The invention relates generally to simulation and control of product development, including software, hardware, and systems engineering.
Certain types of product development fall into certain patterns of use over time. As those patterns are discovered and studied, simulation models are oftentimes developed which provide structure and guidance to developers. One particular example of such a patterned and studied scenario is software and systems development.
Software development is understood both to be well suited to modeling and to being facilitated by consultation of models as development proceeds. Because software is frequently designed and studied in the abstract, and then coded and tested, the development process lends itself to a discretized pattern that can more easily be represented in simulation than other more heuristic types of development. One example of simulation models that typify the ability to break down a software development process can be found in the generalized software process simulation models of U.S. patent application Ser. No. 10/838,494, which is herein incorporated by reference.
Academic work has been done on the development of simulation models for software development processes. Existing systems for software development simulation, however, while attempting to provide useful metrics of such types as time, quality, cost, and features of a particular development project, are somewhat myopically focused on prediction of end results. This is quite useful at the beginning of a project, when developers must determine their ability to meet deadlines, deliver product of a certain quality, or stay below cost. However the focus on end results does not always provide information of the particular granularity or specificity required for decision-making during a software development project. Thus, if a developer or manager suspects that a project may not be performing as successfully as desired, and even if he or she can measure how far off course the project is, existing systems do not provide information necessary for that person to find a suitable place in the remaining project stages to change course and how much of a correction to make.
Additionally, existing systems, many of which are based on statistical process control (“SPC”), do not always provide an easy measure of whether or not a project is performing satisfactorily or not. This is because, while SPC has proven useful in many statistically-appropriate development environments, software presents problems that make typical SPC methods not very helpful in measuring the success of an ongoing project. SPC methods rely on past development data in order to provide statistically-based control limits for a project; seeing that a given metric for a project has gone outside of those control limits indicates that the project is “out of control” and thus must be corrected. % However, software does not always provide the uniformity of data that is required to create useful control limits. Typically, in a typical manufacturing application, one operation is repeated many times, and data are stratified by operator, activity, and machine. This wealth of data provides control limits that a manufacturer can be confident in and use. However, software development frequently involves such variation of task, operator, and tools that it can be difficult or impossible to gain data and stratify it to create proper control limits. Thus, software control limits, created by typical SPC methods, can vary from ±15% of mean performance to limits that range from 0% to 400% of the mean. This variation in control limits is too large to be useful to developers. An SPC-controlled project could report that it is “consistent” with past performance (i.e. that it is within the control limits) and yet could be performing unacceptably from a manager's standpoint, if the limits happen to be exceedingly wide.
What is needed is a system that provides practical information to determine the success of ongoing projects while also providing data which can indicate, in the event that a project is out of control, where resources should be reallocated to put the project back into control.
a-6i illustrate exemplary data from an exemplary bi-directional software development process simulation model measuring an exemplary quality metric.
The following description is directed to techniques and systems for providing bi-directional software development process simulation models (“bi-directional models”) using outcome-based control limits (“OBCLs”). The description presents an exemplary application of this technique in a computer system. In one implementation, the bi-directional models simulate the execution of stages of a software development process in both a forward and backward direction. In one implementation, the bi-directional model measures defect rates and is able to determine the rate of defect escape when simulating in a forward direction. When simulating in a reverse direction, the bi-directional model provides expected results from each stage of the process given a particular expected outcome as an input. A user of such a simulation model can both determine if a process is going out of control by simulating in a forward direction, and, if a different result than what is predicted is desired, discover through reverse simulation the required performance at each development stage to achieve a desired end performance. This allows a user a greater degree of insight into and control over a software development project.
The techniques described herein are performed, in one implementation, with reference to outcome-based control limits. The use of outcome-based control limits, in one implementation, identifies targets for project performance and acceptable ranges of performance for the overall project. Thus, a project manager can set a performance target (e.g., a maximum acceptable number of defects) as well as the probability with which that target must be satisfied. A project is thus said to be “out of control” when its predicted performance will fall outside of OBCL targets.
While the descriptions below focus on the specific example of software engineering, including conception, requirements analysis, design, development, and testing, the systems and techniques described herein are applicable to other fields which utilize similar engineering processes. Thus, the systems and techniques described herein can be modified to provide bi-directional models for such activities as hardware and systems engineering, and other product development and engineering that utilizes processes similar to those discussed herein. Additionally, while descriptions below focus on modeling for a quality metric, other metrics, such as time, cost, or features can be modeled in alternative implementations.
1. Illustrated Implementation of Bi-Directional Model System
2. Examples of Models
In one implementation, the model 200 depicted in
INJ—DEFi=INJ—RTi*DPK*KLOC (Eq. 1)
DET—DEFi=(INJ—DEFi+ESCi-1)*INSP—EFFi (Eq. 2)
ESCi=INJ—DEFi+ESCi-1−DET—DEFi (Eq. 3)
ESC0=0 (Eq. 4)
ESCSVT=Defects released to the customer (Eq. 5)
For the purposes of these equations: KLOC refers to the size of the software project in thousands of lines of code, DPK is the total number of defects injected into the software over the life of the project per each KLOC, INJ_RTi is the percentage of total defects injected at stage i, INJ_DEFi is the number of defects injected at stage i, ESCi is the number of defects that escape detection at stage i, INSP_EFFi (or TEST_EFFi, where applicable to the stage) is the percentage of latent defects in the code at stage i that are detected and corrected, DET_DEFi is the number of defects that are detected and corrected at phase i, and ESCSVT is the number of defects released to the customer.
In one implementation, reverse simulation models, such as illustrated in
INJ—DEFi=INJ—RTi*DPK*KLOC (Eq. 6)
DET—DEFi=(ESCi-1)/((1−INSP—EFFi)*INSP—EFFi) (Eq. 7)
ESCi-1=DET—DEFi+ESCi−INJ—DEFi (Eq. 8)
INSP—EFF*=max(0, (INJ—DEFi−ESCi)/INJ—DEFi) (Eq. 9)
ESCSVT=OBCL*DPK*KLOC (Eq. 10)
The variables for the reverse simulation model follow the same description as for the forward simulation model except that ESCSVT in the reverse simulation situation can be defined as the number of defects allowed to escape as set by the OBCL. Additionally, the reverse simulation model uses the variables INSP_EFFi (or TEST_EFFi, where applicable to the phase), which is the inspection or test effectiveness required to achieve the OBCLs at an intermediate stage.
Additionally, in another implementation, it is recognized that early-injected defects can be more costly to repair than later ones and create more defects in later stages. Thus, in one implementation, multipliers are included to account for this extra cost. So, in one implementation, equations 2 and 3 and 8 can be modified as follows:
DET—DEFi=(INJ—DEFi+ESCi-1*MULT)*INSP—EFFi (Eq. 2)
ESCi=INJ—DEFi+(ESCi-1*MULT)−DET—DEFi (Eq. 3)
ESCi-1=(DET—DEFi+ESCi−INJ—DEFi)/MULT (Eq. 8)
3. Using Bi-Directional Models
Next, at block 430, forward defect equations and initial parameters are selected which correspond to historical or other known data for the development process. In one implementation, these equations and parameters may be widely known as the result of academic or industry research. In another, they may be internally-kept and based on past practices of the particular software developer. Next, at block 440, reverse defect equations are developed from the forward defect equations. In one implementation, this process comprises reviewing the forward defect equations to determine how they may be “inverted,” creating equations such as equations 6-10 above, which produce corrected defect and inspection and testing efficiency numbers based on OBCLs. In another, reverse defect equations may be obtained from academic or industry research along with forward defect equations.
Next, at block 450, outcome-based control limits are selected. In one implementation, these limits may be based on an analysis of the customer's needs, marketing research, experience, or any combination of these and/or other factors. Typically, the OBCLs will include both a maximum allowable number of defects, as well as a target percentage for how often this target defect number will be fulfilled. Thus, in one example, a manager could set a goal of having no more than 3.25% of injected defects released to customers 75% of the time.
The process then continues to block 460, where the newly-created model is validated and verified to determine that it properly simulates the software development process for which it has been created. In one implementation, this process involves running simulations using the bi-directional model to ensure that it accurately represents the procedures reviewed in block 410 and that it accurately represents any results received so far in past development. Next, at block 470, the bi-directional model is used to perform a forward simulation. Through doing this, the forward defect equations and defect parameters are used to develop an expected performance for software development process. This expected performance can then be used as a baseline during future development. Lastly, a reverse simulation is performed on the selected OBCLs to get requirements data. As will be seen later, this results in data for expected efficiencies and defects corrected for each stage of the model; these too can be used as baseline numbers.
Next, at block 520, the gathered data is applied to the forward simulation model and a forward simulation is performed to obtain an updated prediction of performance results. In one implementation, the gathered data is substituted for the historical defect parameters used to create the model and from which the baseline performance data was obtained. Next, at block 530, the updated performance data just obtained is compared to the OBCLs. Then, at decision block 540, it is determined if the comparison shows that the process is out of control. If it is determined that the process is not out of control, the process of
At block 540, a new reverse simulation is performed using the newly-gathered data along with the original OBCLs. In doing this, updated requirements for the remaining process stages are obtained. In one implementation, the reverse simulation needs only be performed back to the point that the software process has been performed; there is no additional need to run the simulation for stages that have been executed, as the data gained may not add much insight. Finally, at block 570, the updated requirements are analyzed to determine potential benefits of altering resource allocation on the remaining stages of the software development process. In one implementation, this may be performed by a manager comparing the data to determine which stage would add the most benefit for the least cost in resource addition or reallocation. In another, historical data describing the cost of adding additional resources to development stages may be considered, as well. In yet another, software may be utilized which determines the best stages in which to reallocate resources, or which even uses historical data to make such a decision.
4. Examples of Data Used with and Derived from Bi-Directional Models
a-i illustrate nine exemplary data tables created or used by one exemplary simulation for an exemplary software development project of 52 KLOC using a bi-directional model corresponding to the models illustrated in
b illustrates potential multiplier values, such as could be used in the modified defect equations 2, 3, and 8 listed above. As in
c illustrates OBCLs for the exemplary software process. In
d illustrates another set of forward simulation results for the baseline model, which differ slightly from those in
e and 6f, by contrast, show the results of a reverse simulation, using the OBCLs as a performance goal.
f illustrates implications of the data in
g illustrates data that could be obtained with using the bi-directional model for development process control. In the example of
Thus, a reverse simulation can be performed to identify stages where correction can be taken, and then forward simulation can show the result of various corrective options.
5. Computing Environment
The above described bi-directional software development process simulation model 140 and control and planning techniques can be implemented on any of a variety of computing devices and environments, including computers of various form factors (personal, workstation, server, handheld, laptop, tablet, or other mobile), distributed computing networks, and Web services, as a few general examples. The bi-directional model and control and planning techniques can be implemented in hardware circuitry, as well as in software and data 780 comprising the bi-directional model 140 as well as the simulation software 130 executing within a computer or other computing environment, such as shown in
With reference to
A computing environment may have additional features. For example, the computing environment 700 includes storage 740, one or more input devices 750, one or more output devices 760, and one or more communication connections 770. An interconnection mechanism (not shown) such as a bus, controller, or network interconnects the components of the computing environment 700. Typically, operating system software (not shown) provides an operating environment for other software executing in the computing environment 700, and coordinates activities of the components of the computing environment 700.
The storage 740 may be removable or non-removable, and includes magnetic disks, magnetic tapes or cassettes, CD-ROMs, CD-RWs, DVDs, or any other medium which can be used to store information and which can be accessed within the computing environment 700. The storage 740 stores instructions and data for the software 780.
The input device(s) 750 (e.g., for devices operating as a control point for the simulation software 130) may be a touch input device such as a keyboard, mouse, pen, or trackball, a voice input device, a scanning device, or another device that provides input to the computing environment 700. For audio, the input device(s) 750 may be a sound card or similar device that accepts audio input in analog or digital form, or a CD-ROM reader that provides audio samples to the computing environment. The output device(s) 760 may be a display, printer, speaker, CD-writer, or another device that provides output from the computing environment 700.
The communication connection(s) 770 enable communication over a communication medium to another computing entity. The communication medium conveys information such as computer-executable instructions, audio/video or other media information, or other data in a modulated data signal. A modulated data signal is a signal that has one or more of its characteristics set or changed in such a manner as to encode information in the signal. By way of example, and not limitation, communication media include wired or wireless techniques implemented with an electrical, optical, RF, infrared, acoustic, or other carrier.
The bi-directional model and control and planning techniques herein can be described in the general context of computer-readable media. Computer-readable media are any available media that can be accessed within a computing environment. By way of example, and not limitation, with the computing environment 700, computer-readable media include memory 720, storage 740, communication media, and combinations of any of the above.
The bi-directional simulation techniques herein can be described in the general context of computer-executable instructions, such as those included in program modules, being executed in a computing environment on a target real or virtual processor. Generally, program modules include routines, programs, libraries, objects, classes, components, data structures, etc. that perform particular tasks or implement particular abstract data types. The functionality of the program modules may be combined or split between program modules as desired in various embodiments. Computer-executable instructions for program modules may be executed within a local or distributed computing environment.
For the sake of presentation, the detailed description uses terms like “determine,” analyze,” and “perform” to describe computer operations in a computing environment. These terms are high-level abstractions for operations performed by a computer, and should not be confused with acts performed by a human being. The actual computer operations corresponding to these terms vary depending on implementation.
In view of the many possible embodiments to which the principles of our invention may be applied, we claim as our invention all such embodiments as may come within the scope and spirit of the following claims and equivalents thereto.
This application claims priority from U.S. Provisional Application No. 60/580,856, filed Jun. 17, 2004, both of which are incorporated herein by reference in their entirety.
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