This application relates to tossing games and, more specifically, to a tossing game target and related game that is usable for indoor and outdoor gameplay.
Horseshoes, washers, ladder golf, and cornhole are yard games that are commonly played at social events and gatherings. These yard games are fun but do have some drawbacks and inconveniences. For example, these games often require more than one throwing target that may be heavy, cumbersome, and difficult to transport. Tossing objects such as washers may be difficult to locate after errant throws, especially when the game is played on a lawn or due to the tendency of the objects to roll on a hard surface. Hard tossing objects such as washers may also cause injury or damage gameplay surfaces if errantly thrown. Some tossing games also require a large gameplay surface that makes them only suitable for outdoor use.
Accordingly, there is a need for a tossing game and game target that is challenging, convenient, and fun to play.
In one aspect, a bag tossing game target is provided. The game target includes a first scoring target including a circular base and a side wall around the circular base. The side wall includes a top edge that is level relative to the circular base to define a planar opening. A second scoring target including a cylindrical cup is centrally located on the circular base, wherein the cylindrical cup comprises a top opening. A first scoring zone is over the circular base exterior of the cylindrical cup, and a second scoring zone is within the cylindrical cup.
In another aspect, a bag tossing game is provided. The game includes at least one bag tossing game target. The game target includes a first scoring target including a circular base and a side wall around the circular base. The side wall includes a top edge that is level relative to the circular base to define a planar opening. A second scoring target including a cylindrical cup is centrally located on the circular base, wherein the cylindrical cup comprises a top opening. A first scoring zone is over the circular base exterior of the cylindrical cup, and a second scoring zone is within the cylindrical cup. The game also includes a plurality of tossing bags sized to enable more than one tossing bag to be received in each of the first and second scoring zones.
In another aspect, a method of gameplay for use with at least one bag tossing game target is provided. The method includes instructing a player to position the at least one bag tossing game target on a ground surface, the at least one bag tossing game target comprising a first scoring target comprising a circular base and a side wall around the circular base, wherein the side wall comprises a top edge that is level relative to the circular base to define a planar opening, and a second scoring target including a cylindrical cup centrally located on the circular base, wherein the cylindrical cup comprises a top opening. The method also includes instructing the player to position the at least one bag tossing game target a predetermined distance from a tossing zone, instructing the player to toss a plurality of tossing bags from the tossing zone towards the at least one bag tossing game target, instructing the player to award a first point value when one of the plurality of tossing bags lands in the first scoring zone, and instructing the player to award a second point value when one of the plurality of tossing bags lands in the second scoring zone, wherein the second point value is greater than the first point value.
Referring to the drawings, a bag tossing game target 100 includes a first scoring target 102 and a second scoring target 104 that are concentric with each other. First scoring target 102 includes a circular base 106 and a side wall 108 around circular base 106. Side wall 108 extends the full circumference of circular base 106. In the example embodiment, side wall 108 extends a uniform distance from circular base 106. Accordingly, side wall 108 includes a top edge 110 that defines a planar opening 112 that is level relative to circular base 106. As will be described in more detail below, this configuration enables players to use bag tossing game target 100 from any direction without providing an angular advantage to any single player.
A second scoring target 104 including a cylindrical cup 114 is centrally located on circular base 106. Cylindrical cup 114 includes a side wall 116 that extends a uniform distance from circular base 106. Accordingly, side wall 116 has a top edge 117 that defines a top opening 118 that is level relative to circular base 106. Similarly to planar opening 112, this configuration enables players to use bag tossing game target 100 from any direction without providing an angular advantage to any single player.
In one embodiment, bag tossing game target 100 may be produced from common household items. For example, first scoring target 102 may be a tossing disc (i.e., a frisbee), and second scoring target 104 may be a canned food can (e.g., 28 ounce size) coupled to first scoring target 102. Alternatively, bag tossing game target 100 may be a unitary structure formed from a common material, such as in a molding process.
The surface area of planar opening 112 is greater than the surface area of top opening 118. In addition, side wall 116 extends from circular base 106 such that top opening 118 is at a greater height from a ground surface 120 (shown in
Thus, scoring in the game described herein is based on the difficulty of throwing tossing bags 122 into one of a plurality of scoring zones. For example, a first scoring zone 124 is over and/or on circular base 106 exterior of cylindrical cup 114. First scoring zone 124 extends from circular base 106 to the airspace directly above circular base 106. Accordingly, any tossing bags 122 that land within first scoring zone 124 are awarded a first scoring value. A second scoring zone 126 is within cylindrical cup 114 and may extend to the airspace directly above cylindrical cup 114. Accordingly, any tossing bags 122 that land within second scoring zone 126 are awarded a second scoring value that is greater than the first scoring value. A third scoring zone 128 is exterior of game target 100. For example, third scoring zone 128 may be on an exterior surface 130 of first scoring target 102. That is, a third scoring value may be awarded if any tossing bags 122 land outside of first scoring target 102 and contact at least one of circular base 106 or side wall 108. Alternatively or additionally, the third scoring value may be awarded if any tossing bags 122 land under first scoring target 102. That is, the third scoring value may be awarded if any portion of tossing bags 122 land under circular base 106 or side wall 108 but does not contact first scoring target 102. The third scoring value is less than the first scoring value.
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In some embodiments, a layer 142 of scratch-limiting material is underneath circular base 106. Layer 142 may be coupled to circular base 106 or, when present, to platform 140. The scratch-limiting material is designed to be softer than most, if not all, common interior flooring surfaces, such as hardwood and laminate surfaces. Thus, including the scratch-limiting material enables the game to be played indoors without damaging the interior flooring surfaces. Example scratch-limiting materials include, but are not limited to rubber, linen, and the like.
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Per rules of the game, first player 148 and second player 150 are instructed to stand and/or sit within tossing zone 146 at any angle relative to game target 144. As described above, the design of game target 144 enables players to be positioned at any angle relative to game target 144 without providing any single player with a tossing advantage.
Per rules of the game, first player 148 is instructed to toss a first plurality of tossing bags 152 towards game target 144, and second player 150 is instructed to toss a second plurality of tossing bags 154 towards game target 144. Bags 152 and 154 are visually distinct from one another to enable points to be easily awarded to each player at the end of a tossing round.
A first point value is awarded when one of the plurality of tossing bags lands in first scoring zone 124, a second point value is awarded when one of the plurality of tossing bags lands in second scoring zone 126, and a third point value is awarded when one of the plurality of tossing bags lands in third scoring zone 128 (each shown in
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In an alternative embodiment, both players 148 and 150 toss their bags from the same tossing zone towards the same game target, such as first game target 156. After all the bags have been tossed, the players retrieve their bags and then toss them towards the other game target, such as second game target 158.
The scoring is the same for the different methods of gameplay using a single game target or multiple game targets.
This application claims priority to Application Ser. No. 63/338,999, filed May 6, 2022 and entitled “TOSSING GAME AND METHOD OF GAMEPLAY,” which is hereby incorporated by reference in its entirety.
Number | Date | Country | |
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63338999 | May 2022 | US |