Information
-
Patent Grant
-
6776681
-
Patent Number
6,776,681
-
Date Filed
Monday, May 7, 200123 years ago
-
Date Issued
Tuesday, August 17, 200420 years ago
-
Inventors
-
Original Assignees
-
Examiners
- Banks; Derris H.
- Suhol; Dmitry
Agents
-
CPC
-
US Classifications
Field of Search
US
- 446 268
- 446 270
- 446 272
- 446 274
- 446 278
- 446 297
- 446 300
- 446 301
- 446 330
- 446 337
- 446 342
- 446 296
- 446 289
- 446 354
- 446 352
- 446 376
- 446 390
-
International Classifications
-
Abstract
An animated doll having an enlarged head and enlarged feet relative to its body, and including a combination of independent, interactive features. The interactive features include a head position assembly, which controls rotation of the head, and an eye assembly mechanism, which drives and controls the opening and closing of eyelids on the doll. The doll may also include a communication port to receive removable external components, which are associated with a pre-recorded response.
Description
FIELD OF THE INVENTION
The present invention is directed to dolls, and particularly to animated dolls.
BACKGROUND AND SUMMARY
Animated dolls are popular toys for children. Animated features increase the life-like appearance of the dolls, increasing their appeal to children. Examples of various interactive, animated or robotic dolls, are found in U.S. Pat. Nos. 4,775,352, 4,808,142, 4,900,289, 4,923,428, 4,950,200, 5,108,341, 5,399,115, 5,820,441, 5,855,502, and 6,149,490, the disclosures of which are incorporated herein by reference.
The present invention includes an animated doll having a combination of independent, interactive features that may make the doll more appealing to children. In the depicted embodiment, the doll may have an enlarged head and enlarged feet that control and provide power for the interactive features. One of the interactive features includes a head position assembly that controls rotation of the head relative to the body of the doll. A second interactive feature includes an eye assembly mechanism that drives and controls the opening and closing of eyelids on the doll. The doll also may include removable external components, such as accessories and clothing that may be attached to or removed from the doll to cause an associated response by the doll.
BRIEF DESCRIPTION OF THE DRAWINGS
FIG. 1
is a perspective view of a doll, including an enlarged head and feet with interactive features.
FIG. 2
is a perspective view of the doll as seen in
FIG. 1
, shown in outline form with a motor assembly and a battery assembly that may be included in the doll.
FIG. 3
is an exploded view of a head position assembly of the doll shown in
FIG. 1
, including a drive gear that is powered by one of the motor assemblies shown in
FIG. 2
, a toothed lower wafer upon which the drive gear acts, and limit switches triggered by movement of the head of the doll about the toothed wafer.
FIG. 4
is a pictorial and simplified top plan view of the doll of
FIG. 1
, showing the positions of the head relative to the body.
FIG. 5
is a top plan view of the drive gear, toothed wafer, upper wafer, and limit switches of FIG.
3
.
FIG. 6
is a top plan view of the toothed wafer and limit switches shown in
FIG. 5
, where the head of the doll has been forced to a turned position without a corresponding movement of the upper wafer.
FIG. 7
is a front view of an eye assembly of the doll of FIG.
1
.
FIG. 8
is a side view of the eye assembly shown in FIG.
7
.
FIG. 9
is a schematic representation of an interactive feature of the doll of
FIG. 1
showing accessories that may be attached to the doll to elicit an associated response.
FIG. 10
is a schematic representation of an interactive feature of the doll of
FIG. 1
showing clothes that may be attached to the doll to elicit an associated response.
DETAILED DESCRIPTION AND BEST MODE OF THE INVENTION
Referring to
FIG. 1
, an interactive doll constructed according to the present invention is indicated generally at
10
, and preferably resembles a reduced-scale human figure with very exaggerated proportions. Doll
10
also may be male, female, or androgynous, or may be any one of a variety of alternative forms which may be appealing to children, including but not limited to animals, fantasy figures, or animated objects. Doll
10
may be of any appropriate size, but preferably is constructed such that a small child may easily carry and manipulate doll
10
.
Doll
10
may be constructed of any suitable material. For example, doll
10
shown in
FIGS. 1 and 2
is constructed of moldable plastic. The moldable plastic may be colored and shaped such that the doll has skin and features that resemble a human's skin and features. Alternatively, any other suitable material may be used to construct doll
10
. Doll
10
may also be painted, or otherwise decorated, to increase the doll's appeal to children.
Doll
10
may include a head
12
that preferably includes typical facial features such as a mouth
14
, a nose
16
, hair
18
, and an eye assembly
20
that includes eyes
22
and eyelids
24
. The features or similar features may be painted on doll
10
or may be otherwise constructed to resemble the appropriate features. For example, hair
18
, may be constructed of suitable stylable material such that hair
18
may be styled by a child. As depicted, hair
18
is long straight hair. However, hair
18
may be of any color, length, or texture. Additional facial features, depending on the form of doll
10
, may also be included on head
12
.
Doll
10
also may include a body or torso
25
, a neck
26
, and a base
28
. Alternatively, head
12
may be connected directly to body
25
, without any neck, or base
28
may be connected directly to head
12
, with or without some type of simulated body incorporated within base
28
. In the depicted embodiment, base
28
is shaped to resemble feet, however alternative configurations are within the scope of the invention.
As shown in
FIG. 1
, head
12
and base
28
, preferably in the shape of feet, are enlarged. Body
25
of doll
10
is out of proportion to the size of either head
12
or base
28
. The exaggeration of head
12
and base or feet
28
may make doll
10
more aesthetically appealing to a child or other consumer group.
In the preferred embodiment, the size of head
12
and feet
28
has functional qualities. In particular, the exaggerated features contain components for motion, as shown in FIG.
2
. For example, head
12
may be configured to hold a motor assembly
30
, preferably including head motor
32
and an eye motor
34
.
Similarly, feet
28
are constructed to hold a battery assembly
36
(also referred to as a power assembly) or other power source. A set of wires or other conductive pathway
38
in body
25
couples battery assembly
36
in feet
28
to motor assembly
30
in head
12
.
Doll
10
may be placed on a surface, such as a table, so that doll
10
remains in an upright standing orientation. Feet
28
stabilize doll
10
and support head
12
and body
25
. The exaggerated feet
28
, including battery assembly
36
, effectively act as a counterweight to head
12
and body
25
.
Referring back to
FIG. 1
, one animated feature of doll
10
is controlled rotational motion of head
12
, as indicated by arrow
100
. By controlling the motion of head
12
, doll
10
takes on a more life-like appearance. Head
12
is moveable about a vertical or upright axis
102
that extends lengthwise through doll
10
. Head
12
is moveable about axis
102
between at least two positions. For example, head
12
in
FIG. 1
is moveable between three predetermined positions, including a right-facing position A, a center position or intermediate position B, and a left-facing position C.
Turning now to
FIG. 3
, the electro-mechanical operation of head
12
may be more readily understood. As described above, head
12
moves relative to body
25
. Head motor
32
drives a drive gear assembly, symbolically illustrated in
FIG. 3
, which in turn drives toothed gear
46
. Gear
46
engages head position assembly
48
, which identifies the position of head
12
relative to body
25
.
Rotating gear
46
rotates head
12
relative to body
25
as gear
46
is driven around head position assembly
48
. As head
12
rotates relative to body
25
, gear
46
rotates about head position assembly
48
. Head position assembly
48
remains in a substantially stationary position relative to body
25
.
Head position assembly
48
is configured to contact a position monitoring structure on head
12
. As shown, the position monitoring structure in the depicted embodiment includes limit switches
50
,
52
and
54
. Limit switches
50
,
52
, and
54
are anchored to head
12
such that their position relative to the body is effected by rotation of head
12
.
The rotation of head
12
relative to body
25
is demonstrated in
FIG. 4
, in which head
12
is schematically illustrated and is shown with a dashed line.
FIG. 4
illustrates symbolically from an overhead perspective each of the three positions, shown in FIG.
1
. The three exemplary positions include right-facing position A, forward-facing position B, and left-facing position C. Body
25
is symbolically illustrated as a rectangular box with dashed lines, and feet
28
are shown with dashed lines as well. Head motor
32
drives head
12
about axis
102
relative to body
25
and feet
28
.
In
FIG. 4
, each position of head
12
relative to body
25
is identified by a different line quality. For example, right-facing position A, is illustrated with a solid line. Moreover, nose
16
is illustrated as facing the corresponding direction. Forward-facing position B, is represented by a dash dot line with the outline of nose
16
facing the forward direction. Likewise, left-facing position C, is shown in a dash double dot line with a corresponding outline of nose
16
as it would appear in this position. Although not shown, additional or alternative positions for head
12
are contemplated.
Head
12
is movable between each of positions A, B, and C. Hence, if head
12
starts in position A it may move to position B or to position C through position B. Similarly if head
12
starts in position C, it may move to position B or to position A through position B. Alternatively, if head
12
is in position B, then it may move to either position A or position C.
All of the above movements may be controlled by a microprocessor, shown in
FIG. 5
at
56
. Each limit switch provides an independent signal to processor
56
, relaying the position of head
12
, as head position assembly
48
impacts each limit switch
50
,
52
, or
54
. For example, when head
12
is in a right-facing position A, then head position assembly
48
contacts limit switch
50
. Alternatively, when head
12
is rotated from position A to forward-facing position B, head position assembly
48
contacts limit switch
52
. Similarly, when head
12
further rotates from position B to left-facing position C, head position assembly
48
contacts limit switch
54
.
Processor
56
may also direct head motor
32
to drive head
12
to a different position forming a feedback loop. This feedback loop allows processor
56
to identify and position head
12
in particular predetermined positions, such as right-facing position A, forward-facing position B, or left-facing position C. Moreover, processor
56
, as a result of the head position information, may direct additional responses, such as speech or other animation.
As described above, head position assembly
48
is designed to contact each limit switch when head
12
is in each of the predetermined head positions. The details of head position assembly
48
are seen best in FIG.
3
. As shown in
FIG. 3
, head position assembly
48
includes a lower toothed wafer
58
, a yielding biasing structure
60
and an upper wafer
62
. Gear
46
, which rotates with head
12
when driven by head motor
32
, is configured to engage and rotate about lowertoothed wafer
58
.
Upper wafer
62
is axially aligned with lower wafer
58
such that when head
12
is motor driven or at rest, lower wafer
58
and upper wafer
62
are parallel. Lower wafer
58
and upper wafer
62
are releasably coupled together. For example, as shown in
FIG. 3
, lower wafer
58
has a rim
64
, which fits into a receiver portion
66
on upper wafer
62
. Moreover, lower wafer
58
has an extended lobe
68
, which extends outward from the body of lower wafer
58
. When head position assembly
48
is in an operational position, which includes when head position assembly
48
is at rest or driven by head motor
32
, lobe
68
of lower wafer
58
is aligned and parallel with a substantially matching extension
70
on upper wafer
62
.
For example, as shown in the overhead view in
FIG. 5
, lobe
68
on lower wafer
58
is directly below extension
70
of upper wafer
62
. During motor operation, lower wafer
58
and upper wafer
62
remain in the position shown in
FIG. 5
where lobe
68
and extension
70
extend in a forward-facing direction relative to body
25
, akin to position B in FIG.
4
.
Returning attention again to
FIG. 3
, lobe
68
of lower wafer
58
has an upward projection
72
. Upper wafer
62
has a similar projection
74
on extension
70
. Upward projection
72
lies adjacent to downward projection
74
when head position assembly
48
is motor driven or at rest. When upward projection
72
and downward projection
74
are adjacent, upper wafer
62
and lower wafer
52
are aligned and parallel with identical orientations relative to body
25
. Lower wafer
58
also has a contact surface
76
, which is configured to contact the limit switches
50
,
52
, and
54
as head
12
moves between the predetermined positions.
Interposed between lower wafer
58
and upper wafer
62
is yielding biasing structure
60
. Yielding biasing structure
60
, as shown in
FIG. 3
, may be a spring or other suitable structure that coils around rim
64
of lower wafer
58
. Spring
60
has paddles or ends
78
and
80
which sandwich upward projection
72
on lower wafer
58
and downward projection
74
on upper wafer
62
aligning lobe
68
of lower wafer
58
with extension
70
of upper wafer
62
.
Lower wafer
58
and upper wafer
62
are releasably locked together through spring
60
. The drive force from head motor
32
on lower wafer
58
and upper wafer
62
is not enough to overcome the tension of spring
60
, and hence, spring
60
restrains upper wafer
62
such that as a unit, lower wafer
58
and upper wafer
62
, remain stationary when head
12
is rotated by motor
32
.
FIG. 6
demonstrates the effect of spring
60
when head
12
is forcibly physically turned from an operational position without head motor
32
or when body
25
and/or feet
28
are rotated while holding head
12
stationary. Spring
60
acts as a protective safety device or mechanism, which increases the useable life of doll
10
by preventing the gears from being stripped or otherwise misaligned within head assembly
48
when an external force is exerted on head
12
. Physically wrenching head
12
to one side, or rotating body
25
while holding head
12
still, exceeds the tension of spring
60
thereby permitting lower wafer
58
to move independently of upper wafer
62
. Lower wafer
58
follows the rotation of head
12
, while upper wafer
62
follows the position of body
25
.
For example, as shown in
FIG. 6
, head
12
has been forcibly turned to the right from an operational position such that head
12
is in position C shown in FIG.
3
. The force exerted by spring
60
is exceeded and lower wafer
58
follows the rotation of head
12
and contact surface
76
engages limit switch
54
. However, upper wafer
62
remains in its original position in line with the center plane of body
25
of doll
10
. Paddle
78
of spring
60
rests on the outside of downward projection
74
on upper wafer
62
and paddle
80
of spring
60
rests on the outside of upward projection
72
on lower wafer
58
. As head
12
is forcibly rotated, lower wafer
58
follows rotation of head
12
and spring
60
is drawn apart. Once pressure is released from head
12
, spring
60
biases head
12
and lower wafer
58
back to the resting and motor operation position where lobe
68
of lower wafer
58
is aligned and parallel with extension
70
of upper wafer
62
as shown in FIG.
5
.
Head position assembly
48
has additional safety mechanisms. Physical stops
82
,
84
, shown in
FIGS. 5 and 6
, prevent a child from turning the doll's head beyond a predetermined range. Stops
82
and
84
work in combination with spring
60
to prevent head position assembly
48
from becoming inoperable due to a child's play. Head position assembly
48
includes a stopping surface that engages stops
82
and
84
when head
12
is physically rotated beyond the predetermined range of positions. Moreover, as illustrated in FIG.
6
and described above, spring
60
is drawn apart as the tension of spring
60
is exceeded and head
12
is forcibly turned. The stopping surface on head position assembly
48
contacts stop
82
or
84
, and when the physical pressure on head
12
is released, head
12
is biased by spring
60
back to the resting position or operation position, (shown in
FIG. 5
) where lobe
68
on lower wafer
58
is aligned with extension
70
on upper wafer
62
.
Alternative mechanisms for head position assembly
48
are contemplated. For example, gear
46
may engage upper wafer
62
or an intermediate wafer (not shown). Likewise, limit switches
50
,
52
, and
54
may be positioned such that upper wafer
62
engages contact with the switches. Moreover, upper wafer
62
may turn with head
12
, when head
12
is forcibly turned, while lower wafer
58
remains stationary.
A second interactive feature of doll
10
is the animation of eye assembly
20
. As described previously, eye assembly
20
includes eyes
22
and eyelids
24
. In
FIG. 1
, eyelids
24
are moveable, as indicated by arrows
104
about a substantially horizontal axis
106
. For example, as illustrated in
FIG. 1
, eyelids
24
are moveable between an open position D and closed position E.
FIG. 7
shows a representation of a single eye
22
and eyelid
24
. Open eye position D is shown where eyelid
24
is raised. Closed eye position E is shown by a dashed line representing the position of eyelid
24
. In the closed eye position E, eyelid
24
extends downward over eye
22
such that eye
22
is substantially covered by eyelid
24
. Eye motor
34
drives the motion of eyelid
24
, which is a separate motor from head motor
32
, which drives head position assembly
48
. By using separate motors for head rotation and eyelid motion, head rotation can operate independently and out of sequence with eyelid motion and vice versa.
FIG. 8
shows details of an eye assembly mechanism. Eye motor
34
drives gears or other suitable mechanical system to effect eyelid
24
to be able to move between open position D and closed position E. Eyelid
24
is configured to contact a position monitoring structure or limit switches
130
and
132
when in the corresponding positions D and E. Each limit switch is coupled to processor
56
, which then drives eye motor
34
and eye assembly mechanism. Processor
56
, which controls the eye assembly mechanism, may be the same processor that directs head position assembly
48
. Alternatively, two separate processors may be used, with or without communication between the processors.
Doll
10
may also have additional interactive features. As shown in
FIG. 9
, doll
10
may have a plurality of detachable/attachable accessories or external components, which may be removably attached to doll
10
. These accessories may be shaped to identify a particular activity. For example, the accessories may include a diary
200
, a telephone
202
, a handbag
204
, or any other object. Each accessory preferably has a contact region
206
, which may be matched with a corresponding contact region or communication port
208
on doll
10
. Contact region
206
may be read electronically by a microprocessor, such as processor
56
, through the incorporation of a resister, capacitor, memory chip, or other electronic element.
By way of illustration,
FIG. 9
shows contact region
208
, which is positioned on the top of the doll's hand. Each accessory may be removably attached to the doll's hand to elicit a predetermined response. Once the contact region
206
of each accessory engages the contact region
208
on doll
10
, the information regarding the attached accessory is relayed to processor
216
. Processor
216
recognizes which accessory has been attached and responds according to the particular accessory attached to contact region
208
. Processor
216
may be a separate processor from the processors described above, or alternatively processor
216
may be the same processor that controls head position assembly
48
or the eye assembly shown in
FIGS. 7 and 8
.
The particular accessory attached to doll
10
effects a particular response. For example, if diary
200
is attached to contact region
208
of doll
10
, then doll
10
responds with diary interactive response
210
. Likewise, if telephone accessory
202
or handbag
204
is attached to contact region
208
, then doll responds with associated responses
212
or
214
, respectively. The interactive responses may include pre-recorded speech or games, which may be emitted from a speaker
218
. Speaker
218
may be contained anywhere in doll
10
, such as head
12
, body
25
, or feet
28
. Alternatively, the interactive responses may include doll
10
opening and closing eyelids
24
or rotation of head
12
. Moreover, interactive responses may include any other electromechanical response.
FIG. 10
shows another interactive feature of doll
10
using a different communication port and different external components. Doll
10
may have a plurality of detachable/attachable clothing that allows a child to dress doll
10
. Doll
10
may then respond according to the particular outfit attached to doll
10
. For example, as shown in
FIG. 10
, doll
10
may have attachable tops
300
, dresses
302
, skirts
304
, pants, shorts or other articles of clothing or accessories. Each article of clothing has at least one contact region
306
(similar to contact
206
) that corresponds to at least one contact or communications port on body
25
of doll
10
. Doll
10
, as shown, has two contacts, an upper torso portion of contacts
316
, and a lower body pair of contacts
318
, which are similar in function to contacts
208
.
When doll
10
is dressed in the attachable clothing, information regarding the outfit on doll
10
is relayed to processor
320
. Processor
320
may be the same processor as the processor used for any or all of the above described interactive features of doll
10
. Alternatively, processor
320
may be an independent processor. Processor
320
recognizes which outfits are on doll
10
and responds accordingly. Hence, if top
300
is attached to doll
10
, then processor
320
will direct a predetermined response
310
associated with top
300
. Similarly, if dress
302
or skirt
304
is attached to doll
10
, then doll
10
will respond with the associated response
312
or
314
, respectively. Moreover, different shaped or colored tops, dresses, skirts, shorts, etc. all may elicit variable responses from doll
10
.
Responses associated with each of the outfits attached to doll
10
may include speech or games through speaker
322
. Speaker
322
may be the same speaker as speaker
218
or may be an alternative speaker. Moreover, speaker
322
may be positioned anywhere on doll
10
. Alternatively, doll
10
may respond to the outfits by opening and closing eyelids
24
, rotating head
12
or any other similar electro-mechanical response.
Doll
10
may include additional features, such as user input devices or switches (not shown). The user may be able to direct a response from doll
10
. The user input devices may be positioned anywhere on doll
10
, including head
12
, body
25
, or feet
28
. Similarly, doll
10
may also include an on/off switch for powering motors
32
and
34
. The on/off switch may be located anywhere on doll
10
, for example, on the under-surface of feet
28
.
It is believed that the disclosure set forth above encompasses multiple distinct inventions with independent utility. While each of these inventions has been disclosed in its preferred form, the specific embodiments thereof as disclosed and illustrated herein are not to be considered in a limiting sense as numerous variations are possible. The subject matter of the inventions includes all novel and non-obvious combinations and sub-combinations of the various elements, features, functions and/or properties disclosed herein. Where claims recite “a” or “a first” element or equivalent thereof, such claims should be understood to include incorporation of one or more such elements, neither requiring, nor excluding two or more such elements.
It is believed that the following claims particularly point out certain combinations and sub-combinations that are directed to one of the disclosed inventions and are novel and non-obvious. Inventions embodied in other combinations and sub-combinations of features, functions, elements and/or properties may be claimed through amendment of those claims or presentation of new claims in this or a related application. Such amended or new claims, whether they are directed to a different invention or directed to the same invention, whether different, broader, narrower or equal in scope to the original claims, are also regarded as included within the subject matter of the inventions of the present disclosure.
Claims
- 1. An interactive doll with an animated head and a base, the doll comprising:a motor operatively connected to the head, the head rotatable relative to the base through a plurality of predetermined head positions including a first head position; a head position assembly interposed between the head and the base, the head position assembly having a contact surface; and a position monitoring structure attached to the head and independent of the head position assembly, the position monitoring structure configured to monitor the plurality of predetermined head positions, wherein the positioning monitoring structure rotates with the head, such that the contact surface of the head position assembly triggers the position monitoring structure when the head is in the first head position.
- 2. The doll of claim 1, wherein the head position assembly comprises a safety mechanism adapted to permit the head to be physically turned by an external force.
- 3. The doll of claim 1, wherein the head position assembly comprises:a lower wafer interposed between the head and the base adapted to follow the rotation of the head when the head is physically turned by an external force from an operational position; an upper wafer releasably coupled to the lower wafer and adapted to remain aligned with the base when the head is physically turned by an external force from the operational position; and a biasing structure interposed between the lower wafer and upper wafer wherein the biasing structure is adapted to bias the head back to the operational position after being physically turned by the external force.
- 4. The doll of claim 1, wherein the head position assembly comprises a stopping surface which is adapted to contact a stop on the head to prevent the head from being physically turned by an external force beyond the plurality of positions.
- 5. The doll of claim 1, wherein the position monitoring structure includes at least one limit switch.
- 6. The doll of claim 1, wherein the position monitoring structure is operatively attached to a processor which is adapted to control rotation of the head.
- 7. The doll of claim 1 whereinthe base is shaped to resemble feet configured to disguise a power source; and the head is configured to disguise the motor assembly which is operatively connected to the power source.
- 8. The doll of claim 1, also comprising an eye assembly having moveable eyelids, wherein a second motor is configured to move the eyelids between an open position and a closed position.
- 9. The doll of claim 1, wherein the head rotates about the head position assembly and the head position assembly remains generally stationary in relation to the base when in an operation position.
- 10. The doll of claim 1, wherein the head position assembly includes a biasing structure adapted to permit the head to be physically turned by an external force from the first head position to a second head position and upon release return to the first head position.
- 11. The doll of claim 1, wherein the base is adapted to provide a counter-weight to support the head.
- 12. The doll of claim 1, wherein the base is adapted to support the doll on a planar surface in an upright orientation.
- 13. An interactive doll with an animated head and a base, the doll comprising:a motor operatively connected to the head, the head rotatable relative to the base through a plurality of predetermined head positions including a first head position; a head position assembly interposed between the head and the base, the head position assembly having a contact surface adapted to remain substantially stationary relative the base upon rotation of the head by the motor; and a position monitoring structure attached to the head configured to monitor the plurality of predetermined head positions, the positioning monitoring structure rotatable with the head such that the contact surface of the head position assembly triggers the position monitoring structure as the head rotates by the motor through the plurality of predetermined head positions; wherein the head is adapted to be physically turned by an external force from the first head position to a second head position and upon release return to the first head position.
- 14. The doll of claim 1, further including a body having a size, wherein a size of the head is exaggerated relative the size of the body.
- 15. The doll of claim 14, wherein a size of the base is exaggerated relative the size of the body.
- 16. The doll of claim 13, also comprising an eye assembly having moveable eyelids, wherein the motor assembly includes a second motor configured to move the eyelids between an open position and a closed position.
- 17. The doll of claim 13, further including a body having a size, wherein a size of the head is exaggerated relative the size of the body.
- 18. The doll of claim 17, wherein a size of the base is exaggerated relative the size of the body.
- 19. The doll of claim 13, wherein the base is shaped to resemble feet configured to disguise a power source.
US Referenced Citations (89)
Foreign Referenced Citations (3)
Number |
Date |
Country |
2297066 |
Sep 1976 |
FR |
WO 8707522 |
Dec 1987 |
WO |
WO 9615837 |
May 1996 |
WO |