Columnar race game

Information

  • Patent Grant
  • 6694898
  • Patent Number
    6,694,898
  • Date Filed
    Monday, January 6, 2003
    21 years ago
  • Date Issued
    Tuesday, February 24, 2004
    20 years ago
Abstract
A columnar race game having columns that move in a vertical direction. The object of the game is to hit a target causing actuation of the column in the vertical direction. The first column to reach a uppermost point activates a detection device which stops the game and signals the winner of the game.
Description




BACKGROUND OF THE INVENTION




The present invention relates to the general field of arcade games, and more particularly, a columnar race game.




The present invention consists of a game that involves players shooting water, air, light or any other equivalent means at a target where activation of the target causes an entire column to rise. The first player whose column rises to a predetermined level is deemed the winner of the game. The present game is unique over known columnar games in that:




1.) it causes the rising of the entire column;




2.) consists of a unique glow rod and platform configuration;




3.) is comprised of a unique motor/pulley mechanism for causing the column of the present invention to rise; and




4.) utilizes a counter balance to allow the use of a low power step motor.




In addition to the features mentioned above, objects and advantages of the present invention will be readily apparent upon a reading of the following description.











BRIEF DESCRIPTION OF THE DRAWINGS




Novel features and advantages of the present invention, in addition to those mentioned above, will become apparent to those skilled in the art from a reading of the following detailed description in conjunction with the accompanying drawings wherein similar reference characters refer to similar parts and in which:





FIG. 1

illustrates an end elevational view of one embodiment of the columnar race game;





FIG. 2

illustrates a perspective view of one embodiment of the building structure and game frame;





FIG. 3

illustrates one embodiment of a column structure of the present invention;





FIGS. 4A-4C

illustrate various views of the slide assembly;





FIG. 5

illustrates one embodiment of a light disposed within a column;





FIG. 6

illustrates a top plan view of one embodiment of the slide assembly;





FIG. 7

illustrates one embodiment of a signal processing board;





FIG. 8

illustrates one embodiment of the driver board; and





FIG. 9

illustrates a front elevational view of one embodiment of a water gun used with the present invention.











DETAIL DESCRIPTION OF PREFERRED EMBODIMENT(S)




The preferred system herein described is not intended to be exhaustive or to limit the invention to the precise forms disclosed. They are chosen and described to explain the principles of the invention, and the application of the method to practical uses, so that others skilled in the art may practice the invention.





FIG. 1

illustrates an end elevational view of one embodiment of the columnar race game


10


of the present invention. Referring to

FIG. 1

, the game is generally supported and resides in a structure having a frame


12


. A perspective view of one embodiment of the building structure and game frame


12


is illustrated in FIG.


2


. The structure is preferably comprised of a game console


14


, game cabinet


16


, a top ledge


17


, and a roof


18


.




The columnar game of the present invention is comprised of a plurality of column structures


20


, each having a movable column


22


.

FIG. 3

illustrates one embodiment of a column structure


20


of the present invention. The columns


22


are preferably adapted for movement in the vertical direction, illustrated by arrow A. The object of the game is to fire a gun or other projectile means to hit a target, or activation device, located on the game cabinet


16


(shown generally at


24


). Hitting the target


24


causes actuation of the column


22


in the vertical direction from a down position to an up position. The first player having his or her column


22


reach the up position is the winner of the game. The players are preferably seated around the consoles


14


of the game structure (seats not shown in the figures).




It is appreciated that various types of targets or activation devices


24


may be used. Activation devices


24


may be formed with electronic switches, mechanical switches, optical switches, laser sensors, pressure sensors, electrical contacts, or any other device adapted to send an activation signal for controlling movement of the column


22


. In a preferred embodiment, the activation device sends an electrical signal to a processing means which controls movement of the column


22


. As an example, commercially available switches are available from Microswitch, Inc.




The device used to activate the activation device


24


may vary. For example, a water gun


28


may be used (

FIG. 9

illustrates a front elevational view of one embodiment of a water gun used with the present invention). In other embodiments, a laser gun, an air gun, or a projectile gun may be used. In a preferred embodiment, the guns are attached on the consoles


14


, one gun in front of each of the targets, or activation devices


24


.




Detection devices are used in relation to each of the columns


22


, for detecting when a column has reached the uppermost position. The detection device may be placed on the top ledge


17


or the cabinet


16


of the game structure. The detection device may be a switch, e.g. a microswitch, that causes activation of a signal when tripped. For example, a contact switch may be placed in relation to the column so that the column


22


activates the switch once the column


22


reaches the uppermost position. The detection device may signal another device that indicates the winner of the game. For example, flashing lights


30


may be placed in relation to each of the columns


22


to indicate a winner of the game. The detection device, when activated sends a signal to a processing system. The processing system determines which detection device was activated first and actuates the flashing lights


30


corresponding to the winner and stops the game. The processing system may be any microcontroller based system adapted to accept signals from multiple detection devices. It is appreciated that other “win” indication devices may be used such as alarms, sirens, etc.




Referring to

FIG. 3

, one embodiment of the column structure


20


of the present invention is comprised of a column


22


movable in the vertical direction. The column


22


is supported in the vertical position by a frame structure shown generally at


32


. The frame structure


32


of the embodiment of

FIG. 3

is comprised of a lower stand


34


, an upper stand


36


, and a first and second upright


38


,


40


. The upper stand


36


has a hole


42


in which the column


22


is disposed. In the embodiment of

FIG. 3

, the column


22


is attached to a slide assembly


44


. The slide assembly


44


is movably attached to two slide rods


46


.

FIGS. 4A-4C

illustrate various views of the slide assembly


44


movably attached to the slide rods


46


. The slide assembly


44


has a large opening


52


for engaging the column


22


and two smaller openings


50


for engaging the slide rods


46


.

FIG. 6

illustrates a top plan view of one embodiment of the slide assembly


44


of the present invention.




In the embodiment of

FIG. 3

, the column


22


is moved in the vertical direction by a chain


48


connected to the slide assembly


44


. The chain


48


is connected to a motor


62


. More specifically, the chain


48


is connected to a bottom sprocket


64


and an upper sprocket


66


. In the embodiment of

FIG. 3

, the chain is connected to a bottom plate of the slide assembly


44


. The motor


62


actuates the chain


48


which causes the slide assembly


44


and column


22


to move in the vertical direction. In one embodiment, the motor


62


is a bidirectional rotary stepper motor which causes the chain


48


to move in one direction when the motor moves in a first direction and causes the chain


48


to move in a second direction when the motor


62


moves in a second direction. Various other types of motors may be used to move the columns


22


.




In one embodiment, a counterbalance


54


may be attached to the slide assembly


44


, e.g., using a pulley system


56


. The counterbalance


54


reduces the power needed to move the column


22


in the vertical direction. The pulleys


58


may be attached to the upper stand


36


. In one embodiment, stops


60


are placed on predetermined portions of the slide rods


46


to prevent further movement of the column


22


past the stops


60


.




In the embodiment of

FIG. 3

, a light


70


is disposed in the transparent column


22


.

FIG. 5

illustrates one embodiment of a light


70


disposed within the column


22


. As illustrated, electrical sockets


72


are placed at interior ends


74


of the column


22


and the fluorescent light is disposed along the length of the column


22


. The light


70


provides an aesthetically pleasing look while providing light to the game.




In the embodiment of

FIG. 3

, a crown assembly or platform


80


is placed at a top end of the column


22


. A neon light may be placed around the platform


80


. The platform


80


is substantially flat which allows the placement of a prize or other ornament on the platform


80


.




It is appreciated in light of the foregoing description and the drawings that features of the column structure


20


of the present invention may be varied without departing from the spirit of the invention. For example, the column


22


may be of various shapes such as a tubular, rectangular, or any other elongated shape. A pulley system may be used to power the column


22


in the vertical direction as opposed to the chain embodiment. The slide assembly


44


may be configured in different shapes and may be movably connected in various other ways. The range of movement of the column


22


may be varied based on the length of the slide rods


46


and the location of the stops


60


.





FIG. 7

illustrates one embodiment of a signal processing board


82


of the present invention. The board


82


may be based on a microcontroller system. For example, in the board


82


shown in

FIG. 7

, a 68HC11 Motorola chip


84


is used. The microcontroller may be programmed to achieve the purposes of the present invention. For example, a signal from the activation device


24


(due to hitting the target) is received at the inputs of the processor board


82


. The processor board


82


processes the signal and among other things sends a signal to actuate movement of the column


22


. For example, the processor board


82


may send a signal to a driver board


86


which drives the motor


62


.

FIG. 8

illustrates one embodiment of the driver board


86


of the present invention. Although in the embodiment of

FIGS. 7 and 8

the processor board


82


and driver board


86


are separate, in an alternate embodiment, they may be placed on one board.




In operation, multiple players seated at the consoles


14


of the game structure use a water gun


28


, or other projectile means, to actuate a target


24


or actuation means. Hitting the target


24


causes the columns


22


to rise up in the vertical direction from a down position. In one embodiment, each of the columns


22


rise up through holes located in the cabinet


16


of the game structure. The first column


22


that reaches a predetermined level, e.g., uppermost position, activates a detection means which causes actuation of a “winner” light located in relation to the column


22


.




Having shown and described a preferred embodiment of the invention, those skilled in the art will realize that many variations and modifications may be made to affect the described invention and still be within the scope of the claimed invention. Thus, many of the elements indicated above may be altered or replaced by different elements which will provide the same result and fall within the spirit of the claimed invention. It is the intention, therefore, to limit the invention only as indicated by the scope of the claims.



Claims
  • 1. A columnar race game, comprising:a first activation device; a second activation device; a first column adapted for movement in the vertical direction, said first column adapted to move from a down position to an up position; a second column adapted for movement in the vertical direction, said second column adapted to move from a down position to an up position; a first means for powering movement of said first column in the vertical direction; a second means for powering movement of said second column in the vertical direction; wherein said first means for powering movement of said first column moves said first column in the vertical direction when said first activation device is activated; wherein said second means for powering movement of said second column moves said second column in the vertical direction when said second activation device is activated; and means for indicating which of said first or second column reaches said up position first.
  • 2. A columnar race game according to claim 1, further comprising:means disposed in relation to said first column for detecting when said first column reaches said up position.
  • 3. A columnar race game according to claim 1, further comprising:means disposed in relation to said second column for detecting when said second column structure reaches said up position.
  • 4. A columnar race game according to claim 3, wherein said means disposed in relation to said first column for detecting when said first column reaches said up position is selected from the group consisting of an electrical contact, a motion detector, a magnetic device, lights disposed next to each of said columns, and sirens.
  • 5. A columnar race game according to claim 1, wherein said first column is a clear tube of predetermined size.
  • 6. A columnar race game according to claim 5, further comprising an elongated light source disposed in said tube.
  • 7. A columnar race game according to claim 1, further comprising:a platform disposed on a top end of said columns, said platform substantially flat so as to allow placement of a prize.
  • 8. A columnar race game according to claim 1, wherein said activation devices are selected from the group consisting of electronic switches, mechanical switches, and electrical contacts.
  • 9. A columnar race game according to claim 1, wherein each of said means for powering movement of said columns is comprised of:a motor; and a means connected to said motor and one of said columns for transferring movement of said motor to said one column, wherein said one column moves in an up direction when said motor moves in a first predetermined direction and wherein said one column moves in a down direction when said motor moves in a second predetermined direction.
  • 10. A columnar race game according to claim 9, wherein said motor is a low power motor and wherein a counterbalance is connected to said column via a pulley system.
  • 11. A columnar race game according to claim 1, further comprising:first means for activating said first activation device.
  • 12. A columnar race game according to claim 11, wherein said first means for activating said first activation device is selected from the group consisting of a water gun, a laser, an air gun and optical switches.
  • 13. A columnar race game according to claim 1, further comprising:a console; and a cabinet structure having an upper platform having holes in which said columns are disposed.
  • 14. A columnar race game according to claim 1, further comprising a shield disposed around at least one of said holes in said cabinet for preventing the further movement of one of said columns in the down direction.
  • 15. A columnar race game according to claim 1, wherein said column is further comprised of:a slide platform; and wherein said first means for powering movement of said first column structure is connected to said slide platform and moves said slide platform up and down in the vertical direction.
  • 16. A columnar race game according to claim 1, further comprising:a processing circuit for receiving signals from said first activation device means and for controlling said first means for powering movement of said first column structure.
  • 17. A method for providing a columnar race game, comprising the steps of:providing a first column adapted to move in the vertical direction from a down position to an up position; providing a second column adapted to move in the vertical direction from a down position to an up position; activating a first activation device; raising said first column in the vertical direction upon activation of said first activation device; activating a second activation device; raising said second column in the vertical direction upon activation of said second activation device; and indicating which of said columns reaches said up position first.
  • 18. A method according to claim 17, further comprising the step of:disposing a platform on a end of said first column; and placing a prize on said platform.
  • 19. A method according to claim 17, wherein said first column is a transparent tube and further comprising the step of:placing a light within said first column.
  • 20. A method according to claim 17, further comprising the steps of:providing a console; providing a cabinet having at least two holes; and disposing said first column in one of said holes so that said first column may move in the vertical direction in and out of said hole.
  • 21. A method according to claim 20, further comprising the step of:providing a shield for preventing the first column from moving further in the down direction.
Parent Case Info

This application is a continuation of U.S. application Ser. No. 09/576,691, filed May 23, 2000, now U.S. Pat. No. 6,502,519, which is a divisional application of U.S. application Ser. No.: 09/193,822 filed Nov. 18, 1998, now U.S. Pat. No. 6,095,526, which claims priority to provisional application Serial No. 60/065,647 filed on Nov. 18, 1997, all of which are incorporated herein by reference.

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Number Date Country
2081080 Feb 1992 GB
Provisional Applications (1)
Number Date Country
60/065647 Nov 1997 US
Continuations (1)
Number Date Country
Parent 09/576691 May 2000 US
Child 10/337672 US