Claims
- 1. A method for doing business comprising:
providing an individual with a virtual environment and at least one virtual element within said virtual environment, wherein said virtual environment is configured so that additional virtual elements can be introduced into said virtual environment, and wherein at least one of said virtual elements comprises a virtual character comprising a behavior state, an emotion state and a learning state, and wherein said behavior state, said emotion state and said learning state are capable of changing in response to stimuli received from within said virtual environment and/or from outside of said virtual environment; and enabling a customer to add an additional virtual element to the virtual environment in response to the purchase of a product.
- 2. A method according to claim 1 wherein said additional virtual element is different than the product being purchased.
- 3. A method according to claim 1 wherein the product comprises a good.
- 4. A method according to claim 1 wherein the product comprises a service.
- 5. A method according to claim 1 wherein the product is purchased by the customer on-line.
- 6. A method according to claim 1 wherein the product is purchased by the customer at a physical location.
- 7. A method according to claim 1 wherein said additional virtual element is delivered to the customer on-line.
- 8. A method according to claim 1 wherein said additional virtual element is delivered to the customer on electronic storage media.
- 9. A method according to claim 1 wherein said additional virtual element is configured to change state in response to stimuli received from within said virtual environment and/or from outside said virtual environment.
- 10. A method according to claim 1 wherein said additional virtual element comprises a virtual character.
- 11. A method according to claim 1 further comprising:
enabling a customer to add an additional virtual element to the virtual environment without the purchase of a product.
- 12. A method according to claim 1 including the further step of tracking the results of customer interaction through metrics specific to a measure of Brand Involvement.
REFERENCE TO PENDING PRIOR PATENT APPLICATION
[0001] This patent application claims benefit of pending prior U.S. Provisional Patent Application Serial No. 60/409,328, filed Sep. 9, 2002 by Michal Hlavac et al. for INGEENI ARTIFICIAL INTELLIGENCE PLATFORM (Attorney's Docket No. INGEENI-1 PROV), which patent application is hereby incorporated herein by reference.
Provisional Applications (1)
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Number |
Date |
Country |
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60409328 |
Sep 2002 |
US |