Embodiments of the present invention relate generally to electronic amusement devices and systems. More particularly, embodiments of the present invention are directed to an amusement system having a credit card transaction terminal separate from the amusement device.
Amusement devices having electronic games for computers and touchscreens or other types of amusement devices are generally well known in the art. Amusement devices, such as game machines, which allow a user to select games from a video display are well known in the art, such as those disclosed in U.S. Pat. No. 4,856,787 (“Itkis”), U.S. Pat. No. 5,575,717 (“Houriet, Jr., et al.”), and U.S. Pat. No. 5,743,799 (“Houriet, Jr., et al.”), the entire contents of all of which are incorporated by reference herein, each of which shows a touchscreen for making a game selection from a menu of games. Such game machines or amusement devices typically operate upon input of currency (i.e., coin, token, paper money, credit/debit cards or the like) and are installed in locations such as bars, restaurants, airports, shopping malls, video arcades, casinos, or the like. The game choices may include card games, sports games, games of skill, games of chance, action games, trivia games, or the like.
As described above, amusement devices may include the ability to accept credit card transactions as a means of payment for operation. A player may purchase credits on the amusement device by swiping his or her credit card at the device. The ability to accept payment through credit cards is advantageous to both the player and the owner of the amusement device. For example, the player does not have to carry bills or change, which can be cumbersome, in order to use the amusement device. Similarly, the player is not limited by the amount of bills or coins carried, which can result in more revenue for the owner. However, it can be costly to install a credit card reader into each amusement device. Additionally, credit card readers mounted on portable amusement devices make the devices heavy and bulky.
It is therefore desirable to provide an amusement system having a credit card payment system that does not require a credit card reader to be installed on each amusement device. It is further desirable to provide additional revenue opportunities to operators, owners, and manufacturers of amusement devices.
Briefly stated, various embodiments of the present invention comprise an amusement system including at least one amusement device having a video touchscreen, a controller, and a memory. The memory stores a plurality of electronic games playable on the at least one amusement device using at least the video touchscreen. The amusement device is operable upon payment by a user. A credit card transaction terminal is operable to receive the payment by the user, and is separate from the amusement device.
Further embodiments of the present invention comprise an amusement system including at least one amusement device having a video touchscreen, a controller, and a memory. The memory stores a plurality of electronic games playable on the amusement device using at least the video touchscreen. The plurality of games are playable by obtaining one or more credits upon payment by a user. A credit card transaction terminal is operable to receive the payment by the user to obtain one or more credits for the amusement device and payment by the user to rent the amusement device. The credit card transaction terminal is separate from the amusement device.
Still further embodiments of the present invention comprise a method of operating an amusement system having at least one amusement device. The amusement device includes a video touchscreen, a controller, and a memory. The memory stores a plurality of electronic games playable on the amusement device using at least the video touchscreen. The amusement device is operable upon payment by a user. The method includes receiving, at a credit card transaction terminal separate from the amusement device, credit card information from the user. Authorization from the user to charge payment based on the credit card information is received at the credit card transaction terminal. The method further includes allowing the user to operate the amusement device.
Further embodiments of the present invention comprise a method of operating an amusement device. The amusement device includes a video touchscreen, a controller, and a memory. The memory stores a plurality of electronic games playable on the at least one amusement device using at least the video touchscreen. The amusement device is operable once one or more playable credits are obtained by a user. The method includes establishing a user account. The user account is configured to store money for a user for obtaining playable credits. Money is deposited into the player account. At least a portion of any deposited money that has not been used to obtain playable credits after a predetermined amount of time is withdrawn. The withdrawn money is unavailable to the user.
Still further embodiments of the present invention comprise an amusement system having at least one amusement device with a video touchscreen, a controller, and a memory. The memory stores a plurality of electronic games playable on the amusement device using at least the video touchscreen. The amusement device is operable once one or more playable credits are obtained by a user. A server in communication with the amusement device manages a user account. The user account includes money deposited by the user for obtaining the one or more playable credits. The server is configured to withdraw from the user account at least a portion of any deposited money that has not been used to obtain playable credits after a predetermined amount of time. The withdrawn money is unavailable to the user.
The foregoing summary, as well as the following detailed description of preferred embodiments of the invention, will be better understood when read in conjunction with the appended drawings. For the purpose of illustrating the invention, there are shown in the drawings embodiments which are presently preferred. It should be understood, however, that the invention is not limited to the precise arrangements and instrumentalities shown.
Certain terminology is used in the following description for convenience only and is not limiting. The words “right,” “left,” “lower,” and “upper” designate directions in the drawings to which reference is made. The words “inwardly” and “outwardly” refer to directions toward and away from, respectively, the geometric center of the amusement device and designated parts thereof The terminology includes the above-listed words, derivatives thereof, and words of similar import. Additionally, the words “a” and “an,” as used in the claims and in the corresponding portions of the specification, mean “at least one.” Further, the terms “coin” or “currency” should not be construed as limiting and can be used herein to mean all forms of coin and paper currency from any country as well as proprietary tokens, game cards, credit cards, debit cards, chits, or other representative forms of credit and/or payment.
Referring to the drawings in detail, wherein like reference numerals indicate like elements throughout, there is shown in
The first amusement device 10A is a free-standing or floor-standing apparatus, whereas the second amusement device 10B is a table-top or counter-top apparatus, and the third amusement device 10C is a portable apparatus. However, the amusement devices 10A, 10B, 10C may be arranged in any configuration including table mount, wall mount, pole mount, portable, and the like without departing from the invention.
For convenience, the amusement devices 10A, 10B, 10C will be referred to hereinafter simply as “amusement device 10,” the displays 12A, 12B, 12C will be referred to hereinafter simply as “display 12,” and the input components 14A, 14B, 14C will be referred to hereinafter simply as “input component 14.”
Turning now to the operation of the amusement device 10, the memory U2 stores one or more application programs, such as electronic games, a music or video jukebox program, or the like, and a system control program. However, the one or more application programs may also be stored remotely. The controller U1 controls the touchscreen display 12 based upon the system control program retrieved from the memory U2 and based upon inputs from the touchscreen display 12. As used herein, the system control program refers to all of the software functions outside of the application program files including an operating system, display control, input control, sound drivers, and the like. Other input devices which may be connected to the amusement device 10 include a pushbutton(s), a trackball or touchpad, a mouse, a joy-stick, a foot-pedal, a voice recognition system, a keypad or keyboard, and the like. But, preferably, the input device is the touchscreen display 12.
The amusement device 10 includes an operating mode and a setup mode. When the operating mode is selected, a player or user is selectively permitted to access the application programs. When the setup mode is selected, the owner/operator is permitted to make system setup adjustments. To switch from the operating mode to the setup mode, a mode selector pushbutton (hardware not shown) is provided that is typically concealed from the users. The mode selector pushbutton may be implemented as a hidden software feature, but preferably the mode selector pushbutton is a simple pushbutton that is disposed inside a housing of the amusement device 10. In the setup mode, the owner/operator may also make adjustments to the game features as will be described in greater detail hereinafter.
The amusement device 10 also includes a communications component 18, such as an Ethernet port, a wireless transceiver, an infrared (IR) port, or the like. Using the communications component 18, the amusement device 10 may communicate with other devices or file servers, access the Internet, communicate over wide area networks (WANs) or local area networks (LANs), or the like. For example, the amusement device 10 may connect with a second amusement device 19 (connection not shown) using the communications component 18. The second amusement device 19 optionally includes all of the same components and features as amusement device 10.
The amusement device 10 may also be connected to a separate credit card transaction terminal 20 via the communications component 18. The credit card transaction terminal 20 includes a controller U3 and a memory U4. A communications component 28 of the credit card transaction terminal 20 connects with the communications component 18 of the amusement device 10. The credit card transaction terminal 20 may also be connected to a number of other amusement devices 19. The credit card transaction terminal is thus operable to receive payment from a user for operating one of the amusement devices 10, 19. The credit card transaction terminal 20 may additionally include other inputs, such as for coins, bills, or the like.
To receive the user payment, the credit card transaction terminal 20 may include a credit card reader 24. A user wishing to obtain credits for operating the amusement device 10 has his or her credit card swiped through the credit card reader 20. The credit card transaction terminal 20 then validates the credit card information and approves or declines the transaction. Notification of the transaction is preferably received by the user at the amusement device 10. For example,
Alternatively, the user may be prompted at the amusement device 10 to confirm the transaction. For example,
According to certain preferred embodiments, it is also possible to enter credit card information to the credit card transaction terminal 20 without swiping a card in a card reader 24. For example, the credit card information may be manually entered by the user at the amusement device 10.
Regardless of the method for entering the credit card information into the credit card transaction terminal 20, the memory U4 of the credit card transaction terminal 20 preferably stores the credit card information at least until the user opts to discontinue operation of the amusement device 10. For example, once the user enters the credit card information, the memory U4 stores the information and may use the information to perform further transactions while the user is operating the amusement device 10. Once the user quits, the memory U4 of the credit card information terminal 20 may discard the credit card information. Alternatively, the memory U4 may permanently store the credit card information in the event the user returns to the amusement device 10 at some later time.
In addition to receiving payment at the credit card transaction terminal 20 for obtaining credits to operate the amusement device 10, payment may be received at the credit card transaction terminal 20 for other charges. For example, some establishments may require an additional rental fee for use of an amusement device 10. This may especially be true for amusement devices 10 which are portable. Under such circumstances, the credit card transaction terminal may be utilized to receive payment for both the rental charge and for purchasing credits on the amusement device 10.
In certain embodiments, such as shown in
Certain amusement devices 10 may additionally permit ordering of products, food, drinks, or the like via the touchscreen display 12. Payment for such orders may be received by the credit card transaction terminal 20.
It should be recognized by those skilled in the art that the amusement system described above may include any number of credit card transaction terminals 20. For example, usage volume may require one credit card transaction terminal 20 per a specified number of amusement devices 10 in order to speed the validation process.
In another embodiment of the present invention, the amusement device 10 allows a user to set up a user account. For example,
In preferred embodiments, a user is required to make an initial deposit in order to establish a user account. The account may optionally be set to also require a minimum deposit 863, such as $20, but in any event would not likely be set at less than the cost of at least one playable credit. Payment into the user account is preferably made by charging a credit card. A card type entry field 838 may comprise a drop-down menu of accepted credit cards. The user may enter information into the credit card number field 831, expiration date field 839, validation code field 840, and deposit amount field 833 via a keyboard, onscreen keypad, or the like. It should be recognized that any method for entering information into an electronic form may be utilized to complete the fields required. Similarly, payment into a user account may be made via any of the currency input devices described above or, alternatively, by electronic funds transfer (EFT), such as through PAYPAL (a registered trademark of Paypal Inc., San Jose, Calif.), through online banking, or the like.
Once a user has made a deposit, the money is held in the account to enable the user to obtain playable credits. However, deposited money not used to obtain playable credits after some predetermined amount of time is subject to a penalty of withdrawal of at least a portion of the deposited money. For example, in
The user is preferably able to access account history data 965, shown in the screenshot 900 of
The predetermined amount of time may be configured or set by an operator or owner of the amusement device 10, a manufacturer of the amusement device 10, a provider of the user account, or the like. For example, the predetermined amount of time could be set for a matter of minutes, hours, days, weeks, months, or the like. Similarly, the withdrawn money at the end of the predetermined amount of time may be transferred to any of the operator, owner, manufacturer, account provider, or the like, or may be split among several of those entities.
The gaming location 8 may also have a central communication hub 22, enabling the communication between all of the amusement devices 10 housed therein with the central server 21. In another alternative arrangement, the gaming location 8 may house its own local server 23, which performs all of the functions listed above with respect to the central server 21 for all of the locally housed amusement devices 10. Further, the central server 21 may be housed in a gaming location 8 and need not be remote to every amusement device 10.
The amusement devices 10 may be connected to their corresponding servers 21, 23 through conventional communication configurations, such as a LAN, WAN, or the like. In one preferred embodiment, an amusement device 10 may connect to the server via the Internet. It is thus understood by those skilled in the art that the amusement system 1000 is not limited to the arrangements described above, and may include any configuration wherein a user account for obtaining playable credits is maintained.
The amusement device 10 may also include other functionality and features such as music jukebox, video jukebox, multimedia player, Internet browsing, broadcast media viewing, time based rental mode, non-prize tournaments, prize-based tournaments, head-to-head competitions, prize-based lotteries, ticket dispensing, prize dispensing, debit/credit card charging, phone card dispensing, e-mail, photography, placing customer orders, communicating with other amusement devices, and the like.
The amusement device 10 may also provide for remote or local access for accounting and/or bookkeeping purposes. The amusement device 10 may include a local connector for uploading to a hand-held or portable computer or removable memory for receiving accounting or other data. The amusement device 10 may include accounting and bookkeeping screens accessible by an operator through set up screens and/or through password protection.
It will be appreciated by those skilled in the art that changes could be made to the embodiments described above without departing from the broad inventive concept thereof. It is understood, therefore, that this invention is not limited to the particular embodiments disclosed, but it is intended to cover modifications within the spirit and scope of the present invention as defined by the appended claims.
This application claims the benefit of U.S. Provisional Patent Application No. 61/095,528, filed on Sep. 9, 2008, entitled “Amusement System Having Central Credit Card Transaction Terminal,” the entire contents of which are incorporated by reference herein.
Number | Date | Country | |
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61095528 | Sep 2008 | US |