1. Field of the Invention
The present invention relates generally to educational games. More particularly, the present invention comprises a game having a series of cards each containing a question and a series of answer choices, with the correct answer concealed in an alphabetic matrix on the reverse side of the card.
2. Description of the Related Art
Many African-Americans, both young and old, do not have a basic knowledge of African history. This lack of knowledge can cause problems in a person's ability to effectively function in today's society. There are many instances when basic knowledge of African history is needed.
Recent studies have shown a large percentage of people in this country are ignorant of world geography and cannot identify countries on a map. Other studies have shown that people do not know elected officials, both here and abroad; cultural events; or even basic historical facts. Evidently, the teaching methods and apparatus available now are not serving the function of teaching this basic knowledge. There are card games with printed information on the cards, but the games do not appear to be very effective in helping people retain knowledge about geography coupled with basic African history.
Accordingly, there is a need for an enjoyable educational card game that helps people retain basic knowledge about African history by providing facts and pictorial stimulation reiterated with a question having multiple choice answers, and including the answer hidden on the back of the card in a letter grid or matrix. Such educational card games can begin at an entry level and continue to much higher and more difficult levels, enticing people to play. Thus, an African history card game solving the aforementioned problems is desired.
The African history card game includes a deck of educational cards. Each card of the deck has a front face with a fact, picture, and question all relating to a common theme, and a plurality of answers relating to the question, with only one of the answers being correct. Each card also has a rear face concealing the correct one of the answers.
A point value is printed on both the front face and rear face of each card of the deck, the point value being based on the difficulty of the question on the particular card. Each card has a single theme related to African history. The areas the themes may cover include geography, prominent individuals, history, inventions, science, engineering, sports, religion, culture, civil rights, agriculture, language, and music, and may extend to other subject areas as well.
Each card also has a colorful grid on the rear face. The colors are in a rectangular shape of a hanging flag with an outline of the African continent displayed in the middle of the grid. The grid is formed of columns and rows defining cells each having a letter of the alphabet therein, with the letters appearing to be randomly selected from the alphabet. A correct answer to the theme question displayed on the front of the card is hidden, but unscrambled, in a row, column, or diagonal of the grid or matrix, and may appear either forwards or backwards. The correct answer may comprise two or more words, with the words being separated in different rows, columns, and/or diagonals of the grid or matrix.
The game is played by initially selecting a judge from the participants and dealing a single card, front face down, to each player. The number of players is limited only by the number of cards provided in the deck. Players are not permitted to view the front side of their cards until the judge permits such viewing. Points are deducted from the cumulative score of any player who views the front face (question and answer side) of their card before permission is issued by the judge. Once the judge has signaled the players to begin, they may view the first side of their cards and attempt to determine the correct answer from the plurality of answers to the question. The players then seek this answer in the alphabetic grid or matrix on the opposite second side of the card.
The first player to indicate that he or she has discovered the correct answer, signals such to the other players and the game is stopped at that point. Other players return their cards to the judge or to a common location for redistribution for the next round of play. The judge determines whether the first player to indicate that he or she has the correct answer is actually correct. If so, that player is awarded points according to the point value on their card. If not, a number of points are deducted from that player's cumulative score, in accordance with the point value on the card.
The game continues with the cards being redistributed or redealt to the players for each round of play, with each player again attempting to answer correctly the question on their card in accordance with the description of play above. The winner of the game is the player who first reaches a predetermined score, e.g., four hundred points. Alternatively, the game may be played to a time limit, with the player having the highest score at the end of the predetermined time or time limit being the winner.
These and other features of the present invention will become readily apparent upon further review of the following specification and drawings.
Similar reference characters denote corresponding features consistently throughout the attached drawings.
The present invention is an African history card game, with an exemplary deck of cards 100 illustrated in
There can be over fifty levels of the African history card game, with each level having a separate and distinct deck of cards. The games may be designated as “A” through “Z” and continue “AA” through “ZZ″” and so forth. Once players have mastered one particular game, they can move on to a different or more advanced game, as the players further their knowledge of African history, geography, and culture. The card deck 100 of the African history game provides factual information in a historical perspective. The player can and will often discuss the implications of the facts stated on each of the cards. The rules are simple and stated as follows:
Accordingly, as will be discussed with reference to the remaining figures, the game includes a deck 100 of fifty (or more or fewer) factual cards. Each card in the deck 100 has a fact and picture followed by an educational question, and a plurality of answer choices, with only one of the answers being correct. The fact, picture, question, and answers on the first face of each card all have a common, related theme. Each card also has a point value based on a level of difficulty of the question on the particular card. Players must attempt to determine the answer to the question on the first or front face, then flip the card over to view the obverse face and find the answer on a letter grid or matrix that hides the correct answer.
With respect to
At the top 220 of the card 200 is the title of the card game, i.e., African History Card Game. Next is a fact 222 that is the theme of the card 200, e.g., “African runners have dominated long distance events in the Olympics.” On this card 200, the theme is geography. On some of the other twenty-eight five-point cards, the themes cover prominent individuals, history, inventions, science, sports, religion, culture, civil rights, agriculture, language, and music.
A picture 224, shown below the fact 222, reiterates the theme of the card 200. Below the picture 224 is a question 226. The question 226 is directly focused on the theme of the card 200. On this card 200, the theme is geography so the question 226 could be “Which area in Africa is recognized for producing the best long distance runners?” Below the question 226, is a series of answers 228 including the single correct answer 228a (shown on the back face 230 of the card 200, in
At the bottom 229 of the card is a rating system of the difficulty of the particular card game. In this case, the game is rated with an “A.” As has been discussed before, there may be over fifty levels of the African history card game. The games are labeled “A” through “Z” and continue “AA” through “ZZ″” and so forth, with the educational difficulty increasing with every increased rating.
With reference now to
The rectangular or hanging flag 238 includes a letter grid with columns 252 and rows 254. There are preferably eleven columns and sixteen rows forming the rectangular black letter grid 238 over the colors red 232, yellow 234, and green 236, although more or fewer rows and columns may be used as desired. Most of the cells or squares 256 in the grid 238 include a letter from a random selection of letters A to Z, with some letters being repeated to scramble the letters throughout the grid 238. The scrambling makes the grid 238 appear to be made up of random letters. However, the correct one of the answers 228 for the question 226 on the front face 205 of the card 200 can be found unscrambled in the grid 238.
On the back 230 of this card 200, the correct answer 228a to the question 226 is found in two separate areas of the alphabetic grid or matrix 238, as the answer 228 comprises two words. The first word, “EAST,” is read from the upper left corner of the matrix 238, diagonally downward and to the right, as indicated by the broken line enclosure 260. The second word, “AFRICA,” is found across the second row from the top, beginning with the second letter in that row (the “A” in the word “EAST” comprising the first word of the answer 228a), as indicated by the broken line enclosure 258. In this example, the two words overlap and share a common letter, but this is not a requirement. Oftentimes the correct answer is a single word, but multiple words may be placed anywhere on the matrix or flag 238 as desired, either separate from one another or overlapping. Of course, an answer can be in a column, row, in a diagonal direction, or even any combination, and may read forwards or backwards. However, while the correct answer 228a is hidden in the letter grid 238, it is not scrambled, and it should be noted that only one correct answer is on the rear face 230 of card 200.
With respect to
At the top 320 of the card 300 is the title of the card game, i.e., African History Card Game. Next is a fact 322 that is the theme of the card 300, e.g., On this card 300, the theme is prominent people, or more specifically, African-Americans who have made a contribution in the fields of science and engineering. On some of the other ten point cards 300, the themes cover prominent individuals, history, inventions, science, sports, religion, culture, civil rights, agriculture, language, and music.
A picture 324, shown below the fact 322, reiterates the theme of the card 300. Below the picture 324 is a question 326. The question 326 is directly focused on the theme of the card 300. On this card 300, the theme is African-Americans that have made a contribution in the fields of science and engineering, so the question 326 is “who was the first African female astronaut?” Below the question 326, is a series of answers 328 including the single correct answer 328a (shown on the back face 330 of the card 300, in
At the bottom 329 of the card is a rating system of the difficulty of the particular card game. In this case, the game is rated with an “A.” As has been discussed before, there may be over fifty levels of the African history card game. The games are labeled “A” through “Z” and continue “AA” through “ZZ″” and so forth, with the educational difficulty increasing with every increased rating.
With reference now to
The rectangular or hanging flag 338 includes a letter grid with columns 352 and rows 354. There are preferably eleven columns and sixteen rows forming the rectangular black letter grid 338 over the colors red 332, yellow 334, and green 336, although more or fewer rows and columns may be used as desired. Most of the cells or squares 356 in the grid 338 include a letter from a random selection of letters A to Z, with some letters being repeated to scramble the letters throughout the grid 338. The scrambling makes the grid 338 appear to be made up of random letters. However, the correct one of the answers 328 for the question 326 on the front face 305 of the card 300 can be found unscrambled in the grid 338.
On the rear face 330 of this card 300, the correct answer 328a to the question 326 is found vertically in column eight (“MAE”), indicated specifically by the reference numeral 358, and in an ascending left-to-right diagonal in columns three through nine, indicated respectively by reference numerals 360 and 362, and rows four through ten indicated respectively by reference numerals 364 and 366 (“JEMISON”). Of course, an answer can be in a column, row, or even in a diagonal direction, as on this card 300 where the answer comprises two words or names in a column and in a diagonal direction. However, while the correct answer 328a is hidden in the letter grid 338, it is unscrambled, and it should be noted that only one correct answer 328a is on the rear face 330 of card 300.
With respect to
At the top 420 of the card 400 is the title of the card game, i.e., African History Card Game. Next is a fact 422 that is the theme of the card 400, e.g., “Africa was colonized by Europeans and forced to live under an oppressive system called Apartheid.” On this card 400, the theme is prominent people. On some of the other twenty point cards, the themes may cover history, inventions, science, sports, religion, culture, civil rights, agriculture, language, and music, and perhaps other themes.
A picture 424, shown below the fact 422, reiterates the theme of the card 400. Below the picture 424 is a question 426. The question 426 is directly focused on the theme of the card 400. On this card 400, the theme is prominent people, so the question 426 could be “who is the African who was jailed for objection to apartheid and become president of South Africa?” Below the question 426, is a series of answers 428 including the single correct answer 428a (shown on the back face 430 of the card 400, in
At the bottom 429 of the card is a rating system of the difficulty of the particular card game. In this case, the game is rated with an “A.” As has been discussed before, there may be over fifty levels of the African history card game. The games are labeled “A” through “Z” and continue “AA” through “ZZ″” and so forth, with the educational difficulty increasing with every increased rating.
With reference now to
The rectangular or hanging flag 438 includes a letter grid with columns 452 and rows 454. There are preferably eleven columns and sixteen rows forming the rectangular black letter grid 438 over the colors red 432, yellow 434, and green 436, although more or fewer rows and columns may be used as desired. Most of the cells or squares 456 in the grid 438 include a letter from a random selection of letters A to Z, with some letters being repeated to scramble the letters throughout the grid 438. The scrambling makes the grid 438 appear to be made up of random letters. However, the correct one of the answers 428 for the question 426 on the front face 405 of the card 400 can be found unscrambled in the grid 438.
On the rear face 430 of this card 400, the correct answer 428a to the question 426 is found horizontally in row nine (“NELSON”), indicated specifically by the reference numeral 458, and in a descending left-to-right diagonal in columns three through nine, indicated respectively by reference numerals 460 and 362, and rows five through eleven indicated respectively by reference numerals 464 and 466 (“MANDELA”). Of course, an answer can be in a column, row, or even in a diagonal direction, as on this card 400 where the answer comprises two words or names in a horizontal row and in a diagonal direction. However, while the correct answer 428a is hidden in the letter grid 438, it is unscrambled, and it should be noted that only one correct answer 428a is on the rear face 430 of card 400.
The player chosen as the first or lead dealer then deals one card randomly to each of the players, with the first face or side (i.e., the side with the picture, questions, and answer choices) face down so as to be concealed from the players. This is indicated generally by the second step 502 of the flow chart of
At this point the judge announces or signals to all players simultaneously that they may turn their cards over to observe the front or first sides thereof, generally as indicated by the third step 504 of
The first player to find the correct answer announces this to the other players and judge, whereupon play is suspended. In the event that two or more players announce their finding of the correct answer on their respective cards at nearly the same time, the judge will make a determination as to which player was first. All other players turn in their cards to a central location, or to the judge or to the next player scheduled to deal for the next round of play. Assuming the first announcing player is correct, the judge awards that player with points equal to the value shown on that player's card, e.g., five, ten, or twenty points, generally as indicated by the sixth step 510 of
Play continues as described above with the next player assigned as the dealer dealing the cards randomly to the players, generally as indicated by the eighth step 514 of the flow chart of
Accordingly, the African history card game provides a versatile and entertaining means of educating people about African history, culture, personalities, technology, and other aspects of the continent of Africa and its people. While the game is directed to the African continent and its people, it will be noted that the concept of cards each having a question and a series of answers on one face and containing the correct answer in an alphabetic matrix on the opposite face, and the rules of play described herein, may be expanded to cover other nations, cultures, and subject areas as well. For example, the game may be used to provide instruction about another part of the world or ethnic group, if so desired. Alternatively, the game may be directed to a particular academic or vocational subject matter, if so desired. Moreover, it will be seen that the alphabetic matrix on the back sides of the cards need not be limited to the Roman alphabet, but may comprise any of a number of different alphabets as desired. Accordingly, the game will find widespread interest among a wide variety of different ethnic, professional, and other groups, depending upon the specific subject area to which any given game is directed.
It is to be understood that the present invention is not limited to the embodiments described above, but encompasses any and all embodiments within the scope of the following claims.
This application claims the benefit of U.S. Provisional Patent Application Ser. No. 61/136,158, filed Aug. 14, 2008.
Number | Date | Country | |
---|---|---|---|
61136158 | Aug 2008 | US |