This invention relates to the creation and use of angular filters, and more particularly to angular filters that restrict light reaching sensors to very small acceptance angles.
It has long been a goal to have optical detection techniques that supplement or replace X-rays for imaging objects within tissue. Medical optical tomography techniques depend on the fact that light penetrates quite deeply into tissue, where a small amount of light is absorbed, but most of the light becomes heavily scattered. The light is separated into the following categories:
For detection of objects or structures located within a scattering medium the ballistic or quasi ballistic light will be affected by the object, such as when the light is absorbed or blocked by a solid object. Hence it is possible to image an object by detecting this ballistic or quasi-ballistic light. However, scattered light levels emerging from the medium are almost unaffected by the presence of the object, and hence contain almost no information about the internal structure.
Optical imaging techniques have using light have several important advantages over X-rays for non-invasive imaging of interior body structures:
1) Light is non-ionizing at wavelengths in the visible to near-infrared range (˜500-1200 nm). When the optical intensity is kept below well-known safety limits for thermal damage, light does not affect tissue during short exposures. Thus, optical techniques could allow for greater monitoring frequency, enhancing early detection of cancers.
2) The absorbed or scattering of light by tissue varies with wavelength, type of material, and biological state. Using light thus allows for technical options that X-ray does not, so it is possible to design a system that can direct several wavelengths through the tissue into a single detection system at the output. Thus optical characteristics of tissue can be measured at varying wavelengths, providing important biomedical and functional information.
3) Optical imaging techniques are compatible with Computer-Aided Tomography (CAT). When unscattered data is detected with sufficient sensitivity, mathematical analysis can generate three dimensional tissue images, as with CAT scanners. Digital optical detectors cover two dimensional areas more rapidly than do X-ray CAT systems, giving advantages such as quick image storage, transport and analysis.
4) Laser diode light sources of many wavelengths are available, are compact, and require little power, creating the potential for new portable medical and industrial imaging systems.
While optical techniques offer many potential improvements over the existing X-ray and acoustic methods, prior art optical systems have problems that have prevented commercial application to date. Imaging the contents and, or structure within a scattering medium, such as tissue, can be an extremely challenging problem. Scattering in a medium is exponentially related to the depth of the medium and thus, scattering levels can reach extremely high levels (many orders of magnitude more scattered photons than non-scattered photons) for many applications such as medical imaging of human tissues. In a typical example, when imaging through 5 cm of breast tissue, the scattered light is about one hundred billion times greater than the unscattered or slightly scattered light, which contains the structural information. This extremely high scattering can completely obscure the contents of the medium from view, because the scattered photons can be considered noise photons for imaging purposes.
When trying to observe the contents of a scattering medium, several methods have been employed. The most common methods used are Time-Domain and Coherence-Domain Tomography. Both of these methods use only those photons that travel through the medium with the shortest path, because highly scattered light inherently must travel a longer path.
This has suggested to practitioners of the art the use of time of travel, or Time Domain Tomography, which measures the transmitted light generated by femtosecond laser pulses into a scattering medium and looks for the earliest arriving photons. The ballistic/quasi-ballistic photons arrive first, having traveled the shortest distance, while scattered photons arrive hundreds of picoseconds later. U.S. Pat. No. 5,275,168 to Reintjes, et al. describes an optical setup to create the time gating methodology for use with Raman spectroscopy. U.S. Pat. No. 6,795,199 to Suhami describes the use of Time Domain Tomography to obtain both structural and depth information in the tissue of the human eye. The problem with this technology is that light has a very high velocity and thus the times required to discriminate path differences of only millimeters is about 300 femtoseconds. This requires expensive ultra short pulse duration lasers as the light sources and expensive femtosecond optical shutters.
One alternative used to avoid such high speed systems is to employ the concept that with a coherent optical source, differences in path lengths also create differences in the phase of the light. This led to Optical Coherence Tomography (OCT), which employs the interference created by the difference in phase between a reference beam and a beam of light that enters a scattering medium and that is reflected back along the same direction. For example, U.S. Pat. No. 5,491,524 to Hellmuth, et al. describes the use of a rotating mirror and lens system that optically scans cornea tissues with a light source and combines the returned light with the reference beam, creating maps of structure within the tissue at specific depths. While OCT is very good at giving fine detailed structure information about relatively shallow tissue depths (few millimeters), it has difficulty imaging very thick structures. Also, longer distances require the use of long coherence length laser sources and careful control of the reference beam path.
Another technique is Diffuse Optical Tomography, which treats the imaging of a scattering medium as an inverse problem, and uses multiple measurements of the medium with sources and detectors at various positions to develop and parameterize a three-dimensional model that describes the contents of the medium. U.S. Pat. No. 5,137,355 to Barbour et al. entitled “Method of Imaging a Random Medium” describes the use of multi-wavelength images taken of scattered light from a tissue and an analysis algorithm to calculate the blood oxygenation level in a given volumes U.S. Pat. No. 4,810,875 to Wyatt entitled “Method and apparatus for examining the interior of semi-opaque objects” describes the illumination of a scattering medium with a laser beam, and collection of the resulting surface light from many locations, which is then analyzed by an algorithm to estimate the location of objects. U.S. Pat. No. 4,555,179 to Langerhole et al., entitled “Detection and imaging of objects in scattering media by light irradiation” describes the illumination of a scattering medium with a collimated beam and detection of changes in the back reflection to calculate the location and depth of objects in a scattering medium.
An alternative method is to make use of the directional or angular distribution of the light leaving the scattering medium. Angular filters are designed to extract all photons that arrive at a detector within very small acceptance angles. The simplest form of an angular filter is a collimator consisting of a set of aligned circular apertures in two light blocking baffles. These aligned holes create a narrow angle of acceptance of incoming light given by the angle formed between the aperture diameter d, and the collimator length L by the formulas:
Aspect ratio=d/L
Acceptance angle=arc tan(d/L)
Thus, an angular filter, with two 50 μm diameter aligned holes spaced by 10 mm length, has an aspect ratio of 1:200 and an acceptance angle of 0.29°. If a photon emerges from a scattering medium with an angle that is greater than the acceptance angle, then ideally it either gets absorbed within the angular filter or fails to enter it. One common system arrangement is to align a collimated light source, such as that emerging from a laser, with the angular filter holes and place a scattering medium between the laser source and the angular filter. With this arrangement, as a first approximation, the unscattered light would not be attenuated by the angular filter. However highly scattered light emerging from the medium tends to be uniformly distributed. The smaller the acceptance angle, the greater the resultant rejection of scattered light, for in an angular filter, the fraction of the scattered light that will pass through the angular filter will vary directly with the square of the acceptance angle. Thus the smaller the acceptance angle, the less scattered light passes through, while the ballistic photons are unaffected by the acceptance angle. Hence, when the acceptance angle is very small, for example an angle of less than one degree, the rejection of the scattered light becomes very high. Such an illumination method is referred to as “trans-illumination”.
Collimators have a long history of investigation. U.S. Pat. No. 6,987,836 to Tang et al., entitled “Anti-scatter grids and collimator designs, and their motion, fabrication, and assembly” describes the use of collimators for the enhancement of imaging with electromagnetic radiation. Tang describes a grid of solid integrated walls that act as collimators for detecting electromagnetic radiation which is intended for use with x-ray and gamma-ray imaging. U.S. Pat. No. 6,420,709 to Block et al., entitled “Methods of minimizing scattering and improving tissue sampling in non-invasive testing and imaging,” describes a procedure and apparatus for optically testing the concentration in samples. Collimating optics, along with two openings or apertures placed after the scattering medium being optically examined, are used to eliminate a high proportion of scattered light while allowing ballistic and snake-like radiation to be transmitted. U.S. Pat. No. 5,231,654 to Kwasnick et al., entitled “Radiation imager collimator” describes a collimator for use in an imaging system based on a radiation point source, which consists of a collection of tunnels orientated along angles that correspond to the direct beam paths from laser source to the radiation detector. These collimators are formed out of a photosensitive material that is coated with a radiation absorbent material. Another approach, described in U.S. Pat. No. 4,288,697 to Albert, entitled “Laminate radiation collimator”, involves the use of layers of openings with particular spacings between them, with one layer stacked on top of another multiple times, so as to only transmit x-rays along particular paths as determined by the positioning of the layered openings.
Collimators can also be used to improve spatial resolution when imaging the contents of a medium by imposing constraints, with respect to the detector, on the angle of incidence and/or the region of origin of the photons. U.S. Pat. No. 6,940,070 to Turner, entitled “Imaging probe”, describes a honeycomb collimator in conjunction with a gamma camera detector to locate sentinel lymph nodes. The collimator is interchangeable for either higher sensitivity or higher spatial resolution, and is to be used with direct contact to the tissue, or even inside a surgical incision. U.S. Pat. No. 6,353,227 to Boxen, entitled “Dynamic collimators”, describes the use of an aperture-based collimator to spatially restrict the passage of any photon or material particle to achieve a desired detection resolution. The collimator has a plurality of apertures of pre-selected cross-sectional shape and three-dimensional distribution so as to restrict the passage of photons or particles according to defined collimated paths.
U.S. Pat. No. 4,125,776 to Tosswill et al., entitled “Collimator for X and gamma radiation” describes a collimator consisting of a glass mosaic substrate comprised of a plurality of glass columns aligned in parallel, forming passages between the columns with at least a 5-to-1 length-to-width aspect ratio. The walls of each column are to be coated with a metal having an absorption coefficient of at least 14, and each of the glass columns is to have within it a radiation absorbing chemical compound with an absorption coefficient such that the product of the absorption coefficient and the column length in centimeters is at least 12. With these parameters, the fraction of radiation that passes through the column walls together with the fraction of radiation that passes through the collimator by traveling entirely within the glass columns is not more than 1% of the fraction of radiation that passes through the collimator entirely within the passages.
While a pair of aligned collimator holes works as a single detector, arrays of aligned holes in two baffles will not work as an angular filter because a fraction of the scattered light from any of the first baffle holes will pass through all the holes in the second baffle. To compensate for this an angular filter array may use high-aspect ratio tunnels or tunnels of diameter d spaced at width w through a solid material of length L to create pathways through which photons can pass unattenuated if they arrive within an allowable acceptance angle with respect to the longitudinal axis of each tunnel. Photons that arrive with incident angles beyond the acceptance angle will strike the tunnel sides and ideally be attenuated. The detector for an array angular filter will be a linear or two dimensional array imager such as a CCD) or CMOS imaging pixel array. Each pixel of this array must be the same size or smaller than the spacing w of the tunnels. Pixels smaller than the spacing w will increase the resolution of system, but ideally the number of pixels in a given tunnel should be an integer multiple of spacing w. To create a two dimensional image a linear array and possibly the source, will need to be scanned in a direction perpendicular to the array width. Practitioners of the art will recognize that with an array angular filter the light source may be a collimated regular light source, a single laser, multiple lasers, or a single laser beam expanded to cover the full width of the array. Ideally optical methods well known to practitioners of the art should be used to restrict the light as nearly as possible to the area or the array. Light outside of that area adds to the scattered background but does not contribute ballistic or quasiballistic photons. Also such practitioners will recognize that for any given aspect ratio in an angular filter the minimum size of objects that can be resolved will be set by the diameter of the tunnels, the size of the pixels in the detector, and the scattering level in medium.
U.S. Pat. No. 5,726,443 to Immega, et al., describes a method of increasing the aspect ratio of an angular filter of high aspect ratio tunnels, through the addition of baffles placed at specific spacings provided by a formula that depends on the filter parameters. Also noted is that such arrays may include tunnels set at different angles.
It is known that the detection limit in scattering media for any angular filter is set by the rate at which it removes the scattered light while passing the unscattered and slightly scattered light. There is always some scattered light that has the correct angles to pass through the angular filtration or in a collimator. This scattered light appears as a uniform noisy background which obscures the structural information carried by the unscattered light. The key is to remove as much of that scattered light as possible.
It is also known that an excellent method of producing such high-aspect-ratio small hole collimating structures is by using micromachining. Micromachining is a technology that uses integrated circuit fabrication methods to create mechanical and optical structures of micron dimensions. In one example in the literature, a large length of the array 51 μm lines on 102 μm spaces were created for a 10 mm, creating a 200:1 aspect ratio and 0.29° acceptance angle. This combination of long length and small hole size suggested that silicon surface micromachining could best generate the structure. A silicon wafer was patterned with the 51 μm lines on 102 μm spaces in a 20×10 mm area. These were created using isotropic surface etching of the silicon. The array was assembled from two 0.5 thick wafers of silicon creating the high aspect ratio angular filter. Practitioners of the art will recognize there are many other methods of creating such stub 100 micron diameter tunnels.
The optical angular filters according to the invention are made from high-aspect ratio tunnels or tunnels through a solid material to create pathways through which photons can pass unattenuated if the photons arrive within an allowable acceptance angle with respect to the longitudinal axis. These may be single tunnels, a linear array of tunnels, or a two dimensional array of such tunnels. The greater the aspect ratio, the more scattered light rejected in the angular filter. In addition, for a given aspect ratio the minimum size of objects that can be resolved will be determined by the diameter of the tunnels. The angular filters according to the invention are particularly useful, but not limited to, cases wherein the diameter of the tunnels is in the range of hundreds of microns or less, and aspect ratios are greater than 50. However angular filters according to the invention can be used with different aspect ratios and diameters.
As highly scattered light is nearly homogenously distributed in all directions there is a significant amount of illumination that enters the angular filter that is at small, shallow, angles slightly larger than the allowed acceptance angle. If that shallow angle scattered light is not absorbed by the angular filter wall, hut instead is reflected, it can proceed through the filter. For the example given of a tunnel with a 0.29° acceptance angle, scattered light within 0.58° will pass through the angular filter with a single reflection, and there is four times more scattered light within that hi-her angle than within the acceptance angle. Note that this concern is not important in the case of X-rays as they will in general not reflect from the walls while optical radiation will.
There are several methods commonly used to reduce optical reflections from surfaces, such as the depositing of an absorption film like carbon or multi-layer anti-reflection coatings. However, with the small angles involved in the high aspect ratio angular filters, absorption coatings are not as effective as they are at the larger angles of lower aspect ratio collimators. For a smooth surface the reflectivity at any given angle is given by the index of refraction of the material and the Fresnel Reflection formulas. In a the reflectivity R for light hitting a tunnel wall of index of refraction n at ala angle θ to the perpendicular of a tunnel wall is given by the modified form the Fresnel formula.
Where R=1 is perfect reflectivity. Thus, for example, an angular filter coated with carbon would have a reflectivity for light landing perpendicularly on its surface of only 27%, but for the acceptance angle of 0.29° it would be an extremely reflective 99%. Multi-layer anti-reflection coatings use the creation of optical interference effects in the films to fully suppress reflections at specific wavelengths. However, these require careful control of film thickness, which is very dependent on the exact angles involved, and thus only work well at large angles. For example, the angular filter needing an acceptance angle of 0.29° requires a film thickness of less than 1 nm, or 1 to 2 atomic layers. Those thicknesses are very difficult and expensive to achieve. Furthermore the films no longer act like bulk material at those thicknesses and thus the optical interference effects do not occur.
At small diameters, high aspect ratios, and thus small acceptance angles, the required suppression can be achieved by changing the tunnel wall surface from a smooth surface to one generating almost total scattering of the light. One method according to the invention is to roughen the tunnel surface via specified chemical roughing or decorative etching. Alternative methods include physical processes such as ion milling. Such changes are done for two reasons: the first to increase the absorption of the surface itself, and the second to roughen the physical surface so that light rays that strike the surface at any angle will tend to reflect off or scatter at much larger angles. Thus for a long tunnel this results in light not reflecting down the tunnel, but being scattered at every point it hits the tunnel. This increases the number of reflections for shallow angle light from the scattering medium by typically tens to hundreds of times, allowing the light to be absorbed by the wall material even if its absorption level is modest. At very high or medium scattering levels, where the scattered light entering the tunnel is near to that of the ballistic or quasiballistic photons, this can reduce the amount of unwanted light passing through the tunnel by factors of four to tens and even hundreds. This significantly reduces the background noise and thus increases the image quality.
As the angular filters according to the inventions are used for such small diameter tunnels, it is vital that the roughing method used does not create particles or structures within the tunnel. Otherwise these obstructions will cause significant variation in the ballistic light reaching the detector. The chemical methods used do not create this problem if done with care.
An angular filter is provided, comprising a straight tunnel within a material, the tunnel having an entrance, an exit and a surface; wherein at least a portion of the surface of the tunnel is roughened; and wherein when the entrance to the tunnel receives a plurality of light rays, including ballistic light rays and scattered light rays, the ballistic light rays pass through the tunnel, and a plurality of scattered light rays strike the roughened surface and scatter within the tunnel and are absorbed by said material. All of the surface of the tunnel may be roughened to scatter shallow angled light. When each of the plurality of scattered light rays further scatters by the surface into a plurality of directions, the further scattered light rays strike the surface on multiple occasions, and are partially absorbed and again scattered with each strike.
The surface of the tunnel may be made of carbon or silicon. The tunnel may have a circular cross section. The roughened surface may be a pattern of ridges that reflect shallow angled light at a steeper angle, or saw tooth grooves. The surface may be roughened using chemical etching, plasma etching or ion milling.
An angular filter including a plurality of parallel tunnels within a material is provided, each of the tunnels having an entrance, an exit and a surface, wherein at least a portion of the surface of each tunnel is roughened; and wherein when each of the entrances to the tunnels receives a plurality of light rays, including ballistic light rays and scattered light rays, the ballistic light rays passing through the tunnel, and a plurality of scattered light rays striking the roughened surface of the tunnel, and scattering within the tunnel and absorbed by the material.
The material may include a lower silicon plate and an upper silicon plate, the upper silicon plate having a plurality of upward grooves, the lower silicon plate having a plurality of lower grooves, the upper grooves meeting the lower grooves to form the tunnels. The upper silicon plate may have a projection and the lower silicon plate may have a female groove sized to receive the projection, to align the upper grooves with the lower grooves.
A system for creating a two dimensional image of a scattering medium is provided, including: a light source on a first side of the scattering medium; an angular filter having a plurality of parallel tunnels within a material, each of the tunnels having an entrance, an exit and a surface, wherein at least a portion of the surface of each of the tunnels is roughened; and wherein when each of the entrances to the tunnels receives a plurality of light rays, including ballistic light rays and scattered light rays, the ballistic light rays pass through the tunnel, and a plurality of scattered light rays strike the roughened surface of the tunnel, and are reflected within the tunnel and absorbed by the material; the entrances to the tunnels facing the scattering medium on an opposite side of the scattering medium; and an imaging pixel array detector facing said exits of said angular filter. The pixels of said pixel array detector may be smaller than a distance from each of the tunnels to an adjacent tunnel, and may be smaller than the area of a cross section of the tunnels. The scattering medium may be moveable along the linear array.
A method of filtering light is provided, including providing a plurality of light rays, including ballistic light rays and scattered light rays, to an entrance to a tunnel within a material, the tunnel having an exit and a surface, wherein at least a portion of the surface of said tunnel is roughened; the ballistic light rays passing through the tunnel to the exit; and a plurality of the scattered light rays, striking the roughened surface at a shallow angle, are scattered within the tunnel and absorbed by the material.
A method of roughening a surface of a tunnel, said surface made of silicon, by altering said surface to scatter light at shallow angles into a plurality of directions. Altering the surface may include hydrating the surface with water; and immersing said surface in a solution of water and ammonium hydroxide. The ratio of water to ammonium hydroxide in the solution may be approximately 5:1. The water may be hydrated water.
The surface may be immersed in the solution for approximately 10 minutes. The method of claim 27 wherein said solution further comprises hydrofluoric acid and the ratio of water to ammonium hydroxide to hydrofluoric acid in the solution is approximately 5:1:0.1.
For a fuller understanding of the features, advantages and objects of the invention, reference should be made to the following detailed description and the accompanying drawings.
The invention will now be described with reference to the drawings in which the reference numbers designate similar features.
Aspect ratio=d/L
In an embodiment of the invention, when the angular filter is placed against or near an illumined scattering medium 303, light rays 304 leaving the medium will do so at a wide range of angles. Most of the light rays 304 will be at angles that are absorbed by the surface 300 of the tunnel. However light rays 305 and 306 represent embodiments of light rays at a sufficiently small angle to not intersect the walls of the tunnel 310 and pass through the annular filter. The limiting angle for such rays is given by the acceptance angle 307 which for geometric optics is given by:
Acceptance angle=arc tan(d/L)
Light ray 308 is an embodiment of a ballistic photon from the scattering medium which is traveling parallel to the walls of tunnel 310, and thus passes through the angular filter without being affected by it. If tunnel 310 is not circular in cross section the acceptance angle will change for different cross sections of the tunnel. Practitioners of the art will recognize that with large enough optical wavelengths there will be a diffraction affect that limits how small the diameter 302 of tunnel 310 is so that the angular filter to operate. Typically that size limit is about five times the wavelength of the light entering the tunnel.
I=IoRn
In the particular embodiment where the tunnel is silicon and the average reflectivity is R=0.4 (or 40%) then after five interactions with the wall, the light in ray 904 would be reduced to about 1% of its original value. Hence the roughened tunnel surface significantly increases the ability of the angular filter to remove scattered light over the smooth walls shown in
Practitioners of the art will recognize that in addition to the transillumination conditions described above with reference to
There are many methods to achieve the tunnel roughing described here. For example, one particular method involves use of an etching solution which attacks the material of the tunnel surfaces in an uneven manner. Many etches are isotropic, operating the same in all directions, and create a smooth removal of the material. But some etches operate unevenly, creating a patterned or convoluted surface. In the simple case etching will create ripples or patterns in the tunnel surface with many higher angle surfaces that reflect the light at much steeper angles. The ideal surface is fractal like, highly random with many very small cavities created within the surface into which light will enter, be scattered, within the cavity, and be absorbed by multiple scattering. With the high aspect collimators needing tunnel diameters in the tens of microns, these surface deviations must be in the order of a few microns. However they must not be so small that they do not affect the light, thus must be in general typically larger than one half of the wavelength of the light. The process must also not create particulates or particles that obstruct the tunnel or change the tunnel cross section from one tunnel to another in the angular filter.
Practitioners of the art will recognize that there are many etching solutions of acids or alkaline, often liquids, which will create these conditions for a given material used ill the surface of the angular filter. In the ease of angular filters made from silicon micromachining the preferred embodiment is roughening the tunnel walls using a wet chemical process very similar to what practitioners of the art call a RCA-1 clean commonly used in microfabrication, except without the use of hydrogen peroxide (H2O2). The preferred recipe uses a 5:1 ratio solution of water (H2O) to ammonium hydroxide (NH4OH), heated to a temperature of 80° C. or greater. In the case of micromachining to maintain minimize particulates that water should be filtered to the level known as Deionized Water (DI). The silicon micromachined angular filters then hydrate in DI water before being immersed in the H2O and NH4OH solution for 10 minutes. Also, the addition of hydrofluoric acid (HF) to the solution in the ratio of 5:1:0.1 (H2O:NH4OH:HF) was observed to improve the uniformity of the roughening. While these ratios may be preferable, ratios near these values will work, but often with less effectiveness.
There are many other methods of creating this roughing, including plasma or reactive ion etching of the surface. Alternatively a physical reaction such as surface sputtering or ion milling may be used to create random patterns on the surface. Note that the surface does not need to be random but can contain patterns such as ridges that reflect the light at much steeper angles or a series of saw tooth grooves. In addition simple mechanical processes as machine milling, scoring the walls with a hard tool, hitting the surface with small particles (sand blasting), mechanically rubbing rough material materials (in a simple case sand paper) or solutions containing particles that wear away the surface could be employed, or wearing the surface away with electrical current methods. However in general those mechanical methods create too large a surface roughness for the small diameters of high aspect ratio angular filters, and tend to produce particles that partially block the tunnel. Application of films which create the desired highly convoluted, scattering surfaces is also possible, but again the challenge is to prevent such film creating particles and having sufficiently small surface structures. Microfabrication methods such as sputter coating, or simple film evaporation can create such small films. Angular filters with such rough surfaces can also be created by making a master with a roughened surface, creating a mold from that master, and using molding methods to reproduce the rough surface. The important point there is to make certain that all the mold material is removed from the tunnel wall so that it remains rough.
As will be apparent to those skilled in the art in the light of the foregoing disclosure, many alterations and modifications are possible in the practice of this invention without departing from the spirit or scope thereof. Accordingly, the scope of the invention is to be construed in accordance with the substance defined by the following claims.