The present invention disclosed herein relates to a board game instrument for learning, and more particularly, to a board game instrument for learning, which allows a board game player to improve aiming ability and concentrating ability through fine strength control while trying to throw a coconut in a basket using a monkey launch pad and erect the baskets in pyramid pattern on the game board first.
A board game is a game played on a board with game pieces or cards according to a certain rule. Board games are specifically divided into card games played with cards and board games which are characterized by dices and pieces representing warriors and horses. Generally, however, both are comprehensively referred to as board games. Since board game players enjoy playing the game face-to-face with others, board games offer unique taste different from computer games that players play by themselves.
Recently, board games vary much in kind to be about 10,000 in total and cover a wide variety of themes ranging from territorial expansion and property acquisition to pro-social matters such as environmental protection and gender equality
Germany is counted as a major board game consuming and producing nation. Many of currently popular board games in Korea are also German-produced. Since the year 2000, board game cafes are spreading throughout the country in Korea and board game culture is tremendously growing.
In addition, board games are not simply limited to a game in recent time, but there is a trend to use board games for creativity education for children. Accordingly, a great deal of research is being conducted on the development of educational board games. According to the results of professional researches, one of the educational methods that can maximize the creativity development is to stimulate imagination through plays. That is, the creative problem-solving ability can be cultivated through plays that attract and interest children, rather than a simple memorization of knowledge or acquisition of technique.
In compliance with the trend, a number of tools or toys for learning through play are currently out on the market. However, the tools and toys on the market are so simple in structure and function and so low in level as to be mostly used only for simple amusement, with little learning effect, particularly of nurturing creativity.
Also, life expectancy of every country is recently on the rise due to the economic growth and medical advances. Accordingly, since elderly troubles such as dementia are also on the rise, measures for the treatment or prevention of the troubles are needed.
Accordingly, when a game tool for learning is developed, which has an excellent learning effect for creativity and concentration for children and has an effect of preventing such elderly trouble as dementia for elderly people, the game tool can be greatly welcomed by consumers.
The present invention provides a board game instrument for learning, which allows users of varied ages from children to the elderly to improve aiming ability and concentrating ability through fine strength control while trying to throw a coconut in a basket using a monkey launch pad and erect the baskets in pyramid pattern on the game board first.
The present invention also provides a board game instrument for learning, which is simple but can induce fun and interest to a player by applying a shooting game using a monkey launch pad and can engross the player in the game.
Embodiments of the present invention provide board game instruments for learning, including: at least two projectiles thrown in a basket using a launch pad; a launch pad for launching the projectile using an elastic force; at least two baskets formed to be concave so as to hold the projectile launched from the launch pad and having a rim of a top surface and a bottom surface thereof formed to be flat; a game board including an area in which the baskets are placed and configured such that at least three baskets acquired in a game are stacked up into a pyramid of two or more tiers on the area; and at least two magic cards including different game commands printed and helping a player win the game when at least one magic card is produced to himself/herself or other players.
In some embodiments, the launch pad may include: an elastic launching part allowing the projectile to be located therein and launching the projectile by the elastic force while moving up and down; and a fixed supporting part for supporting the elastic launching part and preventing the elastic launching part from moving left to right.
In other embodiments, the baskets may be differentiated by two or more different colors, providing different options when the projectile enters the basket during the game
In still other embodiments, the game board may include: a basket area allowing one row of baskets or two or more rows of baskets to be placed therein; and a boundary part disposed at one side of the game board and having a staff shape dividing a gaming venue into inside and outside.
In even other embodiments, the gaming venue may be an area in which the baskets are placed between the game boards of players, a shape of which varies according to the number of players.
Preferred embodiments of the present invention will be described below in more detail with reference to the accompanying drawings. The present invention may, however, be embodied in different forms and should not be constructed as limited to the embodiments set forth herein. Rather, these embodiments are provided so that this disclosure will be thorough and complete, and will fully convey the scope of the present invention to those skilled in the art.
Hereinafter, it will be described about an exemplary embodiment of the present invention in conjunction with the accompanying drawings.
As shown in
As shown in
As shown in
As shown in
The game board may include an area where baskets are placed as shown in
As shown in
In the case, the magic cards may include a “Freeze” magic card, as shown in
Meanwhile, according to the embodiments of the present invention, as shown in
Hereinafter, a method of playing game using a board game instrument for learning according to the embodiment of the present invention will be described as follows.
First, each player may be provided with one launch pad, one game board, at least one coconut, and at least one magic card. Thereafter, each player may place the game board at one side of the basket row, and may place the magic staff (“Yeoui-bong”) at the player's side. Then, as shown in
Each player takes a turn to shoot a coconut projectile using the monkey launch pad. In this case, the monkey launch pad may be allowed not to go over the magic staff (“Yeoui-bong”). Meanwhile, as long as the monkey launch pad is not over the magic staff, the player can place the monkey launch pad on the floor or hold the monkey launch pad.
Next, when the coconut projectile shot by the player enters a basket, the player may take the basket, and bring the basket over to his game board and place the basket on the basket area of the game board as shown in
When any player completes the basket pyramid as shown in
Accordingly, a player who completes the pyramid first may become a winner. When all the coconut projectiles enter baskets and the game is finished, a player having more coconut projectiles contained in the baskets may become a winner. When the numbers of coconut projectiles contained in the baskets are the same between players, the player who took the last turn to shoot may become a winner.
Meanwhile, when a coconut projectile that is shot enters a basket that other player placed on the game board of the player during the game, it may be allowed to take the basket from the player.
Also, when a coconut projectile enters a red basket with an option, it may be allowed to shoot another coconut projectile using the launch pad after the red basket is taken. Coconuts that are put in baskets can never be taken away from the baskets. However, players may again use the coconuts that were shot from the launch pad but not entered baskets.
A player with the shooting turn has to wait for a few seconds until the shooting such that other players can use a magic card. Other players may produce a magic card to themselves or to a current player to lead the game to their favor.
Additionally, as modified game rules, the game may be played without magic cards, or the position of red basket including options may be changed among the overlapped baskets. Also, the game may be played with more or fewer magic cards shared by players.
Also, as another modified game rule, players may play the game by piling a pyramid with baskets regardless of the color of baskets.
A board game instrument for learning, according to the embodiments of the present invention, may have the following effects:
First, a board game user of varied ages from a child to an elderly person can improve aiming ability and concentrating ability through fine control of strength, and can have multi-functional brain training in active and amusing manners.
Second, the game may be simple but can induce interest and fun to allow players to be engrossed in the game.
Third, even a small group of players like one parent and a child can be engrossed in the game while being sufficiently interested in the game.
The above-disclosed subject matter is to be considered illustrative, and not restrictive, and the appended claims are intended to cover all such modifications, enhancements, and other embodiments, which fall within the true spirit and scope of the present invention. Thus, to the maximum extent allowed by law, the scope of the present invention is to be determined by the broadest permissible interpretation of the following claims and their equivalents, and shall not be restricted or limited by the foregoing detailed description.
Number | Date | Country | Kind |
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10-2013-0031206 | Mar 2013 | KR | national |
This U.S. non-provisional patent application claims priority under 35 U.S.C. §119 of Korean Patent Application No. 10-2013-0031206, filed on Mar. 23, 2013, the entire contents of which are hereby incorporated by reference.