None
The present invention relates to the field of card games. More specifically, the present invention relates to a slap, smack, touch, push, tap and speaking method of game play.
Playing cards are used as a form of entertainment. In addition to providing entertainment, playing cards have been used as an educational tool. Many playing card games in the prior art teach children the alphabet, numbers, colors and even matching of elements with identical elements on the cards. While there are many fun “matching” type card games, there exists a need for a card game that can be played for entertainment while concurrently teaching and reinforcing comparison of numbers, as well as enhancing reflexes.
It is the object of the present invention to provide a deck of cards for use in a method of playing a card game, wherein the object of the game is for one of the plurality of players to collect all cards dealt to the other plurality of players. One embodiment of the present invention is a deck of cards for use in a card game comprising a plurality of playing cards for displaying visual indicia, the deck of cards adapted to be dealt to each of the plurality of players; and a plurality of predetermined visual indicia on said plurality of playing cards wherein at least one of the plurality of visual indicia comprises numbers or objects with a unique hierarchal ranking, at least one of the plurality of visual indicia comprises a command for comparison of discarded cards, and at least one of the plurality of visual indicia comprises a command for the plurality of players to touch the discarded cards. A further embodiment of the present invention comprises using said deck of cards; distributing equally among a plurality of players all cards with the visual indicia facing down; and discarding one of the distributed cards by each of the plurality of players in a predetermined manner, the discarded cards facing up in order to reveal its visual indicia.
Details of one or more embodiments of the invention are set forth further in the detailed description below.
According to the preferred embodiment of the present invention, a deck of cards for use in a card game, wherein the object of the game is for one of the players to collect all the cards is adapted to be dealt to each of a plurality of players. The plurality of playing cards displays a plurality of predetermined visual indicia. As shown in
In the preferred embodiment of the present invention, some of the cards' visual indicia display commands. One of the commands indicates a command to compare discarded cards. For example, as shown in
In one embodiment of the present invention, about 50 of the plurality of cards display numbers or objects with a unique hierarchal ranking; about 4 of the plurality of cards display a command for comparison of discarded cards; and about 2 of the plurality of cards display a command for the plurality of players to touch the discarded cards.
The method for playing the card game using the above described deck of cards comprises providing the deck of cards described above; distributing the cards equally among all of the plurality of players with the visual indicia facing down; and discarding one of the distributed cards by each of the plurality of players in a predetermined manner with the discarded cards facing up in a pile between the players to reveal the discarded cards' visual indicia. For example, as shown in
When a card is played wherein the visual indicia comprises a command for comparison, all players flip one card, in turn, and place it on the central pile 505. The player with the highest hierarchal ranked card wins the pile and ends the challenge round. If, during a challenge round, a player places another card wherein the visual indicia comprises a command for comparison on the pile, the challenge round immediately starts over. For example, as shown in
Anytime a command card with visual indicia comprising a command for the plurality of players to touch the discarded cards is placed on top of the pile (discarded), the first player to touch this card collects the pile of discarded cards below. In the event of a tie, the player's hand that is closest to the center of the visual indicia on the command card wins. For example, as shown in
As shown in
Players with no cards have lost the game. However, they can still harass remaining players by touching the command card with the visual indicia for touching the discarded cards, and, if successfully won, remove those cards from play. The player to their left restarts the game. If a player with no cards “false touches” they are out of the game.
The act of “touching” the cards includes but is not limited to slapping, smacking, pushing, or tapping the cards.
For the purposes of promoting an understanding of the principles of the invention, reference has been made to the preferred embodiments illustrated in the drawings, and specific language has been used to describe these embodiments. However, this specific language intends no limitation of the scope of the invention, and the invention should be construed to encompass all embodiments that would normally occur to one of ordinary skill in the art. The particular implementations shown and described herein are illustrative examples of the invention and are not intended to otherwise limit the scope of the invention in any way. For the sake of brevity, conventional aspects of the method (and components of the individual operating components of the method) may not be described in detail. Furthermore, the connecting lines, or connectors shown in the various figures presented are intended to represent exemplary functional relationships and/or physical or logical couplings between the various elements. It should be noted that many alternative or additional functional relationships, physical connections or logical connections might be present in a practical device. Moreover, no item or component is essential to the practice of the invention unless the element is specifically described as “essential” or “critical”. Numerous modifications and adaptations will be readily apparent to those skilled in this art without departing from the spirit and scope of the present invention.