IEEE Computer Graphics and Applications, vol. 7, No. 6, Jun. 1987, New York, pp. 39-51, Girard et al, "Interactive Design of 3D Computer-Animated Legged Animal Motion". |
Proceedings of the Fall Joint Computer Conference, Dec. 1968, San Francisco, Calif., pp. 1317-1320, Weiner et al, "A Computer Animation Movie Language for Educational Motion Pictures". |
User's Manual for "SimLife" Software Program, Copyright 1992 including Introduction, Reference and Tutorial. |
User's manual for "Aquazone Desktop Virtual Reality" with English translation of pertinent portions of document (Note: publication date is uncertain). |
"You can raise tropical fish in your Mac-Aquazone", published in ASAHI PasoCom, May 15, 1993 with English translation of document. |
"DTVR Software-Aquazone", published in MyComputer, Jul. 1992 with English translation of document. |
"Princess Maker" Gainax, May 1991, pp. 2-10 with partial English translation. |
"MSX-FAN", Tokuma Shoten Intermedia, May 1992 Issue, pp. 6-7 with partial English translation. |
"MSX-FAN", Tokuma Shoten Intermedia, Jul. 1992, pp. 4-11 with partial English translation. |
User's Guide for "Aquazone Desktop Virtual Reality for Windows" with English translation of pertinent portions of document (Note: publication date is uncertain). |
"In the Beginning, There was the GullyWhumpus", article in the Washington Post, Aug. 30, 1992 by Mark Potts. |
"Computer Games Filling Screens with a Spate of Adventures", Article in The Plain Dealer, Cleveland, Ohio, Nov. 22, 1992. |
Creation and Other Recreations article by Michael Goodwin, PC World Magazine, Apr. 1993. |
"SimLife 1.0" Article in MacWorld Magazine, Feb. 1993. |
"Electronic Universe", article by Gregg Keizer, in Omni Magazine, Jan. 1993. |
"Genetic Playground", article by L.R. Shannon, New York Times, Dec. 22, 1992. |
"This Is Your A-Life" article by John Schwartz, Newsweek Magazine, pp. 76-78, Oct. 5, 1992. |
"Simulating Life", article by Peter H. Lewis, The New York Times, Section 4A, Nov. 1, 1992. |
"Joy of ChildCare", Princess Maker Guide Book, Gainax 1991 with partial English translation. |
"Computer Evolution" article, Fortune Magazine, p 124, Nov. 16, 1992. |