Claims
- 1. An interactive electronic doll or toy character comprising:(a) receiving means to receive and distinguish normal human speaking voices from whispered human speaking voices; and (b) communication means to communicate to the human speaker that either a normal or a whispered voice has been recognized.
- 2. The interactive electronic doll or toy character of claim 1, wherein the receiving means comprises a microphone mounted on or in the doll in the vicinity of an ear of the doll.
- 3. The interactive electronic doll or toy character of claim 1, wherein the receiving means comprises microphones mounted on or in the doll in the vicinity of each ear of the doll.
- 4. The interactive electronic doll or toy character of claim 1, wherein the receiving means comprises sound conversion means adapted to convert a voice input from sound to electronic signals of a character determined by the volume of said voice input, and a microprocessor adapted to interpret said electronic signals and to generate an appropriate response.
- 5. The interactive electronic doll or toy character of claim 1, wherein the communication means comprises sound generating means adapted to mimic human speech.
- 6. The interactive electronic doll or toy character of claim 5, wherein the sound generating means comprises a first audio speaker adapted to mimic whispers, and a second audio speaker adapted to mimic normal volume speech.
- 7. An interactive electronic doll or toy character comprising:(a) sound generation means by which simulated whispered human speech may be generated; and (b) a photo-sensor located on the doll or toy character and adapted to be activated by the touch or proximity of a user to trigger the generation of such speech; such that when a user activates the photo-sensor, simulated human speech is generated by the doll or toy character to prompt the user to take further action.
- 8. The interactive electronic doll or toy character of claim 7, wherein the sound generation means comprises an integrated circuit having a series of pre-recorded phrases, and an audio speaker adapted to receive signals from said integrated circuit.
- 9. The interactive electronic doll or toy character of claim 7, wherein the audio speaker is mounted in or near the mouth of the doll or toy character.
- 10. The interactive electronic doll or toy character of claim 7, wherein the audio speaker is mounted behind the mouth of the doll, and sound generated by the speaker is conducted to the opening of said mouth through a sound chamber.
- 11. The interactive electronic doll or toy character of claim 7, wherein the integrated circuit is powered by electrical storage batteries.
- 12. The interactive electronic doll or toy character of claim 11, further comprising a timer, wherein following a delay in activity of the doll or toy character of a pre-selected duration as measured by the timer, electrical power to said electronic components is interrupted.
- 13. The interactive electronic doll or toy character of claim 12, further comprising a manually operated switch to initiate flow of electrical power to the integrated circuit after said power flow has been interrupted.
- 14. An interactive electronic doll or toy character comprising:(a) sound generation means by which simulated whispered human speech may be generated; and (b) sensor means located in or near the mouth of the doll or toy character adapted to detect the presence of a human body close to said doll's mouth, and to generate a signal to trigger said sound generation means; such that when a user places a portion of the user's body in close proximity to the doll's mouth, said simulated whispered human speech is generated.
- 15. The interactive electronic doll or toy character of claim 14, wherein the volume of the simulated whispered human speech is selected so that it will be audible only if the user's ear is in the vicinity of the doll's mouth.
- 16. The interactive electronic doll or toy character of claim 14, wherein the sensor means comprises a short range audio frequency signal adapted to be modified by the impedance of a human body in the immediate vicinity thereof.
- 17. The interactive electronic doll or toy character of claim 16, wherein the audio frequency signal is generated from a series of linked integrated circuits, operating with inverter functions.
- 18. An interactive electronic doll or toy character comprising:(a) receiving means to receive and distinguish non-whispered human speaking voices from whispered human speaking voices; (b) first sound generation means by which simulated whispered human speech may be generated; and (c) a first series of pre-recorded whispered phrases adapted to be reproduced by said sound generation means; such that the doll or toy character may communicate to a user whether a non-whispered voice or a whispered voice has been detected by means of simulated whispered human speech.
- 19. The interactive electronic doll or toy character of claim 18, further comprising:(a) second sound generation means by which simulated non-whispered human speech may be generated; and (b) a second series of pre-recorded non-whispered phrases adapted to be reproduced by said second sound generation means; such that the doll or toy character may additionally communicate to a user whether a whispered or non-whispered voice has been detected by means of simulated non-whispered human speech.
- 20. The interactive electronic doll or toy character of claim 19, wherein said first sound generation means comprises a first audio speaker in or near the mouth of the doll or toy character, and said second sound generation means comprises a second audio speaker remote from the mouth of the doll or toy character.
Parent Case Info
This application claims the benefit of Provisional Application No. 60/259,594, filed Jan. 4, 2001.
US Referenced Citations (8)
Provisional Applications (1)
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Number |
Date |
Country |
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60/259594 |
Jan 2001 |
US |