It is therefore an objective of this invention to provide an entertaining and competitive game combining chance with ingenuity, imagination and creativity of the players.
It is further an objective of the present game to provide a new board suitable for play for all age groups of players.
It is further an objective of the present game to provide a new board game that is educational for children, developing imagination and creativity skills of said children along with the opportunity to express their personal notions and still be entertaining.
It is further an object of this invention is to provide a game in which the tenor of the game varies with each game played and the individual players.
It is another object of the present invention to provide a new board game efficiently manufactured and of a durable and reliable construction.
It is still another object of the present invention to provide a new and improved board game which is susceptible of a low cost of manufacturing with regard to both material and labor, and which accordingly is then susceptible of a low price of sale to the consuming public, thereby making such board games available to the buying public.
The present invention is directed to a game apparatus and game method that is entertaining and allows for individual expression of personality, ingenuity, creativity and competitiveness.
The general purpose of the present invention is to provide a new game apparatus and game method having many novel features not anticipated, or implied in the prior art.
The present invention provides a circular rotating game board comprised of a raised outer track. The raised outer track includes a linear progression of playing spaces having a start/finish playing space defining a closed-loop movement track. The playing spaces each have a color indicia inscribed thereon and are alternately disposed along the outer track. The colored indicia determine what action a player must successfully complete to continue advancing along the movement track. The colored indicia further correspond to a first and second deck of directive action cards. Some or all of the first deck of cards are created by each player and may be changed during the game. Each player is assigned a playing piece. The object of the game is for the first player to reach the finish playing space and is accomplished by rolling a die, moving the player's playing piece a number of spaces equal to the value on the die, performing the required action corresponding to the color indicia including selecting a card from the first or second deck of directive action cards and completing the task inscribed thereon. The declared winner is awarded a prize that was pre-determined and agreed upon by each player and recorded on a prize contract pad prior to commencing the game.
Other features of the present invention will become apparent in the following description taken in conjunction with the following drawings. It is to be understood that the foregoing general description and the following detailed description are exemplary and explanatory but are not restrictive of the invention.
The accompany drawings which are incorporated in and constitute a part of this invention, illustrate one of the embodiments of the invention, and together with the description, serve to explain the principles of the invention in general terms. Like numerals refer to like parts throughout the disclosure.
These and other features, aspects, and advantages of the present invention will become better understood with regard to the following description, appended claims, and accompanying drawings where:
a is a schematic plan view of playing spaces red in color.
b is a schematic plan view of playing spaces orange in color.
c is a schematic plan view of playing spaces yellow in color.
d is a schematic plan view of playing spaces green in color.
e is a schematic plan view of playing spaces blue in color.
a is a schematic plan view of a back of a blank blue “DO” card.
b is a schematic plan view of a blue “DO” card illustrating the pre-printed instructions.
a is a schematic plan view of a back of a yellow “DIE” card illustrating the sets of dice instructions.
b is a schematic plan view of a back of a yellow “DIE” card illustrating the word “DIE”.
a is a schematic plan view of a front of a prize contract illustrating a recording of a prize.
b is a schematic plan view of a front of a prize contract illustrating a recording of a prize delivery date.
c is a schematic plan view of a front of a prize contract illustrating a recording of signatures of players.
a is a schematic plan view of the back of a color key card.
With reference to the drawings, more particularly to
In closer detail, the Do or Die game apparatus and game method is designed for at least two players of any ages and may be played with teams of players.
Also provided in said game is a plurality of directive action cards referred to a “DO” card or a “DIE” card (7,8). Said “DO” cards being blue in color having a pre-printed instructions (7b) to be completed by said player piece (6) that advances on the corresponding blue playing spaces (2d). Said “DO” cards also containing a plurality of blank cards (7a) permitting each said player to inscribe thereon a directive action with a pencil (11) prior to playing said game and changeable during play using a erasure (12). Said “DIE” cards (8) being yellow in color having pre-printed instructions (8a) to be completed by said player piece that advances on the corresponding yellow playing spaces (2c). Said instructions (8a) defining a goal, a first number of die (13) to be rolled to obtain said goal, a second number defining the number of rolls to obtain said goal, and a third number defining the number of playing spaces to advance with successful completion of said required action and said number of spaces to move backwards for failure to achieve said goal. Said “DIE” cards (8) further containing a plurality of cards having the inscription “DIE” thereon (8b). Said cards (8b) defining the action for said player to trade playing spaces with the last player on said track (2).
The player advancing on the red color playing space (2a) is required to stop advancing and end said turn. The player advancing on a green colored playing space (2d) is instructed to roll said die again. The player advancing on a orange colored playing space is instructed ti select from said “do” or “die” corrective action cards (7,8).
A plurality of color key cards (10) are provided containing the required action of the corresponding color playing spaces as detailed above.
The player that advances to the finish red playing space (5) first is declared the winner and is awarded the prize (9a) and date of delivery (9b) agreed to by each player (9c) and recorded on prize contract (9).
Below are further details and specifics of this Do or Die game:
OBJECT OF THE GAME: The object of the game is the first player to roll exactly onto the last playing space designated with the flag marker is declared the winner.
PLAYERS: For two or more players of all ages or teams of players.
THE GAME: The game board itself is made of a suitable material of a sturdy construction such as plastic or wood and generally a circular shape with a rotating mechanism (15) for ease of access by each player. The game board further having an open center pit for rolling of said die.
THE CONTENTS: The game board consists of al least thirty-seven colored playing spaces, at least eight red colored playing spaces, at least eight orange colored playing spaces, at least eight yellow colored playing spaces, at least five green colored playing spaces, and at least eight blue colored spaces. A checkered flag is positioned on a red colored space designating said start/finish playing space. Each player will receive a distinctive color and number playing piece. There will be a at least a total of seventy blue colored “DO” cards. At least fifty of said cards being blank to be filled in by each player. There will be at least a total of eighty yellow “DIE” cards. At least Seventy-six of said cards having inscribed thereon the following instructions: the number of die to be rolled, the number of rolls to achieve a goal, a goal consisting of a number or die combinations, and a reward or penalty for achieving or failure to achieve the goal. There will be a pad of prize contracts for recording the agreed upon prize. There will be color key cards to remind the players of the individual colors of the playing spaces and the action associated with each. At least five die to be rolled to determine the players' movement around the game board and also to be rolled to complete die combinations as inscribed on the “DIE” cards. Finally, pencils and an erasure will be provided for individual players to use in completing the prize contract and inscribing or changing individual instructions on “DO” cards.
Although novel features of this invention have been shown and described and are pointed out in the annexed claims, it is not intended to be limited or restricted to the details above, since it will be understood that various omissions, modifications, substitutions, and changes in the forms or details of the game apparatus and its operation can be made by those skilled in the art without departing in any way from the spirit of the present invention.
Number | Date | Country | |
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60536719 | Jan 2004 | US |