Claims
- 1. A strategy game using at least two lots of game pieces with each lot being allocated to a player, the game comprising:a game grid forming rows and columns, and having a juxtaposition of parallel chutes; the parallel chutes including a first end and a second end; at least one of the first and second ends being adapted receive the game pieces; at least one of the first and second ends being adapted to be blocked so as to prevent the game pieces from falling out; the game grid being movable between at least a position wherein a first end is substantially disposed above the second end and at least a position wherein a second end is substantially disposed above the first end, wherein the game pieces are visible when disposed within the game grid.
- 2. The game of claim 1, wherein the game grid comprises at least two ends which are adapted to receive the game pieces.
- 3. The game of claim 1, wherein the game grid comprises at least two ends which are adapted to be blocked.
- 4. The game of claim 1, wherein each of the first and second ends of parallel chutes is adapted to receive the game pieces.
- 5. The game of claim 1, wherein each the first and second ends of the parallel chutes is adapted to be blocked.
- 6. The game of claim 1, wherein the game grid is configureable so that the first end of parallel chutes receive the game pieces, while the second end of the parallel chutes are blocked.
- 7. The game of claim 1, wherein the game grid is configureable so that the second end of parallel chutes receive the game pieces, while the first end of the parallel chutes are blocked.
- 8. The game of claim 1, wherein the game grid is adapted to be arranged in a substantially vertical plane.
- 9. The game of claim 1, further comprising a frame for supporting the game grid.
- 10. The game of claim 9, wherein the game grid is rotatably mounted to the frame.
- 11. The game of claim 9, wherein the game grid is one of pivotally and rotatably the frame about a horizontal axis.
- 12. The game of claim 11, wherein the game grid is rotatable or pivotal by 180°.
- 13. The game of claim 9, further comprising a mechanism for locking the game grid with respect to the frame.
- 14. The game of claim 9, wherein the frame comprises two vertical stanchions and wherein each stanchion is arranged to be disposed along a side of the game grid.
- 15. The game of claim 14, further comprising an articulation disposed between each stanchion and side of the game grid.
- 16. The game of claim 14, wherein each side of the game grid is pivotally mounted to a corresponding stanchion.
- 17. The game of claim 14, wherein at least one of the stanchions comprises a mechanism adapted to cooperate with a mechanism disposed on the game grid, the mechanisms being adapted to lock the game grid in a vertical position.
- 18. The game of claim 17, wherein the mechanism disposed on the game grid comprises at least one protruding toe.
- 19. The game of claim 18, wherein the mechanism disposed on the stanchion comprises one of a snap-on system and a groove having contraction zones.
- 20. The game of claim 14, wherein each side of the game grid comprises at least one protruding toe.
- 21. The game of claim 20, wherein each of the stanchions comprises one of a snap-on system and a groove having contraction zones adapted to engage a corresponding protruding toe.
- 22. The game of claim 1, further comprising at least one blocking mechanism for blocking one of the first and second ends in order to prevent the game pieces from falling out.
- 23. The game of claim 22, wherein the at least one blocking mechanism comprises first and second blocking mechanisms for blocking the respective first and second ends.
- 24. The game of claim 22, wherein the at least one blocking mechanism is movable between a blocking position which prevents the game pieces from falling out and an un-blocking position which allows the game pieces to fall out.
- 25. The game of claim 1, wherein the game grid is adapted to be locked in at least one position.
- 26. The game of claim 25, wherein the game grid is adapted to be locked in two positions.
- 27. The game of claim 1, further comprising at least one blocking mechanism for blocking one of the first and second ends in order to prevent the game pieces from falling out, the at least one blocking mechanism being disposed adjacent an edge of the first or second ends.
- 28. The game of claim 27, wherein the blocking mechanism comprises a retention element adapted to slide in an internal groove of the game grid.
- 29. The game of claim 28, wherein the retention element comprises a control cursor which is adapted to be moved between at least a closed position and an opened position.
- 30. The game of claim 29, wherein the control cursor is accessible by a player in order to move the retention element.
- 31. The game of claim 27, wherein the at least one blocking mechanism is slidably disposed within the game grid and wherein the at least one blocking mechanism comprises at least one cursor, plurality of openings, and a plurality of rungs.
- 32. The game of claim 27, wherein the at least one blocking mechanism is slidably disposed within the game grid and wherein the at least one blocking mechanism comprises at least one cursor and a flexible rod.
- 33. The game of claim 1, wherein the game grid further comprises at least one blocking mechanism and at least one protruding toe, and wherein the toe is movably connected to a cursor.
- 34. The game of claim 33, further comprising a frame with two vertical stanchions, wherein the game grid is configured such that movement of the cursor also controls movement of the at least one blocking mechanism, and such that the toe co-operates with a stop disposed on a vertical stanchion of a frame for locking the game grid in a vertical position.
- 35. A method of playing a game comprising at least two lots of game pieces, each lot being allocated to a player, a game grid forming rows and columns, and having a juxtaposition of parallel chutes, the parallel chutes having a first end and a second end, at least one of the first and second ends being adapted receive the game pieces, at least one of the first and second ends being adapted to be blocked so as to prevent the game pieces from falling out, the game grid being movable between at least a position wherein a first end is substantially disposed above the second end and at least a position wherein a second end is substantially disposed above the first end, wherein the game pieces are visible when disposed within the game grid, the method comprising:placing the game pieces in the game grid; moving the game grid to a first substantially vertical position wherein the first end is disposed above the second end; moving the game grid to a second substantially vertical position wherein the second end is disposed above the first end; and blocking at least one of the first and the second end.
Priority Claims (1)
Number |
Date |
Country |
Kind |
9816697 |
Dec 1998 |
FR |
|
CROSS-REFERENCE TO RELATED APPLICATIONS
The present application is a National Stage Application of International Application No. PCT/FR99/03293, filed Dec. 27, 1999. Further, the present application claims priority under 35 U.S.C. §119 of French Patent Application No. 98/16697 filed on Dec. 29, 1998.
PCT Information
Filing Document |
Filing Date |
Country |
Kind |
PCT/FR99/03293 |
|
WO |
00 |
Publishing Document |
Publishing Date |
Country |
Kind |
WO00/38804 |
7/6/2000 |
WO |
A |
US Referenced Citations (6)
Foreign Referenced Citations (4)
Number |
Date |
Country |
2661839 |
Nov 1991 |
FR |
210097 |
Jun 1983 |
GB |
2137891 |
Oct 1984 |
GB |
0038804 |
Jul 2000 |
WO |