Age-based network arbitration system and method

Information

  • Patent Grant
  • 6674720
  • Patent Number
    6,674,720
  • Date Filed
    Wednesday, September 29, 1999
    25 years ago
  • Date Issued
    Tuesday, January 6, 2004
    21 years ago
Abstract
In a multiprocessor system having a plurality of nodes connected to a network, wherein communication between the plurality of nodes is in the form of packets, a system and method of aging packets. A packet having an age value is built and transmitted through the network. The age value is increased at predetermined intervals, wherein increasing includes determining a current age of the packet and changing the interval as a function of the current age. A method of avoiding livelock and a method of preaging response packets is also described.
Description




FIELD OF THE INVENTION




The present invention is related to networked computer systems, and more particularly to a nonlinear system and method of aging packets traveling through a packet switching network.




BACKGROUND INFORMATION




Communication latency is a common concern in packet switching networks. Steps are taken to reduce the average latency for network traffic. At the same time, care must be taken to limit the maximum latency faced by a packet in the network. Age-based arbitration has been used to limit the length of time that packets are in transit within the network. In one such approach, each header packet includes an age field. The contents of the age field are increased by a constant at each transfer point in the system (e.g., each node or each router).




In one such approach, such as was used in the Origin 2000 system manufactured by Silicon Graphics Inc. of Mountain View, Calif., a packet is assigned an age value of zero when it gets injected into the network. At predetermined intervals, the age field is incremented by a constant. (In the Origin 2000, each router had a register that could be programmed with a constant aging increment (e.g., 100 clocks or 1000 clocks).) Preferential routing is given to the oldest packets, so that they propagate to their destination.




Such an approach works well for most instances. Packets in the network get injected into the network with a value of zero and increment in a consistent fashion as they pass through the network. As the network size increases and as the number of packets active in the network increase, however, such an approach tends to result in large numbers of packets with similar ages. What is needed is a system and method of age-based arbitration which enables one to differentiate more easily between packets within the network.




SUMMARY OF THE INVENTION




According to one aspect of the present invention, in a multiprocessor system having a plurality of nodes connected to a network, wherein communication between the plurality of nodes is in the form of packets, a system and method of aging packets is described. A packet having an age value is built and transmitted through the network. The age value is increased at predetermined intervals, wherein increasing includes determining a current age of the packet and changing the interval as a function of the current age.




According to another aspect of the present invention, in a multiprocessor system having a plurality of nodes connected by a network, wherein communication between the plurality of nodes is in the form of packets routed through a router, wherein the router includes a plurality of ports, a system and method of routing packets through the plurality of ports. Packets are built. Each packet has an age value and the age value is set to a constant. A value is added to the age value at predetermined intervals, wherein adding a value to the aging value includes determining a current age of the packet and changing the interval as a function of the current age. Packets are queued in the router and are transmitted according to a priority which examines the age value of queued packets to determine an oldest packet and routes the oldest packet to a port.




According to yet another aspect of the present invention, in a multiprocessor system having a plurality of nodes connected by a network, wherein communication between the plurality of nodes is in the form of packets routed through a router, wherein the router includes a plurality of input ports and a plurality of output ports, a system and method of routing packets through the plurality of output ports is described. Packets are received at each of the plurality of input ports. Each packet has an age value and a value is added to the age value at predetermined intervals. One or more of the packets is transmitted to output ports, wherein transmitting includes examining the age value of packets to determine an oldest packet and routing the oldest packet through one of the plurality of output ports. In determining the packet to be transferred, if a packet arriving through a first input port and a packet arriving through a second input port have equivalent ages, the packet to be routed is determined as a function of the port through which it arrived, wherein determining the packet to be routed as a function of the port through which it arrived includes applying a rotating priority to each port.




According to yet another aspect of the present invention, in a multiprocessor system having a plurality of nodes connected by a network, wherein the plurality of nodes includes a first node and a second node, wherein each node includes a response age register and a plurality of ports connected to a network, wherein the response age register includes a response age value, wherein communication between the plurality of nodes is in the form of packets, wherein each packet has a source node field, a destination node field and an age field and wherein each age field contains an aging value, a system and method of routing packets through the plurality of ports is described. A request packet is generated at the first node, wherein generating includes loading a first node identifier representative of the first node in the source node field; loading a second node identifier representative of the second node in the destination node field and setting the aging value to a constant. A value is added to the aging value at predetermined intervals. The request packet is routed through a plurality of nodes to the second node, wherein routing includes resolving port conflicts through age-based arbitration. A response packet is generated, wherein generating includes loading a first node identifier representative of the first node in the destination node field; loading a second node identifier representative of the second node in the source node field and setting the aging value to the response age value stored in the second node's response age register.











BRIEF DESCRIPTION OF THE DRAWINGS




In the drawings, where the like number reflects similar function in each of the drawings,





FIGS. 1-3

illustrate multiprocessor computer systems;





FIG. 4

illustrates an embodiment of an interface between processor nodes and a network;





FIG. 5

illustrates a router board which could be used in the systems of

FIGS. 1-3

;





FIG. 6

illustrates a router chip which could be used in the systems of

FIGS. 1-3

;





FIG. 7

illustrates various nonlinear aging algorithms;





FIGS. 8-15

provide a comparison of the nonlinear aging algorithms of

FIG. 7

to linear aging;





FIG. 16

illustrates a wavefront arbiter;





FIG. 17

illustrates the use of a priority counter to prevent lock out in the assignment of ports to packets having equivalent ages; and





FIG. 18

illustrates an example packet queuing control structure.











DESCRIPTION OF THE PREFERRED EMBODIMENTS




In the following detailed description of the preferred embodiments, reference is made to the accompanying drawings which form a part hereof, and in which is shown by way of illustration specific embodiments in which the invention may be practiced. It is to be understood that other embodiments may be utilized and structural changes may be made without departing from the scope of the present invention.




Some portions of the detailed descriptions which follow are presented in terms of algorithms and symbolic representations of operations on data bits within a computer memory. These algorithmic descriptions and representations are the means used by those skilled in the data processing arts to most effectively convey the substance of their work to others skilled in the art. An algorithm is here, and generally, conceived to be a self-consistent sequence of steps leading to a desired result. The steps are those requiring physical manipulations of physical quantities. Usually, though not necessarily, these quantities take the form of electrical or magnetic signals capable of being stored, transferred, combined, compared, and otherwise manipulated. It has proven convenient at times, principally for reasons of common usage, to refer to these signals as bits, values, elements, symbols, characters, terms, numbers, or the like. It should be borne in mind, however, that all of these and similar terms are to be associated with the appropriate physical quantities and are merely convenient labels applied to these quantities. Unless specifically stated otherwise as apparent from the following discussions, it is appreciated that throughout the present invention, discussions utilizing terms such as “processing” or “computing” or “calculating” or “determining” or “displaying” or the like, refer to the action and processes of a computer system, or similar electronic computing device, that manipulates and transforms data represented as physical (electronic) quantities within the computer system's registers and memories into other data similarly represented as physical quantities within the computer system memories or registers or other such information storage, transmission or display devices.




A multiprocessor computer system


100


is shown in FIG.


1


. Multiprocessor computer system


100


includes a plurality of processing nodes


101


connected to an interconnection network


110


. Each processing node


101


includes an interface circuit


106


connected to an I/O module


108


, one or more processors


102


and a memory


104


. Interface circuit


106


sends request and response packets onto interconnection network


110


and receives such packets from interconnection network


110


. In the embodiment shown, memory for system


100


follows a distributed, shared memory model in which shared memory is distributed to each of the processing nodes


101


.




An alternate embodiment of a distributed shared memory multiprocessor computer system


100


is shown in FIG.


2


. In the system shown in

FIG. 2

, each system


100


includes a plurality of processing nodes


101


connected to an interconnection network


110


. Each processing node


101


includes an interface circuit


106


connected to an I/O module


108


, one or more processor modules


112


and a memory


104


. Interface circuit


106


sends request and response packets onto interconnection network


110


and receives such packets from interconnection network


110


. In the embodiment shown, each processing node


101


include two or more processors and corresponding cache.




A different shared memory multiprocessor computer system


140


is shown in FIG.


3


. In system


140


, a plurality of processing nodes


141


are connected through an interconnection network


110


to shared memory


144


. Each processing node


141


includes an interface circuit


106


connected to an I/O module


108


and to one or more processor modules


102


. Interface circuit


106


sends request and response packets onto interconnection network


110


and receives such packets from interconnection network


110


. In one embodiment, memory


144


is distributed as two or more nodes distributed across interconnection network


110


.




Although the multiprocessor computer systems


100


and


140


illustrated in

FIGS. 1-3

provide examples of interconnect topologies usable with the present, the present invention is in no way limited to this particular application environment. In fact, many alternative environments using alternative node and interface circuit configurations can be utilized. To a large extent, the topology according to the present invention, as implemented in scalable interconnect network


110


, is independent of the complexity of the nodes, such as nodes


101


and


141


, interconnected by that topology.





FIG. 4

illustrates, in block diagram form, one embodiment of an interface between scalable interconnect network


110


and two nodes


101


.


1


and


101


.


2


. In the embodiment shown in

FIG. 4

, scalable interconnect network


110


includes router chips, such as indicated at


50


. Router chip


50


includes eight ports


52


,


54


,


56


,


58


,


60


,


62


,


64


and


66


. Router ports


52


and


54


are respectively coupled to +X dimension physical communication link


70


and −X dimension physical communication link


72


. Router ports


56


and


58


are respectively coupled to +Y dimension physical communication link


74


and −Y dimension physical communication link


76


. Router ports


60


and


62


are respectively coupled to +Z dimension physical communication link


78


and −Z dimension physical communication link


80


. Router port


64


communicates with node


101


.


1


and router port


66


communicates with node


101


.


2


.




As indicated, router port


64


communicates with node


101


.


1


via interface circuit


106


. Similarly, router port


66


communicates with node


101


.


2


via a second interface circuit


106


. In nodes


101


.


1


and


101


.


2


, each interface circuit


106


communicates with one or more processors


102


.




Therefore, as illustrated in

FIG. 4

, this implementation of scalable interconnect network


110


transmits packets of information between the processor nodes in the + and − directions of three dimensions and routes packets to two nodes


101


which both include two processors. In other words, one router chip


50


communicates directly with four processors (


30


,


32


,


30


′ and


32


′) and six physical communication links (


70


,


72


,


74


,


76


,


78


and


80


).




As will be better understood by the following discussion, the router chips according to the present invention, such as router chip


50


, can easily scale and accommodate various topologies. In the embodiment illustrated in

FIG. 4

, network


110


is double bristled in that two nodes are connected to a single router


50


.




In other alternative embodiments, additional ports are added to the router chip to permit additional bristling of nodes or the adding of additional dimensions. For example, if two additional ports were added to make a total of ten router ports, + and − directions of a fourth dimension could be added to the interconnect network. Alternatively, the two additional ports could be used to make a quadruple bristled network where four nodes are connected to a single router. In addition, other modifications can be made, such as implementing a single bristled network where only one node is connected to a single router. For example in eight-port router chip


50


having a single bristled implementation, there could be the + and − directions for the X, Y and Z dimension for connecting a torus, plus an additional single direction fourth dimension for connecting a mesh network. In addition, as illustrated in detail below, the eight router ports of router


50


can be used to create up to six-dimensional hypercube topologies.




In one embodiment, each port on router


50


has two router tables referred to as a local router table and a global router table. One approach to use of router tables in routing through an interconnect network


110


is described in U.S. patent application Ser. No. 08/971,587 filed Nov. 11, 1997 by Passint et al., the description of which is incorporated herein by reference. In one embodiment of multiprocessor computer system


100


,


140


which is scalable to 2048 nodes, the local router table contains 128 locations and the global router table contains 16 locations. If a packet's source processor is in the same global partition as the destination processor, local tables will describe all of the routes required for the requests to reach their destination and for the response to return to the source. If the destination is in a different global partition, the global tables are used to describe how to get from one partition to the next. Since the router tables indicate which output port to take on the next router chip, router chips which are one hop from the destination global partition also use the local table.




An example X dimension configuration for one embodiment of multiprocessor computer system


20


is illustrated in FIG.


5


. In one embodiment, each router PC board


86


includes four routers, such as router


50


, which are labeled R and numbered


0


,


1


,


2


and


3


. In this configuration, the X dimension does not scale as system sizes grow. Instead, in this implementation, the X dimension connections are implied in all system topologies greater than


128


nodes. Each of the four routers


50


on router PC board


86


is coupled to two nodes which are labeled N. Each node in the embodiment illustrated in

FIG. 5

comprises two processors labeled P.




In this embodiment, four routers are connected on the router PC board


86


to form a torus connection of four routers in the X-dimension. The X-dimension does not scale beyond four connections. The four remaining ports of each router chip


50


are connected between router chips to form the Y and Z dimensions for the torus topologies used in larger systems.




One embodiment of a router chip


50


is illustrated in block diagram form in FIG.


6


. Router chip


50


includes eight differential ports


52


,


54


,


56


,


58


,


60


,


62


,


64


, and


66


for coupling to up to eight pairs of unidirectional physical links per router. In one embodiment, four virtual channels, such as indicated at


90


,


92


,


94


, and


96


for port


52


, are assigned to each physical channel. In one such embodiment, two virtual channels are assigned to requests and two virtual channels are assigned to responses. A more detailed discussion of virtual channels is provided below.




A source synchronous driver/receiver (SSD/SSR) block


200


creates and interprets high-speed, source synchronous signals used for inter-chip communication. A link level protocol (LLP) block


202


interfaces to SSD/SSR block


200


and provides transmission of data between router chips


50


. A router receive block


204


accepts data from LLP block


202


, manages virtual channels, and forwards data to router tables


206


and


208


and a router send block


210


. Router receive block


204


includes virtual channel management logic, dynamically allocated memory queues, bypass logic, and fairness logic which ages packets when they fail to make progress. Router send block


210


drives data into LLP block


202


for transmission to other router chips.




Global router table


208


and local router table


206


together form a two level routing table which provides routing information for messages as they pass through the network. Router tables


206


and


208


are indexed by the message destination and direction, and provide a new message direction via an exit port ID. Since routing is pipelined with link arbitration, the routing tables must include instructions as to how to traverse to the next router chip.




For clarity, only port


52


is shown in detail, but all of the eight ports of router chip


50


include virtual channels


90


,


92


,


94


, and


96


, a source synchronous driver/receiver (SSD/SSR) block


200


, a link level protocol (LLP) block


202


, a router receive block


204


, router tables


206


and


208


, and a router send block


210


.




In one embodiment, the arbitration unit, flow control unit and transfer unit of messages is one LLP micropacket, or 128 bits plus sideband information. Messages can be one to several micropackets in length. Router


50


does not assume any particular message length based on header information; instead, it routes a message according to header information until a tail bit is detected.




In one embodiment, router receive block


204


accepts new data from LLP


202


, manages virtual channel queues and packet aging within those queues, arbitrates between local virtual channels and requests output ports to forward information. Router receive block


204






In one such embodiment, router receive block


204


issues arbitration requests to arbiter


212


and looks up new routing data in parallel. When a grant is received, receive block


204


decides which virtual channel is awarded the grant and provides that data from that virtual channel while updating the state of the queue. Once granted, message data flows directly from a receive block register, through crossbar


214


and to a sender block


210


. In one embodiment, sender


210


receives message data, calculates CRC, and sends the data to the SSD


200


in the same clock cycle.




In one embodiment, data comes directly from LLP


202


and performs a router table lookup. The table result is written into a virtual channel input buffer (LPRA), and may also bypass the input buffer directly to the output multiplexer in anticipation of a bypass request. In one embodiment, data which is not bypassed is read from the input buffer, and a new age value is merged into data headers before entering crossbar


214


.




The router receive block uses Dynamically Allocated Memory Queues (DAMQs) to track messages in its input. The DAMQ has superior performance characteristics than other schemes for two main reasons.




First, the DAMQ solves the ‘block at head of queue’ characteristic of a standard FIFO. That is, messages are not blocked by prior messages destined for different output ports. Second, the DAMQ maintains maximum buffer efficiency, as there are no restrictions on buffer allocation for arriving messages, as a solution of multiple dedicated FIFOs would have.




In one embodiment, router


50


implements its DAMQs as bit stacks, or hand placed macros containing registers and logic which make up each bit stack. All DAMQ instances are identical, and there is one DAMQ for each virtual channel of each receive port, or a total of 32 DAMQs per router.




In one embodiment, each DAMQ entry stores enough information about its corresponding Vch LPRA entry so that an arbitration decision can be made. An example DMAQ control structure


900


is shown in FIG.


18


. In the embodiment shown in

FIG. 18

, an age value


902


is kept in the DAMQ so that age prioritization of arbitration is always available. In one such embodiment, DAMQ


900


increments its age values


902


each times stored each time an age increment pulse


906


is received from local block


216


.




In

FIG. 18

, direction (Dir) field


904


indicates the target direction of each entry. In one embodiment, a value of 1111 (binary) indicates that the entry is invalid, thus creating an empty signal for that entry. If the incoming request has an invalid direction field (0×8F), the requesting micropacket and all corresponding data packets are aborted in router


50


and stopped from passing to the output ports. The illegal port bit of the port error register is set indicating an illegal direction field.




Empty signals


908


are priority encoded to produce a DAMQ free list. Tail


910


indicates the entry is a tail pointer. PtrUpdate


912


occurs when a new packet arrives which targets the same direction for an entry which is the tail position for that direction list. Next field


914


is a pointer to the next entry in the list which targets the same output port. There are also head and tail pointers to help with efficient list management.




In one embodiment, router arbiter block


212


operates with router receive block


204


to arbitrate for output ports. In one embodiment, router arbiter block


212


executes two levels of arbitration for the router chip. The first level arbiter performs a wavefront arbitration to selects a near-optimal combination of grants for a given arbitration cycle and informs receiver block


204


which requests won. Ports which are not used during the first level arbitration have a second chance to be granted by the second level or bypass arbiter. Fairness via age comparison is contained within the arbiter block.




A router crossbar block


214


includes a series of multiplexers which control data flow from receiver ports to sender ports. Once arbiter block


212


decides on the winners, arbiter block


212


forwards this information to crossbar block


214


, which provides connections from receivers to senders.




In one embodiment, a router local block


216


is a control point of router chip


50


. Router local block


216


provides access to all router controls and status registers including router tables


206


and


208


, error registers (not shown), and protection registers (not shown). Router local block


216


also supports special vector message routing, which is used during system configuration. In one embodiment, router local block also supports hardware barrier operation. Such hardware barrier operations are described in detail in U.S. patent application Ser. No. 08/972,010 entitled “SERIALIZED, RACE-FREE VIRTUAL BARRIER NETWORK,” filed on Nov. 17, 1997 by Thorson et al., the description of which is herein incorporated by reference.




Message Flow




In one embodiment, messages vary from one to several micropackets in length. Router chip


50


does not assume any particular message length based on header information, but routes a message according to header information until a tail bit is detected. The message header contains all routing and priority information required to complete the message route. Several other fields in the message header are used for memory, processor, and I/O operations. However, only a few fields are decoded by router chip


50


. The remaining fields are passed along unchanged as data. Network and node operations are separated as much as possible to permit future networks or future nodes to be interchanged with minimal compatibility problems.




Message header packets follow tail micropackets. Once a micropacket is detected by router chip


50


with its tail bit set in a sideband (discussed below), the next micropacket to the same virtual channel is assumed to be a header. After reset, the first micropacket received by router chip


50


is assumed to be a header. Message body packets are treated as all data, except for sideband information.




A sideband is a field of information that accompanies each micropacket. In one embodiment, router


50


employs the sideband to tag each micropacket with a virtual channel, to communicate virtual channel credits, and to indicate error and tail conditions. Error bit encoding indicates that the micropacket accompanying the error bit indicator encountered a memory ECC error or other type of source error. It is necessary to encode the bit error for every micropacket because, for example, an error might not be detected until the end of a block read and the header of a message will already be routed through the network and cannot indicate an error state.




Message Aging




In one embodiment, each message has an age associated with it and message age influences internal arbitration in router chip


50


, where priority is given to older messages. Thus, in one embodiment, a message traveling across the network ages each time it is stored in a virtual channel buffer. The longer a message waits in a virtual channel buffer, the more it ages. In another embodiment, message age increases at predetermined intervals (e.g., 100 clocks, 1000 clocks, etc.) In either case, the aging process continues until the aging limit is reached. In one embodiment, the upper age values are reserved for fixed high priority packets.




In one embodiment, each packet header includes an age field. Each age field contains an age value. When a packet is formed the age value is set to a constant (e.g., zero). As the packet is routed through network


110


, the age value increases.




As was noted above, linear aging is adequate for network topologies but begins to lose effectiveness as the size of network


110


and the number of packets on network


110


increase. To counter this, in one embodiment, network


110


applies a nonlinear aging algorithm which increases the age value in a nonlinear fashion as a function of the current age.




One of several nonlinear age rates can be selected based on system size. Nonlinear age rates are used to provide a network


110


which is as fair as possible across a diverse range of traffic patterns. In one embodiment, the selected age rate is chosen to be as fast as possible without allowing the maximum age value to be reached by a significant number of packets. This last limitation is important; arbitration becomes less effective as more packets have the maximum age since a fair priority cannot be determined based on their identical age.




In one embodiment of the present invention, one can choose between a number of different aging algorithms via an Age Rate Select field in a global parameter register. Each algorithm provides a fast aging rate for “young” packets, but the rate slows as the packets get older.




In one embodiment, the age rate for any packet is determined by its current age and the algorithm selected. In one such embodiment, the current age of a packet is classified into one of four ranges. For a given age rate, each range is associated with a bit of a free running counter. When the assigned bit toggles, the age of the packet is incremented. In the table shown in

FIG. 7

, free running counter bits


700


for particular combinations of age-range


702


and age-rate selection


704


are shown. In the example shown, a maximum normal age of 240 is assumed, with the remaining age values reserved for high priority packets. The table shown in

FIG. 7

also includes, therefore, the maximum number of clock periods


706


that a packet can age before the maximum normal age is reached.




Examples of each of age-rate selections


0


-


7


from

FIG. 7

are contrasted with linear aging in each of

FIGS. 8-15

, respectively.

FIG. 8

uses a linear aging factor of one and nonlinear exponents


0


,


0


,


1


and


3


as is shown in for age-rate selection


0


in

FIG. 7

to push the time at which the maximum normal age is reached from 240 to 637 clock periods.

FIG. 9

compares a linear aging factor of four to the nonlinear effect of age-rate selection


1


in FIG.


7


.

FIG. 10

compares a linear aging factor of eight to the nonlinear effect of age-rate selection


2


in FIG.


7


.

FIG. 11

compares a linear aging factor of 32 to the nonlinear effect of age-rate selection


3


in FIG.


7


.

FIG. 12

compares a linear aging factor of 64 to the nonlinear effect of age-rate selection


4


in FIG.


7


.

FIG. 13

compares a linear aging factor of 128 to the nonlinear effect of age-rate selection


5


in FIG.


7


.

FIG. 14

compares a linear aging factor of 256 to the nonlinear effect of age-rate selection


6


in FIG.


7


. Finally,

FIG. 15

compares a linear aging factor of 512 to the nonlinear effect of age-rate selection


7


in FIG.


7


.




In one embodiment, a register (DAMQ) stores the age value of each packet stored in the virtual channels. The age value is kept in the register so that age prioritization of arbitration is always available. The DAMQ register increments all ages when an age increment signal is received from local block


216


. Current age for each packet is passed with the message header when the packet is transferred to the next step.




Arbiter


212


controls the flow of messages from receive ports to send ports, as well as configuring crossbar


214


. In one embodiment, arbiter


212


includes a wavefront arbiter


218


and age fairness logic


220


. Wavefront arbiter


218


works to ensure efficient traffic distribution and corresponding high data transfer rates through router


50


. Wavefront arbiter


218


is implemented in sequential combinational logic to minimize the latency of each network reference. The initial wavefront selection value is determined by the highest valid age value of all valid packets. This distributes the traffic on each physical link and ensures forward progress for each network packet.




One embodiment of wavefront arbiter


218


is shown in FIG.


16


. In the embodiment shown, if wavefront select


800


is set to a one, input port


8


has highest priority to output port


1


and input port


1


has highest priority to port


2


. Wavefront select


800


moves from one to eight, so when priority=2, input port


8


has the highest priority to port


2


. Input port


8


has the lowest priority, however, to port


1


. If wavefront select


800


switches to seven, input port


8


has the highest priority to port


7


.




In one embodiment, wavefront select


800


is set by the oldest requesting packet.




In one embodiment, input ports cannot output on the same port. In such an embodiment, if input port


8


has the highest priority to output port


8


, the highest priority input port will be the next input port the wave points to at the next priority value.




In one embodiment, as is discussed above, each packet includes an 8 bit aging field which increments periodically as the packet transfers through network


110


. Packets with the highest age value signify the oldest or highest priority packets. In one embodiment, as is discussed above, these packets are used to set wavefront select


800


for the next arbitration cycle. This guarantees that each packet will make forward progress and all livelock conditions are avoided. As a result, network traffic is more distributed across all the input ports.




An example of age-priority routing will be described next. If three channels (e.g., channels A-C) are making requests to go out the same output port (e.g., D), the channel with the oldest age value packet goes first. In this example, if port A has the highest age value, port A requests go first. In one embodiment, port A continues transmitting micropackets until a micropacket having a tail bit set completes, unless requests from port B or C go urgent.




In one embodiment, requests from port B or C go urgent when their age values reach the maximum age value (e.g., 240). If neither port B nor port C go urgent, port A continues until completion. This allows full cache lines to pass through router


50


intact. When port A requests have completed, port B and C requests compete for output channel D. If port C has the highest age value, the port C requests would go first.




A situation can arise, however, where a large number of packets are at or near the maximum age value. In such a situation, systems having a priority routing schemes such as is discussed above can become bogged down, locking out one or more of the ports.




This can be prevented by preventing the same port from winning each time that it has the same highest age value as another port. In one embodiment, as is shown in

FIG. 17

, age fairness logic


220


includes a priority counter


224


which advances with each grant cycle. In such an embodiment, if at priority counter


0


(the first row of the table), active packet requests on port B and port C have the same highest age value, priority goes to port B. In one such embodiment, each grant causes the priority counter to increment. The next time active packet requests are made by port B and C for the same port and with the same highest age value, priority counter value may be set to 6, and port C will be selected. (Priority


1


is the highest priority in

FIG. 17.

)




In one embodiment, each request packet results in a response packet being sourced by the destination node. In one such embodiment, the response packet is transmitted with its age value set to zero.




This approach can lead to problems in large topologies of network


110


. In large topologies, aging of the request packets as they propagate through network


110


can result in a situation where request packets at a router continually have a higher age value than do any of the response packets. The result is a system lockout condition.




To address this problem, in one embodiment each response packet is initialized to a nonzero age value (e.g., 120 for a system having a maximum age value of 240). In another embodiment, the age value received with the request packet is stored and used as the age value of the response packet.




In one embodiment, new messages which enter router


50


bypass the virtual channels if possible. In one such embodiment, messages which use the bypass path do not age. Instead, their current age is passed along with the message header to the next step.




In one such embodiment, any new message which arrives at a router receive port when the port is empty has an opportunity to bypass. If there are no messages in progress which target the same destination port as the bypass candidate, the packet arbitrates for a bypass grant. In one embodiment, a bypass arbitration unit


222


is centrally located in router arbiter


212


. If no wavefront traffic has been granted to the target port of the bypass candidate, a bypass grant is issued by arbiter


222


.




In one embodiment, each output port includes a bypass arbiter


222


to minimize request latency if the output port is idle. Bypass arbiter


222


receives bypass requests from each input port and checks the output of wavefront arbiter


218


for a valid bypass condition. In one embodiment, if wavefront arbiter


118


has granted a request to the output channel or if any virtual channel requests are still in progress, all bypass requests are denied. Bypass requests can also be denied if the proceeding output packet is a squashed (canceled) output flit or if wavefront arbiter


118


has granted the requesting channel access to a different output channel. In one embodiment, bypass requests through bypass arbiter


222


save two clock period relative to requests through wavefront arbiter


218


.




In one embodiment, routing from the input ports to local block


216


is based on the same type of rotating priority scheme shown in FIG.


17


.




Message Routing




In one embodiment, routing chip


50


supports two types of routing which are: 1) table-driven routing for standard, high-speed routing based on internal routing tables; and 2) vector routing for initialization, based on routing instructions included in the message header. Table-driven routing messages are injected into the network with a destination address and an initial direction (i.e., exit port ID), and the routing tables contain the information necessary to deliver the message to its destination. Vector routing requires the source node to completely specify the routing vector when the message is injected into the network.




In one such embodiment, the vector routing feature of router chip


50


is used to for access to router registers and some interface circuit registers. Vector routing provides network exploration and routing table initialization and is a low performance routing. The vector routing function permits software to probe the network topology and set up routing tables and ID fields through uncached reads and writes. Once software programs a vector route in a vector route register, software may execute uncached reads and writes which initiate vector route packets.




In one embodiment, vector route messages are always two micropackets in length. The first micropacket is a standard header, with command encoding indicating read or write, and direction field indicating router core. Whenever a vector route header enters a router chip


50


, the vector route header is routed directly to router local block


216


. Once inside router local block


216


, the second micropacket is examined for the vector route data. Vector route data consists of a vector having vector elements, which each comprise a direction pointer. Direction pointers may include either an output port ID or a vector terminator.




At each hop during the request phase of the vector route, local block


216


examines the current vector and routes according to the right-most vector element. The entire route vector is then shifted right by the number of bits in a vector element, and a return direction port ID is shifted in as the most significant bits. A vector request routed message has reached its destination when the right-most vector element contains binary some indicator, such as for example, 0000 for a four bit vector element.




Once the request packet reaches its destination (the current request vector is all zeros), a response header is formulated and the message is sent back to the port it entered on, but on the reply virtual channel. The new vector is generated such that the least significant nibble becomes the most significant nibble. As a response makes its way through the network, the right-most vector elements are used to route the message and the vector is shifted right. The message eventually reaches the originating node via the same route on which it left.




Table-Driven Routing




All message packets routed by scalable interconnection network


110


during normal operation are routed via routing tables, such as routing tables


206


and


208


. Routing tables


206


and


208


are distributed across each port of each router in scalable interconnection network


110


and provide a high-speed, flexible routing strategy which can be adapted through software. Routing tables


206


and


208


determine the path taken by messages between any two nodes in the system; they must be programmed such that they do not introduce cycles in the directed routing graphs. The physical message paths of network


110


are static. The message paths are programmed into routing tables


206


and


208


by software. In the event that a fault develops in scalable interconnection network


110


, in one embodiment, the static routes dictated by routing tables


206


and


208


are modified during system operation. In one such embodiment, however, such software manipulation of routing tables


206


and


208


is used only for fault avoidance, not for congestion control. Further details of table routing are in U.S. patent application Ser. No. 08/971,587, described above.




As noted above, in one embodiment, router


50


includes four virtual channels for each port. One method of assigning virtual channels is illustrated in diagram form in U.S. patent application Ser. No. 08/971,587, described above, the description of which is incorporated herein by reference. A more detailed discussion of virtual channels in an interconnect network such as interconnection network


110


is provided in “Virtual Channel Assignment in Large Torus Systems,” filed Nov. 17, 1997 by Passint et al., the description of which is incorporated herein by reference.




Although specific embodiments have been illustrated and described herein, it will be appreciated by those of ordinary skill in the art that any arrangement which is calculated to achieve the same purpose may be substituted for the specific embodiment shown. This application is intended to cover any adaptations or variations of the present invention. Therefore, it is intended that this invention be limited only by the claims and the equivalents thereof.



Claims
  • 1. In a multiprocessor system having a plurality of nodes connected to a network, wherein communication between the plurality of nodes is in the form of packets, a method of aging packets, comprising:building a packet having an age value; transmitting the packet through the network; and increasing the age value at predetermined intervals, wherein increasing includes determining a current age of the packet and changing the interval as a function of the current age, wherein changing the interval as a function of the current age includes: creating a plurality of age ranges; classifying the current age into one of the plurality of age ranges; and setting the interval as a function of the age range into which the current age is classified.
  • 2. The method of claim 1, wherein building a packet includes setting the age value to a constant.
  • 3. The method of claim 1, wherein each interval has a duration that is a function of a bit of a free running counter.
  • 4. A computer readable medium having program code implementing the method of claim 1.
  • 5. A method of aging packets within an age-based arbitration system, comprising:building a packet having an age field, wherein the age field contains an age value; transmitting the packet through a first router, wherein transmitting includes routing the packet through a port; determining a first predetermined interval; adding a first value to the age value after the first predetermined interval; transmitting the packet through a second router, wherein transmitting includes routing the packet through a port; determining a second predetermined interval, wherein the first and second predetermined intervals are not equal; and adding a second value to the age value after the second predetermined interval.
  • 6. The method of claim 5, wherein building a packet includes setting the age value to a constant.
  • 7. A computer readable medium having program code implementing the method of claim 5.
  • 8. A method of aging packets within an age-based arbitration system, comprising:building a packet having an age field, wherein the age field contains an age value; transmitting the packet through a first router, wherein transmitting includes routing the packet through a port; determining a first predetermined interval; adding a first value to the age value after the first predetermined interval; transmitting the packet through a second router, wherein transmitting includes routing the packet through a port; determining a second predetermined interval, wherein the first and second predetermined intervals are not equal; and adding a second value to the age value after the second predetermined interval; wherein determining a first predetermined interval includes: classifying the age value into a first range of said plurality of ranges; associating the first range with a first bit of a free running counter; and beginning a new first predetermined interval each time the first bit toggles.
  • 9. The method of claim 8, wherein determining a second predetermined interval includes:classifying the age value into a second range of said plurality of ranges; associating the second range with a second bit of the free running counter; and beginning a new second predetermined interval each time the second bit toggles.
  • 10. The method of claim 8, wherein building a packet includes setting the age value to a constant.
  • 11. A computer readable medium having program code implementing the method of claim 8.
  • 12. A method of aging packets within an age-based arbitration system, comprising:building a packet having an age field, wherein the age field contains an age value; transmitting the packet through a first router, wherein transmitting includes routing the packet through a port; determining a first predetermined interval; adding a first value to the age value after the first predetermined interval; transmitting the packet through a second router, wherein transmitting includes routing the packet through a port; determining a second predetermined interval, wherein the first and second predetermined intervals are not equal; and adding a second value to the age value after the second predetermined interval; wherein the first and second values equal one.
  • 13. The method of claim 12, wherein building a packet includes setting the age value to a constant.
  • 14. A computer readable medium having program code implementing the method of claim 12.
  • 15. In a multiprocessor system having a plurality of nodes connected by a network, wherein communication between the plurality of nodes is in the form of packets routed through a router, wherein the router includes a plurality of ports, a method of routing packets through the plurality of ports, comprising:building a plurality of packets, wherein each packet has an age value; setting the age value within each packet to a constant; adding a value to the age value at predetermined intervals, wherein adding a value to the aging value includes determining a current age of the packet and changing the interval as a function of the current age; queuing packets in the router; transmitting one of the queued packets through one of the plurality of ports, wherein transmitting includes: examining the age value of queued packets to determine an oldest packet; and routing the oldest packet to a port.
  • 16. The method of claim 15, wherein routing the oldest packet includes:determining if a packet arriving from a first port and a packet arriving from a second port have equivalent ages; and if a packet arriving from a first port and a packet arriving from a second port have equivalent ages, determining the packet to be routed as a function of the port from which it arrived.
  • 17. The method of claim 16, wherein determining the packet to be routed as a function of the port from which it arrived includes applying a rotating priority to each port.
  • 18. A computer readable medium having program code implementing the method of claim 15.
  • 19. In a multiprocessor system having a plurality of nodes connected by a network, wherein communication between the plurality of nodes is in the form of packets routed through a router, wherein the router includes a plurality of input ports and a plurality of output ports, a method of routing packets through the plurality of output ports, comprising:receiving packets at each of the plurality of input ports, wherein each packet has an age value; adding a value to the age value at predetermined intervals; transmitting one or more of the packets to output ports, wherein transmitting includes examining the age value of packets to determine an oldest packet and routing the oldest packet through one of the plurality of output ports; wherein routing the oldest packet includes: determining if a packet arriving through a first input port and a packet arriving through a second input port have equivalent ages; and if a packet arriving through a first port and a packet arriving through a second port have equivalent ages, determining the packet to be routed as a function of the port through which it arrived, wherein determining the packet to be routed as a function of the port through which it arrived includes applying a rotating priority to each port.
  • 20. A computer readable medium having program code implementing the method of claim 19.
  • 21. In a multiprocessor system having a plurality of nodes connected by a network, wherein the plurality of nodes includes a first node and a second node, wherein each node includes a response age register and a plurality of ports connected to a network, wherein the response age register includes a response age value, wherein communication between the plurality of nodes is in the form of packets, wherein each packet has,a source node field, a destination node field and an age field and wherein each age field contains an aging value, a method of routing packets through the plurality of ports, comprising:generating a request packet at the first node, wherein generating includes loading a first node identifier representative of the first node in the source node field; loading a second node identifier representative of the second node in the destination node field and setting the aging value to a constant; adding a value to the aging value at predetermined intervals; routing the request packet through a plurality of nodes to the second node, wherein routing includes resolving port conflicts through age-based arbitration; generating a response packet, wherein generating includes loading a first node identifier representative of the first node in the destination node field; loading a second node identifier representative of the second node in the source node field and setting the aging value to the response age value stored in the second node's response age register.
  • 22. The method of claim 21, wherein adding a value to the aging value includes determining a current age of the packet and increasing the aging value as a function of the current age.
  • 23. The method of claim 21, wherein setting the aging value to the response value stored in the second node's response age register includes reading the aging value from the request packet and storing the aging value read from the request packet into the response age register.
  • 24. A computer readable medium having program code implementing the method of claim 21.
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