The present invention relates to games, and more specifically to board games similar to chess.
The traditional game of chess has existed for centuries and continues to be popular for many reasons including its strategic complexity which can grow with a player's experience level. However, some aspects of traditional chess can be criticized.
For example, the start of the game can often be slow to develop and be perceived as dull to some players who do not invoke opening play strategies, but merely step through a series of choreographed moves in order to get their pieces into playing position.
The movement of some pieces can be confusing to the novice player. For example, the pawn piece has four different sets of moves available. Along with regular pawn movements, the pawn has different moves available for 1st moves, different moves for capturing an opponent's piece, and different moves for when a pawns forward path is obstructed. This requires a player to learn and use four different move sets for a single piece, as well as the conditions that cause them. Further, the Empassant rule regarding pawn moves makes grasping the game even more difficult.
In addition, the rules of pawn movement do not enable restructuring. In other words, pawns are generally unable to restructure once they have come out of formation. Pawns are restricted from moving forward-left or forward-right, except when performing a capture. This potentially detracts from the strategy of being able to reform them. Once Pawns are out of formation, the only way they can be reformed is by capturing an opponent's piece.
A pawn can be redeemed for any major piece, but they are almost always redeemed for additional queens. Allowing multiple queens on the board can unduly upset the balance of power too early in the game. Also, it requires the use of additional queen pieces, or token pieces.
As for the other pieces, the movement of the knight piece can be very complex and difficult to learn for novice players. Even for seasoned players, the available moves for the knight can be difficult to visualize. The bishop piece only has access to one half the spaces on the board, limiting the versatility of the piece.
The end game of chess can be tedious. Many games of Chess slowly wind down with one major piece and a king slowly stepping an opponent's lone king into a corner to be checkmated.
Traditional chess is prone to potentially dissatisfying tie games. Unless a player has a pawn, rook, or queen remaining, there is no way to force a checkmate upon an opponent. When a lone king is not in check, but cannot move, this is considered a stalemate or tie.
Several variations of chess have been proposed. Legan Chess is a chess variant created by L. Legan in 1913. It differs from traditional chess by the position of the board, starting position of the pieces, and pawn movements. A game having hexagonally adjacent spaces was developed by Wladyslaw Glinski in Poland in 1936. Both of these games closely mimic the play of traditional chess and thus include some of the above identified criticisms.
Other variations have been proposed as disclosed in: Beaman, U.S. Pat. No. 1,704,819; Welch, U.S. Pat. No. 3,724,856; Hale et al., U.S. Pat. No. 3,778,065; Jenkins et al., U.S. Pat. No. 3,920,247; Balmforth, U.S. Pat. No. 3,964,747; Baker, U.S. Pat. No. 4,580,787; Wilson et al., U.S. Pat. No. 6,070,871; Jones, U.S. Pat. No. 6,170,826; and, Polgar, U.S. Pat. No. 7,708,279. However, these games still suffer from some potential drawbacks for some players including many of the same drawbacks of traditional chess such as the many sets of moves for the pawn, the pawn redemption rule, difficulty visualizing the moves of the knight, the bishops having access to too few spaces on the board, and the significant probability of ties. In addition, in most of the prior hexagonal chess variants, the king has access to even more spaces than traditional chess, making the king even harder to corner, and causing the end game to be more tedious and difficult to bring to a close.
Therefore, there is a need for a chess game and method of play which addresses one or more of the above problems.
The principal and secondary objects of the invention are to provide an improved chess game and method of play.
These and other objects are achieved by a chess game having a diamond-shaped game board made up of clustered, hexagonally-shaped play locations or spaces and having a reduced chessmen piece set.
In some embodiments there is provided a chess game implement which comprises: a diamond-shaped game board comprising: an assemblage of clustered, hexagonal, play locations including: a short, median latitudinal first sequence of contiguous, side-by-side locations; a long, median, longitudinal second sequence of similarly colored and spaced-apart, angle-facing locations; two sets of differently colored chessmen, each of said set consisting of: one chessman of a first kind; one chessman of a second kind; one chessman of a third kind; one chessman of a fourth kind; one chessman of a fifth kind; and five chessmen of a sixth kind
In some embodiments each of said sequence consists of seven locations.
In some embodiments each of said play locations is a member of one of three specified groups, wherein each of said groups has an appearance distinctive from the other groups.
In some embodiments said distinctive appearance is a particular color.
In some embodiments a first one of said play locations is a first color, and wherein said first one of said play locations is surrounded by six other play locations of a color other than said first color.
In some embodiments each of said other play locations has a hexagonal side in common with said first one of said play locations and two other ones of said other locations.
In some embodiments none of said play locations has a hexagonal side in common with another of said play locations having the same color.
In some embodiments there is provided a method for playing a chess game using the described game board, said method comprising: positioning a first of said sets on a first cluster of ten contiguous locations at a first longitudinal tip of said assemblage; positioning a second of said sets on a second cluster of ten contiguous locations at a second longitudinal tip of said assemblage opposite said first cluster.
In some embodiments the method further comprises: in each of said clusters: placing a chessman of said first kind at the apex; placing chessmen of said second and third kinds each in locations adjoining the location occupied by said chessman of said first kind; placing a chessman of said sixth kind in a location adjoining the locations of said chessmen of said second and third kinds; placing chessmen of said fourth and fifth kinds each in locations adjoiningly astride said chessman of said sixth kind; and placing the remaining four chessmen of said sixth kind side-by-side in locations adjoining the locations occupied by said chessmen of said fourth and fifth kind.
In some embodiments the method further comprises: restricting movement of each chessmen of said sixth kind to the side-by-side forward locations and to the next forward angle-facing location; restricting the movement of a chessman of the fifth kind to any nearest, spaced apart, angle-facing location of the same color or can jump over a first side-by-side hex whether occupied or not, to land on the next linearly side-by-side hex beyond the first hex opposite side; restricting the movement of each chessman of the fourth kind to moving to a side-by-side location or a further distant side-by-side hex in a single direction, so long as none of those hexes are occupied; restricting the movement of each chessman of the third kind to a forward or backward side-by-side location and to any angle-facing or in-line angle-facing locations, so long as any nearer angle-facing location in the same direction is unoccupied; restricting the movement of each chessman of the second kind to the combined movements of the chessmen of the third and fourth kinds; and restricting the movement of each chessman of the first kind to a side-by-side location.
The content of the original claims is incorporated herein by reference as summarizing features in one or more exemplary embodiments.
Referring now to the drawing, there is shown in
Straddling the central row 3 are parallel rows 10,11 where each row that is more longitudinally distant from the central row, the number of spaces is reduced by one. In other words, the two rows 10,11 immediately straddling and parallelly adjacent to the central row each have six spaces. The rows 12,13 straddling and parallelly adjacent to these rows each have five spaces and so on until one-space rows 14,15 exist most separated from the central row at opposite longitudinal ends.
Each of the spaces is further defined by being a member of one of three distinctive specific groups of similarly appearing spaces. This grouping can be based on color or some other clearly visible indication. This is analogous to the two contrasting colors of squares in traditional chess. Where traditional chess has a checkerboard arrangement of squares where each square is either of the black color or the white color, the present embodiment has hex spaces where each hex space is one of three possible colors, namely, black, white and red for example. In the drawing, black is indicated by the finer, 45-degree angled cross-hatch pattern while red is indicated by the coarser vertically oriented cross-hatch pattern.
As shown in
Thus, the above described layout of spaces and patterning of colors results in the board shown in
Referring now to
Each side has the same specific number of game pieces or chessmen 40. Each side has one king 41, one queen 42, one bishop 43, one rook 44, one knight 45, and five pawns 46-50. Thus, each player is allowed only one major piece.
The start positions for the pieces are the same for each side as follows: The king 41 occupies the first, one-space row closest to the player. The next further away two-space horizontal row is occupied by the queen 42 on the left and the bishop 43 on the right. The next further away three-space row is occupied by the knight 45 on the left, the rook 44 on the right, and a pawn 46 in the center. The next further away four-space row 54 is occupied by four pawns 47-50. It can be appreciated that unlike traditional chess, each player's queen is on their left hand side.
In this specification the following types of movements are defined.
The allowed movement of the pieces is described as follows:
In some game situations these moves can be further restricted. For example, if a player cannot move out of check, the player is check-mated and has lost. If a player is on turn and is not in check but cannot move without putting the king in check, the player is mated and has lost the game. In this way, many of the ties of traditional chess can be avoided. If the two kings are the only pieces left on the board, the game is a draw.
It can be appreciated that unlike traditional chess, the pawn piece moves are not determined on whether or not the pawn is capturing an opponent piece. Pawn redemption can occur immediately after moving a pawn a space in the opponents home triangle section. Furthermore, the pawn can only be redeemed for one of those major pieces currently captured by the opponent. Thus no additional game pieces or tokens are necessary.
While the exemplary embodiments of the invention have been described, modifications can be made and other embodiments may be devised without departing from the spirit of the invention and the scope of the appended claims.
This is a continuation-in-part of U.S. patent application Ser. No. 13/028,754, filed 2011 Feb. 16 which claims the benefit of U.S. Provisional Patent Application Ser. No. 61/333,968, filed 2010 May 12 both of which are fully incorporated herein by reference.
Number | Name | Date | Kind |
---|---|---|---|
104379 | Vander Weyde | Jun 1870 | A |
529582 | Beaman | Nov 1894 | A |
1704819 | Beaman et al. | Mar 1929 | A |
3724856 | Welch | Apr 1973 | A |
3778065 | Hale | Dec 1973 | A |
3920247 | Jenkins | Nov 1975 | A |
3964747 | Balmforth | Jun 1976 | A |
4045030 | Strozewski | Aug 1977 | A |
4229008 | Jameson | Oct 1980 | A |
4300768 | Wechsler | Nov 1981 | A |
4580787 | Baker | Apr 1986 | A |
4798388 | Nelson | Jan 1989 | A |
5257787 | Miccio | Nov 1993 | A |
5908193 | Houman | Jun 1999 | A |
6070871 | Wilson et al. | Jun 2000 | A |
D436139 | Cummings | Jan 2001 | S |
6170825 | Pflum | Jan 2001 | B1 |
6170826 | Jones | Jan 2001 | B1 |
7708279 | Polgar | May 2010 | B2 |
20070063436 | Polgar | Mar 2007 | A1 |
Number | Date | Country | |
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20120025463 A1 | Feb 2012 | US |
Number | Date | Country | |
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61333968 | May 2010 | US |
Number | Date | Country | |
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Parent | 13028754 | Feb 2011 | US |
Child | 13251536 | US |