Dice clock with flashing light show for gambling

Information

  • Patent Grant
  • 6685353
  • Patent Number
    6,685,353
  • Date Filed
    Tuesday, June 11, 2002
    22 years ago
  • Date Issued
    Tuesday, February 3, 2004
    20 years ago
  • Inventors
  • Examiners
    • Martin; David
    • Goodwin; Jeanne-Marguerite
    Agents
    • Gene Scott-Patent Law & Venture Group
Abstract
A clock apparatus comprises a clock case made of either an opaque material or a translucent material, the clock case enclosing an electronic circuit comprising electronic circuit elements including: a clock timer, a source of electrical current, a power switch, a switching device, and a means for illumination. The clock case comprises a pair of cubes, with an upper one of the cubes mounted at one corner, on a face of a lower one of the cubes. The cubes provide apertures having a distribution on the clock case in correspondence with the dots of a pair of dice. Windows made of either an opaque or a translucent material, cover the apertures so that light from the illumination means of the electrical circuit is visible through either the clock case or the windows as a light show in accordance with the switching device. A clock face is engaged with the clock timer and is mounted on one of the faces of the upper one of the cubes so as to be visible to a viewer of the light show.
Description




BACKGROUND OF THE INVENTION




INCORPORATION BY REFERENCE: Applicant(s) hereby incorporate herein by reference, any and all U.S. patents, U.S. patent applications, and other documents and printed matter cited or referred to in this application.




1. Field of the Invention




This invention relates generally to clocks and electronic light shows and more particularly to an operating clock face mounted on one face of a simulated pair of dice which are positioned as if in the midst of rolling on a craps table and wherein the dice are electronically enabled for producing an electronic light show.




2. Description of Related Art




The following art defines the present state of this field:




Bachman, U.S. Pat. No. Des. 80,934 describes a lamp design




Schisgall, U.S. Pat. No. Des. 83,573 describes a dial for a timepiece design.




Weiss, U.S. Pat. No. Des. 92,278 describes a lamp design.




Stein et al., U.S. Pat. No. Des. 102,150 describes a watchbase design.




Krueger, U.S. Pat. No. Des. 109,517 describes a combination lamp and game device design.




Hurley, U.S. Pat. No. Des. 202,630 describes game display panel design.




Hurley, U.S. Pat. No. Des. 204,894 describes a clock design.




Stevens, U.S. Pat. No. Des. 282,913 describes a wrist watch design.




Michelotti, U.S. Pat. No. Des. 341, 543 describes a wrist watch design.




Widdup, U.S. Pat. No. Des. 370,285 describes a lamp with clock radio design.




Hurley, U.S. Pat. No. 3,357,703 describes a combination clock and amusement apparatus comprising display means disposed for view by the players and presenting a pair of generally square outlines to represent the faces of two dice; a plurality of separately energizable electroluminescent members forming a part of said display means and being positioned so that selected areas within each of said outlines can be illuminated to represent the dots in their positions as they normally appear on the various faces of a die; player operated means actuatable by said players; first control means responsive to an actuation of said player operated means to energize selected ones of said electroluminescent members and thereby illuminate a randomly selected number of said areas within each of said outlines; timer means; and second control means connected to said timer means and said electroluminescent members, said second control means being operative, when the system is not being controlled by means of said player operated means, to energize selected ones of said electroluminescent members so that the total number of said areas which are illuminated is equal to the hour of the day.




Fatton, U.S. Pat. No. 4,188,779 describes an electronic timepiece with a device for indicating the time, which is electronically controlled and is used to display elements which simulate a game of chance. Additional circuits are provided for the control of the display of the elements of the game and at least part of the circuits of the timepiece, normally intended for the measure of the time are used in order to perform the choice at random of the elements.




The prior art teaches simulated dice mounted one on top of the other as a lamp base; dice pairs showing time quantitatively; a dice cube illuminated as a lamp; a dice cage mounted on a dice base; and various dice designs for games and other devices. The present invention teaches that a pair of cubes representing dice may be joined in such manner as to indicate dice in motion when thrown, and may present a working clock face to indicate that time is a critical variable in a gambling process. Further such a pair of cubes may have internal illumination as a light show to illustrate that the dots of the dice are moving and eventually come to a halt to show winners and losers. Such an apparatus may, itself, be programmed to randomly illuminate the dots coming to a halt at a pair of randomly illuminated dice faces thereby indicating winners or losers. The present invention fulfills these needs and provides further related advantages as described in the following summary.




SUMMARY OF THE INVENTION




The present invention teaches certain benefits in construction and use which give rise to the objectives described below.




A clock apparatus comprises a clock case made of either an opaque material or a translucent material, the clock case enclosing an electronic circuit comprising electronic circuit elements including: a clock timer, a source of electrical current, a simple on-off power switch, a switching device adapted for programmed switching, and a means for illumination. The clock case comprises a pair of cubes, with an upper one of the cubes mounted at one corner on a face of a lower one of the cubes. The cubes provide apertures having a distribution on the clock case in correspondence with the dots of a pair of dice. Windows made of either an opaque or a translucent material, cover the apertures so that light from the illumination means of the electrical circuit is visible through either the clock case or the windows as a light show in accordance with the switching device. A clock face is engaged with the clock timer and is mounted on one of the faces of the upper one of the cubes so as to be visible to a viewer of the light show.




A primary objective of the present invention is to provide an apparatus and method of use of such apparatus that provides advantages not taught by the prior art.




Another objective is to provide such an invention capable of appearing to be a pair of tumbling dice.




A further objective is to provide such an invention capable of keeping and telling accurate time.




A still further objective is to provide such an invention capable of providing a light show.




A yet still further objective is to provide such an invention capable of providing a light show to which one may gamble.











Other features and advantages of the present invention will become apparent from the following more detailed description, taken in conjunction with the accompanying drawings, which illustrate, by way of example, the principles of the invention.




BRIEF DESCRIPTION OF THE DRAWINGS




The accompanying drawings illustrate the present invention. In such drawings:





FIG. 1

is a perspective view of the preferred embodiment of the invention;





FIG. 2

is a partial perspective view thereof showing a control;





FIG. 3

is a graphical representation of the faces of a case thereof;





FIG. 4

is a schematic diagram of an electronic circuit thereof;





FIG. 5

is a schematic diagram of a first embodiment of the illumination means of the invention; and





FIG. 6

is a schematic diagram of a second embodiment of the illumination means of the invention.











DETAILED DESCRIPTION OF THE INVENTION




The above described drawing figures illustrate the invention in at least one of its preferred embodiments, which is further defined in detail in the following description.




A clock apparatus comprises, as shown in

FIG. 1

, a clock case


10


made of either an opaque material or a translucent material such as a plastic sheet or plate. The clock case


10


comprises a pair of hollow cubes


12


,


14


, with an upper one of the cubes


12


mounted at one corner


16


thereof onto a face


18


of a lower one of the cubes


14


. The lower one of the cubes


14


forms a base for the upper one of the cubes


12


and they are preferably joined by any common fastener means as would be known in the art. The cubes


12


,


14


provide apertures


80


into the interiors of the cubes


12


,


14


and these apertures


80


have a distribution on the clock case


10


in correspondence with the dots of a standard pair of dice, so that the cubes


12


,


14


fully resemble a pair of dice, which is in the process of rolling during a gambling or similar process. A clock face


30


is engaged with a clock mechanism


35


within the clock case


10


, with the face


30


mounted externally on one of the faces of the upper one of the cubes


12


, as is shown in

FIGS. 1 and 3

. As shown in

FIG. 3

, the clock face


30


is mounted specifically on the one-dot face of the upper one of the cubes


12


. This is significant in that the center of rotation


31


of a pair of clock hands


32


of the clock face


30


is positioned where the one-dot would be on the one-dot face


12


′ of the upper one of the cubes


12


and is constructed, in appearance, to resemble the aperture


80


. The apertures on the faces of the cubes are positioned and oriented such that, from any direction of viewing, the sum of the apertures


80


, of each pair of visible cube faces, is numerically


7


, a lucky number in the gambling industry.




The clock case


10


encloses an electronic circuit


20


of any conventional type and this circuit


20


is preferably located in the lower one of the cubes


14


. The circuit


20


includes electronic circuit elements such as the clock timer


33


, a source of electrical current


40


, a power switch


50


, a switching device


60


, and a means for illumination


70


. The clock timer


33


may be any such device and is well known in the art. The current source


40


may be external power drawn from current mains and delivered to the apparatus by an electrical cord, or it may be a battery located within the case


10


. The switch


50


may be a push-button type, as shown in

FIG. 2

, or other common switching element well known in the art. The switching device


60


may be of any common type such as is known in Christmas tree ornament sequencing, theatre marquee light sequencing, and such. The means for illumination


70


is preferably single incandescent lamps


72


located within each of the cubes, as illustrated in

FIG. 5

, or alternately it may be an LED


74


located directly behind each of the apertures


80


, as shown in

FIG. 6

for one of the cubes


12


,


14


, the other being identical. In such an embodiment, the several windows may be illuminated separately as desired in producing a more complex light show and will support the use of the cubes for gambling, as described below. The illumination means


70


, may alternately be any type of lighting device.




Windows


90


are made of either the opaque or translucent materials mentioned earlier, and are engaged with the clock case


10


by an adhesive or equivalent fastener, in positions for covering the apertures


80


. Light from the illumination means is therefore visible through either the clock case, if it is translucent, or the apertures if they are translucent, or both, as a light show in accordance with the switching device


60


. The light show is particularly dramatic when the case


10


is opaque and the windows


90


are translucent, or when the case


10


is translucent and the windows


90


are opaque.





FIG. 3

shows the various faces of the cubes laid-out, with the six faces of the upper one of the cubes


12


shown above six faces of the lower one of the cubes


14


. It should be noted that the four-dot, five-dot and six-dot faces of the upper one of the cubes


12


have only a partial aperture


80


as this portion of the upper one of the cubes


12


forms a mounting base for the upper one of the cubes


12


. It should be also noted that the two-dot face of the lower one of the cubes


14


has a triangular area where the mounting base of the upper one of the cubes


12


rests upon and engages it.




The switching device


60


may be adapted to illuminate the two cubes


12


,


14


through lamps


72


, as shown in

FIG. 5

, in alternating sequence or in unison. To accomplish this the circuits of

FIGS. 4 and 5

are used. The switching device


60


may be also adapted, as is well known, to adjust the current output to lamps


72


so that the light show may be adapted to change the magnitude of the illumination with time, again, sequentially or in unison. Alternately, the circuit of

FIG. 6

may be used wherein the various windows


90


may be illuminated in a selected sequence. The circuit of

FIG. 6

enables the windows of each face of the cubes


12


,


14


to be illuminated separately from each other. It would be obvious to one of skill to modify circuit


6


to enable the illumination of each window separately as well.




The switching device


60


preferably is programmed to illuminate the windows in each of the faces of the cubes in a random order a selected period of time such as for 30 seconds, eventually slowing the rate of illumination of the windows of each of the selected faces and stopping on a randomly selected pair of faces of the respective cubes to indicate results of a simulated dice toss to those playing a craps game with the present invention. One of skill in the programming art would be able to prepare a program to accomplish this task and to incorporate such a program into the switching means. It should be noted that when none of the faces of the cubes appears to be illuminated, then the resultant is snake-eyes, because the one-dot face of the lower one of the cubes


14


is facing downwardly so as not to be visible, and the one-dot face of the upper one of the cubes


12


has the clock face so that it is not illuminated.




While the invention has been described with reference to at least one preferred embodiment, it is to be clearly understood by those skilled in the art that the invention is not limited thereto. Rather, the scope of the invention is to be interpreted only in conjunction with the appended claims.



Claims
  • 1. A clock apparatus comprising: a clock case made of one of an opaque material and a translucent material, the clock case enclosing an electronic circuit comprising electronic circuit elements including: a clock timer, a source of electrical current, a power switch, a switching device, and a means for illumination; the clock case comprising a pair of cubes, with an upper one of the cubes mounted at one corner thereof on a upwardly facing face of a lower one of the cubes, the cubes providing apertures having a distribution on the clock case in correspondence with the dots of a pair of dice; windows made of one of the opaque and the translucent material, engaged with the clock case and positioned for covering the apertures; light from the illumination means being visible through at least one of the cubes and the windows as a light show in accordance with a program of the switching device, and a clock face engaged with the clock timer, the clock face mounted on one of the faces of the cubes.
  • 2. The clock apparatus of claim 1 wherein the switching device incorporates a program for randomly sequencing the illumination of pairs of the respective windows on faces of the pair of cubes wherein such illumination sequencing moves at an initial high rate of change followed by a slowing rate of change to stop at a randomly selected illuminated pair of the windows on the faces of the pair of cubes to indicate results of a simulated dice toss.
US Referenced Citations (14)
Number Name Date Kind
D80934 Bachman Apr 1930 S
D83573 Schisgall Mar 1931 S
D92278 Weiss May 1934 S
D102150 Stein et al. Dec 1936 S
D109517 Krueger May 1938 S
2243343 Johnson May 1941 A
D202630 Hurley Oct 1965 S
D204894 Hurley May 1966 S
3357703 Hurley Dec 1967 A
4188779 Fatton Feb 1980 A
D282913 Stevens Mar 1986 S
4858209 Chaut Aug 1989 A
D341543 Michelotti et al. Nov 1993 S
D370285 Widdup May 1996 S