Air hockey game apparatus

Information

  • Patent Grant
  • 6276682
  • Patent Number
    6,276,682
  • Date Filed
    Thursday, January 20, 2000
    24 years ago
  • Date Issued
    Tuesday, August 21, 2001
    23 years ago
Abstract
An air hockey game apparatus provides appropriate dynamic characteristics to the game, thereby effectively improving amusement characteristics of the game. The air hockey game apparatus has a puck sliding surface having blowholes for blowing air to float a puck, an air-blower for blowing and sending air toward blowholes, a puck-reflecting frame around the puck sliding surface, goals on the puck sliding surface, blocking members in the individual goals, opening/closing driving units for changing the open sizes of the individual goals by using the blocking members, and a controller for controlling the opening/closing driving units, thereby allowing competition for entering the puck into the goals.
Description




BACKGROUND OF THE INVENTION




1. Field of the Invention




The present invention relates to an air hockey game apparatus with which game players compete with each other in hitting a puck into a goal. Particularly, the invention relates to an air hockey game apparatus that has a puck sliding surface having blowholes for floating the puck, an air-blower for transferring air into the blowholes, a puck-reflecting frame provided on the puck sliding surface, and goals provided on the puck sliding surface.




2. Description of the Related Art




Among air hockey game apparatuses that have been suggested and that are being sold, for example, Japanese Unexamined Patent Publication No. 9-322978 discloses an air hockey game apparatus that allows game players to hit a puck into a goal at the end of the opponent. The puck floats on the baseboard that has a large number of blowholes. Each of the goals is partially or completely blocked by a goal barrier. The goal barrier is held at a position where the goal is blocked when a push button provided on a rear side of the goal barrier is pushed down against a spring force to slide in one direction. When the push button is horizontally slid in the opposite direction, and the pushing force is relieved, the goal is urged by the spring force to open.




As described above, the described configuration allows open sizes of the goals to be changed according to operation of pushing the push buttons, thereby allowing a handicap to be provided corresponding to the skill of the game players. However, changing the open sizes of the goals during the game is difficult. Also, the game players are permitted to operate the push button provided on their individual sides at their own discretion, thereby changing the open sizes of the goals. In this case, dynamic characteristics cannot be provided in the game, therefore, the game is apt be monotonous.




SUMMARY OF THE INVENTION




Under these circumstances, an object of the present invention is to provide an air hockey game apparatus that can cause appropriate events in the game, thereby effectively improving amusement characteristics of the game.




An air hockey game apparatus of the present invention has a puck sliding surface having blowholes for blowing air to float a puck, an air-blower for blowing and sending air toward the blowholes, a puck-reflecting frame around the puck sliding surface, goals on the puck sliding surface, blocking members in the goals, opening/closing driving units for changing the open sizes of the goals by using the blocking members, and a controller for controlling the opening/closing driving units, thereby allowing competition for entering the puck into the goals.




With the described configuration, the blocking members are driven by the opening/closing driving units to correspond to a scoring status and movement of the puck, and the open sizes of the goals are changed by the blocking members. This provides dynamic characteristics to the game, thereby allowing amusement characteristics to be improved.




In the described air hockey game apparatus, the controller may be arranged to control operational conditions of the blocking members so as to gradually change the open sizes of the goals. According to this arrangement, the open sizes of the goals are gradually changed so as to correspond to the scoring status and movement of the puck, thereby improving dynamic characteristics and the like of the game.




Also, in the described invention, each of the opening/closing driving units may be arranged to include a driving motor and a power transmission mechanism for transmitting power of the driving motor to the blocking member. According to this arrangement, the blocking members can be driven so as to perform quick and smooth operation according to the driving power inputted from the driving motor via the power transmission mechanism.




Also, the described invention may be arranged such that each of the blocking members is rotatably supported with a vertical axis in the center, has a blocking face spreading in an arcuate shape with the vertical axis in the center, and is rotationally displaced according to driving force of the driving motor which is transmitted by the power transmission mechanism. In this arrangement, the blocking members operate to change the open sizes of the goals easily and safely corresponding to the rotational position of the blocking members that are rotationally displaced with the vertical axis in the center.




Also, the invention may be arranged to further have inputting devices for inputting and specifying the open sizes of the goals, wherein the controller controls the operational conditions of the blocking members to change the open sizes of the goals according to input signals of the inputting device. In this arrangement, the operational conditions of the blocking members are controlled to change the open sizes of the goals according to the input signals of the inputting devices, thereby preliminarily providing handicaps depending on the difference in skills of the game players. This makes the game to be played for fair and strong competition, thereby allowing effective improvement in amusement characteristics to be achieved.




Also, the described invention may be arranged to further include a determination unit for determining the game status, wherein the control device controls the operational conditions of the blocking members to change the open sizes of the goals according to the game status determined by the determination unit. According to this arrangement, the open sizes are changed so that one of the game players is placed in a disadvantageous position depending on a game status determined by the status determination unit. This allows amusement characteristics to be improved.




Also, the described invention may be arranged such that the status determination unit determines the game status according to scores of the air hockey game. According to this arrangement, the open sizes are changed so that, for example, one of the game players who achieved a high score is placed in a disadvantageous position depending on the scores of the air hockey game. This allows the game to be played for fair competition, thereby allowing effective improvement in amusement characteristics to be achieved.




Also, the described invention may be arranged to further include reacting devices for reacting to movement of the puck, wherein the control device controls the drive conditions of the blocking devices to change the open sizes of the goals. In this arrangement, the controller controls the operational conditions of the blocking members to change the open sizes of goals according to results obtained by the reacting devices, which are unforeseeable to the game players. This allows effective improvement in the dynamic characteristics of the game to be achieved.




In addition, the described invention may be arranged such that a pair of goals is provided on the puck sliding surface so as to oppose each other. According to this arrangement, enjoyment can be effectively obtained in match games that allow two game players to compete with each other for scores in entering the puck into the goal at the opposing end.




Furthermore, the described invention may be arranged to further include displaying devices for displaying the open sizes of the goals opened or shut by the blocking devices. According to this arrangement, the game players can effectively recognize the open sizes of the goals, which are displayed on the displaying devices, thereby, allowing improvement in amusement characteristics of the game to be achieved.











BRIEF DESCRIPTION OF THE DRAWINGS





FIG. 1

is a perspective view of an air hockey game apparatus according to an embodiment of the present invention;





FIG. 2

is a plan view of the overall configuration of the air hockey game apparatus;





FIG. 3

is a cross-sectional view of the interior configuration of the air hockey game apparatus;





FIG. 4

is a perspective view of the interior configuration of the air hockey game apparatus;





FIG. 5

is a detailed perspective view of the configuration of a driving unit of a blocking member;





FIG. 6

is a detailed cross-sectional view of a goal;





FIG. 7

is a view of the goal when fully open;





FIG. 8

is a view of the goal when semi-opened;





FIG. 9

is a view of the goal in a completely shut state;





FIG. 10

is a schematic view showing the configuration of a control section in detail;





FIG. 11

is a flowchart of the basic control processing;





FIG. 12

is a flowchart of control processing in a handicap mode;





FIG. 13

is a flowchart of control processing in goal performance;





FIG. 14

is a flowchart of control processing in ending performance;





FIG. 15

is a flowchart of control processing in a roulette mode;





FIG. 16

is a flowchart of control processing in roulette performance;





FIG. 17

is a view of a different embodiment of the air hockey game apparatus according to the present invention; and





FIG. 18

is a view of a different embodiment of the air hockey game apparatus according to the present invention.











DESCRIPTION OF THE PREFERRED EMBODIMENTS





FIGS. 1 and 2

show the overall configuration of an air hockey game apparatus according to the present invention.




The air hockey game apparatus has a base


1


, a puck sliding surface


2


, a peripheral wall section


3


(puck-reflecting frame), a pair of side blocks


4


, and an upper block


6


. The puck sliding surface


2


is mounted on the base


1


. The peripheral wall section


3


surrounds the puck sliding surface


2


, thereby forming a puck-reflecting frame. The side blocks


4


are provided at right and left side sections of the peripheral wall section


3


. The upper block


6


is supported by supporting frames


5


mounted on the pair of side blocks


4


. Goals


7


are individually provided at two ends in the front-to-rear on the puck sliding surface


2


. The individual goals


7


have openings which oppose each other, toward which the puck is hit.




An air-blower


13


(to be described below) for transferring air toward the puck sliding surface


2


is provided in the base


1


. Air transferred by the air-blower


13


blows upward from blowholes


40


formed of many small openings (shown in

FIG. 3

) on the puck sliding surface


2


, thereby floating the puck which is shaped like a disc. With the puck floating, individual game players, each holding a hitting tool called a mallet, hit the puck into the goals


7


at the sides of the game player acting as an opponent, thereby competing for scores.




Score displays


8


for displaying scores of the game players are provided on at least one of the side blocks


4


. Also, illuminators (not shown) are provided. The illuminators include, for example, spotlights for emitting light toward predetermined positions on the puck sliding surface


2


, such as toward the goals


7


. An audio unit


9


includes, for example, speakers for producing sound.




The puck sliding surface


2


is formed of a material, such as an acrylic-resin transparent board, which has transmissive characteristics. Also, as shown in

FIGS. 3 and 4

, a horizontal plate


11


, a pair of sloping plates


12


, a pair of sloping plates


28


, and the air-blower


13


are provided under a central portion


10


of the puck sliding surface


2


. The horizontal plate


11


has a predetermined width and extends in a right-to-left direction along a lower surface of the puck sliding surface


2


. The individual sloping plates


12


extend diagonally downward from the front and rear ends of the horizontal plate


11


. The individual sloping plates


28


extend diagonally upward from ends of the sloping plates


12


. The air-blower


13


consists of a blowing fan


41


and a driving motor


42


and is provided under the horizontal plate


11


.




The horizontal plate


11


has three large openings


14


serving as air-communicating openings, and two small openings


15


are provided between the large openings


14


. Three luminophors


16


made of light-emitting diodes are provided so as to face the large openings


14


. Four puck detectors


17


individually made of light-sensitive detectors are provided around each of the large openings


14


. The puck detectors


17


oppose the puck sliding surface


2


so as to detect the movement of the puck. When the luminophors


16


are turned on to illuminate or to blink, light is emitted upward through the large openings


14


and the puck sliding surface


2


which is transparent. According to this arrangement, the game players can visually recognize the positions where the puck detectors


17


are installed.




Each of the sloping plates


12


has three openings


18


at positions corresponding to the puck detectors


17


, and segmented roulette displays


19


(reacting units) are provided so as to face the openings


18


. The roulette displays


19


are mounted on display-mounting plates, i.e., on the sloping plates


12


, so as to oppose positions where game players stand at the front end and the rear end of the base


1


. Thus, in the above arrangements, the roulette displays


19


are visible through the puck sliding surface


2


which is transparent. Therefore, the game players can see digits or other items displayed on the roulette displays


19


.




Also, under the transparent puck sliding surface


2


, spaces partitioned by partitioning plates formed of the sloping plates


12


, which individually form the display-mounting plates, and the sloping plates


28


are provided. The individual sloping plates


28


have guide openings


48


for guiding air transferred from the air-blower


13


. The transferred air is guided into the abovementioned spaces from the guide openings


48


formed on the sloping plates


28


(partitioning plates), the air is then guided to blow up from the puck sliding surface


2


from the blowholes


40


provided on the puck sliding surface


2


. In a preferable arrangement, the horizontal plate


11


, the sloping plates


12


and


28


, the luminophors


16


, the puck detectors


17


, and the roulette displays


19


are integrated as a single unit. This is preferable because the unit is removable from the base


1


.




As shown in

FIGS. 5 and 6

, each of the goals


7


has an upper cover


43


, a puck-passing opening


44


, and a goal sensor


35


(shown in FIG.


10


). The upper cover


43


is provided so as to partly extend inward from the peripheral wall section


3


at positions at the front and rear ends of the puck sliding surface


2


, and the puck-passing opening


44


has a cut opening formed there. The goal sensor


35


, which is made of a passing sensor or the like and is provided in the pack-passing opening


44


senses the puck hit into the goal


7


. For the above, an alternative arrangement may have a goal having a concave section or a convex section on either the puck sliding surface


2


or the peripheral wall section


3


. Another alternative arrangement may be such that a goal is simply marked, or a collision sensor or impact sensor may be used as a goal sensor.




Each of the goals


7


also has components such as a supporting bracket


45


, a supporting axis


20


, a blocking member


21


, a driving motor


22


(opening/closing driving unit), and a power transmission mechanism. The supporting bracket


45


is provided in the upper cover


43


. The supporting axis


20


is symmetric with respect to its right and left sides, extends vertically, and is fitted to the supporting bracket


45


. The blocking member


21


is rotatably supported by a vertical axis, that is, the supporting axis


20


. The blocking member


21


is formed in an arcuate shape. It has a blocking face spreading as an arc with the vertical axis in the center. The power transmission mechanism consists of components such as a gearbox


23


to be driven by the driving motor


22


.




With the above configuration, driving power transferred from the driving motor


22


to the gearbox


23


is transmitted via a driving gear


23




a


to a driven gear


21




a


fitted to the blocking member


21


. Thereby, the blocking member


21


is allowed to be gradually rotationally displaced from a fully open position shown in

FIG. 7

to a semi-open position shown in

FIG. 8

, and to a completely-shut position shown in FIG.


9


.




With the blocking member


21


in the fully open position, an opening


24


provided in the goal


7


becomes in the fully open, in which state scoring is easiest. In contrast, with the blocking member


21


in the semi-open position, the opening


24


is formed slightly larger than the puck (not shown) in a central portion of the goal


7


, thereby causing scoring to be the most difficult. With the blocking member


21


in the completely-shut position, the size of the opening


24


may be set such that the puck cannot enter the goal


7


.




The supporting bracket


45


has angle detectors


25


and transmission gears


26


. Each of the angle detectors


25


is made of a rotational variable resistor. Each of the transmission gear


26


engages with the driven gear


21




a


, and is rotationally driven according to the rotational displacement of the blocking member


21


. The rotational angle of the blocking member


21


is detected by the angle detector


25


. Also, stoppers are provided, each consisting of a rotation-stopping plate


27


mounted on an upper surface of the blocking member


21


and a pair of engaging pins (not shown) provided on the supporting bracket


45


so as to protrude. Also, each of the stoppers restricts the rotational range of the blocking member


21


, thereby preventing the blocking member


21


from rotating beyond the range between the fully open position and the completely-shut position of the goal


7


.




The described air hockey game apparatus has a control unit


34


(controller unit) for outputting control signals to the air-blower


13


, thereby controlling the air-blowing condition. The control unit


34


has a handicap-mode controller


32


and a roulette-mode controller


33


. The handicap-mode controller


32


controls a handicap mode that differentiates the open sizes of the goals according to a signal inputted via operating selection buttons


31


(input unit). The handicap-mode controller


32


allows the roulette displays


19


to operate according to movement of the puck, and in addition, controls the roulette mode that changes the open sizes of the goals


7


according to results of operation of the roulette displays


19


.




The respective selection buttons


31


are, as shown in

FIG. 2

, a push button for selecting the handicap mode and a push button for selecting the roulette mode. Before the game is started, a user input operations using the selection buttons


31


to set a game mode. For the selection buttons


31


, a push button for selecting a normal mode may be provided which is used for playing the air hockey game in a normal mode.




The handicap-mode controller


32


is arranged as described in the following paragraphs.




When the handicap mode is selected according to operations of the selection buttons


31


, the handicap-mode controller


32


outputs a control signal to the driving motor


22


that drives the blocking members


21


, thereby fully opening the goal


7


provided at the end of the puck sliding surface


2


. The abovementioned end is assumed to be the end of a first game player. Concurrently, the handicap-mode controller


32


drives the goal


7


provided at the other end of the puck sliding surface


2


to the completely shut condition. The abovementioned end is assumed to be the end of a second game player. In this way, the game is started.




During the game, when a score is recognized according to a detection signal outputted from the goal sensor


35


which is formed made of the passing sensor, the handicap-mode controller


32


outputs a control signal to the driving motor


22


. The control signal changes the open sizes of the goals


7


so that game players can play a game which is suitably adjusted to the difference in skill of the game players. Concurrently, the handicap-mode controller


32


outputs control signals to configuration members, such as the score displays


8


, the audio unit


9


, the luminophors


16


, and the roulette displays


19


.




The roulette-mode controller


33


drives the two goals


7


to the completely shut state when the game is started. When movement of the puck is detected by the puck detectors


17


, the roulette-mode controller


33


drives the roulette displays


19


to change digital displays. Then, the roulette-mode controller outputs a control signal that drives the goal


7


at the end of the opposing game player to the fully open state, thereby changing the game mode to a chance mode. Concurrently, the roulette-mode controller


33


outputs control signals to other members, such as the audio unit


9


, the luminophors


16


, and the roulette displays


19


, thereby allowing a predetermined performance to be executed.




Hereinbelow, with reference to a flowchart in

FIG. 11

, a description will be given of basic control processing to be executed by the control unit


34


.




When the basic control processing is started, step ST


1


determines if coins are entered in a coin-entry opening provided at a predetermined position of the air hockey game apparatus. If step ST


1


determines the condition to be YES, processing control is passed to step ST


2


. Step ST


2


commands the score display


8


and the roulette displays


19


to individually display a selection time Ta for allowing a game mode to be selected.




Subsequently, step ST


3


determines if the selection time Ta is less than a reference time A preset to approximately


30


seconds. If the step ST


3


determines the condition to be YES, processing control is passed to step ST


4


. Step ST


4


determines if a first selection button for selecting the handicap mode is turned ON. If step ST


4


determines the condition to be NO, processing control is passed to step ST


5


. Step ST


5


determines if a second selection button for selecting the roulette mode is turned ON. If step ST


5


determines the condition to be YES, processing control is passed to step ST


6


. Step ST


6


controls the handicap mode described below.




If step ST


3


determines the condition to be NO, verifying that the time elapses past the reference time A while neither of the first and second selection buttons is turned ON, step ST


7


controls the roulette mode. Step ST


7


also controls the roulette mode if step ST


4


determines the condition to be YES, verifying that the second selection button is turned ON.




Hereinbelow, with reference to a flowchart in

FIG. 12

, control processing in the handicap mode is described.




Upon starting the control processing, step ST


10


performs initialization, resetting various existing values, such as control values. Then, step ST


11


causes the goal


7


at the end of a first game player IP to be in the fully open state. Subsequently, step ST


12


outputs a control signal that drives the goal


7


at the end of a second game player


2


P to the completely shut state with an opening/closing driving unit of the driving motor


22


.




In step ST


13


, the air-blower


13


starts blowing air toward the air-communicating openings of the puck sliding surface


2


. In step ST


14


, the roulette displays


19


change numbers digitally displayed. In step ST


15


, a game time Tg is measured. Subsequently, according to a detection signal outputted by the goal sensor


35


, step ST


16


determines if one of the first and second game players


1


P and


2


P has scored a goal. If step ST


16


determines the condition to be YES, processing control is passed to step ST


17


. ST


17


controls a goal performance described below. Subsequently, step ST


18


determines if the score is lower than a predetermined final score B.




If step ST


16


determines the condition to be NO, verifying that no goal has been scored, processing control is passed to step ST


19


. Step ST


19


determines if the game time Tg is less than a predetermined termination time G. Step ST


19


also determines the same condition as above if step ST


18


determines the condition to be YES, verifying that the score is lower than the predetermined final score B. If step ST


19


determines the condition to be YES, it returns processing control to step ST


16


so that the described control processing is repeated.




If step ST


18


determines the condition to be NO, verifying that the goal score gained by one of the first and second game players


1


P and


2


P is higher than the final score B, processing control is passed to step ST


20


. Step ST


20


controls an ending performance, and then terminates the control processing. Step ST


20


is also performed if step ST


19


determines the condition to be NO, verifying that the game time Tg is greater than the termination time G.




Hereinbelow, with reference to a flowchart in

FIG. 13

, a description will be given of control processing in the goal performance executed in step ST


17


in the handicap mode.




Upon starting the control processing, step ST


21


determines which one of the first and second game players


1


P and


2


P has scored the goal. As a result of the determination in step ST


21


, if the goal score is verified to have been gained by the first game player


1


P, step ST


22


commands the audio unit


9


to output predetermined sounds, and also, step ST


23


commands a first luminophor to blink. The first luminophor is made of light-emitting diodes arranged in the peripheral wall section


3


at the end of the first game player


1


P.




Also, step ST


24


adds “1” to a score X


1


gained by the first game player IP and displays it on the score displays


8


. Then, step ST


25


determines if the open size of the goal


7


at the end of the first game player


1


P is smaller than in the fully open state, that is, if a handicap H


1


of the first game player IP is smaller than a maximum value Max. If step ST


25


determines the condition to be YES, processing control is passed to step ST


26


. Step ST


26


adds “1” to the handicap H


1


, thereby increasing the open size of the goal


7


on the side of the first game player


1


P by one step. This results in an increase in scoring capacity for the second game player


2


P.




As a result of the determination in step ST


21


, if the goal score is verified to have been gained by the first game player


2


P, step ST


27


commands the audio unit


9


to output predetermined sounds, and also, step ST


23


commands a second luminophor to blink. The second luminophor is made of light-emitting diodes arranged in the peripheral wall section


3


at the end of the second game player


2


P.




Also, step ST


29


adds “1” to a score X


2


gained by the second game player


2


P and displays it on the score displays


8


. Then, step ST


30


determines if the open size of the goal


7


at the end of the first game player


1


P is greater than that in the completely shut condition, that is, if a handicap H


1


of the first game player IP is greater than a minimum value Min. If step ST


30


determines the condition to be YES, processing control is passed to step ST


31


. Step ST


31


subtracts “1” from the handicap H


1


, thereby reducing the open size of the goal


7


at the end of the first game player


1


P by one step. This results in a decrease in scoring capacity for the second game player


2


P. Subsequently, step ST


32


displays scores gained by the first and second game players


1


P and


2


P on the score displays


8


and the roulette displays


19


, and thereafter, processing control is returned so as to perform control for the handicap mode shown in FIG.


12


.




Hereinbelow, with reference to a flowchart in

FIG. 14

, a description will be given of control processing in the ending performance executed in step ST


20


in the handicap mode.




Upon starting the control processing, step ST


33


resets an ending time Te to zero, step ST


34


commands the audio unit


9


to output sounds, and step ST


35


stops the air-blower


13


to terminate air-blowing. Subsequently, step ST


36


compares a score X


1


gained by the first game player


1


P and a score X


2


gained by the second game player


2


P upon completion of the game. If step ST


36


verifies the two scores X


1


and X


2


to be the same, processing control is passed to steps ST


37


, and then to ST


38


. Step ST


37


commands all the luminophors provided in the peripheral wall section


3


to blink. Step ST


38


commands the individual roulette displays


19


to display “END”.




If step ST


36


verifies that the score X


1


gained by the first game player


1


P is higher than the score X


2


gained by the second game player


2


P, that is, the first game player


1


P has won the game, processing control is passed to step ST


39


. ST


39


commands the first luminophor at the end of the first game player


1


P to blink. Subsequently, step ST


40


commands the roulette displays


19


to display “


1


P” and the like.




If step ST


36


verifies that the score X


1


gained by the first game player


1


P is lower than the score X


2


gained by the second game player


2


P, that is, the second game player


2


P has won the game, processing control is passed to step ST


41


. Step ST


41


commands the second luminophor at the end of the second game player


2


P to blink. Subsequently, processing control is passed to step ST


42


that commands the roulette displays


19


to display “


2


P” and the like.




Subsequently, step ST


43


commands the score displays


8


to display the respective scores X


1


and X


2


gained by the first and second players P


1


and P


2


. Step ST


44


determines if the ending time Te exceeds a predetermined reference time E. If step ST


44


determines the condition to be NO, processing control is passed to ST


45


. Step ST


45


adds “1” to the ending time Te and returns processing control to step ST


34


so that the control processing is repeated.




If step ST


44


determines the condition to be YES, processing control is passed to step ST


46


. In step ST


46


, a control signal for driving the two goals


7


to be in the fully open state is outputted to the driving motor


22


. Subsequently, step ST


47


executes termination control including tasks for turning off all the individual displays and so forth, then returns processing control, thereby terminating the control processing.




Hereinbelow, with reference to a flowchart in

FIG. 15

, a description will be given of control processing in the roulette mode.




Upon starting the control processing, step ST


50


performs initialization, resetting various existing control values and commanding the two goals


7


to be in the completely shut condition. Subsequently, step ST


51


commands the air-blower


13


to blow air toward air-communicating openings of the puck sliding surface


2


, and step ST


52


stops the roulette displays


19


. Then, step ST


53


starts measurement of the game time Tg.




Subsequently, step ST


54


determines if one of the first and second game players


1


P and


2


P has scored a goal according to a detection signal outputted by the goal sensor


35


. If step ST


54


determines the condition to be YES, processing control is passed to step ST


55


. Step ST


55


controls the goal performance. Thus, the control processing in the goal performance in the roulette mode is the same as the control processing in the handicap mode except for the following. The control processing in the roulette mode does not include a determination of and the changing operations for the handicap H


1


which are performed in steps ST


25


, ST


26


, ST


30


, and ST


31


in FIG.


13


.




Step ST


56


determines if the score is lower than a predetermined final score B. If step ST


56


determines the condition to be NO, verifying that the score gained by one of the first and second game players


1


P and


2


P is higher than the final score B, processing control is passed to step ST


57


. Step ST


57


performs the ending performance shown in

FIG. 14

, then the control processing terminates.




If step ST


54


determines the condition to be NO, verifying that no goals are scored, processing control is passed to step ST


58


. Step ST


58


determines if the puck detectors


17


have detected passage of the puck. Step ST


58


is also performed if step ST


56


determines the condition to be YES, verifying that the score is lower than the final score B.




If step ST


58


determines the condition to be YES, processing control is passed to step ST


59


. Step ST


59


performs control for the roulette performance, and passes processing control to step ST


60


. Step ST


60


determines if the game time Tg is less than a predetermined termination time G. If step ST


60


determines the condition to be YES, verifying that the game time Tg is greater than the termination time G, processing control is passed to step ST


57


, and the control processing terminates.




Hereinbelow, with reference to a flowchart in

FIG. 16

, a description will be given of control processing in roulette performance performed in step ST


59


described above.




Upon starting the operation control, step ST


61


determines if the puck detector


17


have detected the puck hit by the first game player IP. Specifically, step ST


61


determines the direction in which the puck passes according to the order in which detection signals are outputted by the puck detector


17


made of the four light-sensitive detectors provided around the large openings


14


. According to the direction determined, step ST


61


performs the determination described above.




If step ST


61


determines the condition to be YES, verifying that the puck detector


17


has detected the puck hit by the first game player IP, processing control is passed to step ST


62


. Step ST


62


sets a flag P


1


for identifying that game player is set to “


1


P”. On the other hand, if step ST


61


determines the condition to be NO, verifying that the puck detector


17


has detected the puck hit by the second game player


2


P, processing control is passed to step ST


63


. Step ST


63


sets the flag P


1


for identifying the game player to “


2


P”.




Subsequently, step ST


64


resets an execution time Tr for roulette performance to zero, commands the roulette displays


19


to operate, and passes processing control to step ST


65


. Step ST


65


determines if the execution time Tr is the same as or greater than a predetermined reference time R. If step ST


65


determines the condition to be NO, processing control is passed to step ST


66


. Step ST


66


adds “1” to the execution time Tr and passes processing control to step ST


66




a


that awaits an input for a predetermined period of time and returns processing control to step ST


65


.




If step ST


65


determines the condition to be YES, verifying the execution time Tr is the same as or greater than the predetermined reference time R, it passes processing control to step ST


67


, then to step ST


68


. Step ST


67


commands the roulette displays


19


to stop, and subsequently, step ST


68


determines if the flag P


1


is set to “


1


P”. If step ST


68


determines the condition to be YES, verifying that the flag P


1


is set to “P


1


”, processing control is passed to step ST


69


. Step ST


69


determines if the roulette displays


19


display the digits “777”. If step ST


69


determines the condition to be NO, verifying that the roulette displays


19


display digits other than the digits “777”, processing control is passed to step ST


70


. Step ST


70


turns on all the luminophors


16


to illuminate, and returns processing control to the control processing in the roulette mode shown in FIG.


15


.




If step ST


69


determines the condition to be YES, verifying that the roulette displays


19


display the digits “777”, processing control is passed to step ST


71


. Step ST


71


sets a handicap H


2


for the second game player


2


P to the maximum value Max and causes the open size of the goal


7


at the end of the second game player


2


P to be in the fully open state. Also, step ST


71


commands the audio unit


9


to output predetermined sounds and commands all the luminophors


16


to blink.




Subsequently, step ST


72


determines if the execution time Tr for the roulette performance is the same as or greater than a termination time H for the chance mode. If step ST


72


determines the condition to be NO, processing control is passed to step ST


73


. Step ST


73


adds “1” to the execution time Tr, then passes processing control to step ST


73




a


that awaits for a predetermined period of time for an input and returns processing control to step ST


72


.




If step ST


72


determines the condition to be YES, verifying that the execution time Tr for the roulette mode matches or exceeds the termination time H for the chance mode, processing control is passed to step ST


74


. Step ST


74


sets the handicap H


2


for the second game player


2


P to the minimum value Min and returns the open size of the goal


7


at the end of the second game player


2


P to the completely shut state and turns on all the luminophors


16


. Then, step ST


74


returns processing control to the control processing in the roulette mode shown in FIG.


15


.




If step ST


68


determines the condition to be NO, verifying that the flag P


1


is set to “


2


P”, step ST


75


determines if the roulette displays


19


display the digits “777”. If step ST


75


determines the condition to be NO, verifying that the roulette displays


19


display digits other than the digits “777”, processing control is passed to step ST


76


. Step ST


76


turns on all the luminophors


16


to illuminate and returns processing control to the control processing in the roulette mode shown in FIG.


15


.




If step ST


75


determines the condition to be YES, verifying that the roulette displays


19


display the digits “777”, processing control is passed to step ST


77


. Step ST


77


sets the handicap HI for the first game player


1


P to the maximum value Max and causes the open size of the goal


7


at the end of the first game player


1


P to be in the fully open state. Also, step ST


77


commands the audio unit means


9


to output predetermined sounds and commands all the luminophors


16


to blink.




Subsequently, step ST


78


determines if the execution time Tr for the roulette mode is the same as or greater than the termination time H set for chance mode. If step ST


78


determines the condition to be NO, processing control is passed to step ST


79


. Step ST


79


adds “1” to the execution time Tr, and subsequently, step ST


79




a


awaits an input and returns processing control to step ST


78


.




If step ST


78


determines the condition to be YES, verifying that the execution time Tr for the roulette performance is the same as or greater than the termination time H set for the chance mode, processing control is passed to step ST


80


. Step ST


80


sets the handicap H


1


for the first game player


1


P to the minimum value Min and returns the open size of the goal


7


at the end of the first game player


1


P to the completely shut state. Also, step ST


80


turns on all the luminophors


16


to illuminate, and returns processing control to the roulette mode shown in FIG.


15


.




As described above, the air hockey game apparatus has the puck sliding surface


2


having blowholes


40


for air for floating the puck, the air-blower


13


for transferring air into the blowholes


40


, the peripheral wall section


3


as the puck-reflecting frame around the puck sliding surface


2


, and the goals


7


on the puck sliding surface


2


, thereby allowing competition for entering the puck into the goals


7


. In this air hockey game apparatus, there are also provided the blocking members


21


in the goals


7


; the opening/closing driving unit consisting of the driving motor


22


, the gearbox


23


, and the like, for changing the open sizes of the goals


7


by using the blocking members


21


; and the controller made of the control unit


34


for controlling the driving motors


22


. According to this configuration, for example, the blocking members


21


are driven by the opening/closing driving unit to correspond to a scoring status and movement of the puck, and the open sizes of the goals are changed by the blocking members, thereby providing dynamic characteristics to the game which are unforeseeable by the game players. This allows amusement characteristics to be improved.




Particularly remarkable is that the control unit


34


controls operational conditions of the driving motors


22


, and the blocking members are thereby arranged to be rotationally displaced to gradually change the open sizes of the goals


7


so as to correspond to the scoring status and movement of the puck. Therefore, amusement characteristics of the game can be improved even more effectively.




For each of the opening/closing driving units, an air-cylinder, a push-pull solenoid, or the like may be used. Using the abovementioned component is advantageous in that the rotational position can be easily and precisely set when, as in the described invention, the opening/closing driving unit is configured of the driving motor


22


, the gearbox


23


, and the like.




Also, in the described invention, each of the blocking members is rotatably supported by the vertical supporting axis


20


, has a blocking face spreading in an arcuate shape with the vertical axis in the center, and is rotationally displaced according to driving force of the driving motor


22


, the driving force being transmitted by the power transmission mechanism consisting of the gearbox


23


and the like. In this arrangement, the open angles of the goals


7


can be changed easily and safely corresponding to the rotational position of the blocking members


21


that are rotationally displaced with the vertical axis in the center.




Also, in the described embodiment, when the handicap mode is selected according to the input signal of the inputting means made from the selection buttons


31


, made of the pair of push buttons or the like which the game players operate before start of the game, the operational conditions of the blocking members are controlled to change the open sizes of the goals


7


, thereby preliminarily providing handicaps depending on the difference in skills of the game players. This makes the game to be played for fair and strong competition, thereby allowing effective improvement in amusement characteristics to be achieved.




Also, amusement characteristics of the game can be improved even more effectively in an arrangement in which operational conditions of the blocking members


21


are controlled corresponding to the game status, thereby changing the open angle of the goals


7


. For example, as in the described embodiment, the open sizes of the goals


7


are changed gradually corresponding to scores gained by the game players so that one of the game players who has gained a higher score is placed in a disadvantageous position. This makes the game to be played for fair and strong competition, thereby allowing effective improvement in amusement characteristics to be achieved.




Also, in the described embodiment, the description has been given of the arrangement in which only the open angle of the goal


7


at the end of the first game player


1


P according to scores gained by the first and second game players


1


P and


2


P in control in the handicap mode. However, there are no restrictions to the above. In this regard, an arrangement may be such that the open angle of the goal


7


at the end of the second game player


2


P is changed, or the open angles of the goals


7


at the ends of both the first and second game players


1


P and


2


P are changed.




Also, the described invention may be arranged such that the status determination unit determines the game status according to scores of the air hockey game. According to this arrangement, the open sizes are changed so that, for example, one of the game players who achieved a high score is placed in a disadvantageous position depending on the scores of the air hockey game. This allows the game to be played for fair competition, thereby allowing effective improvement in amusement characteristics to be achieved.




In the described embodiment, the reacting unit made of the roulette displays


19


is provided. The reacting unit reacts to movement of the puck in control in the roulette mode, thereby controlling the operational conditions of the blocking member


21


according to results of reaction by the reacting unit so as to change the open angles of the goals


7


. In this case, since the roulette displays


19


display digits unforeseeable to the game players, dynamic characteristics of the game can be effectively improved. Specifically, when movement of the puck is detected by the puck detector


17


provided in the central portion of the puck sliding surface


2


, and digits displayed on the roulette displays


19


are changed so that specific digits, such as the digits “777”, are displayed, the goal


7


at the opponent end is driven to be in the fully open state. By this, the chance mode which is advantageous to one of the game players


1


P and


2


P is set. This allows effective improvement to be achieved for characteristics for exciting game players.




Although the described embodiment has the pair of goals on the puck sliding surface


2


, there are no restrictions to it. For example, only one of the single goals


7


may be provided to allow a single game player to enjoy the game. However, with the pair of goals


7


provided on the puck sliding surface


2


as in the case of the described embodiment, two game players can enjoy match games that allow competition for scores.




Also, the described embodiment has the pair of goals


7


at the front and rear ends of the puck sliding surface


2


. As an alternative arrangement, however, three or more goals may be provided. Also, another alternative arrangements may be such that the pair of goals


7


is provided at two ends of a puck sliding surface


2


having a U shape or a V shape, in which the puck hit by game players enters into the goal


7


at the opposing end side via U-shaped portions or V-shaped portions.




Also, the open angles of the goals


7


to be opened or shut may be displayed in either the roulette displays


19


or the score displays


8


. Alternatively, a different displaying unit may be provided to display the open angles of the goals


7


. This arrangement effectively allows the game players to recognize the open angles of the goals


7


which are changed according to results of reaction by the reaction unit made of the roulette displays


19


, thereby allowing amusement characteristics of the game to be improved even more effectively.




Also, instead of the puck detector


17


made of light-sensitive detectors, sensors such as impact sensors, pushing sensors, contact sensors, light-reflection sensors, or the like may be used. Also, if a puck made of a magnetic material is used, the puck detector


17


may be made of a magnetic sensor.




Also, in the described embodiment, when movement of the puck is detected by the puck detector


17


made of the light-sensitive detectors provided in the central portion of the puck sliding surface


2


, digits displayed on the roulette displays


19


are changed. An alternative arrangement for the above may be such that the roulette displays


19


are operated to change the digits displayed on the roulette displays


19


when movement of the puck or goal motion is detected either by the puck detectors


17


, which are made of the light-sensitive detectors and the like provided around the peripheral wall section


3


to be used as the reflecting frame of the puck, or the goal sensors


35


provided in the goals


7


.




Also, the blowholes


40


formed on the puck sliding surface


2


need not be arranged at uniform pitches, but may be arranged at smaller pitches depending on the areas, thereby providing areas with high densities of the blowholes


40


. For example, areas with a high density of the blowholes


40


may be provided at two sides of the goal


7


so that the puck is easily induced into the goal


7


. Alternatively, for example, areas with a high density of the blowholes


40


may be provided in the vicinity of the puck detectors


17


made of light-sensitive detectors provided in the central portions of the puck sliding surface


2


so that the puck is induced to approach portions where the puck detectors


17


are installed.




Also, an arrangement may be such that irregularly reflecting areas with, for example, concave portions, notches, convex portions, and openings are provided so that the puck irregularly bounces. This arrangement allows dynamic characteristics of the game to be improved even more effectively.




Also, as shown in

FIG. 17

, an arrangement may be such that reflecting boards


37


and driving units


38


are provided, wherein the reflecting boards


37


vibrate with the support of vibrating axes


36


, and the driving units


38


are made of a driving cylinder or a push-pull solenoid that cause the reflecting boards


37


to vibrate. Also, the driving units


38


are operated according to the game status, and installation angles of the reflecting boards are changed, thereby allowing goal-scoring to be easy or difficult. This arrangement also provides dynamic characteristics to the game.




Also, as shown in

FIG. 18

, an arrangement may be such that the peripheral wall section


3


positioned at the left and right lateral sides is partitioned in multiple blocks


3




a


to


3




j


, luminophor which illuminates in two different colors corresponding to the two game players in the blocks


3




a


to


3




j


are individually provided, and the illumination color is changed corresponding to scores or the like that the game players obtain. In this configuration, since the illumination color of the blocks


3




a


to


3




j


changes corresponding to the difference in scores, an advantage can be provided in that the game-scoring status can be recognized even more quickly.




As above, while the present invention has been described with reference to what are presently considered to be the preferred embodiment, it is to be understood that the invention is not limited to the described embodiment and modifications. On the contrary, the invention is intended to cover various other modifications and equivalent arrangements included within the spirit and scope of the invention.



Claims
  • 1. An air hockey game apparatus comprising:a puck sliding surface having blowholes for blowing air to float a puck, air-blowing means for blowing and sending air toward blowholes, a puck-reflecting frame around the puck sliding surface, goals on the puck sliding surface, blocking members in the goals, opening/closing driving means for changing the open sizes of the goals by using the blocking members, and control means for controlling the opening/closing driving means, thereby allowing competition for entering the puck into the goals.
  • 2. An air hockey game apparatus as claimed in claim 1, wherein the control means controls operational conditions of the blocking members so as to gradually change the open sizes of the goals.
  • 3. An air hockey game apparatus as claimed in one of claims 1 and 2, wherein each of the opening/closing driving means comprises a driving motor and a power transmission mechanism for transmitting power of the driving motor to the blocking member.
  • 4. An air hockey game apparatus as claimed in claim 3, wherein each of the blocking members is rotatably supported with a vertical axis in the center, has a blocking face spreading in an arcuate shape with the vertical axis in the center, and is rotationally displaced according to driving force of the driving motor which is transmitted by the power transmission mechanism.
  • 5. An air hockey game apparatus as claimed in claim 4, further comprising inputting means for inputting and specifying the open sizes of the goals, wherein the control means controls the operational conditions of the blocking members to change the open sizes of the goals according to input signals of the inputting means.
  • 6. An air hockey game apparatus as claimed in claim 5, wherein a pair of goals is provided on the puck sliding surface so as to oppose each other.
  • 7. An air hockey game apparatus as claimed in claim 6, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 8. An air hockey game apparatus as claimed in claim 5, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 9. An air hockey game apparatus as claimed in claim 4, further comprising status determination means for determining the game status, wherein the control means controls the operational conditions of the blocking members to change the open sizes of the goals according to the game status determined by the status determination means.
  • 10. An air hockey game apparatus as claimed in claim 9, wherein the game status determined by the status determination means is represented by scores of the air hockey game.
  • 11. An air hockey game apparatus as claimed in claim 10, wherein a pair of goals is provided on the puck sliding surface so as to oppose each other.
  • 12. An air hockey game apparatus as claimed in claim 11, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 13. An air hockey game apparatus as claimed in claim 10, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 14. An air hockey game apparatus as claimed in claim 9, wherein a pair of goals is provided on the puck sliding surface so as to oppose each other.
  • 15. An air hockey game apparatus as claimed in claim 14, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 16. An air hockey game apparatus as claimed in claim 9, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 17. An air hockey game apparatus as claimed in claim 4, further comprising reacting means for reacting to movement of the puck, and the control means controls the drive condition of the blocking means to change the open size of the goals.
  • 18. An air hockey game apparatus as claimed in claim 17, wherein a pair of goals is provided on the puck sliding surface so as to oppose each other.
  • 19. An air hockey game apparatus as claimed in claim 18, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 20. An air hockey game apparatus as claimed in claim 17, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 21. An air hockey game apparatus as claimed in claim 4, wherein a pair of goals is provided on the puck sliding surface so as to oppose each other.
  • 22. An air hockey game apparatus as claimed in claim 21, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 23. An air hockey game apparatus as claimed in claim 4, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 24. An air hockey game apparatus as claimed in claim 3, further comprising inputting means for inputting and specifying the open sizes of the goals, wherein the control means controls the drive condition of the blocking members to change the open sizes of the goals according to input signals of the inputting means.
  • 25. An air hockey game apparatus as claimed in claim 24, wherein a pair of goals is provided on the puck sliding surface so as to oppose each other.
  • 26. An air hockey game apparatus as claimed in claim 25, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 27. An air hockey game apparatus as claimed in claim 24, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 28. An air hockey game apparatus as claimed in claim 3, further comprising status determination means for determining a game status, wherein the control means controls the operational conditions of the blocking members to change the open sizes of the goals according to the game status determined by the status determination means.
  • 29. An air hockey game apparatus as claimed in claim 28, wherein the game status determined by the status determination means is represented by scores of the air hockey game.
  • 30. An air hockey game apparatus as claimed in claim 29, wherein a pair of goals is provided on the puck sliding surface so as to oppose each other.
  • 31. An air hockey game apparatus as claimed in claim 30, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 32. An air hockey game apparatus as claimed in claim 29, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 33. An air hockey game apparatus as claimed in claim 28, wherein a pair of goals is provided on the puck sliding surface so as to oppose each other.
  • 34. An air hockey game apparatus as claimed in claim 33, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 35. An air hockey game apparatus as claimed in claim 28, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 36. An air hockey game apparatus as claimed in claim 3, further comprising reacting means for reacting to movement of the puck, and the control means controls the drive condition of the blocking means to change the open size of the goals.
  • 37. An air hockey game apparatus as claimed in claim 36, wherein a pair of goals is provided on the puck sliding surface so as to oppose each other.
  • 38. An air hockey game apparatus as claimed in claim 37, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 39. An air hockey game apparatus as claimed in claim 36, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 40. An air hockey game apparatus as claimed in claim 3, wherein a pair of goals is provided on the puck sliding surface so as to oppose each other.
  • 41. An air hockey game apparatus as claimed in claim 40, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 42. An air hockey game apparatus as claimed in claim 3, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 43. An air hockey game apparatus as claimed in one of claims 1 and 2, further comprising inputting means for inputting and specifying the open sizes of the goals, wherein the control means controls the operational conditions of the blocking members to change the open sizes of the goals according to input signals of the inputting means.
  • 44. An air hockey game apparatus as claimed in claim 43, further comprising status determination means for determining the game status, wherein the control means controls the operational conditions of the blocking members to change the open sizes of the goals according to the game status determined by the status determination means.
  • 45. An air hockey game apparatus as claimed in claim 44, wherein the game status determined by the status determination means is represented by scores of the air hockey game.
  • 46. An air hockey game apparatus as claimed in claim 45, wherein a pair of goals is provided on the puck sliding surface so as to oppose each other.
  • 47. An air hockey game apparatus as claimed in claim 46, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 48. An air hockey game apparatus as claimed in claim 45, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 49. An air hockey game apparatus as claimed in claim 44, wherein a pair of goals is provided on the puck sliding surface so as to oppose each other.
  • 50. An air hockey game apparatus as claimed in claim 49, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 51. An air hockey game apparatus as claimed in claim 44, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 52. An air hockey game apparatus as claimed in claim 43, wherein a pair of goals is provided on the puck sliding surface so as to oppose each other.
  • 53. An air hockey game apparatus as claimed in claim 52, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 54. An air hockey game apparatus as claimed in claim 43, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 55. An air hockey game apparatus as claimed in one of claims 1 and 2, further comprising status determination means for determining a game status, wherein the control means controls the operational conditions of the blocking members to change the open sizes of the goals according to the game status determined by the status determination means.
  • 56. An air hockey game apparatus as claimed in claim 55, wherein the game status determined by the status determination means is represented by scores of the air hockey game.
  • 57. An air hockey game apparatus as claimed in claim 56, wherein a pair of goals is provided on the puck sliding surface so as to oppose each other.
  • 58. An air hockey game apparatus as claimed in claim 57, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 59. An air hockey game apparatus as claimed in claim 56, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 60. An air hockey game apparatus as claimed in claim 55, wherein a pair of goals is provided on the puck sliding surface so as to oppose each other.
  • 61. An air hockey game apparatus as claimed in claim 60, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 62. An air hockey game apparatus as claimed in claim 55, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 63. An air hockey game apparatus as claimed in one of claims 1 and 2, further comprising reacting means for reacting to movement of the puck, and the control means controls the drive condition of the blocking means to change the open size of the goals.
  • 64. An air hockey game apparatus as claimed in claim 63, wherein a pair of goals is provided on the puck sliding surface so as to oppose each other.
  • 65. An air hockey game apparatus as claimed in claim 64, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 66. An air hockey game apparatus as claimed in claim 63, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 67. An air hockey game apparatus as claimed in one of claims 1 and 2, wherein a pair of goals is provided on the puck sliding surface so as to oppose each other.
  • 68. An air hockey game apparatus as claimed in claim 67, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
  • 69. An air hockey game apparatus as claimed in one of claims 1 and 2, further comprising displaying means for displaying the open sizes of the goals opened or shut by the blocking means.
Priority Claims (1)
Number Date Country Kind
11-013648 Jan 1999 JP
US Referenced Citations (7)
Number Name Date Kind
3931947 Goldfarb et al. Jan 1976
4032150 Wilson Jun 1977
4971324 Grabel et al. Nov 1990
5104607 Driska Apr 1992
5788231 To Aug 1998
5931465 Miyake et al. Aug 1999
6105960 Carames Aug 2000
Foreign Referenced Citations (1)
Number Date Country
09-322978 Dec 1997 JP