Dice game apparatus and methods for using same

Information

  • Patent Grant
  • 6786485
  • Patent Number
    6,786,485
  • Date Filed
    Friday, August 30, 2002
    21 years ago
  • Date Issued
    Tuesday, September 7, 2004
    19 years ago
Abstract
A dice game apparatus comprises a first numerical die, a second numerical die, and at least one operator die selected from the group consisting of a first operator die and a second operator die. While the dice game apparatus comprises the first operator die and/or the second operator die, the dice games are played with just three dice, namely, the first numerical die, the second numerical die, and either the first operator die or the second operator die.
Description




FIELD OF THE INVENTION




The present invention relates to an educational dice game apparatus for use by one or more young players who are learning basic mathematical skills such as addition, subtraction, and multiplication. The dice game apparatus enables the participants to engage in various dice games which are educational and entertaining and which increase their ability to quickly and easily solve mathematical problems such as addition, subtraction, and multiplication.




DESCRIPTION OF THE PRIOR ART




A comprehensive description of the prior art is set forth in U.S. Pat. No. 1,523,615, U.S. Pat. No. 2,077,010, U.S. Pat. No. 3,208,754, U.S. Pat. No. 3,959,893, U.S. Pat. No. 4,452,588, and U.S. Pat. No. 5,707,239, which patents are incorporated herein in their entireties by reference.




Several educational dice games exist. See, for example, U.S. Pat. No. 3,959,893, U.S. Pat. No. 4,452,588, and U.S. Pat. No. 5,707,239. However, no dice game apparatus has been to teach young children the very basic mathematical skills of adding, subtracting, and multiplying using just three dice.




SUMMARY OF THE INVENTION




Accordingly, there is a need for a dice game, for use by young children who are learning very basic mathematical skills such as adding, subtracting, and multiplying the numbers 0 through 6, 8, 10, 12, or higher, which uses just three dice.




The present invention solves the need set forth in the preceding paragraph by providing a dice game apparatus comprising a first numerical die, a second numerical die, and at least one operator die selected from the group consisting of a first operator die and a second operator die. While the dice game apparatus comprises the first operator die and/or the second operator die, dice games within the scope of the present invention are played with just three dice, namely, the first numerical die, the second numerical die, and either the first operator die or the second operator die.




More specifically, the dice game apparatus of the present invention comprises at least one set of dice. Each set of dice consists essentially of (a) a first numerical die, (b) a second numerical die, and (c) at least one operator die selected from the group consisting of a first operator die and a second operator die. The first numerical die has (i) at least N


1


faces, with N


1


being a whole, even number from 6 to 20, and (ii) N


1


/2 pairs of opposing, spaced apart faces, with each of the N


1


/2 pairs of opposing, spaced apart faces of the first numerical die lying in a pair of substantially parallel planes. Each face of the first numerical die bears a different first indicia of numerical value from 0 to N


1


, provided that if 0 appears on any face of the first numerical die, the highest first indicia of numerical value on any face of the first numerical die is N


1


/1.




Like the first numerical die, the second numerical die has (i) at least N


2


faces, with N


2


being a whole, even number from 6 to 20, and N


2


/2 pairs of opposing, spaced apart faces, with each of the N


2


/2 pairs of opposing, spaced apart faces of the second numerical die lying in a pair of substantially parallel planes. Each face of the second numerical die bears a different second indicia of numerical value from 0 to N


2


, provided that if 0 appears on any face of the second numerical die, the highest second indicia of numerical value on any face of the second numerical die is N


2


−1.




Regarding the first operator die, the first operator die has (i) at least N


3


faces, with N


3


being a whole, even number from 6 to 20, and (ii) N


3


/2 pairs of opposing, spaced apart faces, with each of the N


3


/2 pairs of opposing, spaced apart faces of the first operator die lying in a pair of substantially parallel planes. The first operator die bears (A) a third indicia representing the mathematical operation of addition on X


1


of the faces of the first operator die, where X


1


is a whole number from 1 to 2/3N


3


, (B) a fourth indicia representing the mathematical operation of subtraction on Y


1


of the faces of the first operator die, where Y


1


is a whole number from 1 to 2/3N


3


, and (C) a fifth indicia representing a mathematical operation to be chosen by a player, the mathematical operation being selected from the group consisting of addition, subtraction, multiplication, and division on Z


1


of the faces of the first operator die, where Z


1


is a whole number from 0 to 1/3N


3


, with the sum of X


1


, Y


1


, Z


1


equaling N


3


.




Similar to the first operator die, the second operator die has (i) at least N


4


faces, with N


4


being a whole, even number from 6 to 20, and (ii) N


4


/2 pairs of opposing, spaced apart faces, with each of the N


4


/2 pairs of opposing, spaced apart faces of the second operator die lying in a pair of substantially parallel planes. However, the second operator die bears (A) a sixth indicia representing the mathematical operation of addition on X


2


of the faces of the second operator die, where X


2


is a whole number from 1 to 1/2N


4


, (B) a seventh indicia representing the mathematical operation of subtraction on Y


2


of the faces of the second operator die, where Y


2


is a whole number from 1 to 1/2N


4


, (C) an eighth indicia representing the mathematical operation of multiplication on Z


2


of the faces of the second operator die, where Z


2


is a whole number from 1 to 1/2N


4


, and (D) a ninth indicia representing a mathematical operation to be chosen by a player, the mathematical operation being selected from the group consisting of addition, subtraction, multiplication, and division on A


2


of the faces of the second operator die, where A


2


is a whole number from 0 to 1/4N


4


, with the sum of X


2


, Y


2


, Z


2


, and A


2


equaling N


4


.




Preferably, each of the faces of the first numerical die has substantially the same surface area, each of the faces of the second numerical die has substantially the same surface area, each of the faces of the first operator die has substantially the same surface area, and each of the faces of the second operator die has substantially the same surface area. More preferably, each of the faces of the first numerical die, each of the faces of the second numerical die, each of the faces of the first operator die, and each of the faces of the second operator die has substantially the same surface area.




Desirably, the dice game apparatus of the present invention comprises the first operator die and the second operator die. Also, the first numerical die, the second numerical die, the first operator die, and the second operator die preferably have the same number of faces, i.e., N


1


, N


2


, N


3


, and N


4


are preferably equal.




In one embodiment of the present invention, the dice game apparatus comprises a set of dice consisting essentially of (1) a hexahedron first numerical die bearing a different first indicia of numerical value from 0 to 6 on each of its six faces, provided that if 0 appears on any face of the first numerical die, the highest indicia of numerical value on any face of the first numerical die is 5, (2) a hexahedron second numerical die bearing a different second indicia of numerical value from 0 to 6 on each of its six faces, provided that if 0 appears on any face of the second numerical die, the highest indicia of numerical value on any face of the second numeric die is 5, (3) a hexahedron first operator die bearing (a) a third indicia representing the mathematical operation of addition on X


1


of the faces of the first operator die, where X


1


is a whole number from 1 to 4, (b) a fourth indicia representing the mathematical operation of subtraction on Y


1


of the faces of the first operator die, where Y


1


is a whole number from 1 to 4, and (c) a fifth indicia representing a mathematical operation of choice on Z


1


of the faces of the first operator die, where Z


1


is a whole number from 0 to 2 (with the sum of X


1


, Y


1


, and Z


1


equaling 6), and (4) a hexahedron the second operator die bearing (a) a sixth indicia representing the mathematical operation of addition on X


2


of the faces of the second operator die, where X


2


is a whole number from 1 to 3, (b) a seventh indicia representing the mathematical operation of subtraction on Y


2


Of the faces of the second operator die, where Y


2


is a whole number from 1 to 3, (c) an eighth indicia representing the mathematical operation of multiplication on Z


2


of the faces of the second operator die, where Z


2


is a whole number from 1 to 3, and (d) a ninth indicia representing a mathematical operation of choice on A


2


of the faces of the second operator die, where A


2


is a whole number from 0 to 2 (with the sum of X


2


, Y


2


, Z


2


, and A


2


equaling 6). (As used in the specification and claims, the term “indicia of numerical value” means a visible representation of a number in the form of a pictorial image (e.g., visible depressions or indentations, elevations, geometrical shapes, animal shapes, blank spaces, any other visible markings, and combinations thereof) and/or in the form of a symbolic image (e.g., Arabic numerals 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, etc., Roman numerals I, II, III, IV, V, VI, VII, VIII, IX, X, etc., Greek numbers, Chinese numbers, Korean numbers, Egyptian numbers, and any other symbolic numerical script) displayed on the faces of the numerical dice; the term “indicia of addition” means any symbol (e.g.,“+”) displayed on a face of the operator die to denote the mathematical operation of addition; the term “indicia of subtraction” means any symbol (e.g., “−”) displayed on a face of the operator die to denote the mathematical operation of subtraction; the term “indicia of multiplication” means any symbol (e.g., “×” and “·”) displayed on a face of the operator die to denote the mathematical operation of multiplication; and the term “mathematical operation of choice” means a mathematical that is chosen by a player, the mathematical operation being selected from the group consisting of addition, subtraction, multiplication, and division.) Preferably, (a) each face of the first numerical die bears a different first indicia of numerical value from 0 to 5, (b) each face of the second numerical die bears a different second indicia of numerical value from 0 to 5, (c) the first operator die bears (i) a third indicia representing the mathematical operation of addition on 2 of its faces, (ii) a fourth indicia representing the mathematical operation of subtraction on 2 of its faces, and (iii) a fifth indicia representing a mathematical operation of choice on 2 of its faces, and (d) the second operator die bears (i) a sixth indicia representing the mathematical operation of addition on 2 of its faces, (ii) a seventh indicia representing the mathematical operation of subtraction on 2 of its faces, (iii) an eighth indicia representing the mathematical operation of multiplication on 2 of its faces.




In another embodiment of the present invention, the dice game apparatus comprises a set of dice consisting essentially of (1) an octahedron first numerical die bearing a different first indicia of numerical value from 0 to 8 on each of its eight faces, provided that if 0 appears on any face of the first numerical die, the highest indicia of numerical value on any face of the first numerical die is 7, (2) an octahedron second numerical die bearing a different second indicia of numerical value from 0 to 8 on each of its eight faces, provided that if 0 appears on any face of the second numerical die, the highest indicia of numerical value on any face of the second numeric die is 7, (3) an octahedron first operator die bearing (a) a third indicia representing the mathematical operation of addition on X


1


of the faces of the first operator die, where X


1


is a whole number from 1 to 5, (b) a fourth indicia representing the mathematical operation of subtraction on Y


1


of the faces of the first operator die, where Y


1


is a whole number from 1 to 5, and (c) a fifth indicia representing a mathematical operation of choice on Z


1


of the faces of the first operator die, where Z


1


is a whole number from 0 to 2 (with the sum of X


1


, Y


1


, and Z


1


equaling 8), and (4) an octahedron the second operator die bearing (a) a sixth indicia representing the mathematical operation of addition on X


2


of the faces of the second operator die, where X


2


is a whole number from 1 to 4, (b) a seventh indicia representing the mathematical operation of subtraction on Y


2


of the faces of the second operator die, where Y


2


is a whole number from 1 to 4, (c) an eighth indicia representing the mathematical operation of multiplication on Z


2


of the faces of the second operator die, where Z


2


is a whole number from 1 to 4, and (d) a ninth indicia representing a mathematical operation of choice on A


2


of the faces of the second operator die, where A


2


is a whole number from 0 to 2(with the sum of X


2


, Y


2


, Z


2


, and A


2


equaling 8). Preferably, each of the faces of the first numerical, second numerical, first operator, and second operator dice are substantially circular and have the same surface area. It is also preferred that (a) each face of the first numerical die bears a different first indicia of numerical value from 1 to 8, (b) each face of the second numerical die bears a different second indicia of numerical value from 1 to 8, (c) the first operator die bears (i) a third indicia representing the mathematical operation of addition on 3 of its faces, (ii) a fourth indicia representing the mathematical operation of subtraction on 3 of its faces, and (iii) a fifth indicia representing a mathematical operation of choice on 2 of its faces, and (d) the second operator die bears (i) a sixth indicia representing the mathematical operation of addition on 2 of its faces, (ii) a seventh indicia representing the mathematical operation of subtraction on 2 of its faces, (iii) an eighth indicia representing the mathematical operation of multiplication on 2 of its faces, and (iv) a ninth indicia representing a mathematical operation of choice on 2 of its faces.




In a third embodiment of the invention, the dice game apparatus comprises a set of dice consisting essentially of (1) a decahedron first numerical die bearing a different first indicia of numerical value from 0 to 10 on each of its ten faces, provided that if 0 appears on any face of the first numerical die, the highest indicia of numerical value on any face of the first numerical die is 9, (2) a decahedron second numerical die bearing a different second indicia of numerical value from 0 to 10 on each of its ten faces, provided that if 0 appears on any face of the second numerical die, the highest indicia of numerical value on any face of the second numeric die is 9, (3) a decahedron first operator die bearing (a) a third indicia representing the mathematical operation of addition on X


1


of the faces of the first operator die, where X


1


is a whole number from 1 to 6, (b) a fourth indicia representing the mathematical operation of subtraction on Y


1


of the faces of the first operator die, where Y


1


is a whole number from 1 to 6, and (c) a fifth indicia representing a mathematical operation of choice on Z


1


of the faces of the first operator die, where Z


1


is a whole number from 0 to 3 (with the sum of X


1


, Y


1


, and Z


1


equaling 10), and (4) a decahedron second operator die bearing (a) a sixth indicia representing the mathematical operation of addition on X


2


of the faces of the second operator die, where X


2


is a whole number from 1 to 5, (b) a seventh indicia representing the mathematical operation of subtraction on Y


2


of the faces of the second operator die, where Y


2


is a whole number from 1 to 5, (c) an eighth indicia representing the mathematical operation of multiplication on Z


2


of the faces of the second operator die, where Z


2


is a whole number from 1 to 5, and (d) a ninth indicia representing a mathematical operation of choice on A


2


of the faces of the second operator die, where A


2


is a whole number from 0 to 2 (with the sum of X


2


, Y


2


, Z


2


, and A


2


equaling 10). Preferably, each of the faces of the first numerical, second numerical, first operator, and second operator dice are substantially circular and have the same surface area. It is also preferred that (a) each face of the first numerical die bears a different first indicia of numerical value from 1 to 10, (b) each face of the second numerical die bears a different second indicia of numerical value from 1 to 10, (c) the first operator die bears (i) a third indicia representing the mathematical operation of addition on 4 of its faces, (ii) a fourth indicia representing the mathematical operation of subtraction on 4 of its faces, and (iii) a fifth indicia representing a mathematical operation of choice on 2 of its faces, and (d) the second operator die bears (i) a sixth indicia representing the mathematical operation of addition on 3 of its faces, (ii) a seventh indicia representing the mathematical operation of subtraction on 3 of its faces, (iii) an eighth indicia representing the mathematical operation of multiplication on 3 of its faces, and (iv) a ninth indicia representing a mathematical operation of choice on 1 of its faces.




In a fourth embodiment of the invention, the dice game apparatus comprises a set of dice consisting essentially of (1) a dodecahedron first numerical die bearing a different first indicia of numerical value from 0 to 12 on each of its twelve faces, provided that if 0 appears on any face of the first numerical die, the highest indicia of numerical value on any face of the first numerical die is 11, (2) a dodecahedron second numerical die bearing a different second indicia of numerical value from 0 to 12 on each of its twelve faces, provided that if 0 appears on any face of the second numerical die, the highest indicia of numerical value on any face of the second numeric die is 11, (3) a dodecahedron first operator die bearing (a) a third indicia representing the mathematical operation of addition on X


1


of the faces of the first operator die, where X


1


is a whole number from 1 to 8, (b) a fourth indicia representing the mathematical operation of subtraction on Y


1


of the faces of the first operator die, where Y


1


is a whole number from 1 to 8, and (c) a fifth indicia representing a mathematical operation of choice on Z


1


of the faces of the first operator die, where Z


1


is a whole number from 0 to 4 (with the sum of X


1


, Y


1


, and Z


1


equaling 12), and (4) a dodecahedron second operator die bearing (a) a sixth indicia representing the mathematical operation of addition on X


2


of the faces of the second operator die, where X


2


is a whole number from 1 to 6, (b) a seventh indicia representing the mathematical operation of subtraction on Y


2


of the faces of the second operator die, where Y


2


is a whole number from 1 to 6, (c) an eighth indicia representing the mathematical operation of multiplication on Z


2


of the faces of the second operator die, where Z


2


is a whole number from 1 to 6, and (d) a ninth indicia representing a mathematical operation of choice on A


2


of the faces of the second operator die, where A


2


is a whole number from 0 to 3 (with the sum of X


2


, Y


2


, Z


2


, and A


2


equaling 12). It is also preferred that (a) each face of the first numerical die bears a different first indicia of numerical value from 1 to 12, (b) each face of the second numerical die bears a different second indicia of numerical value from 1 to 12, (c) the first operator die bears (i) a third indicia representing the mathematical operation of addition on 4 of its faces, (ii) a fourth indicia representing the mathematical operation of subtraction on 4 of its faces, and (iii) a fifth indicia representing a mathematical operation of choice on 4 of its faces, and (d) the second operator die bears (i) a sixth indicia representing the mathematical operation of addition on 3 of its faces, (ii) a seventh indicia representing the mathematical operation of subtraction on 3 of its faces, (iii) an eighth indicia representing the mathematical operation of multiplication on 3 of its faces, and (iv) a ninth indicia representing a mathematical operation of choice on 3 of its faces.




While the dice game apparatus comprises one or more of the above described sets of dice, dice games within the scope of the present invention only use two numerical dice and one operator die. Accordingly, the dice game apparatus of the present invention and dice games within the scope of the invention have many desirable features. For example, young children can play the game of dice alone or with one or more other players. In addition, since only three dice are required to play the dice games of the present invention, the dice game apparatus is very portable and compact. In addition, although no game board is need to play the dice games of the present invention, any game board can be used with the number of places a player advances being determined, for instance, by the value of a correct answer (e.g., a correct answer from adding the two numerical dice enabling the player to advance one place, a correct answer from subtracting the two numerical dice enabling the player to advance two places, a correct answer from multiplying the two numerical dice enabling the player to advance three places, and a correct answer from dividing the two numerical dice enabling the player to advance four places). Furthermore, the dice games of the present invention are very fast paced, thereby holding the youngsters' attention while helping them to sharper their addition, subtraction, multiplication, and division skills.











For a fuller understanding of the nature and advantages of the dice game apparatus of the present invention, reference should be made to the ensuing detailed description taken in conjunction with the accompanying drawings.




BRIEF DESCRIPTION OF THE DRAWINGS




Exemplary dice game apparatuses employed in the dice games of the present invention are shown in the drawings where:





FIG. 1

is a top view of a decahedron first numerical die, where each of the ten faces of the die is substantially circular and has substantially the same surface area;





FIG. 2

is a bottom view of a decahedron second numerical die, where each of the ten faces of the die is substantially circular and has substantially the same surface area;





FIG. 3

is a top view of a decahedron first operator die, where each of the ten faces of the die is substantially circular and has substantially the same surface area;





FIG. 4

is a top view of a decahedron second operator die, where each of the ten faces of the die is substantially circular and has substantially the same surface area;





FIG. 5

is a cross-sectional view of the decahedron first numerical die of

FIG. 1

taken along line


5





5


;





FIG. 6

is a cross-sectional view of the decahedron second numerical die of

FIG. 2

taken along line


6





6


;





FIG. 7

is a top view of an octahedron first numerical die, where each of the eight faces of the die is substantially circular and has substantially the same surface area;





FIG. 8

is a bottom view of an octahedron second numerical die, where each of the eight faces of the die is substantially circular and has substantially the same surface area;





FIG. 9

is a top view of an octahedron first operator die, where each of the eight faces of the die is substantially circular and has substantially the same surface area;





FIG. 10

is a top view of an octahedron second operator die, where each of the eight faces of the die is substantially circular and has substantially the same surface area;





FIG. 11

is a cross-sectional view of the octahedron first numerical die of

FIG. 7

taken along line


11





11


;






FIG. 12

is a top perspective of a hexahedron first numerical die, where each of the six faces of the die has substantially the same surface area;





FIG. 13

is a bottom perspective view of a hexahedron second numerical die, where each of the six faces of the die has substantially the same surface area;





FIG. 14

is a top perspective view of a hexahedron first operator die, where each of the six faces of the die has substantially the same surface area;





FIG. 15

is a top view of a hexahedron second operator die, where each of the six faces of the die has substantially the same surface area;





FIG. 16

is a top perspective view of a dodecahedron first numerical die, where each of the twelve faces of the die is substantially pentagonal and has substantially the same surface area;





FIG. 17

is a bottom perspective view of a dodecahedron second numerical die, where each of the twelve faces of the die is substantially pentagonal and has substantially the same surface area;





FIG. 18

is a top perspective view of a dodecahedron first operator die, where each of the twelve faces of the die is substantially pentagonal and has substantially the same surface area; and





FIG. 19

is a top perspective view of a dodecahedron second operator die, where each of the twelve faces of the die is substantially pentagonal and has substantially the same surface area











It should be noted that the same numbers in the figures represent the same element of the dice game apparatus of the present invention.




DETAILED DESCRIPTION OF THE INVENTION




As summarized in the following Table I, the dice game apparatus of the present invention comprises at least one set of dice, where each set of dice consists essentially of (a) a first numerical die, (b) a second numerical die, and (c) at least one operator die selected from the group consisting of a first operator die and a second operator die.












TABLE I











Dice Sets














Set




First Numerical Die of




Second Numerical Die of




Operator Die of









1





FIG. 1






FIG. 2





FIG. 3 and/or 4






2





FIG. 7






FIG. 8





FIG. 9 and/or 10






3





FIG. 12






FIG. 13





FIG. 14 and/or 15






4





FIG. 16






FIG. 17





FIG. 18 and/or 19














While the dice game apparatus comprises one or more sets of dice, with each set of dice consists essentially of (and preferably, consisting of) two numerical dice and one or two operator dice, the dice games of the present invention are played with only three dice, namely, two numerical dice and one operator die.




Sets of dice consisting of decahedron, octahedron, hexahedron, and dodecahedron dice are described in more detail below.




Set of Decahedron Dice




With respect to

FIGS. 1 and 2

, a decahedron first numerical die


100


of

FIG. 1

is substantially identical to a decahedron second numerical die


200


of FIG.


2


. Each of the decahedron first and second numerical dice has ten faces, including faces


1


,


4


,


5


,


8


, and


9


as show in FIG.


1


and faces


2


,


3


,


6


,


7


, and


10


as shown in FIG.


2


. Each of faces


1


through


10


of the decahedron first and second numerical dice


100


and


200


, respectively, is substantially circular, has substantially the same diameter (see FIG.


5


), has substantially the same surface area, and bears a different indicia of numerical value (e.g., the Arabic numerals 1, 4, 5, 8, and 9 as shown in

FIG. 1

as respective items 11, 14, 15, 18, and 19 and the Arabic numerals 2, 3, 6, 7, and 10 as shown in

FIG. 2

as respective items


12


,


13


,


16


,


17


, and


20


). In addition, each of faces


1


through


10


of decahedron first and second numerical dice


100


and


200


, respectively, has an. opposing face that lies in a substantially parallel plane. (In other words, each of the decahedron first and second numerical dice


100


and


200


, respectively, has 5 pairs of opposing faces that lie in substantially parallel planes.) For example, the pairs of substantially parallel opposing planes shown in FIGS.


5


and/or


6


are summarized in the following Table II:












TABLE II











Opposing, Substantially Parallel Pairs of Faces Shown in FIGS. 5 and/or 6






Faces 1 and 2 






Faces 7 and 8 






Faces 9 and 10














A decahedron first operator die


300


shown in

FIG. 3

is identical in shape to the decahedron first and second numerical dice


100


and


200


illustrated in

FIGS. 1 and 2

, respectively. However, each of the ten faces (including faces


21


through


25


shown in

FIG. 3

) of the decahedron first operator die


300


bears an indicia representing a mathematical operation (such as addition, subtraction, or a mathematical operation to be chosen by a player) as opposed to the indicia of numerical value born by the faces


1


through


10


of the decahedron first and second numerical dice


100


and


200


, respectively. More specifically, as shown in

FIG. 3

, faces


22


and


24


bear “+” signs


27


and


29


, respectively, representing the mathematical operation of addition, faces


23


and


25


bear “−” signs


28


and


30


, respectively, representing the mathematical operation of subtraction, and face


21


bears the word “otazoi”


26


representing a mathematical operation of choice.





FIG. 4

illustrates a decahedron second operator die


400


that is also identical in shape to the decahedron first and second numerical dice


100


and


200


illustrated in

FIGS. 1 and 2

, respectively. However, similar to the first operator die


300


of

FIG. 3

, each of the ten faces (including faces


31


through


35


shown in

FIG. 4

) of the decahedron second operator die


400


bears an indicia representing a mathematical operation (such as addition, subtraction, multiplication, or a mathematical operation to be chosen by a player) as opposed to the indicia of numerical value born by the faces


1


through


10


of the decahedron first and second numerical dice


100


and


200


, respectively. More specifically, as shown in

FIG. 4

, faces


33


and


35


bear “+” signs


38


and


40


, respectively, representing the mathematical operation of addition, face


32


bears a “−” sign


37


representing the mathematical operation of subtraction, face


34


bears a “·” sign


39


representing the mathematical operation of multiplication, and face


31


bears the word “otazoi”


36


representing a mathematical operation of choice.




Set of Octahedron Dice




With respect to

FIGS. 7 and 8

, an octahedron first numerical die


500


of

FIG. 7

is substantially identical to an octahedron second numerical die


600


of FIG.


8


. Each of the octahedron first and second numerical dice


500


and


600


, respectively, has eight faces, including faces


41


,


42


,


43


, and


44


as show in FIG.


7


and faces


50


,


51


,


52


, and


53


as shown in FIG.


8


. Each of faces


41


through


44


and


50


through


53


of the octahedron first and second numerical dice


500


and


600


, respectively, is substantially circular, has substantially the same diameter (see FIG.


11


), has substantially the same surface area, and bears a different indicia of numerical value (e.g., the Arabic numerals 1, 4, 5, and 8 as shown in

FIG. 7

as respective items


45


through


48


and the Arabic numerals 2, 3, 6, and 7 as shown in

FIG. 8

as respective items


54


through


57


). In addition, each of faces


41


through


44


and


50


through


53


of octahedron first and second numerical dice


500


and


600


, respectively, has an opposing face that lies in a substantially parallel plane. (In other words, each of the octahedron first and second numerical dice


500


and


600


, respectively, has 4 pairs of opposing faces that lie in substantially parallel planes.) For example, the pairs of substantially parallel opposing planes shown in

FIG. 11

are summarized in the following Table III:












TABLE III











Opposing, Substantially Parallel Pairs of Faces Shown in

FIG. 11







Faces 41 and 50






Faces 43 and 51














An octahedron first operator die


700


shown in

FIG. 9

is identical in shape to the octahedron first and second numerical dice


500


and


600


illustrated in

FIGS. 7 and 8

, respectively. However, each of the eight faces (including faces


60


through


63


shown in

FIG. 9

) of the octahedron first operator die bears an indicia representing a mathematical operation (such as addition, subtraction, or a mathematical operation to be chosen by a player) as opposed to the indicia of numerical value born by the faces


41


through


44


and


50


through


53


of the octahedron first and second numerical dice


500


and


600


, respectively. More specifically, as shown in

FIG. 9

, face


61


bears a “+” sign


65


representing the mathematical operation of addition, faces


62


and


63


bear “−” signs


66


and


67


, respectively, representing the mathematical operation of subtraction, and face


60


bears the word “otazoi”


64


representing a mathematical operation of choice.





FIG. 10

illustrates an octahedron second operator die


800


that is also identical in shape to the octahedron first and second numerical dice


500


and


600


illustrated in

FIGS. 7 and 8

, respectively. However, similar to the first operator die


700


of

FIG. 9

, each of the eight faces (including faces


70


through


73


shown in

FIG. 10

) of the octahedron second operator die


800


bears an indicia representing a mathematical operation (such as addition, subtraction, multiplication, or a mathematical operation to be chosen by a player) as opposed to the indicia of numerical value born by the faces


41


through


44


and


50


through


53


of the octahedron first and second numerical dice


500


and


600


, respectively. More specifically, as shown in

FIG. 10

, face


71


bears a “+” sign


75


representing the mathematical operation of addition, face


72


bears a sign


76


representing the mathematical operation of subtraction, face


73


bears a “·” sign


77


representing the mathematical operation of multiplication, and face


70


bears the word “otazoi”


74


representing a mathematical operation of choice.




Set of Hexahedron Dice




As to

FIGS. 12 and 13

, a hexahedron first numerical die


900


of

FIG. 12

is substantially identical to a hexahedron second numerical die


1


,


000


of FIG.


13


. Each of the hexahedron first and second numerical dice


900


and


1


,


000


, respectively, has six faces, including faces


80


through


82


as show in FIG.


12


and faces


90


through


92


as shown in FIG.


13


. Each of faces


80


through


83


and


90


through


92


of the hexahedron first and second numerical dice


900


and


1


,


000


, respectively, is substantially square, has substantially the same surface area, and bears a different indicia of numerical value (e.g., the Arabic numerals 0, 3, and 4 as shown in

FIG. 12

as respective items


83


through


85


and the Arabic numerals 1, 2, and 5 as shown in

FIG. 13

as respective items


93


through


95


). In addition, each of faces


80


through


82


and


90


through


92


of hexahedron first and second numerical dice


900


and


1


,


000


, respectively, has an opposing face that lies in a substantially parallel plane. (In other words, each of the hexahedron first and second numerical dice


900


and


1


,


000


, respectively, has 3 pairs of opposing faces that lie in substantially parallel planes.)




A hexahedron first operator die


1


,


100


shown in

FIG. 14

is identical in shape to the hexahedron first and second numerical dice


900


and


1


,


000


illustrated in

FIGS. 12

, and


13


, respectively. However, each of the six faces (including faces


100


through


102


shown in

FIG. 14

) of the hexahedron first operator die bears an indicia representing a mathematical operation (such as addition, subtraction, or a mathematical operation to be chosen by a player) as opposed to the indicia of numerical value born by the faces


80


through


82


and


90


through


92


of the hexahedron first and second numerical dice


900


and


1


,


000


, respectively. More specifically, as shown in

FIG. 14

, face


102


bears a “+” sign


105


representing the mathematical operation of addition, face


101


bears a “−” sign


104


representing the mathematical operation of subtraction, and face


100


bears the word “otazoi”


103


representing a mathematical operation of choice.





FIG. 15

illustrates a hexahedron second operator die


1


,


200


that is also identical in shape to the hexahedron first and second numerical dice


900


and


1


,


000


illustrated in

FIGS. 12 and 13

, respectively. However, similar to the first operator die


1


,


100


of

FIG. 14

, each of the six faces (including faces


110


through


112


shown in

FIG. 15

) of the hexahedron second operator die


1


,


200


bears an indicia representing a mathematical operation (such as addition, subtraction, multiplication, or a mathematical operation to be chosen by a player) as opposed to the indicia of numerical value born by the faces


80


through


82


and


90


through


92


of the hexahedron first and second numerical dice


900


and


1


,


000


, respectively. More specifically, as shown in

FIG. 15

, face


112


bears a “+” sign


115


representing the mathematical operation of addition, face


111


bears a “−” sign


114


representing the mathematical operation of subtraction, and face


110


bears a “·” sign


113


representing the mathematical operation of multiplication.




Set of Dodecahedron Dice




Concerning

FIGS. 16 and 17

, a dodecahedron first numerical die


1


,


300


of

FIG. 16

is substantially identical to a dodecahedron second numerical die


1


,


400


of FIG.


17


. Each of the dodecahedron first and second numerical dice


1


,


300


and


1


,


400


, respectively, has twelve faces, including faces


120


through


125


as show in FIG.


16


and faces


140


through


145


as shown in FIG.


17


. Each of faces


120


through


125


and


140


through


145


of the dodecahedron first and second numerical dice


1


,


300


and


1


,


400


, respectively, is substantially pentagonal, has substantially the same surface area, and bears a different indicia of numerical value (e.g., the Arabic numerals 1, 4, 5, 8, 9, and 12 as shown in

FIG. 16

as respective items


126


through


131


and the Arabic numerals 2, 3, 6, 7, 10, and 11 as shown in

FIG. 17

as respective items


146


through


151


). In addition, each of faces


120


through


125


and


140


through


145


of dodecahedron first and second numerical dice


1


,


300


and


1


,


400


, respectively, has an opposing face that lies in a substantially parallel plane. (In other words, each of the dodecahedron first and second numerical dice


1


,


300


and


1


,


400


, respectively, has 6 pairs of opposing faces that lie in substantially parallel planes.)




A dodecahedron first operator die


1


,


500


shown in

FIG. 18

is identical in shape to the dodecahedron first and second numerical dice


1


,


300


and


1


,


400


illustrated in

FIGS. 16 and 17

, respectively. However, each of the twelve faces (including faces


160


through


165


shown in

FIG. 18

) of the dodecahedron first operator die bears an indicia representing a mathematical operation (such as addition, subtraction, or a mathematical operation to be chosen by a player) as opposed to the indicia of numerical value born by the faces


120


through


125


and


140


through


145


of the dodecahedron first and second numerical dice


1


,


300


and


1


,


400


, respectively. More specifically, as shown in

FIG. 18

, faces


160


,


161


, and


164


bear “+” signs


166


,


171


, and


169


, respectively, representing the mathematical operation of addition, faces


162


and


165


bear “−” signs


167


and


170


, respectively, representing the mathematical operation of subtraction, and face


163


bears the word “otazoi”


168


representing a mathematical operation of choice.





FIG. 19

illustrates a dodecahedron second operator die


1


,


600


that is also identical in shape to the dodecahedron first and second numerical dice


1


,


300


and


1


,


400


illustrated in

FIGS. 16 and 17

, respectively. However, similar to the first operator die


1


,


500


of

FIG. 18

, each of the twelve faces (including faces


180


through


185


shown in

FIG. 19

) of the dodecahedron second operator die bears


1


,


600


an indicia representing a mathematical operation (such as addition, subtraction, multiplication, or a mathematical operation to be chosen by a player) as opposed to the indicia of numerical value born by the faces


120


through


125


and


140


through


145


of the dodecahedron first and second numerical dice


1


,


300


and


1


,


400


, respectively. More specifically, as shown in

FIG. 19

, face


180


bears a “+” sign


186


representing the mathematical operation of addition, faces


181


and


184


bear “−” signs


187


and


190


, respectively, representing the mathematical operation of subtraction, faces


182


and


185


bear “·” signs


188


and


191


, respectively, representing the mathematical operation of multiplication, and face


183


bears the word “otazoi”


189


representing a mathematical operation of choice.




The dice games of the present invention are played by one or more players who take turns rolling or three dice, namely, two numerical dice and one operator die. Generally, the three dice are rolled substantially simultaneously. The player who rolled the dice gives the answer to the mathematical problem posed by the two numerals on the uppermost faces of the two numerical dice operated upon by the mathematical function shown on the uppermost face of the single operator die. If the player gives the correct answer, the player is awarded a predetermined number of points (e.g., 1 point for a correct answer to an addition problem, 2 points for a correct answer to a subtraction problem, 3 points for a correct answer to a multiplication problem, and 4 points for a correct answer to a division problem) and play advances to the next player. If the player gives the wrong answer, play advances to the next player who must then give an answer to the mathematical problem posed by the dice rolled by the previous player. If the subsequent player gives the right answer, he is awarded the predetermined amount of points and is allowed to roll the dice and answer the new problem posed by the rolled dice before play again advances to the next player. However, if the subsequent player also gives the wrong answer, play again advances to the next player as described above. The following Table IV sets forth exemplary numerals and mathematical operations posed by rolling the dodecahedron first and second numerical dice


1


,


300


and


1


,


400


of

FIGS. 16 and 17

, respectively, and the dodecahedron second operator die


1


,


600


of FIG.


19


.












TABLE IV











Exemplary Dice Game of Present Invention
















Uppermost




Uppermost




Uppermost








Number on




Number on




Symbol on







Dodecahedron




Dodecahedron




Dodecahedron







First




Second




Second







Numerical Die




Numerical Die




Operator




Correct







1,300




1,400




Die 1,600




Answer




















12




3




+




15







5




11







a






6







9




2







a






7







4




10









40







2




8




otazoi


b


- division




4







5




12




otazoi


c


- multiplication




60















a


Unless a player is familiar with negative numbers, when the mathematical operation is subtraction, the smaller number is always subtracted from the larger number.













b


The word “otazoi” as used on the operator die denotes a mathematical operation of choice selected from the group consisting of addition, subtraction, multiplication, and division, the mathematical operation to be chosen by the player whose turn it is. In this case, the player chose the mathematical operation to be division. Unless the player is familiar with decimals, division should only be chosen when the smaller number is divisible into the larger number to yield a whole number.













c


The word “otazoi” as used on the operator die denotes a mathematical operation of choice selected from the group consisting of addition, subtraction, multiplication, and division, the mathematical operation to be chosen by the player whose turn it is. In this case, the player chose the mathematical operation to be multiplication.













While the preferred embodiments of the invention have been set forth above in detail, some modifications can be made to the preferred version without departing from the spirit of the present invention. For example, instead of using dice having the same number of faces to play a game of dice, dice with dissimilar number of faces can be used. Likewise, instead of the octahedron and decahedron dice having round faces as shown in

FIGS. 7 through 10

and


1


through


4


, respectively, the octahedron and decahedron dice can have triangular faces such as


200


though


203


and


210


through


214


shown in respective

FIGS. 20 and 21

. (Nevertheless, round-faced octahedron and decahedron dice are preferred because they tend to roll more like a ball.) Accordingly, the foregoing alternative embodiments are included within the scope of the present invention.



Claims
  • 1. A dice game apparatus comprising a first N1-faced numerical die, a second N1-faced numerical die, and a first N3-faced operator die, where(a) N1 is an even whole number selected from the group consisting of 8 and 10; (b) each of the N1 faces of the first numerical die is substantially circular; (c) each of the N1 faces of the first numerical die has substantially the same surface area; (d) the N1-faced first numerical die has N1/2 pairs of opposing faces, with each of the N1/2 pairs of opposing faces of the first numerical die lying in a pair of substantially parallel planes; (e) each face of the first numerical die bears a different first indicia of numerical value from 0 to N1, provided that if 0 appears on any face of the first numerical die, the highest indicia of numerical value on any face of the first numerical die is N1−1; (f) N2 is an even whole number selected from the group consisting of 8 and 10; (g) each of the N2 faces of the second numerical die is substantially circular; (h) each of the N2 faces of the second numerical die has substantially the same surface area; (i) the N2-faced second numerical die has N2/2 pairs of opposing faces, with each of the N2/2 pairs of opposing faces of the second numerical die lying in a pair of substantially parallel planes; (j) each face of the second numerical die bears a different second indicia of numerical value from 0 to N2, provided that if 0 appears on any face of the second numerical die, the highest indicia of numerical value on any face of the second numerical die is N2−1; (k) N3 is an even whole number selected from the group consisting of 8 and 10; (l) each of the N3 faces of the first operator die is substantially circular; (m) each of the N3 faces of the first operator die has substantially the same surface area; (n) the N3-faced first operator die has N3/2 pairs of opposing faces, with each of the N3/2 pairs of opposing faces of the first operator die lying in a pair of substantially parallel planes; (o) X1 faces of the first operator die bear a third indicia representing the mathematical operation of addition, with X1 being a whole number from 1 to 2/3N3; (p) Y1 faces of the first operator die bear a fourth indicia representing the mathematical operation of subtraction, with Y1 being a whole number from 1 to 2/3N3; (q) Z1 faces of the first operator die bear a fifth indicia representing a mathematical operation to be chosen by a player, the mathematical operation being selected from the group consisting of addition, subtraction, multiplication, and division, with Z1 being a whole number from 0 to N3/3; and (r) X1+Y1+Z1=N3.
  • 2. A dice game apparatus comprising a first N1-faced numerical die, a second N2-faced numerical die, and a second N4-faced operator die, where(a) N1 is an even whole number selected from the group consisting of 8 and 10; (b) each of the N1 faces of the first numerical die is substantially circular; (c) each of the N1 faces of the first numerical die has substantially the same surface area; (d) the N1-faced first numerical die has N1/2 pairs of opposing faces, with each of the N1/2 pairs of opposing faces of the first numerical die lying in a pair of substantially parallel planes; (e) each face of the first numerical die bears a different first indicia of numerical value from 0 to N1, provided that if 0 appears on any face of the first numerical die, the highest indicia of numerical value on any face of the first numerical die is N1−1; (f) N2 is an even whole number selected from the group consisting of 8 and 10; (g) each of the N2 faces of the second numerical die is substantially circular; (h) each of the N2 faces of the second numerical die has substantially the same surface area; (i) the N2-faced second numerical die has N2/2 pairs of opposing faces, with each of the N2/2 pairs of opposing faces of the second numerical die lying in a pairs of substantially parallel planes; (j) each face of the second numerical die bears a different second indicia of numerical value from 0 to N2, provided that if 0 arrears on any face of the second numerical die, the highest indicia of numerical value on any face of the second numerical die is N2−1; (k) N4 is an even whole number selected from the group consisting of 8 and 10; (l) each of the N4 faces of the second operator die is substantially circular; (m) each of the N4 faces of the second operator die has substantially the same surface area; (n) the N4-faced second operator die has N4/2 pairs of opposing faces, with each of the N4/2 pairs of opposing faces of the second operator die lying in a pair of substantially parallel planes; (o) X2 faces of the second operator die bear a sixth indicia representing the mathematical operation of addition, with X2 being a whole number from 1 to N4/2; (p) Y2 faces of the second operator die bear a seventh indicia representing the mathematical operation of subtraction, with Y2 being a whole number from 1 to N4/2; (q) Z2 faces of the second operator die bear an eighth indicia representing the mathematical operation of multiplication, with Z2 being a whole number from 1 to N4/2; (r) A2 faces of the first operator die bear a ninth indicia representing a mathematical operation to be chosen by a player, the mathematical operation being selected from the group consisting of addition, subtraction, multiplication, and division, with A2 being a whole number from 0 to N4/4; and (S) X2+Y2+Z2+A2=N4.
  • 3. A dice game apparatus comprising a first N1-faced numerical die, a second N2-faced numerical die, a first N3-faced operator die, and a second N4-faced operator die, where(a) N1 is an even whole number selected from the group consisting of 8 and 10; (b) each of the N1 faces of the first numerical die is substantially circular; (c) each of the N1 faces of the first numerical die has substantially he same surface area; (d) the N1-faced first numerical die has N1/2 pairs of opposing faces, with each of the N1/2 pairs of opposing faces of the first numerical die lying in a pair of substantially parallel planes; (e) each face of the first numerical die bears a different first indicia of numerical value from 0 to N1, provided that if 0 appears on any face of the first numerical die, the highest indicia of numerical value on any face of the first numerical die is N1−1; (f) N2 is an even whole number selected from the group consisting of 8 and 10; (g) each of the N2 faces of the second numerical die is substantially circular; (h) each of the N2 faces of the second numerical die has substantially the same surface area; (i) the N2-faced second numerical die has N2/2 pairs of opposing faces, with each of the N2/2 pairs of opposing faces of the second numerical die lying in a pair of substantially parallel planes; (j) each face of the second numerical die bears a different second indicia of numerical value from 0 to N2, provided that if 0 appears on any face of the second numerical die, the highest indicia of numerical value on any face of the second numerical die is N2−1; (k) N3 and N4 are each an even whole number selected from the group consisting of 8 and 10; (l) each of the N3 faces of the first operator die and each of the N4 faces of the second operator die is substantially circular; (m) each of the N3 faces of the first operator die and each of the N4 faces of the second operator die has substantially the same surface area; (n) the N3-faced first operator die has N3/2 pairs of opposing faces, with each of the N3/2 pairs of opposing faces of the first operator die lying in a pair of substantially parallel planes; (o) X1 faces of the first operator die bear a third indicia representing the mathematical operation of addition, with X1 being a whole number from 1 to 2/3N3; (p) Y1 faces of the first operator die bear a fourth indicia representing the mathematical operation of subtraction, with Y1 being a whole number from 1 to 2/3N3; (q) Z1 faces of the first operator die bear a fifth indicia representing a mathematical operation to be chosen by a player, the mathematical operation being selected from the group consisting of addition, subtraction, multiplication, and division, with Z1 being a whole number from 0 to N3/3; (r) X1+Y1+Z1=N3; (s) the N4-faced second operator die has N4/2 pairs of opposing faces, with each of the N4/2 pairs of opposing faces of the second operator die lying in a pair of substantially parallel planes; (t) X2 faces of the second operator die bear a sixth indicia representing the mathematical operation of addition, with X2 being a whole number from 1 to N4/2; (u) Y2 faces of the second operator die bear a seventh indicia representing the mathematical operation of subtraction, with Y2 being a whole number from 1 to N4/2; (v) Z2 faces of the second operator die bear an eighth indicia representing the mathematical operation of multiplication, with Z2 being a whole number from 1 to N4/2; (w) A2 faces of the second operator die bear a ninth indicia representing a mathematical operation to be chosen by a player, the mathematical operation being selected from the group consisting of addition, subtraction, multiplication, and division, with A2 being a whole number from 0 to N4/4; and (x) X2+Y2+Z2+A2=N4.
  • 4. The dice game apparatus of claim 3 where each of the N1 faces of the first numerical die, each of the N2 faces of the second numerical die, each of the N3 faces of the first operator die, and each of the N4 faces of the second operator die has substantially the same surface area.
  • 5. The dice game apparatus of claim 4 where N1=N2=N3=N4=8.
  • 6. The dice game apparatus of claim 4 where N1=N2=N3=N4=10.
  • 7. A dice game apparatus comprising at least one set consisting essentially of:(a) a first numerical die; (b) a second numerical die; and (c) at least one operator die selected from the group consisting of a first operator die and a second operator die,  where (i) the first numerical die has at least N1 faces, with N1 being a whole, even number from 6 to 20; (ii) the N1-faced first numerical die has N1/2 pairs of opposing faces, with each of the N1/2 pairs of opposing faces of the first numerical die lying in a pair of substantially parallel planes; (iii) each face of the first numerical die bears a different first indicia of numerical value from 0 to N1, provided that if 0 appears on any face of the first numerical die, the highest first indicia of numerical value on any face of the first numerical die is N1−1; (iv) the second numerical die has at least N2 faces, with N2 being a whole, even number from 6 to 20; (v) the N2-faced second numerical die has N2/2 pairs of opposing faces, with each of the N2/2 pairs of opposing faces of the second numerical die lying in a pair of substantially parallel planes; (vi) each face of the second numerical die bears a different second indicia of numerical value from 0 to N2, provided that if 0 appears on any face of the second numerical die, the highest second indicia of numerical value on any face of the second numerical die is N2−1; (vii) the first operator die has at least N3 faces, with N3 being a whole, even number from 6 to 20; (viii) the N3-faced first operator die has N3/2 pairs of opposing faces, with each of the N3/2 pairs of opposing faces of the first operator die lying in a pair of substantially parallel planes; (ix) the first operator die bears a third indicia representing the mathematical operation of addition on X1 of the faces of the first operator die, where X1 is a whole number from 1 to 2/3N3; (x) the first operator die bears a fourth indicia representing the mathematical operation of subtraction on Y1 of the faces of the first operator die, where Y1 is a whole number from 1 to 2/3N3; (xi) the first operator bears a fifth indicia representing a mathematical operation to be chosen by a player, the mathematical operation being selected from the group consisting of addition, subtraction, multiplication, and division on Z1 of the faces of the first operator die, where Z1 is a whole number from 0 to 1/3N3; (xii) X1+Y1+Z1=N3; (xiii) the second operator die has at least N4 faces, with N4 being a whole, even number from 6 to 20; (xiv) the N4-faced second operator die has N4/2 pairs of opposing faces, with each of the N4/2 pairs of opposing faces of the second operator die lying in a pair of substantially parallel planes; (xv) the second operator die bears sixth indicia representing the mathematical operation of addition on X2 of the faces of the second operator die, where X2 is a whole number from 1 to 1/2N4; (xvi) the second operator die bears a seventh indicia representing the mathematical operation of subtraction on Y2 of the faces of the second operator die, where Y2 is a whole number from 1 to 1/2N4; (xvii) the second operator die bears an eighth indicia representing the mathematical operation of multiplication on Z2 of the faces of the second operator die, where Z2 is a whole number from 1 to 1/2N4; (xviii) the second operator bears a ninth indicia representing a mathematical operation to be chosen by a player, the mathematical operation being selected from the group consisting of addition, subtraction, multiplication, and division on A2 of the faces of the second operator die, where A2 is a whole number from 0 to 1/4N4; (xix) X2+Y2+Z2+A2=N4.
  • 8. The dice game apparatus of claim 7 whereeach of the faces of the first numerical die has substantially the same surface area; each of the faces of the second numerical die has substantially the same surface area; each of the faces of the first operator die has substantially the same surface area; each of the faces of the second operator die has substantially the same surface area.
  • 9. The dice game apparatus of claim 7 comprising the first operator die and the second operator die.
  • 10. The dice game apparatus of claim 7 where N1=N2=N3=N4.
  • 11. The dice game apparatus of claim 10 where each of the faces of the first numerical die, each of the faces of the second numerical die, each of the faces of the first operator die, and each of the faces of the second operator die has substantially the same surface area.
  • 12. The dice game apparatus of claim 7 comprising the first operator die and the second operator die, where N1=N2=N3=N4.
  • 13. The dice game apparatus of claim 7 wherethe first numerical die is a dodecahedron; each face of the first numerical die bears a different first indicia of numerical value from 0 to 12, provided that if 0 appears on any face of the first numerical die, the highest first indicia of numerical value on any face of the first numerical die is 11; the second numerical die is a dodecahedron; each face of the second numerical die bears a different second indicia of numerical value from 0 to 12, provided that if 0 appears on any face of the second numerical die, the highest second indicia of numerical value on any face of the second numerical die is 11; the first operator die is a dodecahedron; the first operator die bears a third indicia representing the mathematical operation of addition on X1 of the faces of the first operator die, where X1 is a whole number from 1 to 8; the first operator die bears a fourth indicia representing the mathematical operation of subtraction on Y1 of the faces of the first operator die, where Y1 is a whole number from 1 to 8; the first operator bears a fifth indicia representing a mathematical operation to be chosen by a player, the mathematical operation being selected from the group consisting of addition, subtraction, multiplication, and division on Z1 of the faces of the first operator die, where Z1 is a whole number from 0 to 4; X1+Y1+Z1=12; the second operator die is a dodecahedron; the second operator die bears a sixth indicia representing the mathematical operation of addition on X2 of the faces of the second operator die, where X2 is a whole number from 1 to 6; the second operator die bears a seventh indicia representing the mathematical operation of subtraction on Y2 of the faces of the second operator die, where Y2 is a whole number from 1 to 6; the second operator die bears an eighth indicia representing the mathematical operation of multiplication on Z2 of the faces of the second operator die, where Z2 is a whole number from 1 to 6; the second operator bears a ninth indicia representing a mathematical operation to be chosen by a player, the mathematical operation being selected from the group consisting of addition, subtraction, multiplication, and division on A2 of the faces of the second operator die, where A2 is a whole number from 0 to 4; X2+Y2+Z2+A2=12.
  • 14. The dice game apparatus of claim 7 where the first numerical die is a hexahedron;each face of the first numerical die bears a different first indicia of numerical value from 0 to 6, provided that if 0 appears on any face of the first numerical die, the highest indicia of numerical value of any face of the first numerical die is 5; the second numerical die is a hexahedron; each face of the second numerical die bears a different second indicia of numerical value from 0 to 6, provided that if 0 appears on any face of the second numerical die, the highest indicia of numerical value of any face of the second numerical die is 5; the first operator die is a hexahedron; the first operator die bears a third indicia representing the mathematical operation of addition on X1 of the faces of the first operator die, where X1 is a whole number from 1 to 4; the first operator die bears a fourth indicia representing the mathematical operation of subtraction on Y1 of the faces of the first operator die, where Y1 is a whole number from 1 to 4; the first operator bears a fifth indicia representing a mathematical operation to be chosen by a player, the mathematical operation being selected from the group consisting of addition, subtraction, multiplication, and division on Z1 of the faces of the first operator die, where Z1 is a whole number from 0 to 2; X1+Y1+Z1=6; the second operator die is a hexahedron; the second operator die bears a sixth indicia representing the mathematical operation of addition on X2 of the faces of the second operator die, where X2 is a whole number from 1 to 3; the second operator die bears a seventh indicia representing the mathematical operation of subtraction on Y2 of the faces of the second operator die, where Y2 is a whole number from 1 to 3; the second operator die bears an eighth indicia representing the mathematical operation of multiplication on Z2 of the faces of the second operator die, where Z2 is a whole number from 1 to 3; the second operator bears a ninth indicia representing a mathematical operation to be chosen by a player, the mathematical operation being selected from the group consisting of addition, subtraction, multiplication, and division on A2 of the faces of the second operator die, where A2 is a whole number from 0 to 1; X2+Y2+Z2+A2=6.
  • 15. A method for playing dice comprising the steps of:(a) rolling a first numerical die; (b) rolling a second numerical die; (c) rolling an operator die; and (d) solving the mathematical problem posed by the uppermost indicia on the first numerical die, the second numerical die, and the operator die,  where (i) the operator die is selected from the group consisting of a first operator die and a second operator die, (ii) the first numerical die has at least N1 faces, with N1 being a whole, even number from 6 to 20; (iii) the N1-faced first numerical die has N1/2 pairs of opposing faces, with each of the N1/2 pairs of opposing faces of the first numerical die lying in a pair of substantially parallel planes; (iv) each face of the first numerical die bears a different first indicia of numerical value from 0 to N1, provided that if 0 appears on any face of the first numerical die, the highest first indicia of numerical value on any face of the first numerical die is N1−1; (v) the second numerical die has at least N2 faces, with N2 being a whole, even number from 6 to 20; (vi) the N2-faced second numerical die has N2/2 pairs of opposing faces, with each of the N2/2 pairs of opposing faces of the second numerical die lying in a pair of substantially parallel planes; (vii) each face of the second numerical die bears a different second indicia of numerical value from 0 to N2, provided that if 0 appears on any face of the second numerical die, the highest second indicia of numerical value on any face of the second numerical die is N2−1; (viii) the first operator die has at least N3 faces, with N3 being a whole, even number from 6 to 20; (ix) the N3-faced first operator die has N3/2 pairs of opposing faces, with each of the N3/2 pairs of opposing faces of the first operator die lying in a pair of substantially parallel planes; (x) the first operator die bears a third indicia representing the mathematical operation of addition on X1 of the faces of the first operator die, where X1 is a whole number from 1 to 2/3N3; (xi) the first operator die bears a fourth indicia representing the mathematical operation of subtraction on Y1 of the faces of the first operator die, where Y1 is a whole number from 1 to 2/3N3; (xii) the first operator bears a fifth indicia representing a mathematical operation to be chosen by a player, the mathematical operation being selected from the group consisting of addition, subtraction, multiplication, and division on Z1 of the faces of the first operator die, where Z1 is a whole number from 0 to 1/3N3; (xiii) X1+Y1+Z1=N3; (xiv) the second operator die has at least N4 faces, with N4 being a whole, even number from 6 to 20; (xv) the N4-faced second operator die has N4/2 pairs of opposing faces, with each of the N4/2 pairs of opposing faces of the second operator die lying in a pair of substantially parallel planes; (xvi) the second operator die bears sixth indicia representing the mathematical operation of addition on X2 of the faces of the second operator die, where X2 is a whole number from 1 to 1/2N4; (xvii) the second operator die bears a seventh indicia representing the mathematical operation of subtraction on Y2 of the faces of the second operator die, where Y2 is a whole number from 1 to 1/2N4; (xviii) the second operator die bears an eighth indicia representing the mathematical operation of multiplication on Z2 of the faces of the second operator die, where Z2 is a whole number from 1 to 1/2N4; (xix) the second operator bears a ninth indicia representing a mathematical operation to be chosen by a player, the mathematical operation being selected from the group consisting of addition, subtraction, multiplication, and division on A2 of the faces of the second operator die, where A2 is a whole number from 0 to 1/4N4; and (xx) X2+Y2+Z2+A2=N4.
  • 16. The method of claim 15 where steps (a) through (c) are performed substantially simultaneously.
  • 17. The method of claim 15 where steps (a) through (d) are performed a plurality of times.
  • 18. The method of claim 15 wheresteps (a) through (c) are performed substantially simultaneously and steps (a) through (d) are performed a plurality of times.
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Number Name Date Kind
1523615 Stern Jan 1925 A
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3208754 Sieye Sep 1965 A
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Foreign Referenced Citations (2)
Number Date Country
2451761 Nov 1980 FR
WO9846320 Oct 1998 WO