This disclosure relates to a control unit for a home video game console including a display, a game controller including a control unit as well as a game system including a second game controller.
The use of a substantially parallelepipedic control unit 2, illustrated in
Also known in the prior art is a game system, illustrated in
Such a game system also makes it possible to improve the immersivity of the players in the flow of the game. Nevertheless, this system exhibits certain drawbacks; in particular the LCD screen 20 of the control unit 16 has no dedicated use and is not used to further increase the game immersivity. The player's control possibilities combine the traditional control buttons, to which are added the signals received by the accelerometer of the control unit. However, these controls do not allow fast and direct interactivity of the player with information and/or images or sequences relating to the game so as to be able to modify or personalize them.
A game system illustrated in
Even though such a game system allows for better interactivity of the players with the flow of the game, it nevertheless exhibits certain drawbacks. Indeed, such a system has limited game immersivity, the player not having the benefit of commands allowing detection of game controller motions capable of changing the display of information and/or images relating to the game.
The present disclosure responds to the different drawbacks mentioned above and in particular to provides a simple and low-cost control unit capable of providing both good immersivity and good player interactivity with the flow of the game and more particularly with information and/or images displayed on this control unit.
Within the scope of the present disclosure, a new solution was considered that would consist of using a control unit to which would be added tactile control means via a touch-screen overlying the control unit's display, resulting in a new game control that is relatively costly and which is in addition useless for a certain number of games requiring only the immersive characteristic without needing the interactive characteristic. For these reasons, a solution was preferred that would take advantage of the simplicity and of the advantages of the control unit illustrated in
One aspect of the disclosure provides a control unit for a home video game console, including a display for displaying information and/or images relating to the game and a recess capable of accommodating a second control unit equipped with an accelerometer and/or tilt sensors, the recess being provided with electrical connection between the two control units, the displayed information and/or images are capable of being changed by signals received by the accelerometer and/or the tilt sensors and transmitted to the display through the electrical connections, and in that a touch screen is provided that overlies at least partially the display and detects tactile commands in the form of a sequence of locations touched on the screen that are also able to change the displayed information and/or images.
Due to its compatibility with a second control unit equipped with an accelerometer and/or tilt sensors, the first control unit proves to be cost effective, while still providing the desired immersive and interactive characteristics and while still affording the opportunity to use the second control unit, alone or with other accessories.
Implementations of the disclosure may include one or more of the following features. In some implementations, the changed information and/or images are transmitted through the electrical connection to the second control unit equipped with a communicator with the video game console. In this manner, the changes affecting the information and/or images displayed on the display of the control unit can be transmitted through the second control unit to the game console, then to the central display, such as a television set.
According to another advantageous embodiment, the signals received from the accelerometer and/or from the tilt sensors through the electrical connection with the second control unit and the tactile commands received via the touch screen are able to simultaneously change the information and/or images displayed. The simultaneous use of both displays makes possible a further increase in the possibilities offered in terms of immersion and of interaction with the player.
According to another advantageous embodiment, a power supply source is provided by the second control unit via electrical contacts located in the bottom of the recess. The use of the power from the second control unit to supply the first makes it possible to simplify and to further reduce the costs of this first control unit.
According to another advantageous embodiment, the touch-screen is the only control member of the control unit for direct interaction with the displayed information and/or images. Such a control unit having only the touch-screen as a control member, not counting those present on the second control unit of course, proves to be even simpler and less costly to manufacture.
According to another advantageous embodiment, the recess is made in the face bearing the display, so as to leave the control buttons of the second control unit accessible, and an opening is made on a lateral face facing the communication of the second control unit when it is inserted in said recess. Such a recess allows without difficulty the use of the control buttons and communicator of the second control unit positioned within the recess. Advantageously, the display is reversible and the recess includes an outline that is able to accommodate the control unit in two opposite positions and including a detector for detecting the insertion orientation of the control unit serving as means of controlling the reversal of the display. The detector for detecting the insertion orientation may be an automatic detector, consisting for example of the electrical power supply contacts for the first unit placed in the bottom of the recess. Thus, the control unit can be used as easily by a right-handed person as by a left-handed person depending on the insertion orientation of the second control unit into the recess provided for that purpose.
According to another advantageous embodiment, the touch screen includes a peripheral frame capable of holding game boards or grids.
According to another advantageous embodiment, the control unit also includes a plug capable of accommodating an accessory for constituting an immersive combination. Advantageously, the plug includes means of electrical connection with the accessory.
A second aspect of the disclosure provides a game controller including a first control unit according to the first aspect and of a second control unit capable of being inserted into the recess in the first control unit and to be connected to it via electrical connection provided in the recess, said second control unit being equipped with an accelerometer and/or with tilt sensors and with a communicator for communicating with the video game console.
According to another advantageous embodiment, the first control unit includes the touch screen as the sole control member for direct interaction with the displayed information and/or images and the second control unit includes control buttons accessible through an opening in the recess.
A third aspect of the disclosure provides a game system including a home video game console, a central display device and at least two game controllers according to the second aspect of the invention, wherein each game controller is capable of being used in a network with other game controllers connected with the console, the central display device being capable of displaying information and/or images relating to the game, shared among the different game controllers and the display of each game controller being capable of displaying information and/or images relating to the game, and personalized information and/or images.
According to another advantageous embodiment, the personalized information and/or images are capable of being changed by way of signals received from the accelerometer and/or from the tilt sensors and/or by way of tactile commands received from the touch screen of the corresponding game controller.
The details of one or more implementations of the disclosure are set forth in the accompanying drawings and the description below. Other aspects, features, and advantages will be apparent from the description and drawings, and from the claims.
a and 5b show two opposite side views of the first control unit;
a,
9
b and 9c show a sequence of information and images displayed on the display of the first control unit according to one game example;
a and 10b show the display of the first control unit according to two other game examples.
Like reference symbols in the various drawings indicate like elements.
Referring to
In some examples, the first control unit 102 includes a display 106, an LCD screen for example, enabling the display of information and/or images relating to the game in progress. This LCD screen is overlaid with a touch screen 108 capable of detecting tactile commands in the form of a sequence of locations touched on the screen. These commands make it possible to modify the displayed information and/or images. The first control unit 102 also includes a recess 110 designed to accommodate the second control unit 104. Advantageously, the first control unit includes only the touch screen as a control member for direct interaction with the flow of the game and hence with the displayed information and/or images.
The second control unit 104 is a unit similar to that illustrated in
The signals received from the accelerometer and/or from the tilt sensors via the electrical connection with the second control unit and the tactile commands received via the touch screen are able to simultaneously change the displayed information and/or images. The combination of these two commands, namely detection of the motion of the game controller 100 and detection of touching performed on the screen 108 makes it possible to offer a new manner of play that is immersive and interactive, as will be illustrated with
The first control unit 102 is connected to the game console of the system solely through the second control unit 104, which makes it possible to simplify the electronics of the first unit. To this end, the first unit may be connected to the second unit through a connector (140,
a shows a side view of the first control unit 102. As mentioned previously, the second control unit advantageously includes means of communicating with the video game console, such as for example radio frequency or infrared transmission means. To ensure good transmission between the second control unit and the game console, it is arranged that the first control unit 102 includes, on one lateral face, an opening 114a located facing the communication means of the second control unit when it is inserted into the recess provided for this purpose.
In some implementations, it is provided that the first control unit be “ambidextrous”, that is usable either by a right-handed or by a left-handed person. To this end, the first control unit 102 may exhibit a generally symmetrical shape with respect to the LCD screen 106. Thus to use the game controller 100 in a right-handed or left-handed configuration, one need only position the second control unit as shown
Returning to
It is also arranged that the touch screen 108 can be provided with a peripheral frame 116 capable of holding game boards or grids as shown for example in
To ensure the ambidextrous nature of the first control unit, it is provided that the display 106 is reversible. The electrical contacts 118a, 118b are then used as detectors for automatically detecting the insertion orientation of the control unit. Indeed, the contacts 118a or 118b respectively making contact with the corresponding contacts 120 of the second unit depending on the configuration used, enabling the determination of the insertion orientation of the second unit and to appropriately control the inversion of the display if necessary.
a,
9
b and 9c show a sequence of information and images displayed on the display 106 of the first control unit according to one interactive and immersive game example.
a and 10b show the display of the first control unit according to two other game examples.
Having presented the invention above by means of a few examples, it will be understood that the game controller resulting from the assembly of the two control units offers a large number of possibilities for the player in terms of immersion and interaction. In particular, the integration of a touch screen on the first unit provides great flexibility in addition to the possibilities offered by the acceleration or tilt sensors present on the second unit. The combination allows accurate control of the pointers and of the characters. It will also be understood that the use of such a controller proves to be very intuitive and that players have commands that are easy to use.
Among other applications that can be contemplated for such a controller can be mentioned painting, drawing, image and video processing, the creation of personalized animation that can be included in a dedicated game, word processing, and Internet navigation. This controller also proves to be well suited to educational games with the possible use of a stylus. Thus for example the program can ask for words to be entered and associate them with images shown on screen, to complete words by filling in missing letters, to form letters by using a special stylus. The program can also pronounce each letter and the word formed by the letters to help in teaching sounds. The program can also read stories while allowing the player to interact with the story by pressing on the touch screen or to immerse himself by using the commands of the second unit. The player can also personalize the characters and add them to the story with their own names (see
As has often been mentioned, such a game controller advantageously makes it possible to take advantage of two commands, one tactile and the other by motion detection, to provide games with an immersive and interactive interface. For example, a maze game wherein the player must move a ball by moving the game controller which applies the motions performed and detected thanks to the sensors of the second control unit, while still at the same time avoiding traps, by using tactile screen tapping or rubbing commands at designated places, or even drawing something that allows him to avoid the trap that is set, for example a bridge to cross a river and thus progress within the maze.
It can finally be noted that such a game controller is particularly suited for network games for which certain information and/or images must be displayed only for the player concerned through his controller and where other information and/or images are displayed so as to be visible to all players on the central screen of the game system.
It will be understood that various modifications and/or improvements that are obvious to the person skilled in the art can be applied to the different embodiments of the invention described in the present description without departing from the scope of the invention defined by the appended claims. Accordingly, other implementations are within the scope of the following claims.
Number | Date | Country | Kind |
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09 05945 | Dec 2009 | FR | national |
Filing Document | Filing Date | Country | Kind | 371c Date |
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PCT/EP2010/068809 | 12/3/2010 | WO | 00 | 8/10/2012 |