The present invention generally relates to natural language processing (NLP) and recognition, and more specifically, to analogy based recognition.
Natural language processing (NLP) is a field of computer science, artificial intelligence, and linguistics concerned with the interactions between computers and human (natural) languages. Many NLP systems make use of ontologies to assist in performing NLP tasks. An ontology is a representation of knowledge that is typically represented via a knowledge graph having nodes and edges. NLP can be utilized to search knowledge graphs and provide recognition of objects, items, relationships, concepts, and the like. However, for understanding unfamiliar objects, items, relationships, or concepts, it is often more helpful to an individual to draw upon their own understanding of certain topics to provide an analogy that explains the unfamiliar object, concept, or topic. There exists a need for personalized analogy comparisons to assist an individual with identifying, understanding, and/or recognizing objects, items, relationships, concepts, and the like.
Embodiments of the present invention are directed to a computer-implemented method for analogy based recognition. A non-limiting example of the computer-implemented method includes determining an ontology for a user, determining a concept for the user, analyzing the concept and the ontology for the user to determine a familiarity score for the concept, and determining an analogous concept for the concept responsive to determining that the familiarity score is below a threshold familiarity score.
Embodiments of the present invention are directed to a system for analogy based recognition. A non-limiting example of the system includes a processor communicatively coupled to memory, the processor configured to perform determining an ontology for a user, determining a concept for the user, analyzing the concept and the ontology for the user to determine a familiarity score for the concept, and determining an analogous concept for the concept responsive to determining that the familiarity score is below a threshold familiarity score.
Embodiments of the invention are directed to a computer program product for analogy based recognition, the computer program product comprising a computer readable storage medium having program instructions embodied therewith. The program instructions are executable by a processor to cause the processor to perform a method. A non-limiting example of the method includes determining an ontology for a user, determining a concept for the user, analyzing the concept and the ontology for the user to determine a familiarity score for the concept, and determining an analogous concept for the concept responsive to determining that the familiarity score is below a threshold familiarity score.
Additional technical features and benefits are realized through the techniques of the present invention. Embodiments and aspects of the invention are described in detail herein and are considered a part of the claimed subject matter. For a better understanding, refer to the detailed description and to the drawings.
The specifics of the exclusive rights described herein are particularly pointed out and distinctly claimed in the claims at the conclusion of the specification. The foregoing and other features and advantages of the embodiments of the invention are apparent from the following detailed description taken in conjunction with the accompanying drawings in which:
The diagrams depicted herein are illustrative. There can be many variations to the diagram or the operations described therein without departing from the spirit of the invention. For instance, the actions can be performed in a differing order or actions can be added, deleted or modified. Also, the term “coupled” and variations thereof describes having a communications path between two elements and does not imply a direct connection between the elements with no intervening elements/connections between them. All of these variations are considered a part of the specification.
Various embodiments of the invention are described herein with reference to the related drawings. Alternative embodiments of the invention can be devised without departing from the scope of this invention. Various connections and positional relationships (e.g., over, below, adjacent, etc.) are set forth between elements in the following description and in the drawings. These connections and/or positional relationships, unless specified otherwise, can be direct or indirect, and the present invention is not intended to be limiting in this respect. Accordingly, a coupling of entities can refer to either a direct or an indirect coupling, and a positional relationship between entities can be a direct or indirect positional relationship. Moreover, the various tasks and process steps described herein can be incorporated into a more comprehensive procedure or process having additional steps or functionality not described in detail herein.
The following definitions and abbreviations are to be used for the interpretation of the claims and the specification. As used herein, the terms “comprises,” “comprising,” “includes,” “including,” “has,” “having,” “contains” or “containing,” or any other variation thereof, are intended to cover a non-exclusive inclusion. For example, a composition, a mixture, process, method, article, or apparatus that comprises a list of elements is not necessarily limited to only those elements but can include other elements not expressly listed or inherent to such composition, mixture, process, method, article, or apparatus.
Additionally, the term “exemplary” is used herein to mean “serving as an example, instance or illustration.” Any embodiment or design described herein as “exemplary” is not necessarily to be construed as preferred or advantageous over other embodiments or designs. The terms “at least one” and “one or more” may be understood to include any integer number greater than or equal to one, i.e. one, two, three, four, etc. The terms “a plurality” may be understood to include any integer number greater than or equal to two, i.e. two, three, four, five, etc. The term “connection” may include both an indirect “connection” and a direct “connection.”
The terms “about,” “substantially,” “approximately,” and variations thereof, are intended to include the degree of error associated with measurement of the particular quantity based upon the equipment available at the time of filing the application. For example, “about” can include a range of ±8% or 5%, or 2% of a given value.
For the sake of brevity, conventional techniques related to making and using aspects of the invention may or may not be described in detail herein. In particular, various aspects of computing systems and specific computer programs to implement the various technical features described herein are well known. Accordingly, in the interest of brevity, many conventional implementation details are only mentioned briefly herein or are omitted entirely without providing the well-known system and/or process details.
It is to be understood that although this disclosure includes a detailed description on cloud computing, implementation of the teachings recited herein are not limited to a cloud computing environment. Rather, embodiments of the present invention are capable of being implemented in conjunction with any other type of computing environment now known or later developed.
Cloud computing is a model of service delivery for enabling convenient, on-demand network access to a shared pool of configurable computing resources (e.g., networks, network bandwidth, servers, processing, memory, storage, applications, virtual machines, and services) that can be rapidly provisioned and released with minimal management effort or interaction with a provider of the service. This cloud model may include at least five characteristics, at least three service models, and at least four deployment models.
Characteristics are as follows:
On-demand self-service: a cloud consumer can unilaterally provision computing capabilities, such as server time and network storage, as needed automatically without requiring human interaction with the service's provider.
Broad network access: capabilities are available over a network and accessed through standard mechanisms that promote use by heterogeneous thin or thick client platforms (e.g., mobile phones, laptops, and PDAs).
Resource pooling: the provider's computing resources are pooled to serve multiple consumers using a multi-tenant model, with different physical and virtual resources dynamically assigned and reassigned according to demand. There is a sense of location independence in that the consumer generally has no control or knowledge over the exact location of the provided resources but may be able to specify location at a higher level of abstraction (e.g., country, state, or datacenter).
Rapid elasticity: capabilities can be rapidly and elastically provisioned, in some cases automatically, to quickly scale out and rapidly released to quickly scale in. To the consumer, the capabilities available for provisioning often appear to be unlimited and can be purchased in any quantity at any time.
Measured service: cloud systems automatically control and optimize resource use by leveraging a metering capability at some level of abstraction appropriate to the type of service (e.g., storage, processing, bandwidth, and active user accounts). Resource usage can be monitored, controlled, and reported, providing transparency for both the provider and consumer of the utilized service.
Infrastructure as a Service (IaaS): the capability provided to the consumer is to provision processing, storage, networks, and other fundamental computing resources where the consumer is able to deploy and run arbitrary software, which can include operating systems and applications. The consumer does not manage or control the underlying cloud infrastructure but has control over operating systems, storage, deployed applications, and possibly limited control of select networking components (e.g., host firewalls).
Deployment Models are as follows:
Private cloud: the cloud infrastructure is operated solely for an organization. It may be managed by the organization or a third party and may exist on-premises or off-premises.
Community cloud: the cloud infrastructure is shared by several organizations and supports a specific community that has shared concerns (e.g., mission, security requirements, policy, and compliance considerations). It may be managed by the organizations or a third party and may exist on-premises or off-premises.
Public cloud: the cloud infrastructure is made available to the general public or a large industry group and is owned by an organization selling cloud services.
Hybrid cloud: the cloud infrastructure is a composition of two or more clouds (private, community, or public) that remain unique entities but are bound together by standardized or proprietary technology that enables data and application portability (e.g., cloud bursting for load-balancing between clouds).
A cloud computing environment is service oriented with a focus on statelessness, low coupling, modularity, and semantic interoperability. At the heart of cloud computing is an infrastructure that includes a network of interconnected nodes.
Referring now to
Referring now to
Hardware and software layer 60 includes hardware and software components. Examples of hardware components include: mainframes 61; RISC (Reduced Instruction Set Computer) architecture based servers 62; servers 63; blade servers 64; storage devices 65; and networks and networking components 66. In some embodiments, software components include network application server software 67 and database software 68.
Virtualization layer 70 provides an abstraction layer from which the following examples of virtual entities may be provided: virtual servers 71; virtual storage 72; virtual networks 73, including virtual private networks; virtual applications and operating systems 74; and virtual clients 75.
In one example, management layer 80 may provide the functions described below. Resource provisioning 81 provides dynamic procurement of computing resources and other resources that are utilized to perform tasks within the cloud computing environment. Metering and Pricing 82 provide cost tracking as resources are utilized within the cloud computing environment, and billing or invoicing for consumption of these resources. In one example, these resources may comprise application software licenses. Security provides identity verification for cloud consumers and tasks, as well as protection for data and other resources. User portal 83 provides access to the cloud computing environment for consumers and system administrators. Service level management 84 provides cloud computing resource allocation and management such that required service levels are met. Service Level Agreement (SLA) planning and fulfillment 85 provides pre-arrangement for, and procurement of, cloud computing resources for which a future requirement is anticipated in accordance with an SLA.
Workloads layer 90 provides examples of functionality for which the cloud computing environment may be utilized. Examples of workloads and functions which may be provided from this layer include: mapping and navigation 91; software development and lifecycle management 92; virtual classroom education delivery 93; data analytics processing 94; transaction processing 95; and analogy based recognition 96.
Referring to
In exemplary embodiments, the processing system 300 includes a graphics processing unit 41. Graphics processing unit 41 is a specialized electronic circuit designed to manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display. In general, graphics processing unit 41 is very efficient at manipulating computer graphics and image processing and has a highly parallel structure that makes it more effective than general-purpose CPUs for algorithms where processing of large blocks of data is done in parallel.
Thus, as configured in
It is to be understood that the block diagram of
Turning now to an overview of technologies that are more specifically relevant to aspects of the invention, identifying and exploring new or unknown concepts can be a challenge for individuals especially when the new or unknown concept is in a difficult field for an individual. Typically, when attempting to describe or teach a new concept, an individual will look to analogize the concept with a known concept to facilitate a faster understanding. However, identifying and presenting an analogous concept can be difficult because one must first understand an individual's base knowledge to formulate an analogy for the individual. For example, when attempting to describe or teach the concept of voltage in an electrical circuit to an individual, it would be helpful to understand the individual's background knowledge to first have a starting point to describe the concept and to also come up with a good analogy for the concept to help the individual understand. If the individual has a background in plumbing or has significant experience with plumbing, describing the concept of voltage could be analogized with the familiar concept of water pressure through a pipe where the pressure is affected by the pipe's sizing similar to how voltage and resistance work in an electrical circuit.
Turning now to an overview of the aspects of the invention, one or more embodiments of the invention address the above-described problem by providing an intelligent system that can predict a difficulty for a user in understanding a concept and then present an analogous concept based on the user's base knowledge. Herein, broadly speaking, concept can include its plain meaning and include any type of object, item, relationship, physical property, topic, and the like. For example, a concept can be like the concept of voltage or it could be an item such as a resistor or a topic like cryptocurrency. The intelligent system can draw upon one or more analogies based on a user's historical knowledge to assist the user with recognizing a concept. The intelligent system can present the analogy to the user for further understanding through one or more of text, graphics, animations, video, audio, and the like.
Turning now to a more detailed description of aspects of the present invention,
An ontology is a representation of knowledge. In this case, the user ontology is a representation of the user's knowledge. Ontologies are often represented or modeled in hierarchical structures in which portions of knowledge may also be represented as nodes in a graph and relationships between these portions of knowledge can be represented as edges between the nodes. Examples of structures such as taxonomies and trees are limited variations, but generally speaking, ontology structures are highly conducive to being represented as a graph. The analogy recognition engine 402 can build this user ontology and store it in the user ontology database 406 for later analysis. The user ontology can be created based on a user's background that includes their education level, field of study, employment data, and any other historical data for the user. The user ontology can further be built based on past interactions a user has had with certain concepts. For example, a user may be an avid soccer player, and this could indicate a familiarity with how the rules, such as offsides, works. This interaction with the concepts learned while playing the game of soccer could be later used to explain similar or analogous rules for sports that the user may not be familiar with such as hockey which includes a similar rule as offsides.
In one or more embodiments of the invention, the analogy recognition engine 402 can utilize a variety of techniques for building the user ontology based on the available data for the user. These techniques include, but are not limited to, natural language processing (NLP), machine learning (ML), semantic analysis, relation extraction and annotation analysis, entity detection, and the like. These techniques can analyze the data associated with the user (e.g., historical data, interaction data, internet data, social media data, and the like) and build the user ontology in the form of, for example, a knowledge graph with nodes and edges that represent concepts and relationships that the user is familiar with. The collection of the data associated with the user can be performed by the user device 404 obtaining inputs through sensors that tracks a user's activity performed at different time frames, locations, and the like. In addition, the user device 404 can collect user mobility patterns, gestures, speech and vocabulary to build upon the user ontology and to identify concepts that the user may not be familiar with. This can include historical webpage and browsing content and social media data logged by the user device 404 to identify gathered knowledge over a period of time. The analogy recognition engine 402 can continuously update the user ontology as data is being gathered on the user by the user device 404.
In one or more embodiments of the invention, the characteristics of the nodes and the edges in a knowledge graph in the user ontology can indicate the user's familiarity with certain concepts. For example, edge line lengths or nodes sizes can indicate familiarity with the concepts and their relationships with other concepts in the knowledge graph representation of the user ontology.
In one or more embodiments of the invention, the analogy recognition engine 402 builds upon the user ontology knowledge graph structure by accessing data from the knowledge base 408 and creating metadata for concepts and relationships among the concepts in the user ontology. While creating this metadata, the analogy recognition engine 402 searches the knowledge base 408 which includes internet searches and other databases and existing ontologies. The metadata for the user ontology can include, for example, appropriate classes for certain concepts such as, for example, technology classes, financial classes, etc.
In one or more embodiments of the invention, the analogy recognition engine 402 can build knowledge graphs or other similar structures for a concept that a user is unfamiliar. This can occur when the user device 404 identifies a concept that the user is having an interaction with. The concept can include a variety of things such as, for example, web page content, physical object, topics of discussion, and the like. The analogy recognition engine 402 can look to the user ontology and determine that a user is unfamiliar with a concept based on a determined familiarity score as compared to a threshold familiarity score.
In one or more embodiments of the invention, the analogy recognition engine 402 can determine that a set of analogies do not have a high enough score as compared to a threshold score and can look to other ontologies of similarly situated users taken from, for example, population data. The other ontologies can be searched using similar techniques to identify analogies for presentation to the user based on characteristics of the user as compared to other users' characteristics. For example, for a user in a certain region of the world, the analogy recognition engine 402 can search users in the same or similar region to assist with presenting a high scoring analogy. Further, in some embodiments, the analogy recognition engine 402 can receive feedback from the user and the other users related to the quality of the analogy in teaching the concept. This feedback can be utilized to update the user's ontology as well as assist when searching other users' ontologies. The scoring between analogies can be based on the user feedback across multiple users having similar characteristics.
In one or more embodiments, the analogy recognition engine 402 can utilize one or more sensors and/or components of the user device 404 to automatically identify an unknown concept for the user by first identifying the concept and comparing the concept to the user's ontology. The analogy recognition engine 402 can then highlight the unknown concept on the output device 410. For example, if a user is reading a website and a concept is identified as unknown to the user by the analogy recognition engine 402, the concept can be highlighted and/or augmented to draw the user's attention to the unknown concept. The user can select the concept using a mouse pointer, a stylus, or finger. Once selected, the analogy recognition engine 402 can generate a pop-up window with a determined analogy for the user. The pop-up window can display text, a URL, audio, video, and/or animation to present the analogy for the user. In one or more embodiments of the invention, the user can utilize the user device 404 to capture image or video data of an unknown concept and display this image and video data at the output device 410 which can be a screen for the user device 404. The concept can be determined using image recognition and then an analogy can be determined by the analogy recognition engine 402. Once an analogy is determined, the analogy can be presented to the user via the output device in the form of a text, video, or animation which can be overlaid over the image and/or video data taken by the user device 404. This overlay of the analogy can be done in real-time as the user is recording the concept with the user device 404.
In one or more embodiments of the invention, the analogy recognition engine 402 can be implemented on the processing system 300 found in
In embodiments of the invention, the analogy recognition engine 402 can also be implemented as so-called classifiers (described in more detail below). In one or more embodiments of the invention, the features of the various engines/classifiers (402) described herein can be implemented on the processing system 300 shown in
In embodiments of the invention where the engines/classifiers 402 are implemented as neural networks, a resistive switching device (RSD) can be used as a connection (synapse) between a pre-neuron and a post-neuron, thus representing the connection weight in the form of device resistance. Neuromorphic systems are interconnected processor elements that act as simulated “neurons” and exchange “messages” between each other in the form of electronic signals. Similar to the so-called “plasticity” of synaptic neurotransmitter connections that carry messages between biological neurons, the connections in neuromorphic systems such as neural networks carry electronic messages between simulated neurons, which are provided with numeric weights that correspond to the strength or weakness of a given connection. The weights can be adjusted and tuned based on experience, making neuromorphic systems adaptive to inputs and capable of learning. For example, a neuromorphic/neural network for handwriting recognition is defined by a set of input neurons, which can be activated by the pixels of an input image. After being weighted and transformed by a function determined by the network's designer, the activations of these input neurons are then passed to other downstream neurons, which are often referred to as “hidden” neurons. This process is repeated until an output neuron is activated. Thus, the activated output neuron determines (or “learns”) which character was read. Multiple pre-neurons and post-neurons can be connected through an array of RSD, which naturally expresses a fully-connected neural network. In the descriptions here, any functionality ascribed to the system 400 can be implemented using the processing system 300 applies.
Additional processes may also be included. It should be understood that the processes depicted in
The present invention may be a system, a method, and/or a computer program product at any possible technical detail level of integration. The computer program product may include a computer readable storage medium (or media) having computer readable program instructions thereon for causing a processor to carry out aspects of the present invention.
The computer readable storage medium can be a tangible device that can retain and store instructions for use by an instruction execution device. The computer readable storage medium may be, for example, but is not limited to, an electronic storage device, a magnetic storage device, an optical storage device, an electromagnetic storage device, a semiconductor storage device, or any suitable combination of the foregoing. A non-exhaustive list of more specific examples of the computer readable storage medium includes the following: a portable computer diskette, a hard disk, a random access memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or Flash memory), a static random access memory (SRAM), a portable compact disc read-only memory (CD-ROM), a digital versatile disk (DVD), a memory stick, a floppy disk, a mechanically encoded device such as punch-cards or raised structures in a groove having instructions recorded thereon, and any suitable combination of the foregoing. A computer readable storage medium, as used herein, is not to be construed as being transitory signals per se, such as radio waves or other freely propagating electromagnetic waves, electromagnetic waves propagating through a waveguide or other transmission media (e.g., light pulses passing through a fiber-optic cable), or electrical signals transmitted through a wire.
Computer readable program instructions described herein can be downloaded to respective computing/processing devices from a computer readable storage medium or to an external computer or external storage device via a network, for example, the Internet, a local area network, a wide area network and/or a wireless network. The network may comprise copper transmission cables, optical transmission fibers, wireless transmission, routers, firewalls, switches, gateway computers and/or edge servers. A network adapter card or network interface in each computing/processing device receives computer readable program instructions from the network and forwards the computer readable program instructions for storage in a computer readable storage medium within the respective computing/processing device.
Computer readable program instructions for carrying out operations of the present invention may be assembler instructions, instruction-set-architecture (ISA) instructions, machine instructions, machine dependent instructions, microcode, firmware instructions, state-setting data, configuration data for integrated circuitry, or either source code or obj ect code written in any combination of one or more programming languages, including an object oriented programming language such as Smalltalk, C++, or the like, and procedural programming languages, such as the “C” programming language or similar programming languages. The computer readable program instructions may execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer and partly on a remote computer or entirely on the remote computer or server. In the latter scenario, the remote computer may be connected to the user's computer through any type of network, including a local area network (LAN) or a wide area network (WAN), or the connection may be made to an external computer (for example, through the Internet using an Internet Service Provider). In some embodiments, electronic circuitry including, for example, programmable logic circuitry, field-programmable gate arrays (FPGA), or programmable logic arrays (PLA) may execute the computer readable program instruction by utilizing state information of the computer readable program instructions to personalize the electronic circuitry, in order to perform aspects of the present invention.
Aspects of the present invention are described herein with reference to flowchart illustrations and/or block diagrams of methods, apparatus (systems), and computer program products according to embodiments of the invention. It will be understood that each block of the flowchart illustrations and/or block diagrams, and combinations of blocks in the flowchart illustrations and/or block diagrams, can be implemented by computer readable program instructions.
These computer readable program instructions may be provided to a processor of a general purpose computer, special purpose computer, or other programmable data processing apparatus to produce a machine, such that the instructions, which execute via the processor of the computer or other programmable data processing apparatus, create means for implementing the functions/acts specified in the flowchart and/or block diagram block or blocks. These computer readable program instructions may also be stored in a computer readable storage medium that can direct a computer, a programmable data processing apparatus, and/or other devices to function in a particular manner, such that the computer readable storage medium having instructions stored therein comprises an article of manufacture including instructions which implement aspects of the function/act specified in the flowchart and/or block diagram block or blocks.
The computer readable program instructions may also be loaded onto a computer, other programmable data processing apparatus, or other device to cause a series of operational steps to be performed on the computer, other programmable apparatus or other device to produce a computer implemented process, such that the instructions which execute on the computer, other programmable apparatus, or other device implement the functions/acts specified in the flowchart and/or block diagram block or blocks.
The flowchart and block diagrams in the Figures illustrate the architecture, functionality, and operation of possible implementations of systems, methods, and computer program products according to various embodiments of the present invention. In this regard, each block in the flowchart or block diagrams may represent a module, segment, or portion of instructions, which comprises one or more executable instructions for implementing the specified logical function(s). In some alternative implementations, the functions noted in the blocks may occur out of the order noted in the Figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or the blocks may sometimes be executed in the reverse order, depending upon the functionality involved. It will also be noted that each block of the block diagrams and/or flowchart illustration, and combinations of blocks in the block diagrams and/or flowchart illustration, can be implemented by special purpose hardware-based systems that perform the specified functions or acts or carry out combinations of special purpose hardware and computer instructions.
The descriptions of the various embodiments of the present invention have been presented for purposes of illustration, but are not intended to be exhaustive or limited to the embodiments disclosed. Many modifications and variations will be apparent to those of ordinary skill in the art without departing from the scope and spirit of the described embodiments. The terminology used herein was chosen to best explain the principles of the embodiments, the practical application or technical improvement over technologies found in the marketplace, or to enable others of ordinary skill in the art to understand the embodiments described herein.