Claims
- 1. A game for a plurality of players comprising:
a playing surface having:
a plurality of repositories; a first path providing at least one access point to each of the repositories; a second path providing at least one alternative access point to each of the repositories; wherein a player traveling the first path may engage in actions that are unavailable to the player when traveling the second path; and one or more items that may be obtained from at least one of the repositories.
- 2. The game of claim 1 further comprising at least one playing piece including indicia denoting one or more of the items that must be obtained by the players in order to win the game.
- 3. The game of claim 1 further comprising a set of cards having indicia denoting actions that may be performed by a player at a time of the player's choosing.
- 4. The game of claim 1 further comprising a set of cards having indicia denoting actions that must be performed by the player at the time the card is drawn.
- 5. The game of claim 1 wherein at least one of the repositories is a start/finish line.
- 6. The game of claim 1 wherein at least one of the repositories is a bank.
- 7. The game of claim 1 wherein the number of players in the game determines the number of items available from each repository.
- 8. The game of claim 1 further comprising one or more random number generators.
- 9. The game of claim 8 wherein the one or more random number generators take the form of a pair of six-sided dice, wherein five of the sides display numbers and one of the sides displays an icon.
- 10. The game of claim 1 further comprising a sign that is used to indicate that a repository is closed.
- 11. A method of playing a board game comprising:
moving playing pieces on a playing surface having:
a plurality of repositories offering accumulable items; a first path providing at least one access point to each of the repositories; a second path providing at least one alternative access point to each of the repositories; wherein a player traveling the first path may engage in actions that are unavailable to the player when traveling the second path; accumulating a complete set of items from the repositories by:
collecting money; and purchasing an item from each of the repositories offering accumulable items.
- 12. The method of claim 11 wherein at least one of the actions that are unavailable is collecting simulated money.
- 13. The method of claim 11 wherein at least one of the actions that are unavailable is drawing a card.
- 14. The method of claim 11 wherein the step of moving playing pieces on the playing surface is accomplished by rolling a pair of six-sided dice, wherein each die has five sides that display numbers and one side that displays an icon.
- 15. The method of claim 14 wherein rolling an icon allows the player to engage in a predetermined action.
- 16. The method of claim 15 wherein the predetermined action is picking a card.
- 17. The method of claim 15 wherein the predetermined action is moving to a particular area on the playing surface.
- 18. The method of claim 14 wherein a player may move directly to a desired repository by predicting the outcome of a dice roll.
- 19. The method of claim 11 wherein one of the repositories may be closed for a period of time during the game.
- 20. The method of claim 11 wherein when a repository is closed, players traveling the first path may not enter the repository, but players traveling the second path may enter the repository.
CROSS-REFERENCE TO RELATED APPLICATIONS
[0001] This application is based upon and claims priority under 35 U.S.C. § 119(e) to the following U.S. provisional patent application, which is incorporated herein by reference in its entirety for all purposes: Ser. No. 60/350,272, entitled “Board Game,” filed Nov. 2, 2001.
Provisional Applications (1)
|
Number |
Date |
Country |
|
60350272 |
Nov 2001 |
US |