Credit card debt management card game

Information

  • Patent Application
  • 20070284823
  • Publication Number
    20070284823
  • Date Filed
    June 08, 2006
    18 years ago
  • Date Published
    December 13, 2007
    16 years ago
Abstract
A game comprising a set of cards for teaching credit card debt management. The set of cards carry indicia thereon to signify that they are either credit card debt or cash. Players are dealt seven cards each, and then in turn draw from either the remaining cards in the deck or the card that is on the top of the discard pile, if there is one. The drawn card may then be substituted for a card in the player's hand. The player completes his/her turn by discarding a card to maintain seven cards in hand. The game is won by accumulating one credit card debt card and six cash cards, wherein the cash cards add up to the same, or greater than, the credit card debt card amount, within a grace range, such as, for exemplary purposes only, $200.00.
Description

BRIEF DESCRIPTION OF THE DRAWINGS

The present invention will be better understood by reading the Detailed Description of the Preferred and Selected Alternate Embodiments with reference to the accompanying drawing figures, in which like reference numerals denote similar structure and refer to like elements throughout, and in which:



FIG. 1 is a perspective view of game participants playing a credit card debt management card game according to a preferred embodiment of the present invention;



FIG. 2 is a top view of cards utilized for playing a credit card debt management card game according to a preferred embodiment of the present invention;



FIG. 3 is a flowchart of game play of a credit card debt management card game according to a preferred embodiment of the present invention; and



FIG. 4 is a continuation of the flow chart of FIG. 3.





DETAILED DESCRIPTION OF THE PREFERRED AND SELECTED ALTERNATIVE EMBODIMENTS

In describing the preferred and selected alternate embodiments of the present invention, as illustrated in FIGS. 1-4, specific terminology is employed for the sake of clarity. The invention, however, is not intended to be limited to the specific terminology so selected, and it is to be understood that each specific element includes all technical equivalents that operate in a similar manner to accomplish similar functions.


Referring now to FIGS. 1-4, the present invention in a preferred embodiment is credit card debt management card game 10 preferably comprising container 20, rules 30, credit debt cards 40 and cash cards 50.


Credit debt cards 40 preferably comprise debt value 500, interest (rate) 520 and description of how debt was incurred (purchase) 530. Cash cards 50 preferably comprise cash value 510.


Players P, one of whom is selected as dealer D, preferably conduct a game utilizing credit debt cards 40 and cash cards 50. Cards 40, 50 are preferably extracted from box 20 and rules 30 are preferably consulted as required, wherein rules 30 are set forth hereinbelow as TABLE I.











TABLE I









© 2003, 2006 Mechel Glass







Paid Off!









Game Instructions Ages: 10-Adult/Players: 2–6



Contents:



Paid Off Game Instruction Sheet



100 Game Cards composed of 90 Cash Cards and 10 Credit



Cards



The 10 Credit Cards:



$4,000 Balance at 26% interest for Debt accumulated new



wardrobe needed for work.



$5,000 Balance at 16% interest Debt accumulated for latest



computer system for home office.



$7,000 Balance at 8.9% interest Debt accumulated for



payment of home entertainment center.



$8,000 Balance at 12% interest Debt Accumulated for payment



of a used car.



$9,000 Balance at 22% interest Debt accumulated for



vacation, 2 week trip to the islands.



$10,000 Balance at 10% interest Debt accumulated for



consumer debts. Various expenditures over the past 4 years.



$12,000 Balance at 13.9% interest Debt accumulated for



purchase of new bedroom furniture.



$15,000 Balance at 18% interest Debt accumulated for



hospital bills after insurance was canceled.



$20,000 Balance at 6% interest Debt accumulated for house



payments after being laid off for 9 months.



$30,000 Balance at 15% interest Debt accumulated for home



improvements. New kitchen remodel.



The 90 Cash Cards:











Six cards
$50.00




Eight cards
$100.00



Nine cards
$200.00



Five cards
$250.00



Five cards
$300.00



Ten cards
$400.00



Five cards
$500.00



Six cards
$600.00



Six cards
$800.00



Eight cards
$1,000.00



Four cards
$1,500.00



Six cards
$2,000.00



Five cards
$3,000.00



Four cards
$5,000.00



Three cards
$10,000.00









Object:



The object of the game is to be the first person to end the



game with enough cash to pay off your credit card without



going over the grace range amount of $200.00.



Set Up:



Shuffle all cards together in the deck.



Deal out 7 cards to each player.



Place the remainder of the deck face down as a Draw pile.



Next to it will be the Discard pile.



Play goes clockwise, starting left of the dealer.



How to Play:



Each player will decide based upon their hand if they want



to pull from the Deck or pick up the top card in the



Discard pile to exchange it with a card already in their



hand. Each player should have 7 cards in their hands at



all times. If you run out of cards during game play,



shuffle the Discard pile and continue play.



The first person with one credit card and six cash cards



whose total equals the amount of their credit card within



the grace range of $200.00 wins the game. Be the first



person to yell out Paid Off! Then lay all your cards down



on the table for all the other players to calculate your



amounts to ensure you really have Paid Off your credit



card.



Example of a Winning Hand



A winning hand is one credit card that shows a balance of



$4,000.00. The other six cash cards with various amounts



$1,000.00, $1,500.00, $500.00, $.800.00, $50.00, and



$200.00. This is a winning hand! The player has 7 cards.



One is a credit card and the other six add up to the



balance of that credit card without going over the $200.00



grace range amount. Their total is $4,050.00. This is



enough to pay off their credit card!! If their six cash



cards equal $4,250.00, this is not a winning hand because



it is over the $200.00 grace range. If the six cash cards



equal only $3,950.00, this is also not a winning hand.



IMPORTANT:



You can only win during your turn at play. If you have a



winning hand and do not discover it until after your turn



has passed, you cannot yell out ‘Paid Off!’ until it's your



turn again. You must hold your cards. In this case,



someone ahead of you still has the opportunity to win the



game until you have control of the game again.



You cannot exchange cards with other players at the table



it must be pulled from the deck or picked up from the top



of the Discard pile. Some players have found they never



get a credit card during the entire play of the game. This



may occur from time to time. Play another round of Paid



Off and see what happens.



For Advanced Players Only:



Start the game by deciding to pay off the interest due on



the credit cards as well as the balance amounts to win the



game. For example, say you have a $12,000 credit card in



your hand. The interest rate on that credit card is 13.9%.



This means you must calculate your interest payment



correctly, and ensure your cash cards add up to the



$12,000.00 plus the interest payment to win the game. In



this example, you will calculate $12,000.00 * .139 = $1,668.00



for a total of $13,668.00. Which means you need



to have cash cards that add up to at least $13,700.00 since



the smallest cash card is $50.00 or you could have a



maximum of $13,900.00. Remember you can win with an amount



over the value of the credit card plus interest within a



range up to $200.00, but you can't win this particular hand



with cash cards that equal $13,650.00 this will not be



enough to pay off your credit card and interest. You may



want to have a calculator or scratch paper available to



calculate your interest amounts. The game should have a



steady pace of play, but not too fast. There is no time



limit on your turn; however, be mindful that other players



will not want to wait for you to add on your calculator



when it is your turn. Players can implement a penalty rule



of their own at the beginning of the game if players are



taking too long during their turn.



For Even More Advanced Players:



Play the game with the



interest due, a reduced grace range to $100.00 over the



balance, and no calculators!



Strategy Tips:



Keep an idea on what amount you have in



your hand at all times. Then look for a particular cash



card that will help you get the amount you need to pay off



that credit card. This will prevent you from having to add



up your totals each time it's your turn. Calculators may



be used during game play but they should not hold up the



pace of the game. Calculate your interest plus balance at



the start of the game. If other players know what cards



you are looking for they may strategize to prevent laying



down specific cards you may need to win the game.







© 2003, 2006 Mechel Glass






Play of the Game

Referring now more particularly to FIGS. 3-4, play 100 preferably commences in step 110 with one of players P shuffling cards 40, 50 and with players P preferably selecting dealer D and grace range 600, such as, for exemplary purposes only, $200.00. Grace range 600 is preferably utilized as described hereinbelow to determine the winner of the game.


Subsequent to step 110, players P preferably decide in step 120 whether to utilize calculators 80 for play. Dealer D then preferably deals via step 130 seven cards 90 to each player P, to include dealer D and preferably places the remaining cards 40, 50 faces down in draw pile 60 in step 140. If players P have chosen to utilize interest 520, path 160 is selected and interest 520 is calculated in step 180. Alternately, if players P have decided not to utilize interest, calculation of same is bypassed via path 170. Subsequently first player P to the left of dealer D preferably begins play in step 190.


Players P preferably determine whether there are adequate cards 40, 50 remaining in draw pile 60 via step 200. If there are adequate cards 40, 50, player P preferably selectively follows path 250 and draws card 40, 50 from draw pile 60 in step 240 or follows path 260 and draws card 40, 50 from discard pile 70 via step 270. Player P subsequently preferably selectively replaces card 40, 50 in hand 90 with drawn card 95 via step 280 and follows path 290, preferably discarding the replaced card 40, 50 in step 310, or alternately follows path 300 and preferably discards drawn card 95 via step 320 without replacement of any cards 40, 50 in hand 90.


At any time, any player P preferably adds cash cards 50 in hand 90 via step 330 and preferably compares the total to any credit debt card 40 in hand 90 via step 340. If player P has hand 90 comprising six (6) cash cards 50 that equal or exceed in amount a single (1) credit debt card 40 within grace range 600, then player P has the ability to win and player P preferably follows path 350 via step 370 to verify whether it is still player P's turn. If the totals differ by more than grace range 600, or if the total of cash cards 50 is less than credit card 40, the game preferably continues via path 360 and play preferably advances in step 380 to next player P, who returns to step 200.


If it is not still player P's turn, path 400 is preferably followed and player P must wait via step 410 until it is his/her turn. Once a player on their current turn has achieved the required total within grace range 600 or less, player P preferably follows path 390 and lays hand 90 down in step 420 declaring themselves as the winner.


In an alternate embodiment of the present invention, players can utilize calculator 80 to total their cash cards 50 for comparison to their credit debt card 40.


In a further alternate embodiment of the present invention as noted above in step 150, players can selectively total the value of their credit debt card 40, plus interest 520 depicted thereon, and then require that the result equal the sum of their cash cards 50 within grace range 600.


In yet another alternate embodiment of the present invention, more than one credit debt card 40 can be retained in player P's hand. In this alternate embodiment, two or more credit card debt cards 40 are totaled and compared to the total value of cash cards 50.


In still another alternate embodiment of the present invention, credit card debt management card game 10 could be rendered in computer form, and, as such, could also comprise a game for a solitary player, or alternately interactively between players located at different computers. In such fashion, credit card debt management card game 10 could be conducted cross-country or across countries. In the latter case, family member players could conduct games online to include a player stationed abroad with the military or other ex-patriot activities. Online game playing could also be utilized in a teaching mode, wherein players are part of a credit counseling group, wherein the players can play together online as part of their group activities.


In still a further alternate embodiment of the present invention, it is envisioned that credit card debt management card game 10 could be played as a competition, either against other players or against a computer.


The foregoing description and drawings comprise illustrative embodiments of the present invention. Having thus described exemplary embodiments of the present invention, it should be noted by those skilled in the art that the within disclosures are exemplary only, and that various other alternatives, adaptations, and modifications may be made within the scope of the present invention. Merely listing or numbering the steps of a method in a certain order does not constitute any limitation on the order of the steps of that method. Many modifications and other embodiments of the invention will come to mind to one skilled in the art to which this invention pertains having the benefit of the teachings presented in the foregoing descriptions and the associated drawings. Although specific terms may be employed herein, they are used in a generic and descriptive sense only and not for purposes of limitation. Accordingly, the present invention is not limited to the specific embodiments illustrated herein, but is limited only by the following claims.

Claims
  • 1. A credit card debt management card game comprising: credit card debt cards depicting an amount of credit card debt thereon; andcash cards depicting an amount of cash thereon, wherein said amount of credit card debt is compared to said amount of cash to determine a game winner.
  • 2. The credit card debt management card game of claim 1, wherein said credit card debt cards comprise an interest rate thereon.
  • 3. The credit card debt management card game of claim 1, wherein said compared amounts of credit card debt and cash are respectively determined from a value of one of said credit card debt cards and a total of the values of six of said cash cards.
  • 4. The credit card debt management card game of claim 3, wherein said total of said six cash cards is within a grace range of said value of said one credit card debt card.
  • 5. The credit card debt management card game of claim 1, further comprising a calculator.
  • 6. A method of learning to reduce credit card debt, said method comprising the steps of: playing a game of cards, wherein said game of cards comprises credit card debt cards depicting an amount of credit card debt thereon and cash cards depicting an amount of cash thereon; andcomparing said amount of credit card debt to said amount of cash to determine a game winner.
  • 7. The method of claim 6, wherein said step of playing further comprises the steps of: calculating interest based on said amount of credit card debt; andadding said interest to said amount of credit card debt.
  • 8. The method of claim 6, wherein said step of playing further comprises the step of: selecting a grace range.
  • 9. The method of claim 6, wherein said step of playing further comprises the step of: utilizing a calculator.
  • 10. The method of claim 6, wherein said step of playing further comprises the steps of: determining said amount of credit card debt from one of said credit card debt cards; anddetermining said amount of cash from a total of values of six of said cash cards.
  • 11. The method of claim 10, wherein said step of playing further comprises the step of: drawing a card from a pile selected from the group consisting of unseen cards and discarded cards.
  • 12. The method of claim 11, wherein said step of playing further comprises the step of: a player replacing a selected card in the player's hand with said drawn card.
  • 13. The method of claim 12, wherein said step of playing further comprises the step of: discarding said selected card from said hand.
  • 14. A card game playing method comprising the steps of: playing a game of cards having credit card debt cards depicting an amount of credit card debt and cash cards depicting an amount of cash;calculating interest based on said amount of credit card debt; andadding said interest to said amount of credit card debt.
  • 15. The card game playing method of claim 14, further comprising the steps of: determining said amount of credit card debt from one of said credit card debt cards; anddetermining said amount of cash from a total of values of six of said cash cards.
  • 16. The card game playing method of claim 15, wherein said step of playing further comprises the step of: selecting a grace range.
  • 17. The card game playing method of claim 16, wherein said step of playing further comprises the step of: winning said game by obtaining a total difference amount of said amount of credit card debt less than said amount of cash, wherein said total difference is not greater than said grace range.
  • 18. The card game playing method of claim 17, wherein said step of playing further comprises the step of: drawing a card from a pile selected from the group consisting of unseen cards and discarded cards.
  • 19. The card game playing method of claim 18, wherein said step of playing further comprises the step of: a player replacing a selected card in the player's hand with said drawn card.
  • 20. The card game playing method of claim 19, further comprising the step of: utilizing a calculator to calculate each of said amounts and said interest.