The invention relates to an amusement park ride, in particular a rollercoaster, comprising at least one car which can be moved along a route with an exit direction from an exit from a ride area with a first orientation (e.g., “forward”), and in which the car returns after driving via an entrance with one direction of entry.
Rides of this kind are well known. For example, the “Europapark” amusement park in Rust, Germany, operates the “Alpenexpress” rollercoasters and the “Blue Fire” and “SilverStar” high-speed rollercoasters. In these well-known rollercoasters, a plurality of cars with seats are coupled to form a train, which moves out of an amusement park ride area, e.g., a station, from an exit of the ride area in the forward direction and travels along a route designed as a travel route. At the end of the ride, the train returns to the entrance of the amusement park ride area with the cars at the back of said area. These rollercoasters are designed so that passengers sit in their cars facing the route ahead. The majority of rollercoasters in operation are designed this way.
In the meantime, rollercoasters are also known in which the cars are arranged to rotate around their own axis while traveling on the rails. Depending on which position the car is currently in, the passengers sitting in it look in different directions. An example of such a rollercoaster is the “Euro-Mir” in the Europapark mentioned above.
Finally, rollercoasters are also known in which the car or train can either travel the route in the forward or backward direction. An example of such a rollercoaster is the “Fury” rollercoaster in Bobbejaaland, Lichtaart, Belgium. The special thing about this rollercoaster is that, before the ride, passengers can use buttons on their seats to vote whether the ride should be carried out forward or backward. The majority principle then determines the direction of travel. In the event of a tie, a random decision will be made as to whether the route should be traveled backward or forward. In order to be able to align the trains according to the selected direction of travel, there is a rotating platform in the amusement park ride area that turns the entire train in the corresponding direction.
Finally, so-called back and forth coasters are known in which, unlike roller-coasters, the cars do not travel along a closed route, but only travel back and forth on an open route. An example of such a back and forth ride is known from German patent no. 10 2014 103 226 B4. The route of this ride is substantially a straight line with route sections running almost vertically upward at both ends. The car can swing back and forth between the two ends, where, when driving forward through the middle section of the two vertically rising route sections, a so-called “power splash” is generated when the car is driven at high speed through a raised water level. An amusement park ride area in the form of a station is located on the side of the middle section of this ride and is equipped with a rotating mechanism to move the cars from the ride area onto the route.
The problem with the previously known rides and rollercoasters is the fact that relatively complicated and complex turning mechanisms have to be provided in order to provide a driving experience for the passengers that deviates from a simple forward route. It is either necessary to equip the cars themselves with a rotating mechanism or to provide what are known as rotating carousels in the amusement park ride area of the rides.
In addition, there is a need for conventional rollercoasters to provide passengers with different driving experiences, which should last as long as possible in accordance with the passengers' wishes. The driving experience for passengers is particularly disappointing when they ride along a relatively boring stretch of a rollercoaster and this rollercoaster ride possibly only lasts for a very short time because the route of the rollercoaster is short, for example for reasons of space. A possible solution to this problem could be to ride through the route two or three times in a row on a roller-coaster ride. However, over time the passengers begin to feel bored because the passenger is already familiar with the rollercoaster when they are driven through the route for the first time.
This is where the present invention begins.
The object of the invention is to provide an amusement park ride and in particular a rollercoaster, in which it is possible to travel the route with different driving impressions using simple means and without the use of complicated turning mechanisms.
This object is achieved by an amusement park ride and in particular a roller-coaster comprising the features of claim 1.
Further developments of the invention are the subject of the dependent claims referring back to claim 1.
The ride according to the present invention therefore provides at least one car which can be moved from an exit from a ride area with a first orientation (e.g., forward) along a route and into which, after traveling, the car returns via an entrance with a direction of entry while maintaining its direction of travel. According to the invention, the amusement park ride area and the route are designed in such a way that the car passes the entrance to the amusement park ride area while maintaining its direction of travel throughout the entire journey, with a direction of entry that is opposite to the previous exit direction. This means that on a subsequent journey, the route can be easily traveled in the opposite orientation to the first orientation (“backward”), without the need for complex turning mechanisms.
The essential core of the present idea is that the car leaves the amusement park area in one direction of exit and, at the end, re-enters the amusement area in exactly the opposite direction after covering the route, without the car reversing in direction, as is the case when going back and forth. As a result of this measure, the car is already in the ride area with an orientation that was rotated by 180° to the previous ride. The car no longer needs to be laboriously turned in order to drive backward on the route for the next ride.
Appropriately, a complete ride for the passengers on such a rollercoaster consists of first completely traveling the route in the forward direction and then immediately covering the same route in the reverse direction. This has the decisive advantage that, firstly, the total travel time for the passenger is doubled and, secondly, the passenger is given two different driving experiences, namely forward travel and backward travel on the same route. Of course, it is within the scope of the invention that the car first travels backward along the route and then in the forward direction.
According to a further development of the invention, the amusement park ride area has both the exit and the entrance for the route on one of its sides, in particular the front. The advantage here is that the ride area can be designed relatively simply. For example, only the front and, if necessary, the two transverse sides need to be provided with decorative elements. The back of the amusement park ride area can also be connected to other buildings, for example. According to the invention, it is no longer necessary to pass through the ride area, as is the case with conventional rollercoasters. This creates optimal design options for the ride, even when space is limited.
According to a further development of the invention, the exit and entrance in the amusement park ride area are offset in height from one another. It is advisable that the exit be placed higher than the entrance. The exit can be designed in such a way that, simply because of the height of the exit, complex acceleration devices of the ride can be dispensed with or such acceleration devices only have to be used to a limited extent during the route. With such a height offset between the exit and entrance, it is advisable to provide a lifting device in order to raise the ride car from a lower level, specifically the entrance, to the upper level, specifically the exit.
Instead of a height offset of the exit and entrance or in addition to these, a lateral offset can also be implemented. As the exit and entrance are next to each other, lifting devices are not necessary. However, in this case, care must be taken to ensure that the car is accelerated for the following ride at or after the exit. This can be done with what are known as LSM accelerators, but also with devices in which the cars first overcome a height difference after leaving the ride area. For example, chain drives or gear drives or the like are suitable for this.
Instead of devices for height offset or lateral offset of the cars, it is also possible to provide a switch in the ride area or in the region of the ride area which ensures that the car can initially reach the actual route of the ride when exiting the ride area. At the end of the route, the car reaches the switch and returns to the amusement park ride area on the same rail line from which it previously started. It goes without saying that, with this solution, the car is rotated 180° in the amusement park ride area after the ride has ended and can be used for another ride.
It is also expedient for the car to be coupled to a route travel section, for example a rail section, in the region of the amusement park ride area. If the car moves vertically or sideways in the region of the amusement park ride area, the car and the route section are led out to the starting point or actual route.
In one embodiment of the invention, a station is provided at which passengers can get on and off the cars. Such a station can be located away from the amusement park ride area, but must then be connected to the ride area via a route section. However, it is also possible for the ride area itself to serve as a station for passengers and to be designed accordingly with an entry and exit platform.
The invention is explained in more detail below in connection with several drawings using exemplary embodiments. In the drawings:
In the following drawings, unless otherwise stated, the same reference numbers refer to the same parts with the same meaning.
The car 10 leaves the amusement park ride area at the front 31 thereof and has a suitable exit C here. After the car 10 leaves the exit C of the ride area 30 and then travels the route 20, the car 10 returns to the ride area via an entrance D 30. For this purpose, the entrance D of the ride area 30 is also arranged on the front 31 of the amusement park ride area 30. The entrance D of the amusement park ride area 30 is located at a height offset from exit C of the amusement park ride area 30 and, in the present case, significantly below exit C. In
The car 10 can be raised from its lower position A to the upper position B via a suitable lifting device 40, which is located within the amusement park ride area 30 or in the region of the amusement park ride area 30.
As can be seen from
After the car 10 has covered the route 20, starting from the upper position C in the amusement park ride area 30, and entered the entrance D of the amusement park ride area 30 in the opposite orientation, the passengers of the cars 10 will have completed a first lap of their ride. After the car 10 has arrived in the amusement park ride area 30 in the opposite orientation compared to the exit in the amusement park ride area 30, the lifting device 40 transports the car 10 to its upper position C, as shown in
As indicated in
The operation of this additional track section 27 in the amusement park ride area 30 is as follows.
The car 10 is in its upper position C on this route section 27, which is directly coupled to the route 20. The car 10 can therefore drive out of the exit C via the route section 27 in the ride area 30 onto the route 20. After the car 10 has started from its upper position B onto the route 20, the route section 27 is moved to its lower position A via the lifting device 40 and coupled there to the end of the route 20. As a result, after completing the route 20, the car can enter the entrance D of the amusement park ride area 30 and drive onto the route section 27 provided there. In the next step, this route section 27 is brought together with the retracted car 10 back into the upper position B using the lifting device 40.
Although only a single car is shown in connection with
In connection with
The car 10 in turn has a front 11 and a back 12. The direction of view of the passengers in the car 10 is again marked with the reference number 13. When starting the amusement park ride area 30, the car 10 leaves the amusement park ride area 30 and first drives onto the route section 25 and then onto the switch 24, which is set in such a way that the car 10 initially travels up an incline in order to obtain sufficient energy for the subsequent route, in particular one rollercoaster ride. For this purpose, a towing section 26 of the route 20 follows the switch 24. For example, a gear drive, a chain drive, or the like can be provided for this purpose. It is also conceivable that an electromagnetic acceleration section follows the switch 24.
After the car 10 has left the switch 24, the switch 24 is switched to the dashed position shown in
This is shown in
The route 20 is only partially shown in the region of the exit C and in the region of the entrance D of the amusement park ride area 30. Instead of a lifting device, as is provided in the exemplary embodiment of
Number | Date | Country | Kind |
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DE102021118616.1 | Jul 2021 | DE | national |
Filing Document | Filing Date | Country | Kind |
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PCT/EP2022/066986 | 6/22/2022 | WO |