Information
-
Patent Grant
-
6786485
-
Patent Number
6,786,485
-
Date Filed
Friday, August 30, 200222 years ago
-
Date Issued
Tuesday, September 7, 200420 years ago
-
CPC
-
US Classifications
Field of Search
US
- 273 146
- D21 372
- D21 373
-
International Classifications
-
Abstract
A dice game apparatus comprises a first numerical die, a second numerical die, and at least one operator die selected from the group consisting of a first operator die and a second operator die. While the dice game apparatus comprises the first operator die and/or the second operator die, the dice games are played with just three dice, namely, the first numerical die, the second numerical die, and either the first operator die or the second operator die.
Description
FIELD OF THE INVENTION
The present invention relates to an educational dice game apparatus for use by one or more young players who are learning basic mathematical skills such as addition, subtraction, and multiplication. The dice game apparatus enables the participants to engage in various dice games which are educational and entertaining and which increase their ability to quickly and easily solve mathematical problems such as addition, subtraction, and multiplication.
DESCRIPTION OF THE PRIOR ART
A comprehensive description of the prior art is set forth in U.S. Pat. No. 1,523,615, U.S. Pat. No. 2,077,010, U.S. Pat. No. 3,208,754, U.S. Pat. No. 3,959,893, U.S. Pat. No. 4,452,588, and U.S. Pat. No. 5,707,239, which patents are incorporated herein in their entireties by reference.
Several educational dice games exist. See, for example, U.S. Pat. No. 3,959,893, U.S. Pat. No. 4,452,588, and U.S. Pat. No. 5,707,239. However, no dice game apparatus has been to teach young children the very basic mathematical skills of adding, subtracting, and multiplying using just three dice.
SUMMARY OF THE INVENTION
Accordingly, there is a need for a dice game, for use by young children who are learning very basic mathematical skills such as adding, subtracting, and multiplying the numbers 0 through 6, 8, 10, 12, or higher, which uses just three dice.
The present invention solves the need set forth in the preceding paragraph by providing a dice game apparatus comprising a first numerical die, a second numerical die, and at least one operator die selected from the group consisting of a first operator die and a second operator die. While the dice game apparatus comprises the first operator die and/or the second operator die, dice games within the scope of the present invention are played with just three dice, namely, the first numerical die, the second numerical die, and either the first operator die or the second operator die.
More specifically, the dice game apparatus of the present invention comprises at least one set of dice. Each set of dice consists essentially of (a) a first numerical die, (b) a second numerical die, and (c) at least one operator die selected from the group consisting of a first operator die and a second operator die. The first numerical die has (i) at least N
1
faces, with N
1
being a whole, even number from 6 to 20, and (ii) N
1
/2 pairs of opposing, spaced apart faces, with each of the N
1
/2 pairs of opposing, spaced apart faces of the first numerical die lying in a pair of substantially parallel planes. Each face of the first numerical die bears a different first indicia of numerical value from 0 to N
1
, provided that if 0 appears on any face of the first numerical die, the highest first indicia of numerical value on any face of the first numerical die is N
1
/1.
Like the first numerical die, the second numerical die has (i) at least N
2
faces, with N
2
being a whole, even number from 6 to 20, and N
2
/2 pairs of opposing, spaced apart faces, with each of the N
2
/2 pairs of opposing, spaced apart faces of the second numerical die lying in a pair of substantially parallel planes. Each face of the second numerical die bears a different second indicia of numerical value from 0 to N
2
, provided that if 0 appears on any face of the second numerical die, the highest second indicia of numerical value on any face of the second numerical die is N
2
−1.
Regarding the first operator die, the first operator die has (i) at least N
3
faces, with N
3
being a whole, even number from 6 to 20, and (ii) N
3
/2 pairs of opposing, spaced apart faces, with each of the N
3
/2 pairs of opposing, spaced apart faces of the first operator die lying in a pair of substantially parallel planes. The first operator die bears (A) a third indicia representing the mathematical operation of addition on X
1
of the faces of the first operator die, where X
1
is a whole number from 1 to 2/3N
3
, (B) a fourth indicia representing the mathematical operation of subtraction on Y
1
of the faces of the first operator die, where Y
1
is a whole number from 1 to 2/3N
3
, and (C) a fifth indicia representing a mathematical operation to be chosen by a player, the mathematical operation being selected from the group consisting of addition, subtraction, multiplication, and division on Z
1
of the faces of the first operator die, where Z
1
is a whole number from 0 to 1/3N
3
, with the sum of X
1
, Y
1
, Z
1
equaling N
3
.
Similar to the first operator die, the second operator die has (i) at least N
4
faces, with N
4
being a whole, even number from 6 to 20, and (ii) N
4
/2 pairs of opposing, spaced apart faces, with each of the N
4
/2 pairs of opposing, spaced apart faces of the second operator die lying in a pair of substantially parallel planes. However, the second operator die bears (A) a sixth indicia representing the mathematical operation of addition on X
2
of the faces of the second operator die, where X
2
is a whole number from 1 to 1/2N
4
, (B) a seventh indicia representing the mathematical operation of subtraction on Y
2
of the faces of the second operator die, where Y
2
is a whole number from 1 to 1/2N
4
, (C) an eighth indicia representing the mathematical operation of multiplication on Z
2
of the faces of the second operator die, where Z
2
is a whole number from 1 to 1/2N
4
, and (D) a ninth indicia representing a mathematical operation to be chosen by a player, the mathematical operation being selected from the group consisting of addition, subtraction, multiplication, and division on A
2
of the faces of the second operator die, where A
2
is a whole number from 0 to 1/4N
4
, with the sum of X
2
, Y
2
, Z
2
, and A
2
equaling N
4
.
Preferably, each of the faces of the first numerical die has substantially the same surface area, each of the faces of the second numerical die has substantially the same surface area, each of the faces of the first operator die has substantially the same surface area, and each of the faces of the second operator die has substantially the same surface area. More preferably, each of the faces of the first numerical die, each of the faces of the second numerical die, each of the faces of the first operator die, and each of the faces of the second operator die has substantially the same surface area.
Desirably, the dice game apparatus of the present invention comprises the first operator die and the second operator die. Also, the first numerical die, the second numerical die, the first operator die, and the second operator die preferably have the same number of faces, i.e., N
1
, N
2
, N
3
, and N
4
are preferably equal.
In one embodiment of the present invention, the dice game apparatus comprises a set of dice consisting essentially of (1) a hexahedron first numerical die bearing a different first indicia of numerical value from 0 to 6 on each of its six faces, provided that if 0 appears on any face of the first numerical die, the highest indicia of numerical value on any face of the first numerical die is 5, (2) a hexahedron second numerical die bearing a different second indicia of numerical value from 0 to 6 on each of its six faces, provided that if 0 appears on any face of the second numerical die, the highest indicia of numerical value on any face of the second numeric die is 5, (3) a hexahedron first operator die bearing (a) a third indicia representing the mathematical operation of addition on X
1
of the faces of the first operator die, where X
1
is a whole number from 1 to 4, (b) a fourth indicia representing the mathematical operation of subtraction on Y
1
of the faces of the first operator die, where Y
1
is a whole number from 1 to 4, and (c) a fifth indicia representing a mathematical operation of choice on Z
1
of the faces of the first operator die, where Z
1
is a whole number from 0 to 2 (with the sum of X
1
, Y
1
, and Z
1
equaling 6), and (4) a hexahedron the second operator die bearing (a) a sixth indicia representing the mathematical operation of addition on X
2
of the faces of the second operator die, where X
2
is a whole number from 1 to 3, (b) a seventh indicia representing the mathematical operation of subtraction on Y
2
Of the faces of the second operator die, where Y
2
is a whole number from 1 to 3, (c) an eighth indicia representing the mathematical operation of multiplication on Z
2
of the faces of the second operator die, where Z
2
is a whole number from 1 to 3, and (d) a ninth indicia representing a mathematical operation of choice on A
2
of the faces of the second operator die, where A
2
is a whole number from 0 to 2 (with the sum of X
2
, Y
2
, Z
2
, and A
2
equaling 6). (As used in the specification and claims, the term “indicia of numerical value” means a visible representation of a number in the form of a pictorial image (e.g., visible depressions or indentations, elevations, geometrical shapes, animal shapes, blank spaces, any other visible markings, and combinations thereof) and/or in the form of a symbolic image (e.g., Arabic numerals 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, etc., Roman numerals I, II, III, IV, V, VI, VII, VIII, IX, X, etc., Greek numbers, Chinese numbers, Korean numbers, Egyptian numbers, and any other symbolic numerical script) displayed on the faces of the numerical dice; the term “indicia of addition” means any symbol (e.g.,“+”) displayed on a face of the operator die to denote the mathematical operation of addition; the term “indicia of subtraction” means any symbol (e.g., “−”) displayed on a face of the operator die to denote the mathematical operation of subtraction; the term “indicia of multiplication” means any symbol (e.g., “×” and “·”) displayed on a face of the operator die to denote the mathematical operation of multiplication; and the term “mathematical operation of choice” means a mathematical that is chosen by a player, the mathematical operation being selected from the group consisting of addition, subtraction, multiplication, and division.) Preferably, (a) each face of the first numerical die bears a different first indicia of numerical value from 0 to 5, (b) each face of the second numerical die bears a different second indicia of numerical value from 0 to 5, (c) the first operator die bears (i) a third indicia representing the mathematical operation of addition on 2 of its faces, (ii) a fourth indicia representing the mathematical operation of subtraction on 2 of its faces, and (iii) a fifth indicia representing a mathematical operation of choice on 2 of its faces, and (d) the second operator die bears (i) a sixth indicia representing the mathematical operation of addition on 2 of its faces, (ii) a seventh indicia representing the mathematical operation of subtraction on 2 of its faces, (iii) an eighth indicia representing the mathematical operation of multiplication on 2 of its faces.
In another embodiment of the present invention, the dice game apparatus comprises a set of dice consisting essentially of (1) an octahedron first numerical die bearing a different first indicia of numerical value from 0 to 8 on each of its eight faces, provided that if 0 appears on any face of the first numerical die, the highest indicia of numerical value on any face of the first numerical die is 7, (2) an octahedron second numerical die bearing a different second indicia of numerical value from 0 to 8 on each of its eight faces, provided that if 0 appears on any face of the second numerical die, the highest indicia of numerical value on any face of the second numeric die is 7, (3) an octahedron first operator die bearing (a) a third indicia representing the mathematical operation of addition on X
1
of the faces of the first operator die, where X
1
is a whole number from 1 to 5, (b) a fourth indicia representing the mathematical operation of subtraction on Y
1
of the faces of the first operator die, where Y
1
is a whole number from 1 to 5, and (c) a fifth indicia representing a mathematical operation of choice on Z
1
of the faces of the first operator die, where Z
1
is a whole number from 0 to 2 (with the sum of X
1
, Y
1
, and Z
1
equaling 8), and (4) an octahedron the second operator die bearing (a) a sixth indicia representing the mathematical operation of addition on X
2
of the faces of the second operator die, where X
2
is a whole number from 1 to 4, (b) a seventh indicia representing the mathematical operation of subtraction on Y
2
of the faces of the second operator die, where Y
2
is a whole number from 1 to 4, (c) an eighth indicia representing the mathematical operation of multiplication on Z
2
of the faces of the second operator die, where Z
2
is a whole number from 1 to 4, and (d) a ninth indicia representing a mathematical operation of choice on A
2
of the faces of the second operator die, where A
2
is a whole number from 0 to 2(with the sum of X
2
, Y
2
, Z
2
, and A
2
equaling 8). Preferably, each of the faces of the first numerical, second numerical, first operator, and second operator dice are substantially circular and have the same surface area. It is also preferred that (a) each face of the first numerical die bears a different first indicia of numerical value from 1 to 8, (b) each face of the second numerical die bears a different second indicia of numerical value from 1 to 8, (c) the first operator die bears (i) a third indicia representing the mathematical operation of addition on 3 of its faces, (ii) a fourth indicia representing the mathematical operation of subtraction on 3 of its faces, and (iii) a fifth indicia representing a mathematical operation of choice on 2 of its faces, and (d) the second operator die bears (i) a sixth indicia representing the mathematical operation of addition on 2 of its faces, (ii) a seventh indicia representing the mathematical operation of subtraction on 2 of its faces, (iii) an eighth indicia representing the mathematical operation of multiplication on 2 of its faces, and (iv) a ninth indicia representing a mathematical operation of choice on 2 of its faces.
In a third embodiment of the invention, the dice game apparatus comprises a set of dice consisting essentially of (1) a decahedron first numerical die bearing a different first indicia of numerical value from 0 to 10 on each of its ten faces, provided that if 0 appears on any face of the first numerical die, the highest indicia of numerical value on any face of the first numerical die is 9, (2) a decahedron second numerical die bearing a different second indicia of numerical value from 0 to 10 on each of its ten faces, provided that if 0 appears on any face of the second numerical die, the highest indicia of numerical value on any face of the second numeric die is 9, (3) a decahedron first operator die bearing (a) a third indicia representing the mathematical operation of addition on X
1
of the faces of the first operator die, where X
1
is a whole number from 1 to 6, (b) a fourth indicia representing the mathematical operation of subtraction on Y
1
of the faces of the first operator die, where Y
1
is a whole number from 1 to 6, and (c) a fifth indicia representing a mathematical operation of choice on Z
1
of the faces of the first operator die, where Z
1
is a whole number from 0 to 3 (with the sum of X
1
, Y
1
, and Z
1
equaling 10), and (4) a decahedron second operator die bearing (a) a sixth indicia representing the mathematical operation of addition on X
2
of the faces of the second operator die, where X
2
is a whole number from 1 to 5, (b) a seventh indicia representing the mathematical operation of subtraction on Y
2
of the faces of the second operator die, where Y
2
is a whole number from 1 to 5, (c) an eighth indicia representing the mathematical operation of multiplication on Z
2
of the faces of the second operator die, where Z
2
is a whole number from 1 to 5, and (d) a ninth indicia representing a mathematical operation of choice on A
2
of the faces of the second operator die, where A
2
is a whole number from 0 to 2 (with the sum of X
2
, Y
2
, Z
2
, and A
2
equaling 10). Preferably, each of the faces of the first numerical, second numerical, first operator, and second operator dice are substantially circular and have the same surface area. It is also preferred that (a) each face of the first numerical die bears a different first indicia of numerical value from 1 to 10, (b) each face of the second numerical die bears a different second indicia of numerical value from 1 to 10, (c) the first operator die bears (i) a third indicia representing the mathematical operation of addition on 4 of its faces, (ii) a fourth indicia representing the mathematical operation of subtraction on 4 of its faces, and (iii) a fifth indicia representing a mathematical operation of choice on 2 of its faces, and (d) the second operator die bears (i) a sixth indicia representing the mathematical operation of addition on 3 of its faces, (ii) a seventh indicia representing the mathematical operation of subtraction on 3 of its faces, (iii) an eighth indicia representing the mathematical operation of multiplication on 3 of its faces, and (iv) a ninth indicia representing a mathematical operation of choice on 1 of its faces.
In a fourth embodiment of the invention, the dice game apparatus comprises a set of dice consisting essentially of (1) a dodecahedron first numerical die bearing a different first indicia of numerical value from 0 to 12 on each of its twelve faces, provided that if 0 appears on any face of the first numerical die, the highest indicia of numerical value on any face of the first numerical die is 11, (2) a dodecahedron second numerical die bearing a different second indicia of numerical value from 0 to 12 on each of its twelve faces, provided that if 0 appears on any face of the second numerical die, the highest indicia of numerical value on any face of the second numeric die is 11, (3) a dodecahedron first operator die bearing (a) a third indicia representing the mathematical operation of addition on X
1
of the faces of the first operator die, where X
1
is a whole number from 1 to 8, (b) a fourth indicia representing the mathematical operation of subtraction on Y
1
of the faces of the first operator die, where Y
1
is a whole number from 1 to 8, and (c) a fifth indicia representing a mathematical operation of choice on Z
1
of the faces of the first operator die, where Z
1
is a whole number from 0 to 4 (with the sum of X
1
, Y
1
, and Z
1
equaling 12), and (4) a dodecahedron second operator die bearing (a) a sixth indicia representing the mathematical operation of addition on X
2
of the faces of the second operator die, where X
2
is a whole number from 1 to 6, (b) a seventh indicia representing the mathematical operation of subtraction on Y
2
of the faces of the second operator die, where Y
2
is a whole number from 1 to 6, (c) an eighth indicia representing the mathematical operation of multiplication on Z
2
of the faces of the second operator die, where Z
2
is a whole number from 1 to 6, and (d) a ninth indicia representing a mathematical operation of choice on A
2
of the faces of the second operator die, where A
2
is a whole number from 0 to 3 (with the sum of X
2
, Y
2
, Z
2
, and A
2
equaling 12). It is also preferred that (a) each face of the first numerical die bears a different first indicia of numerical value from 1 to 12, (b) each face of the second numerical die bears a different second indicia of numerical value from 1 to 12, (c) the first operator die bears (i) a third indicia representing the mathematical operation of addition on 4 of its faces, (ii) a fourth indicia representing the mathematical operation of subtraction on 4 of its faces, and (iii) a fifth indicia representing a mathematical operation of choice on 4 of its faces, and (d) the second operator die bears (i) a sixth indicia representing the mathematical operation of addition on 3 of its faces, (ii) a seventh indicia representing the mathematical operation of subtraction on 3 of its faces, (iii) an eighth indicia representing the mathematical operation of multiplication on 3 of its faces, and (iv) a ninth indicia representing a mathematical operation of choice on 3 of its faces.
While the dice game apparatus comprises one or more of the above described sets of dice, dice games within the scope of the present invention only use two numerical dice and one operator die. Accordingly, the dice game apparatus of the present invention and dice games within the scope of the invention have many desirable features. For example, young children can play the game of dice alone or with one or more other players. In addition, since only three dice are required to play the dice games of the present invention, the dice game apparatus is very portable and compact. In addition, although no game board is need to play the dice games of the present invention, any game board can be used with the number of places a player advances being determined, for instance, by the value of a correct answer (e.g., a correct answer from adding the two numerical dice enabling the player to advance one place, a correct answer from subtracting the two numerical dice enabling the player to advance two places, a correct answer from multiplying the two numerical dice enabling the player to advance three places, and a correct answer from dividing the two numerical dice enabling the player to advance four places). Furthermore, the dice games of the present invention are very fast paced, thereby holding the youngsters' attention while helping them to sharper their addition, subtraction, multiplication, and division skills.
For a fuller understanding of the nature and advantages of the dice game apparatus of the present invention, reference should be made to the ensuing detailed description taken in conjunction with the accompanying drawings.
BRIEF DESCRIPTION OF THE DRAWINGS
Exemplary dice game apparatuses employed in the dice games of the present invention are shown in the drawings where:
FIG. 1
is a top view of a decahedron first numerical die, where each of the ten faces of the die is substantially circular and has substantially the same surface area;
FIG. 2
is a bottom view of a decahedron second numerical die, where each of the ten faces of the die is substantially circular and has substantially the same surface area;
FIG. 3
is a top view of a decahedron first operator die, where each of the ten faces of the die is substantially circular and has substantially the same surface area;
FIG. 4
is a top view of a decahedron second operator die, where each of the ten faces of the die is substantially circular and has substantially the same surface area;
FIG. 5
is a cross-sectional view of the decahedron first numerical die of
FIG. 1
taken along line
5
—
5
;
FIG. 6
is a cross-sectional view of the decahedron second numerical die of
FIG. 2
taken along line
6
—
6
;
FIG. 7
is a top view of an octahedron first numerical die, where each of the eight faces of the die is substantially circular and has substantially the same surface area;
FIG. 8
is a bottom view of an octahedron second numerical die, where each of the eight faces of the die is substantially circular and has substantially the same surface area;
FIG. 9
is a top view of an octahedron first operator die, where each of the eight faces of the die is substantially circular and has substantially the same surface area;
FIG. 10
is a top view of an octahedron second operator die, where each of the eight faces of the die is substantially circular and has substantially the same surface area;
FIG. 11
is a cross-sectional view of the octahedron first numerical die of
FIG. 7
taken along line
11
—
11
;
FIG. 12
is a top perspective of a hexahedron first numerical die, where each of the six faces of the die has substantially the same surface area;
FIG. 13
is a bottom perspective view of a hexahedron second numerical die, where each of the six faces of the die has substantially the same surface area;
FIG. 14
is a top perspective view of a hexahedron first operator die, where each of the six faces of the die has substantially the same surface area;
FIG. 15
is a top view of a hexahedron second operator die, where each of the six faces of the die has substantially the same surface area;
FIG. 16
is a top perspective view of a dodecahedron first numerical die, where each of the twelve faces of the die is substantially pentagonal and has substantially the same surface area;
FIG. 17
is a bottom perspective view of a dodecahedron second numerical die, where each of the twelve faces of the die is substantially pentagonal and has substantially the same surface area;
FIG. 18
is a top perspective view of a dodecahedron first operator die, where each of the twelve faces of the die is substantially pentagonal and has substantially the same surface area; and
FIG. 19
is a top perspective view of a dodecahedron second operator die, where each of the twelve faces of the die is substantially pentagonal and has substantially the same surface area
It should be noted that the same numbers in the figures represent the same element of the dice game apparatus of the present invention.
DETAILED DESCRIPTION OF THE INVENTION
As summarized in the following Table I, the dice game apparatus of the present invention comprises at least one set of dice, where each set of dice consists essentially of (a) a first numerical die, (b) a second numerical die, and (c) at least one operator die selected from the group consisting of a first operator die and a second operator die.
TABLE I
|
|
Dice Sets
|
Set
First Numerical Die of
Second Numerical Die of
Operator Die of
|
|
1
FIG. 1
FIG. 2
FIG. 3 and/or 4
|
2
FIG. 7
FIG. 8
FIG. 9 and/or 10
|
3
FIG. 12
FIG. 13
FIG. 14 and/or 15
|
4
FIG. 16
FIG. 17
FIG. 18 and/or 19
|
|
While the dice game apparatus comprises one or more sets of dice, with each set of dice consists essentially of (and preferably, consisting of) two numerical dice and one or two operator dice, the dice games of the present invention are played with only three dice, namely, two numerical dice and one operator die.
Sets of dice consisting of decahedron, octahedron, hexahedron, and dodecahedron dice are described in more detail below.
Set of Decahedron Dice
With respect to
FIGS. 1 and 2
, a decahedron first numerical die
100
of
FIG. 1
is substantially identical to a decahedron second numerical die
200
of FIG.
2
. Each of the decahedron first and second numerical dice has ten faces, including faces
1
,
4
,
5
,
8
, and
9
as show in FIG.
1
and faces
2
,
3
,
6
,
7
, and
10
as shown in FIG.
2
. Each of faces
1
through
10
of the decahedron first and second numerical dice
100
and
200
, respectively, is substantially circular, has substantially the same diameter (see FIG.
5
), has substantially the same surface area, and bears a different indicia of numerical value (e.g., the Arabic numerals 1, 4, 5, 8, and 9 as shown in
FIG. 1
as respective items 11, 14, 15, 18, and 19 and the Arabic numerals 2, 3, 6, 7, and 10 as shown in
FIG. 2
as respective items
12
,
13
,
16
,
17
, and
20
). In addition, each of faces
1
through
10
of decahedron first and second numerical dice
100
and
200
, respectively, has an. opposing face that lies in a substantially parallel plane. (In other words, each of the decahedron first and second numerical dice
100
and
200
, respectively, has 5 pairs of opposing faces that lie in substantially parallel planes.) For example, the pairs of substantially parallel opposing planes shown in FIGS.
5
and/or
6
are summarized in the following Table II:
TABLE II
|
|
Opposing, Substantially Parallel Pairs of Faces Shown in FIGS. 5 and/or 6
|
Faces 1 and 2
|
Faces 7 and 8
|
Faces 9 and 10
|
|
A decahedron first operator die
300
shown in
FIG. 3
is identical in shape to the decahedron first and second numerical dice
100
and
200
illustrated in
FIGS. 1 and 2
, respectively. However, each of the ten faces (including faces
21
through
25
shown in
FIG. 3
) of the decahedron first operator die
300
bears an indicia representing a mathematical operation (such as addition, subtraction, or a mathematical operation to be chosen by a player) as opposed to the indicia of numerical value born by the faces
1
through
10
of the decahedron first and second numerical dice
100
and
200
, respectively. More specifically, as shown in
FIG. 3
, faces
22
and
24
bear “+” signs
27
and
29
, respectively, representing the mathematical operation of addition, faces
23
and
25
bear “−” signs
28
and
30
, respectively, representing the mathematical operation of subtraction, and face
21
bears the word “otazoi”
26
representing a mathematical operation of choice.
FIG. 4
illustrates a decahedron second operator die
400
that is also identical in shape to the decahedron first and second numerical dice
100
and
200
illustrated in
FIGS. 1 and 2
, respectively. However, similar to the first operator die
300
of
FIG. 3
, each of the ten faces (including faces
31
through
35
shown in
FIG. 4
) of the decahedron second operator die
400
bears an indicia representing a mathematical operation (such as addition, subtraction, multiplication, or a mathematical operation to be chosen by a player) as opposed to the indicia of numerical value born by the faces
1
through
10
of the decahedron first and second numerical dice
100
and
200
, respectively. More specifically, as shown in
FIG. 4
, faces
33
and
35
bear “+” signs
38
and
40
, respectively, representing the mathematical operation of addition, face
32
bears a “−” sign
37
representing the mathematical operation of subtraction, face
34
bears a “·” sign
39
representing the mathematical operation of multiplication, and face
31
bears the word “otazoi”
36
representing a mathematical operation of choice.
Set of Octahedron Dice
With respect to
FIGS. 7 and 8
, an octahedron first numerical die
500
of
FIG. 7
is substantially identical to an octahedron second numerical die
600
of FIG.
8
. Each of the octahedron first and second numerical dice
500
and
600
, respectively, has eight faces, including faces
41
,
42
,
43
, and
44
as show in FIG.
7
and faces
50
,
51
,
52
, and
53
as shown in FIG.
8
. Each of faces
41
through
44
and
50
through
53
of the octahedron first and second numerical dice
500
and
600
, respectively, is substantially circular, has substantially the same diameter (see FIG.
11
), has substantially the same surface area, and bears a different indicia of numerical value (e.g., the Arabic numerals 1, 4, 5, and 8 as shown in
FIG. 7
as respective items
45
through
48
and the Arabic numerals 2, 3, 6, and 7 as shown in
FIG. 8
as respective items
54
through
57
). In addition, each of faces
41
through
44
and
50
through
53
of octahedron first and second numerical dice
500
and
600
, respectively, has an opposing face that lies in a substantially parallel plane. (In other words, each of the octahedron first and second numerical dice
500
and
600
, respectively, has 4 pairs of opposing faces that lie in substantially parallel planes.) For example, the pairs of substantially parallel opposing planes shown in
FIG. 11
are summarized in the following Table III:
TABLE III
|
|
Opposing, Substantially Parallel Pairs of Faces Shown in
FIG. 11
|
Faces 41 and 50
|
Faces 43 and 51
|
|
An octahedron first operator die
700
shown in
FIG. 9
is identical in shape to the octahedron first and second numerical dice
500
and
600
illustrated in
FIGS. 7 and 8
, respectively. However, each of the eight faces (including faces
60
through
63
shown in
FIG. 9
) of the octahedron first operator die bears an indicia representing a mathematical operation (such as addition, subtraction, or a mathematical operation to be chosen by a player) as opposed to the indicia of numerical value born by the faces
41
through
44
and
50
through
53
of the octahedron first and second numerical dice
500
and
600
, respectively. More specifically, as shown in
FIG. 9
, face
61
bears a “+” sign
65
representing the mathematical operation of addition, faces
62
and
63
bear “−” signs
66
and
67
, respectively, representing the mathematical operation of subtraction, and face
60
bears the word “otazoi”
64
representing a mathematical operation of choice.
FIG. 10
illustrates an octahedron second operator die
800
that is also identical in shape to the octahedron first and second numerical dice
500
and
600
illustrated in
FIGS. 7 and 8
, respectively. However, similar to the first operator die
700
of
FIG. 9
, each of the eight faces (including faces
70
through
73
shown in
FIG. 10
) of the octahedron second operator die
800
bears an indicia representing a mathematical operation (such as addition, subtraction, multiplication, or a mathematical operation to be chosen by a player) as opposed to the indicia of numerical value born by the faces
41
through
44
and
50
through
53
of the octahedron first and second numerical dice
500
and
600
, respectively. More specifically, as shown in
FIG. 10
, face
71
bears a “+” sign
75
representing the mathematical operation of addition, face
72
bears a sign
76
representing the mathematical operation of subtraction, face
73
bears a “·” sign
77
representing the mathematical operation of multiplication, and face
70
bears the word “otazoi”
74
representing a mathematical operation of choice.
Set of Hexahedron Dice
As to
FIGS. 12 and 13
, a hexahedron first numerical die
900
of
FIG. 12
is substantially identical to a hexahedron second numerical die
1
,
000
of FIG.
13
. Each of the hexahedron first and second numerical dice
900
and
1
,
000
, respectively, has six faces, including faces
80
through
82
as show in FIG.
12
and faces
90
through
92
as shown in FIG.
13
. Each of faces
80
through
83
and
90
through
92
of the hexahedron first and second numerical dice
900
and
1
,
000
, respectively, is substantially square, has substantially the same surface area, and bears a different indicia of numerical value (e.g., the Arabic numerals 0, 3, and 4 as shown in
FIG. 12
as respective items
83
through
85
and the Arabic numerals 1, 2, and 5 as shown in
FIG. 13
as respective items
93
through
95
). In addition, each of faces
80
through
82
and
90
through
92
of hexahedron first and second numerical dice
900
and
1
,
000
, respectively, has an opposing face that lies in a substantially parallel plane. (In other words, each of the hexahedron first and second numerical dice
900
and
1
,
000
, respectively, has 3 pairs of opposing faces that lie in substantially parallel planes.)
A hexahedron first operator die
1
,
100
shown in
FIG. 14
is identical in shape to the hexahedron first and second numerical dice
900
and
1
,
000
illustrated in
FIGS. 12
, and
13
, respectively. However, each of the six faces (including faces
100
through
102
shown in
FIG. 14
) of the hexahedron first operator die bears an indicia representing a mathematical operation (such as addition, subtraction, or a mathematical operation to be chosen by a player) as opposed to the indicia of numerical value born by the faces
80
through
82
and
90
through
92
of the hexahedron first and second numerical dice
900
and
1
,
000
, respectively. More specifically, as shown in
FIG. 14
, face
102
bears a “+” sign
105
representing the mathematical operation of addition, face
101
bears a “−” sign
104
representing the mathematical operation of subtraction, and face
100
bears the word “otazoi”
103
representing a mathematical operation of choice.
FIG. 15
illustrates a hexahedron second operator die
1
,
200
that is also identical in shape to the hexahedron first and second numerical dice
900
and
1
,
000
illustrated in
FIGS. 12 and 13
, respectively. However, similar to the first operator die
1
,
100
of
FIG. 14
, each of the six faces (including faces
110
through
112
shown in
FIG. 15
) of the hexahedron second operator die
1
,
200
bears an indicia representing a mathematical operation (such as addition, subtraction, multiplication, or a mathematical operation to be chosen by a player) as opposed to the indicia of numerical value born by the faces
80
through
82
and
90
through
92
of the hexahedron first and second numerical dice
900
and
1
,
000
, respectively. More specifically, as shown in
FIG. 15
, face
112
bears a “+” sign
115
representing the mathematical operation of addition, face
111
bears a “−” sign
114
representing the mathematical operation of subtraction, and face
110
bears a “·” sign
113
representing the mathematical operation of multiplication.
Set of Dodecahedron Dice
Concerning
FIGS. 16 and 17
, a dodecahedron first numerical die
1
,
300
of
FIG. 16
is substantially identical to a dodecahedron second numerical die
1
,
400
of FIG.
17
. Each of the dodecahedron first and second numerical dice
1
,
300
and
1
,
400
, respectively, has twelve faces, including faces
120
through
125
as show in FIG.
16
and faces
140
through
145
as shown in FIG.
17
. Each of faces
120
through
125
and
140
through
145
of the dodecahedron first and second numerical dice
1
,
300
and
1
,
400
, respectively, is substantially pentagonal, has substantially the same surface area, and bears a different indicia of numerical value (e.g., the Arabic numerals 1, 4, 5, 8, 9, and 12 as shown in
FIG. 16
as respective items
126
through
131
and the Arabic numerals 2, 3, 6, 7, 10, and 11 as shown in
FIG. 17
as respective items
146
through
151
). In addition, each of faces
120
through
125
and
140
through
145
of dodecahedron first and second numerical dice
1
,
300
and
1
,
400
, respectively, has an opposing face that lies in a substantially parallel plane. (In other words, each of the dodecahedron first and second numerical dice
1
,
300
and
1
,
400
, respectively, has 6 pairs of opposing faces that lie in substantially parallel planes.)
A dodecahedron first operator die
1
,
500
shown in
FIG. 18
is identical in shape to the dodecahedron first and second numerical dice
1
,
300
and
1
,
400
illustrated in
FIGS. 16 and 17
, respectively. However, each of the twelve faces (including faces
160
through
165
shown in
FIG. 18
) of the dodecahedron first operator die bears an indicia representing a mathematical operation (such as addition, subtraction, or a mathematical operation to be chosen by a player) as opposed to the indicia of numerical value born by the faces
120
through
125
and
140
through
145
of the dodecahedron first and second numerical dice
1
,
300
and
1
,
400
, respectively. More specifically, as shown in
FIG. 18
, faces
160
,
161
, and
164
bear “+” signs
166
,
171
, and
169
, respectively, representing the mathematical operation of addition, faces
162
and
165
bear “−” signs
167
and
170
, respectively, representing the mathematical operation of subtraction, and face
163
bears the word “otazoi”
168
representing a mathematical operation of choice.
FIG. 19
illustrates a dodecahedron second operator die
1
,
600
that is also identical in shape to the dodecahedron first and second numerical dice
1
,
300
and
1
,
400
illustrated in
FIGS. 16 and 17
, respectively. However, similar to the first operator die
1
,
500
of
FIG. 18
, each of the twelve faces (including faces
180
through
185
shown in
FIG. 19
) of the dodecahedron second operator die bears
1
,
600
an indicia representing a mathematical operation (such as addition, subtraction, multiplication, or a mathematical operation to be chosen by a player) as opposed to the indicia of numerical value born by the faces
120
through
125
and
140
through
145
of the dodecahedron first and second numerical dice
1
,
300
and
1
,
400
, respectively. More specifically, as shown in
FIG. 19
, face
180
bears a “+” sign
186
representing the mathematical operation of addition, faces
181
and
184
bear “−” signs
187
and
190
, respectively, representing the mathematical operation of subtraction, faces
182
and
185
bear “·” signs
188
and
191
, respectively, representing the mathematical operation of multiplication, and face
183
bears the word “otazoi”
189
representing a mathematical operation of choice.
The dice games of the present invention are played by one or more players who take turns rolling or three dice, namely, two numerical dice and one operator die. Generally, the three dice are rolled substantially simultaneously. The player who rolled the dice gives the answer to the mathematical problem posed by the two numerals on the uppermost faces of the two numerical dice operated upon by the mathematical function shown on the uppermost face of the single operator die. If the player gives the correct answer, the player is awarded a predetermined number of points (e.g., 1 point for a correct answer to an addition problem, 2 points for a correct answer to a subtraction problem, 3 points for a correct answer to a multiplication problem, and 4 points for a correct answer to a division problem) and play advances to the next player. If the player gives the wrong answer, play advances to the next player who must then give an answer to the mathematical problem posed by the dice rolled by the previous player. If the subsequent player gives the right answer, he is awarded the predetermined amount of points and is allowed to roll the dice and answer the new problem posed by the rolled dice before play again advances to the next player. However, if the subsequent player also gives the wrong answer, play again advances to the next player as described above. The following Table IV sets forth exemplary numerals and mathematical operations posed by rolling the dodecahedron first and second numerical dice
1
,
300
and
1
,
400
of
FIGS. 16 and 17
, respectively, and the dodecahedron second operator die
1
,
600
of FIG.
19
.
TABLE IV
|
|
Exemplary Dice Game of Present Invention
|
Uppermost
Uppermost
Uppermost
|
Number on
Number on
Symbol on
|
Dodecahedron
Dodecahedron
Dodecahedron
|
First
Second
Second
|
Numerical Die
Numerical Die
Operator
Correct
|
1,300
1,400
Die 1,600
Answer
|
|
12
3
+
15
|
5
11
−
a
6
|
9
2
−
a
7
|
4
10
•
40
|
2
8
otazoi
b
- division
4
|
5
12
otazoi
c
- multiplication
60
|
|
a
Unless a player is familiar with negative numbers, when the mathematical operation is subtraction, the smaller number is always subtracted from the larger number.
|
b
The word “otazoi” as used on the operator die denotes a mathematical operation of choice selected from the group consisting of addition, subtraction, multiplication, and division, the mathematical operation to be chosen by the player whose turn it is. In this case, the player chose the mathematical operation to be division. Unless the player is familiar with decimals, division should only be chosen when the smaller number is divisible into the larger number to yield a whole number.
|
c
The word “otazoi” as used on the operator die denotes a mathematical operation of choice selected from the group consisting of addition, subtraction, multiplication, and division, the mathematical operation to be chosen by the player whose turn it is. In this case, the player chose the mathematical operation to be multiplication.
|
While the preferred embodiments of the invention have been set forth above in detail, some modifications can be made to the preferred version without departing from the spirit of the present invention. For example, instead of using dice having the same number of faces to play a game of dice, dice with dissimilar number of faces can be used. Likewise, instead of the octahedron and decahedron dice having round faces as shown in
FIGS. 7 through 10
and
1
through
4
, respectively, the octahedron and decahedron dice can have triangular faces such as
200
though
203
and
210
through
214
shown in respective
FIGS. 20 and 21
. (Nevertheless, round-faced octahedron and decahedron dice are preferred because they tend to roll more like a ball.) Accordingly, the foregoing alternative embodiments are included within the scope of the present invention.
Claims
- 1. A dice game apparatus comprising a first N1-faced numerical die, a second N1-faced numerical die, and a first N3-faced operator die, where(a) N1 is an even whole number selected from the group consisting of 8 and 10; (b) each of the N1 faces of the first numerical die is substantially circular; (c) each of the N1 faces of the first numerical die has substantially the same surface area; (d) the N1-faced first numerical die has N1/2 pairs of opposing faces, with each of the N1/2 pairs of opposing faces of the first numerical die lying in a pair of substantially parallel planes; (e) each face of the first numerical die bears a different first indicia of numerical value from 0 to N1, provided that if 0 appears on any face of the first numerical die, the highest indicia of numerical value on any face of the first numerical die is N1−1; (f) N2 is an even whole number selected from the group consisting of 8 and 10; (g) each of the N2 faces of the second numerical die is substantially circular; (h) each of the N2 faces of the second numerical die has substantially the same surface area; (i) the N2-faced second numerical die has N2/2 pairs of opposing faces, with each of the N2/2 pairs of opposing faces of the second numerical die lying in a pair of substantially parallel planes; (j) each face of the second numerical die bears a different second indicia of numerical value from 0 to N2, provided that if 0 appears on any face of the second numerical die, the highest indicia of numerical value on any face of the second numerical die is N2−1; (k) N3 is an even whole number selected from the group consisting of 8 and 10; (l) each of the N3 faces of the first operator die is substantially circular; (m) each of the N3 faces of the first operator die has substantially the same surface area; (n) the N3-faced first operator die has N3/2 pairs of opposing faces, with each of the N3/2 pairs of opposing faces of the first operator die lying in a pair of substantially parallel planes; (o) X1 faces of the first operator die bear a third indicia representing the mathematical operation of addition, with X1 being a whole number from 1 to 2/3N3; (p) Y1 faces of the first operator die bear a fourth indicia representing the mathematical operation of subtraction, with Y1 being a whole number from 1 to 2/3N3; (q) Z1 faces of the first operator die bear a fifth indicia representing a mathematical operation to be chosen by a player, the mathematical operation being selected from the group consisting of addition, subtraction, multiplication, and division, with Z1 being a whole number from 0 to N3/3; and (r) X1+Y1+Z1=N3.
- 2. A dice game apparatus comprising a first N1-faced numerical die, a second N2-faced numerical die, and a second N4-faced operator die, where(a) N1 is an even whole number selected from the group consisting of 8 and 10; (b) each of the N1 faces of the first numerical die is substantially circular; (c) each of the N1 faces of the first numerical die has substantially the same surface area; (d) the N1-faced first numerical die has N1/2 pairs of opposing faces, with each of the N1/2 pairs of opposing faces of the first numerical die lying in a pair of substantially parallel planes; (e) each face of the first numerical die bears a different first indicia of numerical value from 0 to N1, provided that if 0 appears on any face of the first numerical die, the highest indicia of numerical value on any face of the first numerical die is N1−1; (f) N2 is an even whole number selected from the group consisting of 8 and 10; (g) each of the N2 faces of the second numerical die is substantially circular; (h) each of the N2 faces of the second numerical die has substantially the same surface area; (i) the N2-faced second numerical die has N2/2 pairs of opposing faces, with each of the N2/2 pairs of opposing faces of the second numerical die lying in a pairs of substantially parallel planes; (j) each face of the second numerical die bears a different second indicia of numerical value from 0 to N2, provided that if 0 arrears on any face of the second numerical die, the highest indicia of numerical value on any face of the second numerical die is N2−1; (k) N4 is an even whole number selected from the group consisting of 8 and 10; (l) each of the N4 faces of the second operator die is substantially circular; (m) each of the N4 faces of the second operator die has substantially the same surface area; (n) the N4-faced second operator die has N4/2 pairs of opposing faces, with each of the N4/2 pairs of opposing faces of the second operator die lying in a pair of substantially parallel planes; (o) X2 faces of the second operator die bear a sixth indicia representing the mathematical operation of addition, with X2 being a whole number from 1 to N4/2; (p) Y2 faces of the second operator die bear a seventh indicia representing the mathematical operation of subtraction, with Y2 being a whole number from 1 to N4/2; (q) Z2 faces of the second operator die bear an eighth indicia representing the mathematical operation of multiplication, with Z2 being a whole number from 1 to N4/2; (r) A2 faces of the first operator die bear a ninth indicia representing a mathematical operation to be chosen by a player, the mathematical operation being selected from the group consisting of addition, subtraction, multiplication, and division, with A2 being a whole number from 0 to N4/4; and (S) X2+Y2+Z2+A2=N4.
- 3. A dice game apparatus comprising a first N1-faced numerical die, a second N2-faced numerical die, a first N3-faced operator die, and a second N4-faced operator die, where(a) N1 is an even whole number selected from the group consisting of 8 and 10; (b) each of the N1 faces of the first numerical die is substantially circular; (c) each of the N1 faces of the first numerical die has substantially he same surface area; (d) the N1-faced first numerical die has N1/2 pairs of opposing faces, with each of the N1/2 pairs of opposing faces of the first numerical die lying in a pair of substantially parallel planes; (e) each face of the first numerical die bears a different first indicia of numerical value from 0 to N1, provided that if 0 appears on any face of the first numerical die, the highest indicia of numerical value on any face of the first numerical die is N1−1; (f) N2 is an even whole number selected from the group consisting of 8 and 10; (g) each of the N2 faces of the second numerical die is substantially circular; (h) each of the N2 faces of the second numerical die has substantially the same surface area; (i) the N2-faced second numerical die has N2/2 pairs of opposing faces, with each of the N2/2 pairs of opposing faces of the second numerical die lying in a pair of substantially parallel planes; (j) each face of the second numerical die bears a different second indicia of numerical value from 0 to N2, provided that if 0 appears on any face of the second numerical die, the highest indicia of numerical value on any face of the second numerical die is N2−1; (k) N3 and N4 are each an even whole number selected from the group consisting of 8 and 10; (l) each of the N3 faces of the first operator die and each of the N4 faces of the second operator die is substantially circular; (m) each of the N3 faces of the first operator die and each of the N4 faces of the second operator die has substantially the same surface area; (n) the N3-faced first operator die has N3/2 pairs of opposing faces, with each of the N3/2 pairs of opposing faces of the first operator die lying in a pair of substantially parallel planes; (o) X1 faces of the first operator die bear a third indicia representing the mathematical operation of addition, with X1 being a whole number from 1 to 2/3N3; (p) Y1 faces of the first operator die bear a fourth indicia representing the mathematical operation of subtraction, with Y1 being a whole number from 1 to 2/3N3; (q) Z1 faces of the first operator die bear a fifth indicia representing a mathematical operation to be chosen by a player, the mathematical operation being selected from the group consisting of addition, subtraction, multiplication, and division, with Z1 being a whole number from 0 to N3/3; (r) X1+Y1+Z1=N3; (s) the N4-faced second operator die has N4/2 pairs of opposing faces, with each of the N4/2 pairs of opposing faces of the second operator die lying in a pair of substantially parallel planes; (t) X2 faces of the second operator die bear a sixth indicia representing the mathematical operation of addition, with X2 being a whole number from 1 to N4/2; (u) Y2 faces of the second operator die bear a seventh indicia representing the mathematical operation of subtraction, with Y2 being a whole number from 1 to N4/2; (v) Z2 faces of the second operator die bear an eighth indicia representing the mathematical operation of multiplication, with Z2 being a whole number from 1 to N4/2; (w) A2 faces of the second operator die bear a ninth indicia representing a mathematical operation to be chosen by a player, the mathematical operation being selected from the group consisting of addition, subtraction, multiplication, and division, with A2 being a whole number from 0 to N4/4; and (x) X2+Y2+Z2+A2=N4.
- 4. The dice game apparatus of claim 3 where each of the N1 faces of the first numerical die, each of the N2 faces of the second numerical die, each of the N3 faces of the first operator die, and each of the N4 faces of the second operator die has substantially the same surface area.
- 5. The dice game apparatus of claim 4 where N1=N2=N3=N4=8.
- 6. The dice game apparatus of claim 4 where N1=N2=N3=N4=10.
- 7. A dice game apparatus comprising at least one set consisting essentially of:(a) a first numerical die; (b) a second numerical die; and (c) at least one operator die selected from the group consisting of a first operator die and a second operator die, where (i) the first numerical die has at least N1 faces, with N1 being a whole, even number from 6 to 20; (ii) the N1-faced first numerical die has N1/2 pairs of opposing faces, with each of the N1/2 pairs of opposing faces of the first numerical die lying in a pair of substantially parallel planes; (iii) each face of the first numerical die bears a different first indicia of numerical value from 0 to N1, provided that if 0 appears on any face of the first numerical die, the highest first indicia of numerical value on any face of the first numerical die is N1−1; (iv) the second numerical die has at least N2 faces, with N2 being a whole, even number from 6 to 20; (v) the N2-faced second numerical die has N2/2 pairs of opposing faces, with each of the N2/2 pairs of opposing faces of the second numerical die lying in a pair of substantially parallel planes; (vi) each face of the second numerical die bears a different second indicia of numerical value from 0 to N2, provided that if 0 appears on any face of the second numerical die, the highest second indicia of numerical value on any face of the second numerical die is N2−1; (vii) the first operator die has at least N3 faces, with N3 being a whole, even number from 6 to 20; (viii) the N3-faced first operator die has N3/2 pairs of opposing faces, with each of the N3/2 pairs of opposing faces of the first operator die lying in a pair of substantially parallel planes; (ix) the first operator die bears a third indicia representing the mathematical operation of addition on X1 of the faces of the first operator die, where X1 is a whole number from 1 to 2/3N3; (x) the first operator die bears a fourth indicia representing the mathematical operation of subtraction on Y1 of the faces of the first operator die, where Y1 is a whole number from 1 to 2/3N3; (xi) the first operator bears a fifth indicia representing a mathematical operation to be chosen by a player, the mathematical operation being selected from the group consisting of addition, subtraction, multiplication, and division on Z1 of the faces of the first operator die, where Z1 is a whole number from 0 to 1/3N3; (xii) X1+Y1+Z1=N3; (xiii) the second operator die has at least N4 faces, with N4 being a whole, even number from 6 to 20; (xiv) the N4-faced second operator die has N4/2 pairs of opposing faces, with each of the N4/2 pairs of opposing faces of the second operator die lying in a pair of substantially parallel planes; (xv) the second operator die bears sixth indicia representing the mathematical operation of addition on X2 of the faces of the second operator die, where X2 is a whole number from 1 to 1/2N4; (xvi) the second operator die bears a seventh indicia representing the mathematical operation of subtraction on Y2 of the faces of the second operator die, where Y2 is a whole number from 1 to 1/2N4; (xvii) the second operator die bears an eighth indicia representing the mathematical operation of multiplication on Z2 of the faces of the second operator die, where Z2 is a whole number from 1 to 1/2N4; (xviii) the second operator bears a ninth indicia representing a mathematical operation to be chosen by a player, the mathematical operation being selected from the group consisting of addition, subtraction, multiplication, and division on A2 of the faces of the second operator die, where A2 is a whole number from 0 to 1/4N4; (xix) X2+Y2+Z2+A2=N4.
- 8. The dice game apparatus of claim 7 whereeach of the faces of the first numerical die has substantially the same surface area; each of the faces of the second numerical die has substantially the same surface area; each of the faces of the first operator die has substantially the same surface area; each of the faces of the second operator die has substantially the same surface area.
- 9. The dice game apparatus of claim 7 comprising the first operator die and the second operator die.
- 10. The dice game apparatus of claim 7 where N1=N2=N3=N4.
- 11. The dice game apparatus of claim 10 where each of the faces of the first numerical die, each of the faces of the second numerical die, each of the faces of the first operator die, and each of the faces of the second operator die has substantially the same surface area.
- 12. The dice game apparatus of claim 7 comprising the first operator die and the second operator die, where N1=N2=N3=N4.
- 13. The dice game apparatus of claim 7 wherethe first numerical die is a dodecahedron; each face of the first numerical die bears a different first indicia of numerical value from 0 to 12, provided that if 0 appears on any face of the first numerical die, the highest first indicia of numerical value on any face of the first numerical die is 11; the second numerical die is a dodecahedron; each face of the second numerical die bears a different second indicia of numerical value from 0 to 12, provided that if 0 appears on any face of the second numerical die, the highest second indicia of numerical value on any face of the second numerical die is 11; the first operator die is a dodecahedron; the first operator die bears a third indicia representing the mathematical operation of addition on X1 of the faces of the first operator die, where X1 is a whole number from 1 to 8; the first operator die bears a fourth indicia representing the mathematical operation of subtraction on Y1 of the faces of the first operator die, where Y1 is a whole number from 1 to 8; the first operator bears a fifth indicia representing a mathematical operation to be chosen by a player, the mathematical operation being selected from the group consisting of addition, subtraction, multiplication, and division on Z1 of the faces of the first operator die, where Z1 is a whole number from 0 to 4; X1+Y1+Z1=12; the second operator die is a dodecahedron; the second operator die bears a sixth indicia representing the mathematical operation of addition on X2 of the faces of the second operator die, where X2 is a whole number from 1 to 6; the second operator die bears a seventh indicia representing the mathematical operation of subtraction on Y2 of the faces of the second operator die, where Y2 is a whole number from 1 to 6; the second operator die bears an eighth indicia representing the mathematical operation of multiplication on Z2 of the faces of the second operator die, where Z2 is a whole number from 1 to 6; the second operator bears a ninth indicia representing a mathematical operation to be chosen by a player, the mathematical operation being selected from the group consisting of addition, subtraction, multiplication, and division on A2 of the faces of the second operator die, where A2 is a whole number from 0 to 4; X2+Y2+Z2+A2=12.
- 14. The dice game apparatus of claim 7 where the first numerical die is a hexahedron;each face of the first numerical die bears a different first indicia of numerical value from 0 to 6, provided that if 0 appears on any face of the first numerical die, the highest indicia of numerical value of any face of the first numerical die is 5; the second numerical die is a hexahedron; each face of the second numerical die bears a different second indicia of numerical value from 0 to 6, provided that if 0 appears on any face of the second numerical die, the highest indicia of numerical value of any face of the second numerical die is 5; the first operator die is a hexahedron; the first operator die bears a third indicia representing the mathematical operation of addition on X1 of the faces of the first operator die, where X1 is a whole number from 1 to 4; the first operator die bears a fourth indicia representing the mathematical operation of subtraction on Y1 of the faces of the first operator die, where Y1 is a whole number from 1 to 4; the first operator bears a fifth indicia representing a mathematical operation to be chosen by a player, the mathematical operation being selected from the group consisting of addition, subtraction, multiplication, and division on Z1 of the faces of the first operator die, where Z1 is a whole number from 0 to 2; X1+Y1+Z1=6; the second operator die is a hexahedron; the second operator die bears a sixth indicia representing the mathematical operation of addition on X2 of the faces of the second operator die, where X2 is a whole number from 1 to 3; the second operator die bears a seventh indicia representing the mathematical operation of subtraction on Y2 of the faces of the second operator die, where Y2 is a whole number from 1 to 3; the second operator die bears an eighth indicia representing the mathematical operation of multiplication on Z2 of the faces of the second operator die, where Z2 is a whole number from 1 to 3; the second operator bears a ninth indicia representing a mathematical operation to be chosen by a player, the mathematical operation being selected from the group consisting of addition, subtraction, multiplication, and division on A2 of the faces of the second operator die, where A2 is a whole number from 0 to 1; X2+Y2+Z2+A2=6.
- 15. A method for playing dice comprising the steps of:(a) rolling a first numerical die; (b) rolling a second numerical die; (c) rolling an operator die; and (d) solving the mathematical problem posed by the uppermost indicia on the first numerical die, the second numerical die, and the operator die, where (i) the operator die is selected from the group consisting of a first operator die and a second operator die, (ii) the first numerical die has at least N1 faces, with N1 being a whole, even number from 6 to 20; (iii) the N1-faced first numerical die has N1/2 pairs of opposing faces, with each of the N1/2 pairs of opposing faces of the first numerical die lying in a pair of substantially parallel planes; (iv) each face of the first numerical die bears a different first indicia of numerical value from 0 to N1, provided that if 0 appears on any face of the first numerical die, the highest first indicia of numerical value on any face of the first numerical die is N1−1; (v) the second numerical die has at least N2 faces, with N2 being a whole, even number from 6 to 20; (vi) the N2-faced second numerical die has N2/2 pairs of opposing faces, with each of the N2/2 pairs of opposing faces of the second numerical die lying in a pair of substantially parallel planes; (vii) each face of the second numerical die bears a different second indicia of numerical value from 0 to N2, provided that if 0 appears on any face of the second numerical die, the highest second indicia of numerical value on any face of the second numerical die is N2−1; (viii) the first operator die has at least N3 faces, with N3 being a whole, even number from 6 to 20; (ix) the N3-faced first operator die has N3/2 pairs of opposing faces, with each of the N3/2 pairs of opposing faces of the first operator die lying in a pair of substantially parallel planes; (x) the first operator die bears a third indicia representing the mathematical operation of addition on X1 of the faces of the first operator die, where X1 is a whole number from 1 to 2/3N3; (xi) the first operator die bears a fourth indicia representing the mathematical operation of subtraction on Y1 of the faces of the first operator die, where Y1 is a whole number from 1 to 2/3N3; (xii) the first operator bears a fifth indicia representing a mathematical operation to be chosen by a player, the mathematical operation being selected from the group consisting of addition, subtraction, multiplication, and division on Z1 of the faces of the first operator die, where Z1 is a whole number from 0 to 1/3N3; (xiii) X1+Y1+Z1=N3; (xiv) the second operator die has at least N4 faces, with N4 being a whole, even number from 6 to 20; (xv) the N4-faced second operator die has N4/2 pairs of opposing faces, with each of the N4/2 pairs of opposing faces of the second operator die lying in a pair of substantially parallel planes; (xvi) the second operator die bears sixth indicia representing the mathematical operation of addition on X2 of the faces of the second operator die, where X2 is a whole number from 1 to 1/2N4; (xvii) the second operator die bears a seventh indicia representing the mathematical operation of subtraction on Y2 of the faces of the second operator die, where Y2 is a whole number from 1 to 1/2N4; (xviii) the second operator die bears an eighth indicia representing the mathematical operation of multiplication on Z2 of the faces of the second operator die, where Z2 is a whole number from 1 to 1/2N4; (xix) the second operator bears a ninth indicia representing a mathematical operation to be chosen by a player, the mathematical operation being selected from the group consisting of addition, subtraction, multiplication, and division on A2 of the faces of the second operator die, where A2 is a whole number from 0 to 1/4N4; and (xx) X2+Y2+Z2+A2=N4.
- 16. The method of claim 15 where steps (a) through (c) are performed substantially simultaneously.
- 17. The method of claim 15 where steps (a) through (d) are performed a plurality of times.
- 18. The method of claim 15 wheresteps (a) through (c) are performed substantially simultaneously and steps (a) through (d) are performed a plurality of times.
US Referenced Citations (12)
Foreign Referenced Citations (2)
Number |
Date |
Country |
2451761 |
Nov 1980 |
FR |
WO9846320 |
Oct 1998 |
WO |