Claims
- 1. A computer-implemented method for playing first and second card games simultaneously, comprising:
(a) providing a gaming apparatus that includes a user input unit and a display unit; (b) dealing a player a set of playing cards from a deck of simulated playing cards, and showing the set of the playing cards face down on the display unit; (c) allowing the player to place a first bet for at least one of the playing cards and to place a second bet for the set of the playing cards via the user input unit; and (d) playing the first and second card games simultaneously, including the steps of showing the set of the playing cards face up on the display unit, randomly selecting another one of the playing cards from the non-dealt simulated playing cards in the deck, determining winnings of the player in the first card game by matching each of the playing cards placed with the first bet with the randomly selected one of the playing cards, combining the randomly selected one of the playing cards with the set of the playing cards dealt to the player to obtain a card hand, determining winnings of the player in the second card game by evaluating a value for the card hand in accordance with a predetermined poker hand ranking, and adjusting a credit total for the player according to the winnings of the player in the first and second card game.
- 2. The computer-implemented method as claimed in claim 1, wherein the step of randomly selecting another one of the playing cards includes the sub-steps of:
d-1) showing the non-dealt simulated playing cards face up on the display unit such that the non-dealt simulated playing cards surround the set of playing cards dealt to the player; d-2) momentarily lighting each of the non-dealt simulated playing cards in a continuing random sequence; and d-3) allowing the player to interrupt the random sequence via the user input unit such that one of the non-dealt simulated playing cards lighted when the random sequence is interrupted is identified as the randomly selected one of the playing cards.
- 3. The computer-implemented method as claimed in claim 2, wherein step (d) further includes the step of, prior to randomly selecting another one of the playing cards, offering the player an opportunity to replace at least one of the playing cards in the set that was dealt with a corresponding number of the non-dealt simulated playing cards to be randomly chosen by the gaming apparatus.
- 4. A computer program product for a gaming apparatus that includes a user input unit, a display unit and a processor unit coupled to the user input unit and the display unit, said computer program product adapting the gaming apparatus for playing first and second card games simultaneously, said computer program product comprising:
a computer readable storage medium comprising:
a first code that directs the processor unit to deal a player a set of playing cards from a deck of simulated playing cards, and to show the set of the playing cards face down on the display unit; a second code that directs the processor unit to allow the player to place a first bet for at least one of the playing cards and to place a second bet for the set of the playing cards via the user input unit; and a third code that directs the processor unit to play the first and second card games simultaneously, including a code that directs the processor unit to show the set of the playing cards face up on the display unit, a code that directs the processor unit to randomly select another one of the playing cards from the non-dealt simulated playing cards in the deck, a code that directs the processor unit to determine winnings of the player in the first card game by matching each of the playing cards placed with the first bet with the randomly selected one of the playing cards, a code that directs the processor unit to combine the randomly selected one of the playing cards with the set of the playing cards dealt to the player to obtain a card hand, a code that directs the processor unit to determine winnings of the player in the second card game by evaluating a value for the card hand in accordance with a predetermined poker hand ranking, and a code that directs the processor unit to adjust a credit total for the player according to the winnings of the player in the first and second card games.
- 5. The computer program product as claimed in claim 4, wherein said code that directs the processor unit to randomly select another one of the playing cards includes:
a code that directs the processor unit to show the non-dealt simulated playing cards face up on the display unit such that the non-dealt simulated playing cards surround the set of playing cards dealt to the player; a code that directs the processor unit such that each of the non-dealt simulated playing cards is momentarily lighted in a continuing random sequence; and a code that directs the processor unit to allow the player to interrupt the random sequence via the user input unit such that one of the non-dealt simulated playing cards lighted when the random sequence is interrupted is identified as the randomly selected one of the playing cards.
- 6. The computer program product as claimed in claim 5, wherein said third code further includes a code that directs the processor unit to offer the player an opportunity to replace at least one of the playing cards in the set that was dealt with a corresponding number of the non-dealt simulated playing cards to be randomly chosen by the gaming apparatus prior to random selection of said another one of the playing cards.
- 7. A gaming apparatus for playing first and second card games simultaneously, comprising:
a user input unit; a display unit; means for dealing a player a set of playing cards from a deck of simulated playing cards, and for showing the set of the playing cards face down on said display unit; means for allowing the player to place a first bet for at least one of the playing cards and to place a second bet for the set of the playing cards via said user input unit; and means for playing the first and second card games simultaneously, including means for showing the set of the playing cards face up on said display unit, means for randomly selecting another one of the playing cards from the non-dealt simulated playing cards in the deck, means for determining winnings of the player in the first card game by matching each of the playing cards placed with the first bet with the randomly selected one of the playing cards, means for combining the randomly selected one of the playing cards with the set of the playing cards dealt to the player to obtain a card hand, means for determining winnings of the player in the second card game by evaluating a value for the card hand in accordance with a predetermined poker hand ranking, and means for adjusting a credit total for the player according to the winnings of the player in the first and second card games.
- 8. The gaming apparatus as claimed in claim 7, wherein said means for randomly selecting another one of the playing cards includes:
means for showing the non-dealt simulated playing cards face up on said display unit such that the non-dealt simulated playing cards surround the set of playing cards dealt to the player; means for momentarily lighting each of the non-dealt simulated playing cards in a continuing random sequence; and means for allowing the player to interrupt the random sequence via said user input unit such that one of the non-dealt simulated playing cards lighted when the random sequence is interrupted is identified as the randomly selected one of the playing cards.
- 9. The gaming apparatus as claimed in claim 8, wherein said means for playing the first and second card games further includes means for offering the player an opportunity to replace at least one of the playing cards in the set that was dealt with a corresponding number of the non-dealt simulated playing cards to be randomly chosen by the gaming apparatus prior to random selection of said another one of the playing cards.
- 10. A gaming apparatus comprising a user input unit, a display unit, a processor unit coupled to said user input unit and said display unit, and a computer program product for adapting said gaming apparatus for playing first and second card games simultaneously, said computer program product comprising a computer readable storage medium that includes:
a first code that directs said processor unit to deal a player a set of playing cards from a deck of simulated playing cards, and to show the set of the playing cards face down on said display unit; a second code that directs said processor unit to allow the player to place a first bet for at least one of the playing cards and to place a second bet for the set of the playing cards via said user input unit; and a third code that directs said processor unit to play the first and second card games simultaneously, including a code that directs said processor unit to show the set of the playing cards face up on said display unit, a code that directs said processor unit to randomly select another one of the playing cards from the non-dealt simulated playing cards in the deck, a code that directs said processor unit to determine winnings of the player in the first card game by matching each of the playing cards placed with the first bet with the randomly selected one of the playing cards, a code that directs said processor unit to combine the randomly selected one of the playing cards with the set of the playing cards dealt to the player to obtain a card hand, a code that directs said processor unit to determine winnings of the player in the second card game by evaluating a value for the card hand in accordance with a predetermined poker hand ranking, and a code that directs said processor unit to adjust a credit total for the player according to the winnings of the player in the first and second card games.
- 11. The gaming apparatus as claimed in claim 10, wherein said code that directs said processor unit to randomly select another one of the playing cards includes:
a code that directs said processor unit to show the non-dealt simulated playing cards face up on said display unit such that the non-dealt simulated playing cards surround the set of playing cards dealt to the player; a code that directs said processor unit such that each of the non-dealt simulated playing cards is momentarily lighted in a continuing random sequence; and a code that directs said processor unit to allow the player to interrupt the random sequence via said user input unit such that one of the non-dealt simulated playing cards lighted when the random sequence is interrupted is identified as the randomly selected one of the playing cards.
- 12. The gaming apparatus as claimed in claim 11, wherein said third code further includes a code that directs said processor unit to offer the player an opportunity to replace at least one of the playing cards in the set that was dealt with a corresponding number of the non-dealt simulated playing cards to be randomly chosen by said gaming apparatus prior to random selection of said another one of the playing cards.
Priority Claims (1)
Number |
Date |
Country |
Kind |
091100237 |
Jan 2002 |
TW |
|
CROSS-REFERENCE TO RELATED APPLICATION
[0001] This application claims priority of R.O.C. patent application Ser. No. 091100237, filed on Jan. 10, 2002.