The disclosure relates generally to a dialogue generating framework implemented as a neural network, and more specifically to the dialogue generating framework that determines a response for a computing agent that converses in an undirected dialogue or chit-chat.
Conventionally, when computing agents communicate with each other, each computing agent can access its internal state, but has limited knowledge of internal states of other computing agents. Some computing agents may try to predict or guess internal states of other computing agents.
A chit-chat conversation challenges machine learning models to generate fluent natural language for a computing agent to allow the agent to successfully interact with other agents and live users. In contrast to a directed or goal oriented dialogue, such as when a human is booking a flight, a chit-chat conversation is an undirected dialogue that does not have an explicit goal or purpose.
Generating a natural human dialogue between agents executing on multiple computers or between humans and agents, challenges machine learning frameworks to model cohesive text and interactions between agents or humans and agents. When an agent communicates with another agent or with a user, the agent has an internal state that identifies the knowledge and intent of the agent. However, the agent has limited knowledge of the state of other agents or humans. When an agent engages in a natural dialogue, the natural dialogue can be an iterative process in which the agent parses the communication from another agent or a human, infers state, and determines a response that is cohesive and on-topic.
To generate responses in the undirected dialogue, the embodiments below describe a sketch-and-fill framework. The sketch-and-fill framework is a framework that includes one or more neural networks that generate responses for an agent based on the persona traits of an agent and common conversational patterns. Further embodiments of a sketch-and-fill network are discussed below.
Computing devices 100 may include a processor 110 coupled to memory 120. Operation of computing device 100 is controlled by processor 110. And although computing device 100 is shown with only one processor 110, it is understood that processor 110 may be representative of one or more central processing units, multi-core processors, microprocessors, microcontrollers, digital signal processors, field programmable gate arrays (FPGAs), application specific integrated circuits (ASICs), graphics processing units (GPUs) and/or the like in computing device 100. Computing device 100 may be implemented as a stand-alone subsystem, as a board added to a computing device, and/or as a virtual machine.
Memory 120 may be used to store software executed by computing device 100 and/or one or more data structures used during operation of computing device 100. Memory 120 may include one or more types of machine readable media. Some common forms of machine readable media may include floppy disk, flexible disk, hard disk, magnetic tape, any other magnetic medium, CD-ROM, any other optical medium, punch cards, paper tape, any other physical medium with patterns of holes, RAM, PROM, EPROM, FLASH-EPROM, any other memory chip or cartridge, and/or any other medium from which a processor or computer is adapted to read.
Processor 110 and/or memory 120 may be arranged in any suitable physical arrangement. In some embodiments, processor 110 and/or memory 120 may be implemented on a same board, in a same package (e.g., system-in-package), on a same chip (e.g., system-on-chip), and/or the like. In some embodiments, processor 110 and/or memory 120 may include distributed, virtualized, and/or containerized computing resources. Consistent with such embodiments, processor 110 and/or memory 120 may be located in one or more data centers and/or cloud computing facilities.
As shown, memory 120 includes an agent 130. Although shown as a single agent 130, memory 120 may include multiple agents. Agent 130 may exchange communications with other agents or humans on the same or a different computing device 100. Agent 130 may also be associated with one or more agent traits 135, that are personal to that agent 130 and define a persona of agent 130. Agent traits 135 may be sentences that were previously generated by agent 130, adopted form another agent or a human user. Agent traits 135 may describe characteristics of agent 130 that emulate characteristics of a human user.
As shown, memory 120 may also include a dialogue generating framework 140. Dialogue generating framework 140 may generate communications, such as sentences or responses that contribute to dialogue between agent 130 and other agents or humans, including chit-chat communications, which are undirected communications that do not have an explicit conversational goal. As shown in
Example dialogue generating framework 140 may be a sketch-and-fill framework. The sketch-and-fill framework may generate a chit-chat dialogue in three phases: a sketch phase, a fill phase, and a rank phase. In the sketch phase, dialogue generating framework 140 may generate sketch sentences that include slots. The sentence with slots allows dialogue generating framework 140 to learn response patterns that are compatible with one or more specific agent traits 135 of agent 130. In the fill phase, dialogue generating framework 140 may fill the slots in the sentences with words selected from agent traits 135 that are associated with agent 130. In the rank phase, dialogue generating framework 140 may rank the sentences with filled slots according to perplexity. To rank the sentences, dialogue generating framework 140 may use a pre-trained language model (“LM”) which may ensure that the final sentence selected from the sentences filled with words is the sentence with the lowest perplexity and is a natural response to the undirected conversation.
Dialogue generating framework 140 may initially generate a sketch sentence response 210 with slots 220 (designated with a tag @persona in
Referring back to
Dialogue generating framework 140 may receive a vector of words x at time t, which may be denoted as xt and generate an output vector of words y for time t, which may be denoted as yt. Further, dialogue generating framework 140 may denote a vector of words xt that are included in a conversation, such as a chit-chat dialogue, by xtc, and vector of words xt that are included in agent traits 135 by xtp. Further, the input and output words, xtyt∈{0, 1}d may be 1-hot vectors, where d denotes the size of a vocabulary. In some embodiments, the vocabulary may be composed of unique words, punctuation, and special symbols. Dialogue generating framework 140 may also denote x0:T as a sequence of (x0, . . . , xT).
In some embodiments, dialogue generating framework 140 may be structured as a neural network or a combination of multiple neural networks. Dialogue generating framework 140 may use a response generation model that predicts words yt by modeling a probability distribution P(y0:T|x0:T;θ) over a sequence of d words, where T is the input sequence and θ are the model weights. The predicted words y0:T form sketch sentence response 210.
In some embodiments, dialogue generating framework 140 may include a conversation encoder 305, a persona encoder 310, a memory module 320, a language model 330, and a sketch decoder 340.
In some embodiments, conversation encoder 305 and persona encoder 310 may be recurrent neural networks, such as LSTM (long short term memories), but are not limited to that embodiment. Conversation encoder 305 and persona encoder 310 may compute hidden representation et of the input, such as h0:Te=Enc(x0:T;θ). For example, conversation encoder 305 and persona encoder 310 may compute a sequence of hidden states h0:T auto-regressively, as follows:
h
t+1
e=LSTM(xt, hte;θ) Equation (1)
where raw input tokens xt at time t, hte is a hidden state determined by the encoder at time t, and ht+1e is a hidden state determined by the encoder at time t+1, and θ is a parameter(s) internal to the encoder.
In case of conversation encoder 305, raw input tokens xt may be conversation 205 (designated as conversational history x0:Tc). Conversation encoder 305 may pass conversation 205 through the neural network to auto-regressively encode conversation hidden states x0:Te,c (also referred to as xTc), shown as 315 in
In some embodiments, memory module 320, designated as m0:T=Mem(x0:T;θ), may select and store a subset of words from agent traits 135 of agent 130. The subset of words may be rare words constructed by filtering out words, such as stop words, punctuation, and other symbols from agent traits 135, and are shown as words 225 in
In some embodiments, memory module 320 may also be a neural network.
After conversation encoder 305 encodes conversation 205, memory module 320 may generate a memory readout m (shown as 335 in
m=Σ
i
w
i(hTc)e(xip) Equation (2)
w
i(hTc)=σ(WmhTc+bm)i Equation (3)
where i is a vector index over the persona-memory, Wm is a matrix of weights and bm is a vector of biases and σ(x)j=ex
In some embodiments, sketch decoder 240, designated as h0:Td=Dec(h0:Te, m0:T;θ), may synthesize both the encoded input and memory readouts, and compute a distribution P(ŷt|x0:T, ŷ0:t−1)=softmax(Wdechtd=bdec) that predicts a sketch sentence response 210 of agent 130. For example, sketch decoder 240 may receive conversation hidden states h0:Te,c (315), persona hidden states h0:Te,p (325), and memory readout m (315) and generate one or more sketch sentence responses 210 with slots 220 designated using @persona tags.
Sketch decoder 340 may be recurrent neural networks, such as an LSTM networks in non-limiting embodiments.
In some embodiments, sketch decoder 240 may generate sketch sentence responses 210 word for word. To generate sketch sentence responses, sketch decoder 240 may recursively compute decoder hidden states htd, as follows:
h
t
d=LSTM(y−1, ht−1d, ate, atp; θ) Equation (4)
where yt−1 is a word that sketch decoder 240 previously generated for sketch sentence response 210, ht−1d is a previous hidden state, ate is an attention vector over conversation hidden states h0:Te,c, and atp is an attention vector over persona hidden states h0:Te,p, and θ is a parameter(s) internal to sketch decoder 240. The attention vectors ate and atp are determined as further discussed below.
In some embodiments, sketch decoder 240 may determine initial hidden state h0d. The initial decoder hidden state hg may be decoder hidden state lid ht−1d during the first recursive iteration in Equation 4. Sketch decoder 240 may determine initial hidden state h0d as follows:
h
0
d=ƒ(Wdm[hTe, m]+bdm) Equation (5)
where ƒ is a non-linear activation function, Wdm is a matrix of weights, bdm is a vector of biases, m is memory readout 315 and hTe are conversation hidden states h0:Te,c and/or persona hidden states h0:Te,p. :T
In some embodiments, sketch decoder 340 may include language model 330. Language model 330, designated as PLM (xt+1|(x0:t|;θ), may compute a distribution over the next word in sketch sentence response 210. Once sketch decoder 340 computes decoder hidden states htd at time t, sketch decoder 340 may map decoder hidden states htd at time t into a distribution over output words in a language model 330 to determine a word yt in sketch sentence response 210, as follows:
P(yt|x0:T, y0:t−1)=σ(Wdec[htd, yt−1]+bdec) Equation (6)
where σ(x)j=ex
Referring back to attention vectors ate, such atc at which is an attention vector over conversation hidden states h0:Te,c, and atp which is an attention vector over persona hidden states h0:Te,p discussed with respect to Equation (4), sketch decoder 340 may determine attention vectors ate via normalized attention weights w, as follows:
a
t(yt, htd, h0:T)=Σu=0Uwu,t(yt−1, ht−1d, h0:T)hu Equation (7)
w
u,t=σ(Wa[yt−1, ht−1d, hu]+ba, hu) Equation (8)
where u is the encoder timestep and σ(x)j=ex
As shown in
Referring back to
Next, inference module 350 may fill in slots 220 in the selected sentence responses with words 225. For example, for each of the B sketch responses, inference module 350 may select words 225 from agent traits 135 of agent 130 with the highest attention weight wi*(hTc), and generate B′ sentence responses by filling each slot 220 that has an @persona tag with words 225. The B′ candidate responses are filled sentence responses.
In some embodiments, inference module 350 may select final response 230 from B′ candidate responses. To select final response 230, inference module 350 may compute the perplexity sb of all B′ candidate responses using a language model:
where sk is a perplexity of each candidate response from k=0 to B′.
The language model may be a pretrained language model. In some embodiments, final response 230 may be a response b*=minbsb, which is a response with the lowest LM-likelihood score, which is the response with a lowest perplexity.
At operation 602, conversation hidden states are generated. For example, conversation encoder 305 may encode conversation 205 into conversation hidden states x0:Te,c (shown as 315 in
At operation 604, persona hidden states are generated. For example, persona encoder 310 may encode agent traits 135 into persona hidden states x0:Te,p (shown as 325 in
At operation 606, words are generated from agent traits. For example, memory module 320 may select words 225 from agent traits 135 and store the word embeddings for the selected words 225.
At operation 608, a memory readout is generated from the word embeddings and conversation hidden states. For example, memory module 320 may generate memory readout 335 based on conversation hidden states x0:Te,c and word embeddings. As discussed above, memory readout 335 may include a subset of words 225.
At operation 610, sketch sentence responses are generated from conversation hidden states, persona hidden states, and a memory readout. For example, sketch decoder 340 may generate one or more sketch sentence responses 210 from conversation hidden states x0:Te,c (315), persona hidden states x0:Te,p (325), and memory readout m (335). As discussed above, sketch decoder 340 may then map the determined hidden state htd into a distribution in language model 330 to determine a word in sketch sentence responses 210. Sketch decoder 240 may iteratively repeat the above processes for each word until sketch decoder 340 generates one or more sketch sentence responses 210 word by word. As also discussed above, sketch sentence responses 210 may include slots 220 designated using a tag, such as an @persona tag.
At operation 612, candidate sentence responses are generated from the sketch sentence responses. For example, inference module 350 may generate one or more sentence responses 520 by filling slots designated with the @persona tag in sketch sentence responses 210 with words 225.
At operation 614, sentence responses are ranked. For example, inference module 350 may rank the one or more sentence responses 520 according to perplexity by passing sentence responses 520 through a language model, such as Equation (9).
At operation 616, a final sentence is selected from the sketch sentence responses. For example, inference module 350 may select final response 230 to be included in conversation 205 as response from agent 130 from sentence responses 520. As discussed above, final response 230 may be a sentence with lowest perplexity as determined by the language model.
In some embodiments, final response 230 generated by dialogue generating framework 140 generates may be compared against a response generated by conventional frameworks, such as a key-value memory network (KVMEMNet). The comparison may be based on fluency, consistency, and engagingness. Fluency may be whether responses are grammatically correct and sound natural. Consistency may be whether responses do not contradict the previous conversation. Engagingness may be how well responses fit the previous conversation and how likely the conversation would continue. In some embodiments, human users may perform the comparison.
Referring back to
Some examples of computing devices, such as computing device 100 may include non-transitory, tangible, machine readable media that include executable code that when run by one or more processors (e.g., processor 110) may cause the one or more processors to perform the processes of the methods and equations described herein. Some common forms of machine readable media that may include the processes of the methods and equations are, for example, floppy disk, flexible disk, hard disk, magnetic tape, any other magnetic medium, CD-ROM, any other optical medium, punch cards, paper tape, any other physical medium with patterns of holes, RAM, PROM, EPROM, FLASH-EPROM, any other memory chip or cartridge, and/or any other medium from which a processor or computer is adapted to read.
This description and the accompanying drawings that illustrate inventive aspects, embodiments, implementations, or applications should not be taken as limiting. Various mechanical, compositional, structural, electrical, and operational changes may be made without departing from the spirit and scope of this description and the claims. In some instances, well-known circuits, structures, or techniques have not been shown or described in detail in order not to obscure the embodiments of this disclosure Like numbers in two or more figures represent the same or similar elements.
In this description, specific details are set forth describing some embodiments consistent with the present disclosure. Numerous specific details are set forth in order to provide a thorough understanding of the embodiments. It will be apparent, however, to one skilled in the art that some embodiments may be practiced without some or all of these specific details. The specific embodiments disclosed herein are meant to be illustrative but not limiting. One skilled in the art may realize other elements that, although not specifically described here, are within the scope and the spirit of this disclosure. In addition, to avoid unnecessary repetition, one or more features shown and described in association with one embodiment may be incorporated into other embodiments unless specifically described otherwise or if the one or more features would make an embodiment non-functional.
Although illustrative embodiments have been shown and described, a wide range of modification, change and substitution is contemplated in the foregoing disclosure and in some instances, some features of the embodiments may be employed without a corresponding use of other features. One of ordinary skill in the art would recognize many variations, alternatives, and modifications. Thus, the scope of the invention should be limited only by the following claims, and it is appropriate that the claims be construed broadly and in a manner consistent with the scope of the embodiments disclosed herein.
This application claims priority to U.S. Provisional Application No. 62/814,192 filed on Mar. 5, 2019 and entitled “Agent persona grounded chit-chat generation framework”, which is incorporated by reference in its entirety.
Number | Date | Country | |
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62814192 | Mar 2019 | US |