The present application is related to co-pending application Ser. No. 10/857,716 filed May 28, 2004, which application is assigned to the assignee of the present application.
The present invention relates generally to digital computer network technology; more particularly, to methods and apparatus for providing redundancy mechanisms for network connections.
Many enterprises are changing their business processes using advanced information technology (IT) applications to achieve enhanced productivity and operational efficiencies. These advanced applications tend to place increasing importance on peer-to-peer data communications, as compared to traditional client-server data communications. As a result, the underlying network architecture to support these applications is evolving to better accommodate this new model.
The performance of many peer-to-peer applications benefit from being implemented over service provider networks that support multipoint network services. A multipoint network service is one that allows each customer edge (CE) end point or node to communicate directly and independently with all other CE nodes. Ethernet switched campus networks are an example of a multipoint service architecture. The multipoint network service contrasts with more traditional point-to-point services, such as hub-and-spoke network services, where the end customer designates one CE node to the hub that multiplexes multiple point-to-point services over a single User-Network Interface (UNI) to reach multiple “spoke” CE nodes. In a hub-and-spoke network architecture, each spoke can reach any other spoke only by communicating through the hub. Traditional network service offering to the end customers via wide area networks (WANs) such as Frame Relay (FR) and asynchronous transfer mode (ATM) networks are based on a hub-and-spoke service architecture.
Virtual Private Network (VPN) services provide secure network connections between different locations. A company, for example, can use a VPN to provide secure connections between geographically dispersed sites that need to access the corporate network. There are three types of VPN that are classified by the network layer used to establish the connection between the customer and provider network. Layer 1 VPNs are simple point-to-point protocol (PPP) connections such as leased lines, ISDN links, and dial-up connections. In a Layer 2 VPN (L2VPN) the provider delivers Layer 2 circuits to the customer (one for each site) and provides switching of the customer data. Customers map their Layer 2 routing to the circuit mesh, with customer routes being transparent to the provider. Many traditional L2VPNs are based on Frame Relay or ATM packet technologies. In a Layer 3 VPN (L3VPN) the provider router participates in the customer's Layer 3 routing. That is, the CE routers peer only with attached PEs, advertise their routes to the provider, and the provider router manages the VPN-specific routing tables, as well as distributing routes to remote sites. In a Layer 3 Internet Protocol (IP) VPN, customer sites are connected via IP routers that can communicate privately over a shared backbone as if they are using their own private network. Multi-protocol label switching (MPLS) Border Gateway Protocol (BGP) networks are one type of L3VPN solution. An example of an IP-based Virtual Private Network is disclosed in U.S. Pat. No. 6,693,878. U.S. Pat. No. 6,665,273 describes a MPLS system with a network device for traffic engineering.
An important aspect of VPN technologies is the ability of network devices to automatically discover and signal to other devices an association with a particular VPN, often referred to as discovery and signaling mechanisms.
Virtual Private LAN Service (VPLS) is an emerging technology that addresses the need for Layer 2 multipoint VPN that connects multiple sites within a specific metropolitan geographic area. VPLS is an architecture that delivers a Layer 2 multipoint VPN service that in all respects emulates an Ethernet LAN across a wide metropolitan geographic area. All services in a VPLS appear to be on the same LAN, regardless of location. In other words, with VPLS, customers can communicate as if they were connected via a private Ethernet segment, i.e., multipoint Ethernet LAN services. VPLS thus supports the connection of multiple sites in a single bridged domain over a managed IP/MPLS network.
In the example of
A PW is a virtual connection between two PE devices which connect two ACs. Conceptually in context of the VPLS service, a PW can be thought of as point-to-point virtual link for each offered service between a pair of VSIs. Therefore, if each VSI can be thought of as a virtual Ethernet switch for a given customer service instance, then each PW can be thought of as a virtual link connecting these virtual switches over a Packet Switched Network (PSN) to each other for that service instance. During setup of a PW, the two connecting PE devices exchange information about the service to be emulated in order to be able to properly process packets received from the other end in the future.
Another type of provider provisioned VPN architecture that uses PWs is the Virtual Private Wire Service (VPWS). VPWS is a Layer 2 service that provides point-to-point connectivity (e.g., Frame Relay, ATM, point-to-point Ethernet) and can be used to create port-based or VLAN-based Ethernet private lines across a MPLS-enabled IP network. Conceptually, in the context of the VPWS service, a PW can be thought of as a point-to-point virtual link connecting two customer ACs. After a PW is setup between a pair of PEs, frames received by one PE from an AC are encapsulated and sent over the PW to the remote PE, where native frames are reconstructed and forwarded to the other CE. All PEs in the SP network are connected together with a set of tunnels, with each tunnel carrying multiple PWs. Depending on the number of customer sites and the topology for connecting these sites, the number of PWs setup for a given customer can range from two, for a customer with only two sites, to many PWs for a customer who has locations connected to every PE.
Similar to Ethernet switches, VPLS-capable PE devices are capable of dynamically learning the Media Access Control (MAC) addresses (on both physical ports and virtual circuits) of the frame packets they replicate and forward across both physical ports and PWs. That is, each PE device is capable of learning remote MAC addresses-to-PW associations and also learns directly attached MAC addresses on customer facing ports. To achieve this result, PE devices maintain a Forwarding Information Base (FIB) table for each VPN and forward frames based on MAC address associations. Another attribute of an Ethernet network is that frames with unknown destination MAC addresses are flooded to all ports.
For an Ethernet network to function properly, only one available path can exist between any two nodes. To provide path redundancy and prevent undesirable loops in the network topology caused by multiple available paths, Ethernet networks typically employ Spanning Tree Protocol (STP), or some variant of STP, e.g., MSTP or RSTP. (For purposes of the present application, STP and its variants are generically denoted by the acronym “xSTP”.) Switches in a network running STP gather information about other switches in the network through an exchange of data messages called Bridge Protocol Data Units (BPDUs). BPDUs contain information about the transmitting switch and its ports, including its switch and port Media Access Control (MAC) addresses and priorities. The exchange of BPDU messages results in the election of a root bridge on the network, and computation of the best path from each switch to the root switch. To provide path redundancy, STP defines a tree from the root that spans all of the switches in the network, with certain redundant paths being forced into a standby (i.e., blocked) state. If a particular network segment becomes unreachable the STP algorithm reconfigures the tree topology and re-establishes the link by activating an appropriate standby path. Examples of networks that run STP are disclosed in U.S. Pat. Nos. 6,519,231, 6,188,694 and 6,304,575.
A redundancy mechanism for Virtual Private LAN Service with Ethernet access network is described in Section 11.2 of the Internet Engineering Task Force (IETF) document draft-ietf-l2vpn-vpls-ldp-01.txt. The redundancy mechanism described in that draft leverages the use of xSTP on the Ethernet bridges in the access network as well on the PEs to provide a failure recovery mechanism for link and node failures. According to this approach, each network-facing PE (n-PE) runs xSTP such that each BPDU packet is terminated by the receiving n-PE and the information in the BPDU packet is processed by the n-PE. The n-PE then originates a new BPDU packet using the newly processed information. The main drawback of this mechanism is that it requires every node in the Ethernet access network, including n-PE devices, to execute the spanning-tree protocol.
Moreover, although the approach described in Section 11.2 of the above IETF document can be used to solve the functional problem of redundant pseudowires for point-to-point links, it requires VPLS capable platforms on both sides of the core network “cloud”. Additionally, it also requires the use of a Virtual Forwarding Instance on a platform, which can reduce total end-to-end scalability in certain deployments. Because of these drawbacks, it is problematic to have two Ethernet PWs (on redundant core MPLS PE devices) backing up a single point-to-point connection in an Ethernet over MPLS (EoMPLS) deployment.
Thus, there is an unsatisfied need for alternative network architectures and topologies capable of capable of delivering point-to-point pseudowire redundancy for EoMPLS networks without requiring multipoint VPLS technology facing the MPLS core.
The present invention will be understood more fully from the detailed description that follows and from the accompanying drawings, which however, should not be taken to limit the invention to the specific embodiments shown, but are for explanation and understanding only.
A computer network that provides redundant EoMPLS point-to-point pseudowires without causing loops or UNI to UNI frame replication is described. In the following description specific details are set forth, such as device types, protocols, configurations, etc., in order to provide a thorough understanding of the present invention. However, persons having ordinary skill in the networking arts will appreciate that these specific details may not be needed to practice the present invention. Practitioners in the network arts will further appreciate that the architecture of the present invention is useful for Ethernet Wire Service (EWS) applications, which emulate point-to-point Ethernet segments, as well as Ethernet Relay Service (ERS) applications, which use VLAN tags to multiplex several non-same-destination pseudowires to a single port.
A computer network is a geographically distributed collection of interconnected subnetworks for transporting data between nodes, such as intermediate nodes and end nodes. A local area network (LAN) is an example of such a subnetwork; a plurality of LANs may be further interconnected by an intermediate network node, such as a router or switch, to extend the effective “size” of the computer network and increase the number of communicating nodes. Examples of the end nodes may include servers and personal computers. The nodes typically communicate by exchanging discrete frames or packets of data according to predefined protocols. In this context, a protocol consists of a set of rules defining how the nodes interact with each other.
Each node typically comprises a number of basic subsystems including a processor, a main memory and an input/output (I/O) subsystem. Data is transferred between the main memory (“system memory”) and processor subsystem over a memory bus, and between the processor and I/O subsystems over a system bus. Examples of the system bus may include the conventional lightning data transport (or hyper transport) bus and the conventional peripheral component [computer] interconnect (PCI) bus. The processor subsystem may comprise a single-chip processor and system controller device that incorporates a set of functions including a system memory controller, support for one or more system buses and direct memory access (DMA) engines. In general, the single-chip device is designed for general-purpose use and is not heavily optimized for networking applications.
In a typical networking application, packets are received from a framer, such as an Ethernet media access control (MAC) controller, of the I/O subsystem attached to the system bus. A DMA engine in the MAC controller is provided a list of addresses (e.g., in the form of a descriptor ring in a system memory) for buffers it may access in the system memory. As each packet is received at the MAC controller, the DMA engine obtains ownership of (“masters”) the system bus to access a next descriptor ring to obtain a next buffer address in the system memory at which it may, e.g., store (“write”) data contained in the packet. The DMA engine may need to issue many write operations over the system bus to transfer all of the packet data.
With reference now to
The edge domain in system 10 comprises a pair of access networks 20 and 30. Access network 20, for example, is an Ethernet access network that is shown connected to n-PE devices 16 and 17, whereas access network 30 is shown connected to n-PE devices 18 and 19 on the edge of MPLS/IP core 12. Devices 16 & 17 are typically edge routers capable of running a protocol to set up PW connections. Each of the access networks 20 & 30 includes respective user-facing provider edge (u-PE) devices 22 & 32, which are used to connect respective customer edge (CE) devices 21 & 31 to the service.
A full mesh of pseudowires (not shown for clarity reasons) is formed between Virtual Switch Instances (VSIs) associated with a given customer service instance in n-PEs 16-19. Each VSI functions like a logical Ethernet switch or bridge for a given customer service instance with PWs 13-15 providing a mechanism for packet forwarding between a pair of VSIs from one n-PE device to another n-PE device over the core network. Thus, the PWs are used for transport of customer data packet traffic across the MPLS/IP core, thereby interconnecting access networks 20 and 30.
It is appreciated that each individual PW has a set of unique attributes that are specific to that PW only. As the attributes are inherently point-to-point in nature, signaling of these attributes may be performed using a peer-to-peer protocol such as targeted Label Distribution Protocol (LDP).
It should be understood that although two Agg-PE devices are shown in
Note that the connections between the various devices are shown as trunks 13 that provide a link between the PE devices. In one implementation, each of the access domains is a QinQ network, with the trunks operating in accordance with the IEEE 802.1Q network specification. The right-hand side access domain includes n-PE devices 18 & 19, Agg-PE devices 40 & 41, and u-PE device 32, each of which is connected via trunks 13 in similar manner to that described above for the left-hand side Ethernet access domain.
In the embodiment of
On non-root bridges only one port is designated, all others are blocked. In
It should be understood that the n-PE devices associated with each access domain do not run spanning tree protocol, or any variant thereof. That is, in the embodiment of
With continuing reference to
According to the present invention, a network topology is provided with redundant pseudowire connections established for blocked data paths 36 and 38. In
By way of further example, assume that the left-hand side access domain in
Persons of skill in the art will appreciate that the present invention solves the problem of redundancy while obviating the need for new functionality incorporated into switches. That is, networks configured in accordance with the present invention are ensured of having a viable data path between UNI (the connection between CE and u-PE devices) serving generic Ethernet switches (i.e., u-PE devices), even though redundant PW paths exist between redundant pairs of Ethernet switches. The solution offered by the present invention thus allows independent, redundant Ethernet over MPLS (EoMPLS) point-to-point pseudowires without causing loops or UNI to UNI frame replication. This means, for example, that EoMPLS connections can survive any link or node failure past the UNI serving Ethernet switch (e.g., past either u-PE device 22 or 32 in the embodiment of
The solution of the present invention also relies on xSTP standards in existing switches. Ordinary practitioners in the networking arts will further appreciate that the present invention does not require snooping of BPDUs, nor utilization of potentially scarce VLAN/VPLS Virtual Forwarding Instance resources. Additionally, it should be understood that the redundancy mechanism of the present invention may be used in parallel with other service redundancy mechanisms for L3 services.
Turning now to
Finally,
With reference now to
Although the present invention has been described in conjunction with specific embodiments, numerous modifications and alterations are well within the scope of the present invention. Accordingly, the specification and drawings are to be regarded in an illustrative rather than a restrictive sense.
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