“Bubble Street, the Board Game about Finance and the Stock Market” was invented by the author, Domenec Devesa, on Dec. 26, 2008 in Chapel Hill, N.C., after a family dinner on Christmas Day, where a discussion took place on the vagaries of the stock market and the global financial crisis of 2007-2008. On Jan. 2, 2009, the materials related to an Application for Provisional Patent were mailed to the US Patent and Trademark Office.
“Bubble Street, the Board Game about Finance and the Stock Market” is a metaphor of the workings of the financial markets. As such, its main aim is educational, but it is also mean to entertain. The invention is composed by a specifically and originally designed board, cards, phony paper money and shares, and a set of rules. The players are stock investors, and hence they can buy and sell shares. The purpose of the game is to end up being the richest investor, after a certain number of rounds are played. Although the game has a random component, due to the use of the dice to move throughout the board and the existence of uncertainty cards that introduce unexpected developments in the financial markets, the asset prices are mainly determined by the players themselves, through their decisions of buying and selling. The prices movements, like in the real world, can be quite dramatic.
One square board with 30 small numbered squares and 8 big non-numbered squares (which represent economic sectors that are not moving spots: land and property, oil, foodstuffs, gold, energy, auto industry, high tech and textiles). The board can be made of wood, carton or paper.
The four economic sectors placed at the center surrounding the square labeled “Bank of Deposit and Interest” bear a percentage in the bottom corner. The percentages are 12% for high tech, 10% for energy, 8% for auto industry and 8% for textile.
The board has 9 numbered squares in the vertical axis and 8 numbered squares in the horizontal axis. There is 1 small non-numbered square made up of broken lines adjacent to square number 1, labeled “START”.
The numbers corresponding to each one of the 30 numbered squares are placed in the left bottom corner.
The recommended minimum dimensions of the board are 40 cm×45 cm.
The 30 numbered squares are divided as follows:
14 “UNCERTAINTY” squares (2, 4, 6, 8, 10, 12, 14, 17, 19, 21, 23, 25, 27 and 29).
6 “BUY” squares (5, 13, 18, 22, 26 and 30)
6 “SELL” squares (3, 7, 11, 15, 20 and 28)
4 “BUY & SELL” squares (1, 9, 16 and 24)
At least 100 uncertainty cards. These cards have a title in capitals and a message for the reader. Examples of these cards are:
500 one-dollar bills.
250 five-dollar bills.
250 ten-dollar bills.
100 twenty-dollar bills.
75 fifty-dollar bills.
150 one-hundred-dollar bills.
200 five-hundred-dollar bills.
250 one-thousand-dollar bills.
five-thousand-dollar bills.
ten-thousand-dollar bills.
twenty-thousand-dollar IOU.
fifty-thousand-dollar IOU.
one-hundred-thousand dollar IOU.
NOTE: All bills and IOUs bear the name “Bank of Interest and Deposits”.
400 shares certificates, distributed as follows: 100 bear the name “The energy company ltd”, 100 bear the name “the auto company ltd”, 100 bear the name “the high-tech company ltd”, and the remaining 100 bear the name “the textile company ltd”. Each certificate represents 500 shares.
100 gold certificates. Each certificate represents 1 ounce of gold.
100 land certificates. Each land certificate represent 1 acre of land.
100 oil future contracts. Each future contract represents 1 barrel of oil.
100 foodstuffs future contracts. Each future contract represents 1 metric ton of foodstuffs.
One shares/futures/gold/land value table such as this:
One share/futures/gold/land and property price recording card such as this:
One dividends table such as this:
Eight decision sheets such as this:
A six-face dice.
Eight miniature color players representing four businessmen and four businesswomen each of them wearing a top hat, a monocle, and holding a cigar in one hand and a wine glass in the other.
Sixty-four color pieces (eight per color).
One calculator
8 pencils
The stock and future markets are risky environments. They can make you rich, or ruin your life, by losing a life-time of savings . . . with this game, one can learn how and why the prices of shares in Wall Street go up and down, and make a profit out of it while you have fun playing Bubble Street with family and friends.
Hence the game is educational, entertaining and useful. The recommended age is +12.
This game requires a minimum of 3 players. The players are investors in the stock market (composed by the four core sectors: high-tech, energy, auto industry and textile) and other sectors (the gold market, the land and property market, the oil future market and the foodstuffs future market).
The four core sectors are represented at the center of the board, surrounding the square occupied by the Bank of Deposits and Interest. These sectors provide dividends to the shareholders, but in a decreasing fashion according to the number of investors active in that particular sector (see dividends table).
The dividends are calculated as a percentage of the number of shares owned, according to the percentages included in the dividends table. IMPORTANT: Do not calculate dividends as a percentage of the increased (or decreased) value of the shares in the stock market.
In addition to collect the dividends, the shares can be bought and sold freely in order to make a speculative return, according to the values table. The prices tend to increase as with the quantity of shares bought, but not always.
In addition, investors can also put their money in gold ounces, land acres, and oil and foodstuffs futures, represented in the corner areas in between the four core sectors and the thirty numbered squares. These sectors do not provide dividends, they are assets markets. The assets can be bought and sold freely by the players in order to make a speculative return according to the values table. The prices tend to increase as with the quantity of shares bought, but not always.
The prices table is not shown to the players, because due to imperfect information future prices are not known in advance. In this game prices change dynamically in function of players BUY or SELL decisions, and also as result of the uncertainty cards.
However, not all sectors are available for investment at the outset of the game. Follow the instructions below:
Sectors open at the start: The four core sectors (Energy, Auto industry, High-Tech and textiles) and the gold market.
Sectors open after completing round 5: Land and property.
Sectors open after completing round 10: The future market for oil.
Sectors open after completing round 15: The future market for foodstuffs.
The game is more complex with all eight sectors, so the players can decide to play only with the four core sectors plus the gold market. In this case the uncertainty cards must be sorted out in order to leave out those who only refer to the land and property, oil and foodstuffs.
Players must invest their capital in order to achieve the higher returns in order to win the game. The player who holds more cash and gold deposits at the end of the game wins. The game is played for at least 21 rounds, although players can set an alternative number of rounds that they see fit. After the completion of round 20 (or the last round of the alternative number agreed by the players), the banker randomly rolls the dice. The number of additional rounds to be played is equal to the number obtained, so the minimum is 21 rounds and the maximum is 26.
The players must decide whether to play with all eight sectors, after having read and understood these rules. Moreover, one of the players has to be identified to serve as the banker in addition to his role as investor. Alternatively one of the players can become a full-time banker. This is only possible if there are at least four players.
In Bubble Street, the Bank of Deposits and Interest controls individual bank accounts, the company's stock (which sells to and buys back from players) and also collects taxes. It is also the central bank, charged with the printing of bills. It also regulates the stock market, providing the daily price quotations, and can carry out inspections on player's books (investment sheets).
Hence, the player serving as the banker must manage the cash flow regarding:
In addition, the Banker updates the prices card every round in two distinctive moments, once after the uncertainty cards have been read (before trading) and another right after the players buy or sell (after trading).
Hence, the banker controls the dividends and value tables, the prices recording card, the bank paper money, the shares certificates, and the calculator.
Each player picks one colored miniature and eight small pieces of corresponding color (or four in case of playing with only the four core sector). The game of course can be played with any kind of player identifier, it does not need to be one of the miniatures proposed in the contents section.
The miniature or alternative player identifier moves through the 30 numbered squares. The pieces would be placed in the eight non-numbered squares to indicate that player's investment in a given sector.
The miniatures are placed in the square with broken lines adjacent to square 1 labeled “START”.
Before the game starts, the Banker allocates a capital equal to 10,000 dollars per player as follows:
20 one-dollar bills.
10 five-dollar bills.
10 ten-dollar bills.
4 twenty-dollar bills.
3 fifty-dollar bills.
6 one-hundred-dollar bills.
8 five-hundred-dollar bills.
5 one-thousand-dollar bills.
The banker keeps the rest of the bills for transaction purposes. The Bank of Deposits and Interest has an initial capital equal to more than twice the combined initial capital of 8 players. Hence, the Bank of Deposits and Interest is not likely to run out of capital or shares. If that was the case, the Bank of Deposits and Interest in its capacity as the central bank can print additional paper money and IOUs and shares as needed.
At the beginning of the game all players position themselves in the “START” square.
Each player rolls the dice. The player who obtains the highest number is allowed to start buying shares (it is not possible to sell shares yet because the players own only cash). The turn follows in a counter-clock fashion to the right of the player that started the buying. In essence, at the outset of the game all players are allowed to buy certain number of shares at the original or default prices. After this round “Zero” is completed, the same player that started that round will initiate round “One” by rolling the dice.
The turn follows in a counter-clock fashion to the right of this player.
Players advance as many squares as the number obtained on the dice, counting square 1.
Each player has a turn, and the sum of the turns is the round. The rounds follow a precise sequence:
This invention was granted a Provisional Patent, Application No. 61/204,295; Filing Date, Jan. 6, 2009; Mailing Date, Jan. 27, 2009.