BRIEF DESCRIPTION OF THE DRAWINGS
FIG. 1 is an external view of a board according to an embodiment of the present invention;
FIG. 2 is an external view of a game device 10;
FIG. 3 shows an internal configuration of the game device;
FIG. 4 shows an exemplary image of an iron ball rolling down;
FIG. 5 shows the game device 10 being moved away from a game device area 8;
FIG. 6 shows a memory map of a WRAM 35 shown in FIG. 2;
FIG. 7 is a flow chart showing an entire game process executed by the game device 10;
FIG. 8 is a flow chart showing an entire game process executed by the game device 10;
FIG. 9 shows an example of a character selection screen;
FIG. 10 shows an example of a message indicating the turn of a player;
FIG. 11 shows an example of a die roll screen;
FIG. 12 is a flow chart showing the details of a die roll process shown in step S8 of FIG. 7;
FIG. 13 is an exemplary screen showing the value of a die;
FIG. 14 shows an example of a space event menu;
FIG. 15 is a flow chart showing the details of a space event process shown in step S12 of FIG. 7;
FIG. 16 shows an example of a mini-game roulette screen;
FIG. 17 shows an example of a board where the game device 10 is used as an obstacle;
FIG. 18 shows another example of a board where the game device 10 is used as an obstacle;
FIG. 19 shows an example of a board where the game device 10 is moved from game device areas;
FIG. 20 shows a memory map according to a second embodiment of the present invention;
FIG. 21 is a flow chart showing a game process according to the second embodiment of the present invention;
FIG. 22 is a flow chart showing a game process according to the second embodiment of the present invention;
FIG. 23 is a flow chart showing the details of a die roll process shown in step S59 of FIG. 21;
FIG. 24 is a flow chart showing the details of a space event process shown in step S63 of FIG. 21.