This invention relates to a board game of the type having a game board with a plurality of radially extending arms disposed about a central or inner hub and a plurality of game pieces to move along a plurality of multi-colored spaces according to a throw of the dice and more particularly to a board game that incorporates a number of question and answer cards and a timer for allowing a player a limited time to answer a question.
Board games that include a game board and a plurality of game pieces with one piece for each player are well known and have been in use for over 50 years. In fact there is a constant source of new games based on a variety of formats. In many such games, the games include question and answer cards and/or opportunities to draw a card with further instructions on the card. For example, a question and answer board game is disclosed in a Igliseas, U.S. Pat. No. 6,402,145. As disclosed, a question and answer board game to be played by at least two players having a board, a frame congregating a plurality of cells, dice, a plurality of cards having written questions and instructions to the players and a plurality of tokens having different colors to identify the users, and is designed to identify the current position of the players at one of the cells. A number of cells represent websites designed to provide instructions to the player, the rest of the cells represent websites designed to companies that advertise their service and products; a user has to respond correctly to a predetermined number of questions in order to possess the selected cell. The purpose of this game is to possess a higher number of cells or websites and cards with correct answers about the history and development of the internet industry.
Educational games have also become popular. For example, a Olutunfese, U.S. Pat. No. 6,547,245 discloses an educational game for teaching verses from the bible in an entertaining manner. The educational game includes a game board, a game path is on the game board, the game path is divided into a plurality of game spaces that begins with a starting space and ends with an ending space. Bible indicia are in a plurality of the game spaces, each of the Bible indicia comprises a name of a book contained in the Christian Bible. A plurality of scripture cards, each of which has questions indicia thereon, corresponds to each of the Bible indicia. A chance means determines movement about the game path. A plurality of game tokens is used for moving about the game path. The players choose a scripture card if they land on a game space having Bible indicia thereon and they recite a verse referred to by the question indicia on the scripture card. The game is won by being the first player to move their token to the finish space.
A further approach to board games is disclosed in a Frank, U.S. Pat. No. 6,974,131. As disclosed therein a board game which combines traditional board game elements with an unrelated activity, as for example that of preparing a meal. The board has three paths of serially arranged spaces along which a player's tokens travel. A chance device determines the number of spaces moved. Upon alighting on any particular space, a card is drawn, which card is color coordinated to the space just occupied. The card specifies an interactivity such as a question to be answered or a musical theme to be tapped, hummed or whistled. The player must interactively respond. Upon completion of the first path, players select on a first to arrive basis a task associated with meal preparation, serving and clean up. An example is mixing and serving of a beverage or cooking the entrée. One option is to be relieved of any task. Upon completion of the path by their token each player receives an instructional card advising details of the associated task. The game is played in three phases, each utilizing one path and corresponding to three phases of a meal, such as an appetizer, entrée, and desert. Optionally, invitations to a combined meal and game are sent prior to the event by postcard.
A still further example of a board game is disclosed in a DeVor, U.S. Pat. No. 7,461,844 entitled “You Ought to Remember Board Game”. The DeVor patent discloses a trivia board game in which each player attempts to answer trivia questions in order to advance on the board. Each player retains his or her game piece by designating their year of birth which translates over to the Chinese Zodiac Animal involving the rat, ox, tiger, rabbit, dragon, snake, horse, ram, monkey, rooster, dog and pig. The first player rolls both dice while the player to the right picks up a card announces the year and reads the question from the corresponding color category designated on the dice. The person being asked the question has two minutes to respond correctly in order to advance. Once the time runs out the players reading the question yells “all play” which enables all of the players, excluding the reading player, from answering the question and advancing on the game board. If a player lands on a “You Ought to Remember” space he or she must respond to a trivia question from “You Ought to Remember” card designated by rolling the number dice. The game progresses to all the players in the same fashion until a player reaches the end of the game board at which point he or she has won the game.
Notwithstanding the above, it is presently believed that there is a need and a potential commercial market for a new, exciting, challenging and educational board game in accordance with the present invention. There should be a market for such games because they provide a challenge, are adaptable for different age groups and fun for use by relatively young children to adults. Further, it is believed that the colorful display provides challenges in different fields ranging from mathematics to history and current affairs. It is also believed that such games can be manufactured and sold at a competitive cost and are readily upgradeable to provide new challenges or to overcome any competitive advantage from familiarity with the game.
In essence, a board game in accordance with the present invention comprises or consists of a combination of a game board having a plurality of radially extending arms disposed about a central hub and whereas each of the radially extending arms include a plurality of multicolored sequential spaces disposed on each side of the arm in two directions with one of the directions leading outwardly from the central hub and the other leading inwardly toward the central hub and a turn-around space at the end of each arm. In addition, the game board includes a transfer space connecting adjacent arms at the central hub.
The board game also includes a plurality of game pieces with each of the game pieces a different color than the other of the game pieces, two dice, a quantity of play money and several decks of question and answer cards wherein each of the decks have backs of a distinct color. A timer is provided and whenever a player takes a turn by roiling the dice and moving his game piece the number of spaces indicated by the dice, the player is then given a question from a card from a deck with the same color on the back of the card as the color on the space where the individual has landed. The individual then has 30 seconds to give the correct answer and if the answer is correct a reward from each player is paid to the individual, but if the answer is incorrect, the individual pays a fine to the other player with the same color on their game piece as the color card from which the question is selected. The last player to run out of money is the winner.
The invention will now be described in connection with the accompanying drawings wherein like reference numerals have been used to indicate like parts.
As illustrated in
Each of the arms 22-29 include eight colored spaces on a leading edge 30 and eight colored spaces on a trailing edge 31 plus a turnaround space 32 on arm 22 a turnaround space 33 on arm 23, 34 on 24, 35 on arm 25, 36 on arm 26, 37 on arm 27, 38 on arm 28, and 39 on arm 29. The color of the turnaround spaces 32-39 match the start and finish spaces, for example on the arm 22 the start and finish spaces are blue as is the turnaround space 32. The outwardly directed eight spaces in an outer direction then proceeds from blue to red to pink to brown, to green to gray to yellow and orange while the inwardly directed spaces between the outer turnaround space on arm 22 start with red and proceed to pink, brown, green, gray, yellow and orange while the inwardly directed spaces proceed with red, pink, brown, green, gray, yellow, orange and end with blue. For contrast, the inner or start space in arm 23 are orange as is the turnaround space 33. Thus, the additional outwardly directed spaces are blue, red, pink, brown, green, gray and yellow while the inwardly directed spaces are blue, red, pink, brown, green, gray, yellow and orange in that direction. In arm 24 the colors adjacent to central hub are yellow as is the turnaround space while the spaces on the leading edge proceed from yellow to orange, blue, red, pink, brown, green, gray and end with yellow.
On the arm 25, the spaces adjacent to central hub 21 are gray as is the turnaround space 35. The outwardly directed spaces are yellow, orange, blue, red, pink, brown, and green while the inwardly directed spaces are yellow, orange, blue, red, pink, brown, green and gray. Then in arm 26 the colors adjacent to the hub 21 are green and the outwardly extending green space includes a green transfer portion that extends into the first outwardly directing space in the adjacent arm. The outwardly directing space proceeds with gray, yellow, orange, blue, red, pink and brown with a green turnaround space 36 and inwardly directed spaces in gray, yellow, orange, blue, red, pink, brown and green. The arm 27 has a brown start space adjacent to central hub 21 and brown turnaround space 37 with green, gray, yellow, orange, blue, red and pink outwardly directed spaces and green inwardly directed space together with gray, yellow, orange, blue, red, pink and brown space on the trailing edge 31.
The arm 28 includes two pink spaces adjacent to the central hub and a pink turnaround space 38. The outwardly spaces after the pink start space includes brown, green, gray, yellow, orange, blue and red in that direction while the inwardly directed spaces are brown, green, gray, yellow, orange, blue, red and pink. Finally, the arm 29 includes two red spaces adjacent to the central hub and an outer turnaround space 39 that is also red. The outer directed spaces between the red space adjacent to central hub and the red outer turnaround space 39 are pink, brown, green, gray, yellow, orange and blue in that order while the inner directed spaces are pink, brown, green, gray, yellow, orange, and blue in that order.
As shown in
A second embodiment of the invention is illustrated in
It is also contemplated that both sets of cards can be used in a single game when players of different age groups are playing allowing the player in the younger age group to receive questions from those cards on an inner set of cards and those of an older group receive questions from those in an outer ring. It is also contemplated that players of a plurality of age groups can use a plurality of card decks.
Finally, it is also contemplated that the owner of a board game in accordance with the present invention can order additional card decks with new questions and answers in order to avoid learned answers by previous players.
While the invention has been described in accordance with its preferred embodiments it should be recognized that changes and modifications may be made therein without departing from the scope of the appended claims.
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Number | Date | Country | |
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20110233865 A1 | Sep 2011 | US |