit stream format or syntax includes flags and other codes to incorporate the techniques. The bit stream format comprises different layers or levels (e.g., sequence level, frame/picture/image level, macroblock level, and/or block level).
Described embodiments use direct mode prediction in which the time-stamp dependency of conventional implementations is eliminated. For example, in some embodiments, a video encoder uses a fraction to encode a B-frame's temporal position relative to a reference frame. This direct mode prediction model shifts from a constant velocity model to variable velocity model to more closely align it with the kind of motion that is actually present in a typical frame sequence. Encoding an increased percentage of macroblocks in direct mode allows B-frames to derive a greater benefit from the direct mode features, thereby reducing bit rate. Described embodiments reduce overhead when signaling direct mode by, for example, coding macroblock-level direct mode information as a compressed bit plane.
Described embodiments also include techniques and tools for coding motion vectors efficiently, for using a selection of interpolation filters and varying motion vector resolutions, for proactively dropping B-frames under one-pass constant bit rate coding, and for signaling dropped P-frames (e.g., P-frames from which B-frames may depend).
The various techniques and tools can be used in combination or independently. Different embodiments implement one or more of the described techniques and tools.
I. Computing Environment
With reference to
A computing environment may have additional features. For example, the computing environment 700 includes storage 740, one or more input devices 750, one or more output devices 760, and one or more communication connections 770. An interconnection mechanism (not shown) such as a bus, controller, or network interconnects the components of the computing environment 700. Typically, operating system software (not shown) provides an operating environment for other software executing in the computing environment 700, and coordinates activities of the components of the computing environment 700.
The storage 740 may be removable or non-removable, and includes magnetic disks, magnetic tapes or cassettes, CD-ROMs, DVDs, or any other medium which can be used to store information and which can be accessed within the computing environment 700. The storage 740 stores instructions for the software 780 implementing the video encoder or decoder.
The input device(s) 750 may be a touch input device such as a keyboard, mouse, pen, or trackball, a voice input device, a scanning device, or another device that provides input to the computing environment 700. For audio or video encoding, the input device(s) 750 may be a sound card, video card, TV tuner card, or similar device that accepts audio or video input in analog or digital form, or a CD-ROM or CD-RW that reads audio or video samples into the computing environment 700. The output device(s) 760 may be a display, printer, speaker, CD-writer, or another device that provides output from the computing environment 700.
The communication connection(s) 770 enable communication over a communication medium to another computing entity. The communication medium conveys information such as computer-executable instructions, audio or video input or output, or other data in a modulated data signal. A modulated data signal is a signal that has one or more of its characteristics set or changed in such a manner as to encode information in the signal. By way of example, and not limitation, communication media include wired or wireless techniques implemented with an electrical, optical, RF, infrared, acoustic, or other carrier.
The techniques and tools can be described in the general context of computer-readable media. Computer-readable media are any available media that can be accessed within a computing environment. By way of example, and not limitation, with the computing environment 700, computer-readable media include memory 720, storage 740, communication media, and combinations of any of the above.
The techniques and tools can be described in the general context of computer-executable instructions, such as those included in program modules, being executed in a computing environment on a target real or virtual processor. Generally, program modules include routines, programs, libraries, objects, classes, components, data structures, etc. that perform particular tasks or implement particular abstract data types. The functionality of the program modules may be combined or split between program modules as desired in various embodiments. Computer-executable instructions for program modules may be executed within a local or distributed computing environment.
For the sake of presentation, the detailed description uses terms like “estimate,” “choose,” “compensate,” and “apply” to describe computer operations in a computing environment. These terms are high-level abstractions for operations performed by a computer, and should not be confused with acts performed by a human being. The actual computer operations corresponding to these terms vary depending on implementation.
II. Generalized Video Encoder and Decoder
The relationships shown between modules within the encoder and decoder indicate the main flow of information in the encoder and decoder; other relationships are not shown for the sake of simplicity. In particular,
The encoder 800 and decoder 900 are block-based and use a 4:2:0 macroblock format with each macroblock including four 8×8 luminance blocks (at times treated as one 16×16 macroblock) and two 8×8 chrominance blocks. Alternatively, the encoder 800 and decoder 900 are object-based, use a different macroblock or block format, or perform operations on sets of pixels of different size or configuration than 8×8 blocks and 16×16 macroblocks.
Depending on implementation and the type of compression desired, modules of the encoder or decoder can be added, omitted, split into multiple modules, combined with other modules, and/or replaced with like modules. In alternative embodiments, encoder or decoders with different modules and/or other configurations of modules perform one or more of the described techniques.
A. Video Encoder
The encoder system 800 compresses predicted frames and key frames. For the sake of presentation,
A predicted frame (also called P-frame, B-frame for bi-directional prediction, or inter-coded frame) is represented in terms of prediction (or difference) from one or more reference (or anchor) frames. A prediction residual is the difference between what was predicted and the original frame. In contrast, a key frame (also called I-frame, intra-coded frame) is compressed without reference to other frames. Other frames also can be compressed without reference to other frames. For example, an intra B-frame (or B/I-frame), while not a true key frame, is also compressed without reference to other frames.
If the current frame 805 is a forward-predicted frame, a motion estimator 810 estimates motion of macroblocks or other sets of pixels of the current frame 805 with respect to a reference frame, which is the reconstructed previous frame 825 buffered in a frame store (e.g., frame store 820). If the current frame 805 is a bi-directionally-predicted frame (a B-frame), a motion estimator 810 estimates motion in the current frame 805 with respect to two reconstructed reference frames. Typically, a motion estimator estimates motion in a B-frame with respect to a temporally previous reference frame and a temporally future reference frame. Accordingly, the encoder system 800 can comprise separate stores 820 and 822 for backward and forward reference frames.
The motion estimator 810 can estimate motion by pixel, ½ pixel, ¼ pixel, or other increments, and can switch the resolution of the motion estimation on a frame-by-frame basis or other basis. The resolution of the motion estimation can be the same or different horizontally and vertically. The motion estimator 810 outputs as side information motion information 815 such as motion vectors. A motion compensator 830 applies the motion information 815 to the reconstructed frame(s) 825 to form a motion-compensated current frame 835. The prediction is rarely perfect, however, and the difference between the motion-compensated current frame 835 and the original current frame 805 is the prediction residual 845. Alternatively, a motion estimator and motion compensator apply another type of motion estimation/compensation.
A frequency transformer 860 converts the spatial domain video information into frequency domain (i.e., spectral) data. For block-based video frames, the frequency transformer 860 applies a discrete cosine transform [“DCT”] or variant of DCT to blocks of the pixel data or prediction residual data, producing blocks of DCT coefficients. Alternatively, the frequency transformer 860 applies another conventional frequency transform such as a Fourier transform or uses wavelet or subband analysis. If the encoder uses spatial extrapolation (not shown in
A quantizer 870 then quantizes the blocks of spectral data coefficients. The quantizer applies uniform, scalar quantization to the spectral data with a step-size that varies on a frame-by-frame basis or other basis. Alternatively, the quantizer applies another type of quantization to the spectral data coefficients, for example, a non-uniform, vector, or non-adaptive quantization, or directly quantizes spatial domain data in an encoder system that does not use frequency transformations. In addition to adaptive quantization, the encoder 800 can use frame dropping, adaptive filtering, or other techniques for rate control.
If a given macroblock in a predicted frame has no information of certain types (e.g., no motion information for the macroblock and no residual information), the encoder 800 may encode the macroblock as a skipped macroblock. If so, the encoder signals the skipped macroblock in the output bit stream of compressed video information 895.
When a reconstructed current frame is needed for subsequent motion estimation/compensation, an inverse quantizer 876 performs inverse quantization on the quantized spectral data coefficients. An inverse frequency transformer 866 then performs the inverse of the operations of the frequency transformer 860, producing a reconstructed prediction residual (for a predicted frame) or a reconstructed key frame. If the current frame 805 was a key frame, the reconstructed key frame is taken as the reconstructed current frame (not shown). If the current frame 805 was a predicted frame, the reconstructed prediction residual is added to the motion-compensated current frame 835 to form the reconstructed current frame. A frame store (e.g., frame store 820) buffers the reconstructed current frame for use in predicting another frame. In some embodiments, the encoder applies a deblocking filter to the reconstructed frame to adaptively smooth discontinuities in the blocks of the frame.
The entropy coder 880 compresses the output of the quantizer 870 as well as certain side information (e.g., motion information 815, spatial extrapolation modes, quantization step size). Typical entropy coding techniques include arithmetic coding, differential coding, Huffman coding, run length coding, LZ coding, dictionary coding, and combinations of the above. The entropy coder 880 typically uses different coding techniques for different kinds of information (e.g., DC coefficients, AC coefficients, different kinds of side information), and can choose from among multiple code tables within a particular coding technique.
The entropy coder 880 puts compressed video information 895 in the buffer 890. A buffer level indicator is fed back to bit rate adaptive modules.
The compressed video information 895 is depleted from the buffer 890 at a constant or relatively constant bit rate and stored for subsequent streaming at that bit rate. Therefore, the level of the buffer 890 is primarily a function of the entropy of the filtered, quantized video information, which affects the efficiency of the entropy coding. Alternatively, the encoder system 800 streams compressed video information immediately following compression, and the level of the buffer 890 also depends on the rate at which information is depleted from the buffer 890 for transmission.
Before or after the buffer 890, the compressed video information 895 can be channel coded for transmission over the network. The channel coding can apply error detection and correction data to the compressed video information 895.
B. Video Decoder
The decoder system 900 decompresses predicted frames and key frames. For the sake of presentation,
A buffer 990 receives the information 995 for the compressed video sequence and makes the received information available to the entropy decoder 980. The buffer 990 typically receives the information at a rate that is fairly constant over time, and includes a jitter buffer to smooth short-term variations in bandwidth or transmission. The buffer 990 can include a playback buffer and other buffers as well. Alternatively, the buffer 990 receives information at a varying rate. Before or after the buffer 990, the compressed video information can be channel decoded and processed for error detection and correction.
The entropy decoder 980 entropy decodes entropy-coded quantized data as well as entropy-coded side information (e.g., motion information 915, spatial extrapolation modes, quantization step size), typically applying the inverse of the entropy encoding performed in the encoder. Entropy decoding techniques include arithmetic decoding, differential decoding, Huffman decoding, run length decoding, LZ decoding, dictionary decoding, and combinations of the above. The entropy decoder 980 frequently uses different decoding techniques for different kinds of information (e.g., DC coefficients, AC coefficients, different kinds of side information), and can choose from among multiple code tables within a particular decoding technique.
A motion compensator 930 applies motion information 915 to one or more reference frames 925 to form a prediction 935 of the frame 905 being reconstructed. For example, the motion compensator 930 uses a macroblock motion vector to find a macroblock in a reference frame 925. A frame buffer (e.g., frame buffer 920) stores previously reconstructed frames for use as reference frames. Typically, B-frames have more than one reference frame (e.g., a temporally previous reference frame and a temporally future reference frame). Accordingly, the decoder system 900 can comprise separate frame buffers 920 and 922 for backward and forward reference frames.
The motion compensator 930 can compensate for motion at pixel, ½ pixel, ¼ pixel, or other increments, and can switch the resolution of the motion compensation on a frame-by-frame basis or other basis. The resolution of the motion compensation can be the same or different horizontally and vertically. Alternatively, a motion compensator applies another type of motion compensation. The prediction by the motion compensator is rarely perfect, so the decoder 900 also reconstructs prediction residuals.
When the decoder needs a reconstructed frame for subsequent motion compensation, a frame buffer (e.g., frame buffer 920) buffers the reconstructed frame for use in predicting another frame. In some embodiments, the decoder applies a deblocking filter to the reconstructed frame to adaptively smooth discontinuities in the blocks of the frame.
An inverse quantizer 970 inverse quantizes entropy-decoded data. In general, the inverse quantizer applies uniform, scalar inverse quantization to the entropy-decoded data with a step-size that varies on a frame-by-frame basis or other basis. Alternatively, the inverse quantizer applies another type of inverse quantization to the data, for example, a non-uniform, vector, or non-adaptive quantization, or directly inverse quantizes spatial domain data in a decoder system that does not use inverse frequency transformations.
An inverse frequency transformer 960 converts the quantized, frequency domain data into spatial domain video information. For block-based video frames, the inverse frequency transformer 960 applies an inverse DCT [“IDCT”] or variant of IDCT to blocks of the DCT coefficients, producing pixel data or prediction residual data for key frames or predicted frames, respectively. Alternatively, the frequency transformer 960 applies another conventional inverse frequency transform such as a Fourier transform or uses wavelet or subband synthesis. If the decoder uses spatial extrapolation (not shown in
When a skipped macroblock is signaled in the bit stream of information 995 for a compressed sequence of video frames, the decoder 900 reconstructs the skipped macroblock without using the information (e.g., motion information and/or residual information) normally included in the bit stream for non-skipped macroblocks.
III. Bi-Directional Predictive Encoding and Decoding
Described embodiments include techniques and tools for coding and decoding video images having plural reference images. For example, described embodiments include techniques and tools for coding and decoding bi-directionally predicted video frames (known as B-frames) which can exploit temporal redundancy between frames to achieve compression.
B-frames typically have two reference (or anchor) frames (e.g., one anchor frame from the temporal past and one from the temporal future) of the source video. Whereas P-frames have only one mode of prediction (e.g., forward prediction from previous I- or P-frames), B-frames can be predicted using five different prediction modes: forward, backward, direct, interpolated and intra. These modes are selected and signaled in the bit stream at macroblock level or some other level. The anchors for a B-frame are usually transmitted to the decoder (or receiver) prior to transmitting the B-frame, but in some cases, B-frames can be transmitted out-of-order.
Although it is possible to use B-frames as references for subsequent predicted frames, when B-frames used as non-reference frames, a decoder can choose to discard B-frames and still be able to decode all other frames, thereby providing useable video, albeit at a lower frame rate, to the observer. Use of B-frames also provides benefits for efficient compression in terms of greater bit rate economy (e.g., in the presence of certain types movement, such as occlusion). Estimates for rate-distortion improvement using B-frames range from 0 through 30%, with some estimates narrowing the range from 10% to 20%. In other words, some estimates indicate that an encoded bit stream with B-frames uses 80% to 90% of the bits used by an encoded bit stream with no B-frames, while providing similar visual quality. This translates into more options and flexibility when used in a small device space. For example, space and time restrictions can be accommodated by having the option of not decoding or displaying B-frames.
Various features of the described embodiments can be used in combination or independently. These features include, but are not limited to:
A. Using Direct Mode Prediction to Control Bit Rate
As explained above, described embodiments predict B-frames using five different prediction modes to predict macroblocks within the B-frame: forward, backward, direct, interpolated and intra. Of these modes, direct mode prediction is an important tool in controlling bit rate. For macroblocks encoded in direct mode, encoders do not encode or send motion vectors. Therefore, direct mode prediction can lead to bit savings, especially if a) an encoder encodes a large percentage of macroblocks in B-frames using direct mode; b) an encoder efficiently encodes direct mode signaling overhead; and c) direct mode prediction is appropriate for the kind of motion that is actually present in a frame sequence. (If it isn't appropriate, large residuals or error signals can result, which would make it uneconomical to use the direct mode.) When b) and c) are true, a) becomes more desirable, and B-frames can derive more benefit from direct mode prediction to reduce bit costs.
B. Timestamp Independence in Direct Mode Prediction
Timestamp-dependent direct mode prediction can cause system architecture problems, can lead to timestamp rollover problems (e.g., where a timestamp has an insufficient number bits to properly represent a time instance) and limits flexibility in motion modeling (e.g., by imposing a constant velocity assumption on the motion being modeled). Described embodiments address these problems by removing timestamp dependency in direct mode prediction. For example, a video encoder encodes B-frames without dependence on timestamps by explicitly coding a temporal position for a B-frame as a fraction of the distance between its two reference frames. In some embodiments, in direct prediction mode, an encoder can scale a motion vector for a co-located macroblock in a reference frame and obtain implied motion forward and backward vectors for a macroblock in a current B-frame.
Table 1 shows VLCs for fractions that can be sent with B-frames in described embodiments. BFRACTION signals a fraction that can take on a limited set of discrete values between 0 and 1, denoting the relative temporal position of the B-frame within the interval formed by its anchors. There is no restriction on the uniqueness of BFRACTION among B-frames between the same two anchors. For example, different B-frames with identical anchor frames may have the same BFRACTION value. In some embodiments, the code words 000 through 110 are known as the “short” code words, and the others are known as the “long” code words.
The codes in the table can be altered or rearranged to represent different fractions with different codes. Other codes also can be included in the VLC table. For example, in some embodiments, the entry 1111111 is used to encode B/I frames, which are explained in detail below. As another example, the entry 1111110 can be used to explicitly code BFRACTION in a fixed point format.
In some embodiments, an encoder uses this fraction to scale a co-located motion vector (MV), thereby deriving implied direct mode motion vectors (MVF and MVB) for a B-frame. For example, an encoder scales co-located motion vectors by conceptually implementing the following scaling operations:
MVF=Fraction*MV (3)
MVB=(Fraction−1)*MV (4)
An encoder can use all integer operations, avoid division, and use look up tables (LUTs) to increase the speed of these operations. For example, in some embodiments, an encoder finds a scaling factor for scaling a motion vector for a co-located macroblock, proceeding according to the following section of pseudo-code:
Once the scaling factor has been determined, an encoder can use the scaling factor by, for example, scaling the x- and y-elements of the motion vector for the co-located macroblock in the future reference frame. In some embodiments, the encoder proceeds according to the following pseudo-code:
In Scale_Direct_MV, the inputs MV_X and MV_Y are the x- and y-elements of the MV from the co-located MB of the future reference frame, and the values being computed (i.e. MV_XF, MV_YF, MV_XB, MV_YB) are the components of the forward and backward pointing motion vectors for the macroblock being encoded in direct mode.
As noted above, prior implementations scaled the motion vector of the corresponding macroblock in the future reference frame using timestamp-dependent temporal distances TRD and TRB. Fraction coding eliminates the need to find TRD and TRB. Furthermore, in some embodiments, an encoder can change the fraction to represent (e.g., at frame level) different inter-B-frame distances and different numbers of B-frames in a group of pictures. The fraction may or may not reflect true interframe distances. Thus, described embodiments do not necessarily assume constant velocity. For example, the encoder can use heuristics to choose different fractions at encode time based on, for example, the type of motion present in a particular sequence, or the proximity of a particular B-frame to the beginning or end of a sequence. Or, the encoder can check several fractions to determine which fraction is best for coding a particular B-frame or set of B-frames. Adjusting the fraction can help reduce bit cost and increase the usability of direct mode prediction in coding B-frames.
Different fraction values also can be associated with different regions within a frame. For example, the frame area can be divided into multiple regions (e.g., slices, macroblocks, etc.), and each region can be associated with a distinct fraction value. The fraction corresponding to each region can then be sent as part of the bit stream (e.g., at macroblock level or some other level). When different fraction values are sent for different regions, the encoder can account for situations where one part of an image moves differently than another part.
Alternatively, the encoder can encode a B-frame using direct mode prediction without either introducing a time-stamp dependency or sending the temporal position of each B frame. For example, the encoder can implicitly assume a fixed interframe distance and fixed number of B-frames in a sequence or group of pictures. However, assuming a fixed interframe distance and a fixed number of B-frames limits flexibility and adaptability to content, imposes a fixed-velocity assumption on the content, and can result in ambiguity when a B-frame is dropped.
C. Signaling Direct Mode and Non-Direct Prediction Modes
Because direct mode prediction in B-frames is an effective tool for reducing bit rate, it is advantageous to reduce signaling overhead to reduce the overall cost of direct mode prediction, especially in low-bit rate situations.
In some embodiments, an encoder encodes direct mode prediction information using a unified bit plane coding technique. For example, an encoder encodes direct mode prediction information in a compressed bit plane, where each bit is associated with a macroblock in the B-frame, and the value of each bit signals whether the macroblock was coded in direct mode or a non-direct prediction mode. The compressed bit plane can be sent at the frame header level or at some other level. For more information on bit plane coding, see U.S. patent application Ser. No. 10/321,415, entitled, “Skip Macroblock Coding,” filed Dec. 16, 2002. Alternatively, bits representing direct mode/non-direct mode information can be sent uncompressed at macroblock level, or at some other level.
If non-direct prediction is indicated, the encoder specifies the non-direct prediction mode (e.g., forward mode, backward mode, interpolated mode, or intra mode) for the macroblock. In some embodiments, an encoder codes non-direct prediction modes with reference to a VLC table at macroblock level, as shown in Table 2.
In the example shown in Table 2, VLCs for the prediction modes are based in part on the fraction used for fraction coding in direct mode. In this example, the anchor frame with a smaller fraction (i.e., the anchor frame that is represented in the fraction as being temporally closer to the current B-frame) is preferred. In other words, if the B-frame occurs in the first half of the inter-anchor interval (as specified by BFRACTION, which may or may not correspond to the true temporal relationship) the backward motion mode is coded with one bit, whereas forward and interpolated motion modes are coded with a two-bit signal. In Table 1, backward mode is preferred. Alternatively, the VLC table uses different codes to represent different modes, or prefers forward prediction.
In some embodiments, intra mode is represented using the cheapest code for a prediction mode (e.g., the code for backward or forward mode) followed by a motion vector, which indicates by the manner in which it is coded that the prediction mode is intra mode.
D. B/I Frames
In some embodiments, an encoder encodes an entire B-frame independent of its anchors. Such a frame can be described as an intra B-frame or B/I-frame. A B/I-frame is an intra frame in the sense that the coding of the frame does not depend on reference frames. However, other frames are not permitted to use B/I frames as anchors. Therefore, a B/I frame is not a true I-frame (or key frame) because there is no temporal dependency on the B/I frame and because a B/I-frame does not represent the start of an independently decodable segment or group of pictures.
Certain macroblocks (or other regions) of predicted frames can be encoded as intra-macroblocks. However, designating entire frames as B/I frames is useful in several respects. First, if a device is rendering digital video and needs to immediately drop some frames to keep up with processing demands, B/I-frames can be dropped without a reduction in quality. While a decoder could look for a sequence of non-intra B-frames that it can potentially drop, if these non-intra B-frames are key frames (in other words, frames from which other frames are predicted) then the decoder will be forced to decode them to use as references for other frames. However, if frames are designated as B/I frames, the device can drop them to maintain its processing schedule.
Second, B/I frames allow an encoders to maintain temporal scalability when inter-frame prediction breaks down (e.g., at scene changes or due to complex motion). When inter-frame prediction breaks down in such situations, and most of the macroblocks need to be coded as intra-macroblocks, it is often cheaper in terms of bit cost to code the entire frame as a B/I-frame.
B/I-frames can be signaled in a bit stream in different ways. For example, as explained above in reference to Table 1, some embodiments use a VLC in a VLC table for representing fractions for fraction-coding of B-frames (e.g., the value 1111111 in the BFRACTION VLC table) to signal a B/I frame. Alternatively, a B/I frame can be signaled in an image type field or frame type field (e.g., with a VLC) in the bit stream, in a similar manner as other image types (e.g., P-frames, I-frames, etc.)
E. Motion Vector Prediction for B-Frames
In some embodiments, an encoder/decoder uses forward motion vectors as predictors for forward motion vectors, and backward motion vectors as predictors for backward motion vectors. For example, an encoder buffers previously decoded forward motion vectors in a forward motion vector buffer, and previously decoded backward motion vectors in a backward motion vector buffer. The encoder then uses the decoded forward motion vectors to predict motion vectors in forward mode and decoded backward motion vectors to predict motion vectors in backward mode. For macroblocks that use either direct or interpolated prediction modes, an encoder stores both a forward motion vector component in a forward motion vector buffer, and a backward motion vector component in a backward motion vector buffer. These components are computed implicitly in the case of direct mode prediction and explicitly from received motion vector information in the case of interpolated mode prediction.
An encoder stores forward and backward motion vector components in the buffers for macroblocks predicted in direct mode so direct mode macroblocks can contribute to spatially future MV predictions. If motion vector components for direct mode macroblocks were not stored in such a way (for example, if 0 were stored in the buffers and used as predictors), efficiency would be reduced where motion is present in the direct mode macroblocks. Motion in direct mode macroblocks can be used to predict other motion in a causal neighborhood of the macroblocks. If direct mode prediction is common in a frame (for example, where an encoder employs a scheme that favors direct mode prediction for one or more frames), it becomes important to use a scheme of motion vector prediction such that neighboring macroblocks that do not use direct mode prediction do not suffer from poor motion vector prediction due to 0-value motion vectors from the direct mode macroblocks.
In some embodiments an encoder/decoder performs according to the following rules:
For example,
To predict the motion vector for the current macroblock 1480 in forward mode, an encoder uses median-of-three prediction from predictors among the neighboring macroblocks for the current macroblock—the forward motion vector corresponding to forward mode macroblock 1440, the 0 corresponding backward mode macroblock 1450, and the forward motion vector corresponding to interpolated mode macroblock 1470.
The procedure Median3 is described below:
F. Selection of Motion Vector Resolutions and Filters for B Frames
In some embodiments, an encoder encodes B-frames using a selection of filters and motion vector resolutions.
Motion vector components are usually specified in terms of pixel displacements, often with sub-pixel accuracy. Sub-pixel displacements are realized by filtering the reference frame using appropriately defined motion compensation filters. For the case of rectilinear sub-pixel motion compensation, the x- and y-components are represented as fixed-point numbers. The integer part of these numbers is called the full-pixel shift, and the fractional part is called the sub-pixel shift. When the sub-pixel shift is zero, the motion is an integer number of pixels. Most often, this is implemented as a block copy from the reference frame to generate the predictor (although, in theory, some form of filtering could potentially be applied). On the other hand, when the sub-pixel shift is non-zero, the predictor is generated by applying one or more filters corresponding to the sub-pixel shift to integer-pixel locations in the reference frame. Therefore, the motion compensation filter is determined by the sub-pixel shift.
To implement sub-pixel shifts as filtering operations, motion compensation filters interpolate data points at fractional pixel locations based on reference values at integer-pixel locations. In general, the quality of interpolation increases with the support of the filter. Some embodiments use separable 2-tap and 4-tap (in each direction) filters, which correspond to bilinear and bicubic interpolators. For more information on motion vector resolutions and interpolation filters, see U.S. patent application Ser. No. 10/382,311, entitled, “Sub-Pixel Interpolation in Motion Estimation and Compensation,” filed Mar. 4, 2003.
Different filters and different motion vectors can be applicable in different encoding scenarios. For example, as between P- and B-frames in a sequence, since compression artifacts in P-frames propagate across the sequence, finer quantization factors are often chosen for P-frames, resulting in higher visual quality. On the other hand, B-frames are often quantized using relatively higher values, although due to the bi-directional nature of their prediction, B-frames often have similar visual quality. While P-frame motion vectors are often chosen to favor quality, B-frame motion vectors are often chosen to favor bit rate efficiency. Providing a choice of motion vector modes for B-frames promotes bit rate efficiency and is therefore a key ingredient in some embodiments.
In general, when encoding video images at high bit rates, it can be expected that a reconstructed reference frame is relatively free from distortion and that motion vector cost is not significant relative to the available bit rate. The encoder can benefit significantly with higher degrees of flexibility, such as the flexibility offered by more motion vectors (e.g., four motion vectors per macroblock when encoding P-frames) or finer sub-pixel motion resolution (e.g., quarter pixel resolution as opposed to half-pixel resolution). When a reference image is relatively free from distortion, longer filters can be used to reduce information loss across the sequence for slowly moving scenes. Conversely, when the available bit rate is low, motion vectors become very expensive, and reducing the number and resolution of motion vectors becomes important. At low bit rates, when image reconstruction tends to be noisy, an encoder can use filters that smooth out noise, such as bilinear filters.
Thus, in some embodiments, a video encoder/decoder is capable of using different motion vector resolutions and/or interpolation filters for B-frames. For example, a video encoder/decoder chooses (e.g., based on an evaluation of the efficiency of each choice) from among the following motion vector resolution/interpolation filter modes for B-frames:
1) Quarter-pixel resolution, bicubic interpolation filter
2) Half-pixel resolution, bicubic interpolation filter
3) Half-pixel resolution, bilinear interpolation filter
The chosen mode is signaled, for example, at the frame level through a variable length code.
In some embodiments, an encoder encodes B-frames uses one motion vector per macroblock, and using four motion vectors per macroblock is not permitted. Such embodiments are based on experiments that indicate that allowing four motion vectors per macroblock in B-frames is often uneconomical. P-frames, which can be used as reference frames for B-frames, can use four motion vectors per macroblock. P-frames that use four motion vectors actually use a combination of four-motion-vector and one-motion-vector macroblocks, and the percentage of four-motion-vector macroblocks in a given P-frame is usually less than 40%. The intersection of areas occupied by macroblocks from past and future reference frames of a current B-frame that both use four-motion-vector prediction can be expected to be an even smaller percentage. Furthermore, in embodiments where direct mode prediction is favored, many macroblocks in a given B-frame can be expected to be coded by simply scaling motion vectors from a reference frame.
In embodiments where four-motion-vector prediction is not allowed, an encoder uses a four-to-one converter to convert those macroblocks that use four motion vectors in the future reference frame to use one motion vector for possible use in direct mode of a current B-frame. This procedure is described below:
In the above procedure, MV_Xa, MV_Xb, MV_Xc and MV_Xd are the x-components of the four motion vectors that need to be converted to one motion vector, and MV_Ya, MV_Yb, MV_Yc and MV_Yd are the y-components. The procedure Medianof4 is outlined below:
G. Pro-Active B-Frame Dropping in One-Pass Constant Bit Rate Encoding
Under any compression scheme, when there is insufficient bandwidth available for the rate at which the sequence is encoded, some data must be dropped. In one-pass constant bit rate encoding, determining which frames are most suitable for dropping is particularly difficult because it is not known ahead of time how the sequence will evolve or what the bit rate requirement will be on a per-frame basis. For example, a naïve algorithm that encodes every frame until it runs out of bandwidth would output all frames at the beginning, followed by long runs of dropped frames interspersed with runs of coded frames where motion is small or where static backgrounds predominate. Unfortunately, these are the least visually interesting sections of video.
In general, B-frames are better candidates for dropping than I- or P-frames, because they typically are not needed to decode other frames. Thus, under constant bit rate constraints, an acceptable one-pass algorithm might be one that selectively drops only (or mainly) B-frames. However, two slightly harder problems are how to ensure that the algorithm only (or mainly) drops B-frames, and how to ensure that the algorithm does not drop too many B-frames.
The first problem can be addressed by monitoring the available bit rate and pro-actively dropping one or more B-frames before the bit budget goes to zero. The second problem can be addressed by consulting a history of previously dropped frames in the sequence being encoded, and dropping a current B-frame if the number of bits needed to code it is high in comparison to a moving average of bits per encoded frame.
In some embodiments, pro-active dropping of B-frames under one-pass constant bit rate encoding is governed by the following heuristic:
IF (more than half of the last N frames were dropped)
OR (less than half of the last N frames were dropped)
THEN drop this B-frame
This heuristic covers a broad range of possibilities because the average bits per frame for the last N frames includes all types of frames (e.g., I-frames, P-frames and B-frames). Thus, the inclination to drop any frame at the start of the sequence immediately following an I-frame is negligible, as I-frames are usually an order of magnitude (or greater) more expensive to code than B frames. Furthermore, in addition to the above heuristic, in pro-active frame dropping the usual rules of dropping frames to stay within the allowed bit budget will still apply, irrespective of frame type. For example, this scheme does not guarantee dropping only B-frames. However, most dropped frames are likely to be B-frames, improving the viewing experience.
While the heuristic may not be optimal (e.g., it might be intractable to know which frames are most suitable for dropping and to not drop any more than the minimum required number), the heuristic is fast (O(1)) and the drop/no-drop decision is taken by the encoder at the frame level. The effect of this algorithm on the viewing experience of a low bit rate decoded stream (e.g. video telephony) is that there appears to be a regular temporal sub-sampling of the video (e.g., sub-sampling a 30 fps sequence at 10 fps for a sequence coded with an I-B-B-P pattern), rather than video with long runs of dropped frames.
In other embodiments, a frame-dropping algorithm consults statistics for each frame type, adapts frame-dropping thresholds over time, and consults the remaining bit budget to make frame-dropping decisions.
H. Indicating Dropped P-Frames
In a video encoder/decoder, P-frames may be dropped for a variety of reasons. For example, P-frames may be dropped when there has been no appreciable change from a previous I- or P-frame, or when there is insufficient bandwidth to encode the P-frame. In the event of a dropped P-frame, decoding B-frames becomes at best ambiguous, and at worst incorrect.
Consider, for example, the following encoded frame pattern:
I0 B1 P2 B3 P4
Assume that P-frame P2 is very similar to I-frame I0 and is therefore dropped. Furthermore, assume B-frame B1 (which would normally have I0 and P2 as anchors) has a strongly transient image (e.g., a visual of a gunshot) making it different from both I0 and P2. Since P2 is dropped, both the anchors of B1 are I0. Likewise, the anchors of B3 are I0 and P4. If no adjustment is made to the bit stream, the following frame sequence is transmitted to the receiver:
I0 B1 B3 P4
The transmitted sequence erroneously implies that the anchors of B1 are I0 and P4. This is not the case (and for reasons of latency, it is also not desirable from a design standpoint). The transmitted bit stream is missing the key information that P2 has been dropped.
In some embodiments, an encoder indicates a dropped P-frame by stuffing arbitrary data (e.g., a single byte) in the place where P2 would have been in the sequence. The size of the stuffed data is chosen to be smaller than the smallest possible valid compressed frame to avoid decoding ambiguity. Using arbitrary data in a bit stream to indicate a dropped P-frame works because frames are clearly identified and demarcated in the sequence syntax (e.g., ASF layer). Motion vectors for dropped P-frames are assumed to be 0.
In such embodiments, the cost of indicating a dropped P-frame is the cost of the coded dropped P-frame itself (e.g., one byte) plus the sequence layer (e.g., ASF) overhead associated with a frame. For the above example, it is necessary to re-display the reconstruction of I0 at the display time of P2, since the transient event occurring in B1 is no longer present. It is therefore necessary to signal the display time of P2.
Alternatively, dropped P-frames can be indicated using bit plane coding to efficiently code the entire frame as dropped macroblocks. For more information on bit plane coding, see U.S. patent application Ser. No. 10/321,415, entitled, “Skip Macroblock Coding,” filed Dec. 16, 2002. This is slightly less efficient, although in practice the coded frame cost of either approach is usually small compared to the sequence layer overhead.
Having described and illustrated the principles of our invention with reference to various embodiments, it will be recognized that the various embodiments can be modified in arrangement and detail without departing from such principles. It should be understood that the programs, processes, or methods described herein are not related or limited to any particular type of computing environment, unless indicated otherwise. Various types of general purpose or specialized computing environments may be used with or perform operations in accordance with the teachings described herein. Elements of embodiments shown in software may be implemented in hardware and vice versa.
In view of the many possible embodiments to which the principles of our invention may be applied, we claim as our invention all such embodiments as may come within the scope and spirit of the following claims and equivalents thereto.
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