1. Field of the Invention
The present invention relates to a graphical user interface (GUI), and more particularly to a clickless graphical user interface (GUI) that eliminates the need for mouse clicks for activation of objects pointed to by a cursor.
2. Description of the Related Art
Many computer operating systems on personal computers, desktops, notebooks, and laptops have a graphical interface that utilizes clickable icons and menus on the computer screen. To input commands to the computer, a user commonly uses a mouse to move a cursor over an object of interest on the screen, and then physically clicks on an appropriate mouse button to activate an icon, button, web page link, drag-down menu, or the like associated with the object of interest pointed to by the cursor. The trend of using mouse-clicks for input appears likely to continue into the future, as it has become ingrained into the way we interact with our computers.
Clicking on a mouse button requires a certain nimbleness in the user's fingers, especially for such operations as double-clicks (in which the user clicks on the mouse button twice in rapid succession), drag-and-drops (in which the user clicks and holds the mouse button, moves the cursor and then releases the mouse button), copy-and-paste (in which the cursor is moved to the beginning of the text, the mouse button held down, and the cursor dragged across the text to be marked), and even triple-clicks (in which the user presses the button three times in quick succession, most commonly seen in word processors and web browsers to select a whole section of text). However, a clumsy user or one who is suffering from arthritis or other ailments of the finger joints may lack the capacity to perform these actions, which may be required to operate the computer properly.
Studies have shown that a user may click the mouse button more than two million times a year. Users are beginning to tire of the same old interfacing methodologies, which strain users' digits. There is a long felt need for a better methodology for using graphical user interfaces.
Thus, a clickless graphical user interface for displaying and selecting a pop-up menu solving the aforementioned problems is desired.
The clickless graphical user interface provides a pop-up window when a cursor is moved over designated areas on the screen. The pop-up window includes choices, e.g., “double click”, “single click”, “close” that execute when a mouse is moved over the menu item. This procedure eliminates the traditional ‘mouse click’, thereby allowing users to move the cursor over the application or file and open it by choosing among the aforementioned choices in the file or application being focused on.
The pop-up window shows the navigation choices in the form of a text (yes/no) or color (Red/blue), or character (such as triangle for ‘yes’ and square for ‘no’). Pop-up window indicator types are unlimited and can be changed to any text, color or character. Thus, clickless file navigation is provided. The method is easier to use, faster to navigate, and eliminates the noise of the mouse click. The method is compatible with touch pads and mouse interface devices.
These and other features of the present invention will become readily apparent upon further review of the following specification and drawings.
Similar reference characters denote corresponding features consistently throughout the attached drawings.
The clickless graphical user interface has been developed in a text-based embodiment of a clickless graphical user interface 10a (shown in
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The pop-up window indicator types of 10a, 101), and 10c are virtually unlimited and can be changed to any text, color, character, or visual indicia. Thus, clickless file navigation is provided. The method is easier to use, faster to navigate, and eliminates the noise of a mouse click. The method is compatible with touch pads and mouse interface devices. Thus, navigation style is reflected in the type of text, color or shape used, and the final action choice reflects the functionality to finalize a navigation action initiated by the user positioning of a cursor on an object, item, or visual image displayed on the screen.
To operate or open an item, a user merely moves the mouse or a touch in a touch screen over any item, and this user action causes a hierarchal pop-up window 12 or pop-up menu to display text (Y 14a/N 16a or OPEN/CANCEL, etc.), or a color (R 18, G 20, or B 22) or graphic iconic indicia, e.g. triangle 14b or hexagon 16b to open a file. The user then moves the mouse cursor over a choice, such as OPEN/CANCEL or YIN text or color icon (Red for close, Blue for Open), or shape (small characters or shapes to open and close) to open or cancel the open action for opening file or application. To close an already open file or application, the user moves the cursor over the title bar of the window, which causes a small action window to popup to close or cancel the close action. The clickless graphical user interface can be used for all GUI-based operating systems, such as Mac OSX, WINDOWS®, LINUX®, or the like. Moreover, the clickless method may be used for any software application utilizing a no click concept, including Web tools and applications.
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As a further embodiment, as shown in
Although described above with reference to mouse interface devices, touch pads and the like, it should be understood that the above embodiments may be implemented by any suitable type of user interface, such as laser pointers, light pens, touch screens or the like. It should be further understood that the present clickless graphical user interface for displaying and selecting a pop-up menu may be used independently as a single interface, or may be used in combination with one or more other forms of user interface, such as in combination with a conventional mouse click interface, for example. With particular respect to alternatives to navigation, in a first option, the user may move the cursor within a semi-circular base or on an arc line to point at any object within the desktop. As an alternative option, the mouse may be moved freely on the desktop towards the object and the mouse will point the circular head to the object remotely without traveling to the object location. A calculation of the distance between objects and the pointer location will be performed, the cursor will snap to the closest object border. The user will be able to move or reposition the pointer a little bit to point the pointer to a different object, similar to the usage of a flash light in a dimmed environment. As a third option, the user may use his finger with an attached light pointer freely and externally to any object on the desktop. Also, the user may choose to use a laser pen or light pen to navigate through objects externally. The system will not be affected by ambient light(s) since the pen or finger pointer will have a specific light intensity or wavelength to distinguish itself. When the user moves the cursor towards an object, a thin light will point to the object with the circular head and line light extending from the mouse location to the object. The user may choose to stop near the object or go over directly on the object to navigate. A default setting could be the pointer staying near the object by highlighting it and waiting for the user to move over the object to open/launch the object. When the user points the mouse to the object without traveling to the location of the object, laser or flash light-like thin line with circular head will point to the objects and the circular head will be near, first, and then on the object if the user moves it over the object. When the circular head nears the object, pointing arrows will point to the object and the object will be opened when the circular head is moved over the object. It should be note that the system will dim the desktop light slightly or sharpen the light intensity if needed.
It should be understood that any calculations or computer operations may be performed by any suitable computer system, such as that diagrammatically shown in
Examples of computer-readable recording media include non-transitory storage media, a magnetic recording apparatus, an optical disk, a magneto-optical disk, and/or a semiconductor memory (for example, RAM, ROM, etc.). Examples of magnetic recording apparatus that may be used in addition to memory 112, or in place of memory 112, include a hard disk device (HDD), a flexible disk (FD), and a magnetic tape (MT). Examples of the optical disk include a DVD (Digital Versatile Disc), a DVD-RAM, a CD-ROM (Compact Disc-Read Only Memory), and a CD-R (Recordable)/RW. It should be understood that non-transitory computer-readable storage media include all computer-readable media, with the sole exception being a transitory, propagating signal.
It is to be understood that the present invention is not limited to the embodiments described above, but encompasses any and all embodiments within the scope of the following claims.
This application is a continuation-in-part of U.S. patent application Ser. No. 12/985,165, filed Jan. 5, 2011.
Number | Date | Country | |
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Parent | 12985165 | Jan 2011 | US |
Child | 13856422 | US |