This invention relates generally to a memorabilia system and more particularly to a customizable memorabilia system for customizing and producing a memorabilia item from a digital ticket for a ticketed experience.
The use of mobile computing devices, such as smartphones, is widespread. Ticketing companies, event organizers, venues, airlines and the like have capitalized on electronic ticketing by the wide use of smartphones and home printing. These electronic tickets are often provided as a bar code or the like that may be displayed on the smartphone and scanned by a ticket scanner at the venue or experience location to verify that the ticket is valid. This is typically utilized for various reasons including, but limited to, reduce cost, reduce tickets being lost, stolen or left behind, combat fraud, give more control over resale market to teams and to provide a more convenient delivery and sharing of tickets. Electronic tickets, however, lack the ability to provide a keepsake, memento, memorabilia or the like that were widely enjoyed in years past.
Accordingly, there is a need for customizable memorabilia system that allows a user to produce a memorabilia item for ticketed experience from an electronic ticket.
The present invention relates to a customizable memorabilia system for customizing and producing a memorabilia item from a digital ticket for a ticketed experience.
An embodiment includes a customizable memorabilia system comprising: a computer server comprising a memory storing memorabilia templates and ticketed experience data associated with the memorabilia templates; and a user computing device coupled to the computer server, the computer server programmed to: receive from the user computing device a signal including E-ticket data, wherein the E-ticket data may include ticket code information; automatically process the signal received from the user computing device and retrieve ticketed experience data corresponding to the E-ticket data; using the ticketed experience data retrieved, automatically generate and transmit to the user computing device for display a user interface for customizing a memorabilia template with at least two customizable features located within the memorabilia template and at least one data element of the ticketed experience data automatically entered within the memorabilia template in one of the customizable features corresponding the at least one data element of the ticketed experience data, wherein the other customizable feature of the at least two customizable features is customized based on user determination for creation of the memorabilia item for the ticketed experience corresponding to the E-ticket data.
Another embodiment includes a customizable memorabilia system comprising: a computer server comprising a memory storing memorabilia templates and ticketed experience data associated with the memorabilia templates; and a user computing device coupled to the computer server, the computer server programmed to: receive from the user computing device a signal including E-ticket data, wherein the E-ticket data may include ticket code information; automatically process the signal received from the user computing device and retrieve ticketed experience data corresponding to the E-ticket data; using the ticketed experience data retrieved, automatically generate and transmit to the user computing device for display a user interface for customizing a memorabilia frame template with at least two customizable features located within the memorabilia frame template and at least one data element of the ticketed experience data automatically entered within the memorabilia template in one of the customizable features corresponding the at least one data element of the ticketed experience data, wherein the other customizable feature of the at least two customizable features is customized based on user determination for creation of the memorabilia item for the ticketed experience corresponding to the E-ticket data.
Another embodiment includes a customizable memorabilia system comprising: a computer server comprising a memory storing memorabilia templates and ticketed experience data associated with the memorabilia templates; and a user computing device coupled to the computer server, the computer server programmed to: receive from the user computing device a signal including E-ticket data, wherein the E-ticket data may include ticket code information; automatically process the signal received from the user computing device and retrieve ticketed experience data corresponding to the E-ticket data; using the ticketed experience data retrieved, automatically generate and transmit to the user computing device for display a user interface for customizing a memorabilia template with customizable features, wherein the customizable features are displayed as selectable features for user selection; and in response to receiving a signal of the user selected customizable features, automatically updating the memorabilia template with ticketed experience data in predetermined locations within the memorabilia template, wherein the computer server is programmed to initiate creation a memorabilia item for the ticketed experience corresponding to the E-ticket data from the customized memorabilia template.
The foregoing and other features and advantages of the present invention will be apparent from the following more detailed description of the embodiments of the invention, as illustrated in the accompanying drawings.
A more complete understanding of the present invention may be derived by referring to the detailed description and claims when considered in connection with the Figures, wherein like reference numbers refer to similar items throughout the Figures, and:
As discussed above, embodiments of the present invention relate to a customizable memorabilia system for customizing and producing a memorabilia item from a digital ticket for a ticketed experience.
A hard stock ticket is a paper ticket for a theme park, sporting event, concert or other ticketed experience, typically printed on hard stock paper that is thicker and stronger than composition or notebook paper that was previously customary in the ticket business. Electronic tickets (“E-tickets”) include electronic tickets useable from a mobile computing device like a smartphone, printable electronic tickets, and the like. The move to E-tickets has several drawbacks. These drawbacks include depriving fans of the tangible proof that they attended a memorable visit to theme parks, a significant moment in sports history, music history and/or memorable moment of their life. Printouts of E-tickets are lacking because they are flimsy, are not being aesthetically pleasing, and lack sentimental value. This sentimental value is something people are willing to pay for, not just immediately but in the future as hard to come by tickets, or tickets to momentous events grow older, the value can increase dramatically. This trend is made apparent by some teams, performers, and the like moving to E-tickets exclusively. This problem is one that is expounded in the secondary markets where people are purchasing tickets through online vendors and receive and electronic ticket or a printable E-ticket.
Referring to the drawings,
The computer server 14 may include a memory storing various data. The memory of the computer server 14 may store ticketed experience data such as, but not limited to, ticket codes, pictures, graphics, themes, scores, venue information, player information, musician information, backgrounds, border designs and the like. The memory of the computer server 14 may store ticketed experience data, such as ticket code information for every ticket sold, experience location associated with the ticket code information, seat location associated with the ticket code information, date of the ticketed experience, teams, performers and the like performing in the ticketed experience and specific images related to the ticketed experience.
The user computing device 12 may be coupled to the computer server 14,and, referring to
The user computing device 12 may be coupled to the computer server 14,and, referring to
In the embodiments described in
In embodiments, the system 10 may include a software application operating on the user computing device 12, such as a mobile app operating on a smartphone, wherein the user computing device 12 may be a smartphone or other mobile computing device or may be a website or web application that is accessible by the user computing device 12 in order to access and operate the system 10. The signal including E-ticket data of Step 20 may be generated in response to taking a screen shot of the E-ticket including the ticket code of the E-ticket and accessing the same by the software application, wherein the software application includes programmed instructions executed by the user computing device 12 to determine E-ticket data from the screen shot of the E-ticket and automatically send the E-ticket data to the computer server. In other embodiments, E-ticket ticket code data may be entered manually using an interface provided in response to operation of the software application on the user computing device 12, wherein the user can insert the number associated with ticket code. Further still, in some embodiments, a link may be provided to the user computing device 12, such as through an email, or at the time of purchase of the ticket or the like, wherein the link is selectable by the user through the user computing device 12. The selection of the link 12 operates to send the signal including E-ticket data.
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The customizations may also include advertisements and any other customization that the entity providing the services wishes to provide. This gives the user the ability to customize a hard stock ticket in a unique manner and further to produce a hard stock ticket accurately tied to the game that the user attended.
In embodiments, the E-ticket data may include validation information for validating the E-ticket is an actual E-ticket for the event, such as but not limited to, a ticket code, a ticket code corresponding numeric or alpha-numeric code, confirmation number and the like that is unique to the ticket or tickets purchased or receive by the user. This unique E-ticket data is useable by the system 10 to verify that the E-ticket for the event is an actual ticket event ticket and not a fraud. This may then be used for authentication purposes if needed, including providing an authentication certificate with the hard stock ticket. This invention is applicable for all ticket required events and locations, such as a sporting event, a concert, a theme park, a venue, and the like.
In an alternate embodiment shown in
In some embodiments, the system 10 may include a mobile application that operates to create a unique display on a mobile device 70, such as a smartphone, a tablet or the like, as depicted in
In embodiments, the mobile application may be paired with electronic picture frames to allow for customizable displays. The mobile application may be programmed to allow certain displays involving both tickets, pictures, and/or scores to be created. The mobile application may allow for certain collage configurations wherein the collage configurations may be user defined or may include templates for pictures and tickets to be inserted into. Further still, the mobile application may be a standalone app that would combine image creation with a slideshow function that would work with mobile computing devices. This allows the user use of the system 10 without the need of purchasing an electronic frame to display his or her tickets.
Embodiments may be available on or through the internet, such as through domain names reserved and owned by Applicant that include ticketedexperience.com, ticketyourway.com, savethatticket.com, besttimeevertickets.com, besttimeevertix.com, myhardticket.com, myhardtickets.com, printedtix.com, or the like.
As will be appreciated by one skilled in the art, aspects of the present invention may be embodied as a system, method, or computer program product. Accordingly, aspects of the present invention may take the form of an entirely hardware embodiment, an entirely software embodiment (including firmware, resident software, micro-code, etc.) or an embodiment combining software and hardware aspects that may all generally be referred to herein as a “circuit,” “module” or “system.” Furthermore, aspects of the present invention may take the form of a computer program product embodied in one or more computer readable medium(s) having computer readable program code embodied thereon.
Any combination of one or more computer readable medium(s) may be utilized. The computer readable medium may be a computer readable signal medium or a computer readable storage medium. A computer readable storage medium may be, for example, but not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any suitable combination of the foregoing. More specific examples (a non-exhaustive list) of the computer readable storage medium would include the following: an electrical connection having one or more wires, a portable computer diskette, a hard disk, a random access memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or Flash memory), an optical fiber, a portable compact disc read-only memory (CD-ROM), an optical storage device, a magnetic storage device, or any suitable combination of the foregoing. In the context of this document, a computer readable storage medium may be any tangible medium that can contain or store a program for use by or in connection with an instruction execution system, apparatus, or device.
A computer readable signal medium may include a propagated data signal with computer readable program code embodied therein, for example, in baseband or as part of a carrier wave. Such a propagated signal may take any of a variety of forms, including, but not limited to, electro-magnetic, optical, or any suitable combination thereof. A computer readable signal medium may be any computer readable medium that is not a computer readable storage medium and that can communicate, propagate, or transport a program for use by or in connection with an instruction execution system, apparatus, or device.
Program code embodied on a computer readable medium may be transmitted using any appropriate medium, including but not limited to wireless, wire-line, optical fiber cable, RF, etc., or any suitable combination of the foregoing.
Computer program code for carrying out operations for aspects of the present invention may be written in any combination of one or more programming languages, including an object-oriented programming language such as Java, Smalltalk, C++ or the like and conventional procedural programming languages, such as the “C” programming language or similar programming languages. The program code may execute entirely on the user’s computer, partly on the user’s computer, as a stand-alone software package, partly on the user’s computer and partly on a remote computer or entirely on the remote computer or server. In the latter scenario, the remote computer may be connected to the user’s computer through any type of network, including a local area network (LAN) or a wide area network (WAN), or the connection may be made to an external computer (for example, through the Internet using an Internet Service Provider).
Aspects of the present invention are described herein with reference to flowchart illustrations and/or block diagrams of methods, apparatus (systems) and computer program products according to embodiments of the invention. It will be understood that each block of the flowchart illustrations and/or block diagrams, and combinations of blocks in the flowchart illustrations and/or block diagrams, can be implemented by computer program instructions. These computer program instructions may be provided to a processor of a general-purpose computer, special purpose computer, or other programmable data processing apparatus to produce a machine, such that the instructions, which execute via the processor of the computer or other programmable data processing apparatus, create means for implementing the functions/acts specified in the flowchart and/or block diagram block or blocks.
These computer program instructions may also be stored in a computer readable medium that can direct a computer, other programmable data processing apparatus, or other devices to function in a particular manner, such that the instructions stored in the computer readable medium produce an article of manufacture including instructions which implement the function/act specified in the flowchart and/or block diagram block or blocks.
The computer program instructions may also be loaded onto a computer, other programmable data processing apparatus, cloud-based infrastructure architecture, or other devices to cause a series of operational steps to be performed on the computer, other programmable apparatus or other devices to produce a computer implemented process such that the instructions which execute on the computer or other programmable apparatus provide processes for implementing the functions/acts specified in the flowchart and/or block diagram block or blocks.
The flowchart and block diagrams in the Figures illustrate the architecture, functionality, and operation of possible implementations of systems, methods and computer program products according to various embodiments of the present invention. In this regard, each block in the flowchart or block diagrams may represent a module, segment, or portion of code, which comprises one or more executable instructions for implementing the specified logical function(s). It should also be noted that, in some alternative implementations, the functions noted in the block may occur out of the order noted in the figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or the blocks may sometimes be executed in the reverse order, depending upon the functionality involved. It will also be noted that each block of the block diagrams and/or flowchart illustration, and combinations of blocks in the block diagrams and/or flowchart illustration, can be implemented by special purpose hardware-based systems that perform the specified functions or acts, or combinations of special purpose hardware and computer instructions.
The embodiments and examples set forth herein were presented in order to best explain the present invention and its practical application and to thereby enable those of ordinary skill in the art to make and use the invention. However, those of ordinary skill in the art will recognize that the foregoing description and examples have been presented for the purposes of illustration and example only. The description as set forth is not intended to be exhaustive or to limit the invention to the precise form disclosed. Many modifications and variations are possible in light of the teachings above without departing from the spirit and scope of the forthcoming claims.
This application is a continuation of U.S. Pat. Application entitled “CUSTOMIZABLE MEMORABILIA SYSTEM,” serial number 16/109,528, filed Aug. 22, 2018, which claims priority to U.S. Provisional Pat. Application entitled “CUSTOMIZABLE EVENT TICKET SYSTEM,” serial number 62/587,971, filed Nov. 17, 2017, now pending, the disclosure of which is hereby incorporated entirely herein by reference.
Number | Date | Country | |
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62587971 | Nov 2017 | US |
Number | Date | Country | |
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Parent | 16109528 | Aug 2018 | US |
Child | 18174726 | US |