CITY CAPTURING BOARD GAME

Information

  • Patent Application
  • 20190126133
  • Publication Number
    20190126133
  • Date Filed
    October 26, 2017
    6 years ago
  • Date Published
    May 02, 2019
    5 years ago
  • Inventors
    • Sanchez; Enrique (Chicago, IL, US)
Abstract
A city capturing board game, including a board having a plurality of spaces imprinted thereon, the spaces being subdivided into territories representing neighborhoods, a plurality of vehicles to move about the spaces on the board based on a rolling of at least one die, and a plurality of figurines to each remain on one of the spaces on the board to represent a capture of the space.
Description
BACKGROUND OF THE INVENTION
1. Field of the Invention

The present general inventive concept relates generally to table-top board games and, more particularly, to a city capturing strategic board game.


2. Description of the Related Art

Conventional table-top board games are a form of family entertainment that involves pieces that are moved or placed on a pre-marked surface according to a set of rules. These board games tend to have a specific theme and narrative that attract different audiences. However, not many board games accurately depict modern times and/or modern American demographic and cultural themes.


Therefore, there is a need for a strategic board game directed to realistic modern demographically-specific American goals.


SUMMARY

The present general inventive concept provides a city capturing board game.


Additional features and utilities of the present general inventive concept will be set forth in part in the description which follows and, in part, will be obvious from the description, or may be learned by practice of the general inventive concept.


The foregoing and/or other features and utilities of the present general inventive concept may be achieved by providing a city capturing board game, including a board having a plurality of spaces imprinted thereon, the spaces being subdivided into territories representing neighborhoods, a plurality of vehicles to move about the spaces on the board based on a rolling of at least one die, and a plurality of figurines to each remain on one of the spaces on the board to represent a capture of the space.


The city capturing board game of may further include a plurality of currency bills having various denominations to be issued to players for earnings and transactions transpiring during game play.


The city capturing board game of may further include a plurality of buildings to be placed the spaces on the board to increase a value of the space.


The city capturing board game of may further include a spinning wheel to allow a player to spin the spinning wheel upon at least one of the plurality of vehicles landing on a space denoting that the spinning wheel may be spun.





BRIEF DESCRIPTION OF THE DRAWINGS

These and/or other features and utilities of the present general inventive concept will become apparent and more readily appreciated from the following description of the embodiments, taken in conjunction with the accompanying drawings of which:



FIG. 1 illustrates a city capturing board game, according to an exemplary embodiment of the present general inventive concept.





DETAILED DESCRIPTION OF THE INVENTION

Various example embodiments (a.k.a., exemplary embodiments) will now be described more fully with reference to the accompanying drawings in which some example embodiments are illustrated. In the figures, the thicknesses of lines, layers and/or regions may be exaggerated for clarity.


Accordingly, while example embodiments are capable of various modifications and alternative forms, embodiments thereof are shown by way of example in the figures and will herein be described in detail. It should be understood, however, that there is no intent to limit example embodiments to the particular forms disclosed, but on the contrary, example embodiments are to cover all modifications, equivalents, and alternatives falling within the scope of the disclosure. Like numbers refer to like/similar elements throughout the detailed description.


It is understood that when an element is referred to as being “connected” or “coupled” to another element, it can be directly connected or coupled to the other element or intervening elements may be present. In contrast, when an element is referred to as being “directly connected” or “directly coupled” to another element, there are no intervening elements present. Other words used to describe the relationship between elements should be interpreted in a like fashion (e.g., “between” versus “directly between,” “adjacent” versus “directly adjacent,” etc.).


The terminology used herein is for the purpose of describing particular embodiments only and is not intended to be limiting of example embodiments. As used herein, the singular forms “a,” “an” and “the” are intended to include the plural forms as well, unless the context clearly indicates otherwise. It will be further understood that the terms “comprises,” “comprising,” “includes” and/or “including,” when used herein, specify the presence of stated features, integers, steps, operations, elements and/or components, but do not preclude the presence or addition of one or more other features, integers, steps, operations, elements, components and/or groups thereof.


Unless otherwise defined, all terms (including technical and scientific terms) used herein have the same meaning as commonly understood by one of ordinary skill in the art to which example embodiments belong. It will be further understood that terms, e.g., those defined in commonly used dictionaries, should be interpreted as having a meaning that is consistent with their meaning in the context of the relevant art. However, should the present disclosure give a specific meaning to a term deviating from a meaning commonly understood by one of ordinary skill, this meaning is to be taken into account in the specific context this definition is given herein.



FIG. 1 illustrates a city capturing board game 10, according to an exemplary embodiment of the present general inventive concept.


Referring to FIG. 1, the city capturing board game 10 may include a game board 11, a plurality of vehicles 12, a plurality of figurines 13, a plurality of dice 14, a plurality of buildings 15, a plurality of currency bills 16, and a spinning wheel 17. The plurality of vehicles 12, a plurality of figurines 13, a plurality of dice 14, a plurality of buildings 15, a plurality of currency bills 16, and the spinning wheel 17 may all be constructed from wood, plastic, metal, ivory, rubber, or any other material known to one of ordinary skill in the art.


The game board 11 may be constructed from plastic, cardboard, or any other material known to one of ordinary skill in the art. The game board 11 may represent a city, and may include a path including headquarter spaces, spaces for “luck” spins to allow users to spin the spinning wheel 17, jail spaces, neighborhood zones, various delineated territories, and hideouts, but is not limited thereto.


The game board 11 may be constructed to represent various real cities in America. For example, the game board 11 may represent Washington, D.C., and may therefore include landmarks such as the Washington Monument, the Lincoln Memorial, Georgetown, etc. As another example, the game board 11 may represent New York City, and may therefore be subdivided into the five boroughs of New York City (i.e., Manhattan, Staten Island, The Bronx, Brooklyn, and Queens). Alternatively, the game board 11 may represent a fantasy city with fake towns and regions.


The game board 11 may also include various obstacles, such as landing spaces with police officers that can may cause a player to land in jail, thereby causing the player to miss a turn or lose money, i.e., some of the plurality of currency bills 16.


To play the city capturing board game 10, players may each take turns rolling the plurality of dice 14, and then moving one of the plurality of vehicles 12 on the game board 11 a number of spaces represented on the rolled plurality of dice 14. The plurality of dice 14 may be provided in singularity.


A goal of the city capturing board game 10 is to capture various neighborhoods and territories, in an attempt to own an entire city on the game board 11. Each team of players or player may begin game-play with a designated neighborhood and/or territory. The game board 11 may include four separate neighborhoods to indicate territories, but is not limited thereto.


To capture a territory, for example, one of the plurality of vehicles 12 may land on a space in the territory, and one of the plurality of figurines 13 may be placed on the space to designate capture of the territory. Also, depending on which space is captured, a player may receive or lose money, i.e., some of the plurality of currency bills 16.


Each of the plurality of figurines 13 may represent a “gunman for hire,” which may be purchased with some of the plurality of currency bills 16. Also, rolls of the dice 14 could be used to “battle” against other players based on a number of the plurality of figurines 13 owned by each player. In other words, a player with more of the plurality of figurines 13 has a better chance of winning a battle (because of odds) against a player with less of the plurality of figurines 13. If a player loses all of the plurality of figurines 13 owned by the player, then the losing player may lose a territory owned by the losing player.


Also, a player may choose to develop a neighborhood or territory owned by the player, by purchasing at least one of the plurality of buildings 15, and placing the at least one of the plurality of buildings 15 on a space owned by the player. As more of the plurality of buildings 15 are placed in a neighborhood, the more money that player may receive from other players landing in the player's neighborhood. Also, it may be more difficult to overtake a neighborhood with a larger number of the plurality of buildings 15.


The plurality of vehicles 12 may be represented by various types of vehicles, including cars, trucks, motorcycles, etc., but are not limited thereto.


The plurality of figurines 13 may represent various different types of territory protectors having various strengths, powers, weaponry, etc., but are not limited thereto.


The plurality of buildings 15 may represent various different types of buildings, such as houses, apartments, hotels, etc., but are not limited thereto.


The plurality of currency bills 16 may have various monetary denominations.


The spinning wheel 17 may be utilized when a player lands on a “luck” space on the game board 11. The, spinning wheel 17 may grant players money, bonuses, properties, or other incentives.


Although a few embodiments of the present general inventive concept have been shown and described, it will be appreciated by those skilled in the art that changes may be made in these embodiments without departing from the principles and spirit of the general inventive concept, the scope of which is defined in the appended claims and their equivalents.

Claims
  • 1. A city capturing board game, comprising: a board having a plurality of spaces imprinted thereon, the spaces being subdivided into territories representing neighborhoods;a plurality of vehicles to move about the spaces on the board based on a rolling of at least one die;a plurality of figurines to each remain on one of the spaces on the board to represent a capture of the space; anda spinning wheel removably connected to the board to allow a player to spin the spinning wheel upon at least one of the plurality of vehicles landing on a space denoting that the spinning wheel may be spun, such that the spinning wheel has an arrow extending in only a first direction from a center portion of the spinning wheel, the arrow having a first pointed tip extending in the first direction, a second pointed tip extending in a second direction substantially opposite from the first direction, and a third pointed tip extending in a third direction substantially opposite from the first direction.
  • 2. The city capturing board game of claim 1, further comprising: a plurality of currency bills having various denominations to be issued to players for earnings and transactions transpiring during game play.
  • 3. The city capturing board game of claim 1, further comprising: a plurality of buildings to be placed the spaces on the board to increase a value of the space.
  • 4. (canceled)