Aspects of the present invention are directed generally to presenting a plurality of visual items in a convenient way, and more particularly to handling the stacking and unstacking of such visual items.
As memory becomes cheaper, the number of files and other types of data that users keep stored on their computer continues to increase. It is not uncommon for a computer to store hundreds, if not tens of thousands, of files. For example, a user may store documents, music, pictures, instant messages, emails, and history logs. As the quantity of stored information grows, so does the challenge of allowing a user to easily access and sort through the information.
Conventionally, computer interfaces present a user with a number of items by displaying representations of the items (e.g., thumbnails or representative icons) in a grid-like manner. However, such a two-dimensional grid format does not scale well when the number of presented items becomes large. Accordingly, an improved way to present items is needed that scales well for large numbers of items.
Aspects of the present invention are directed to the stacking of visual items, and their subsequent expansion, or unstacking. A unique way of dynamically creating stacks as the density of items increases, and then to expand these stacks as the user desires to interact with the stacks is provided. Stacking items by overlapping them with one another results in a substantial saving of space while simultaneously allowing the items to be grouped in a logical manner. Upon selection of a stack, that stack expands into the individual visual items making up that stack. In essence, upon selecting a stack, the user is effectively able to “zoom in” to that stack and see what items are in the stack. Once the user is done with the items in that stack, the user may again make a selection to dynamically place the items back into the stack as before. The user may then move on to another stack if desired.
Further aspects of the present invention are directed to expanding a stack in different ways depending upon the circumstances. For example, the top-most visual item may remain in place while the underlying items are distributed around, or to one side of, the top-most item. Alternatively, the top-most visual item may also move as necessary to accommodate the space needed to display the remaining visual items.
Still further aspects of the present invention are directed to providing a hot area associated with, and potentially disposed around, a stack. Selection by the user of the hot area results in selection of the associated stack. The stack may itself be considered a single item that is itself selectable. After the stack is expanded, then the individual visual items making up the original stack are each individually selectable. However, when stacked, the individual items may not be selectable except as a complete stack.
These and other aspects of the invention will be apparent upon consideration of the following detailed description of illustrative embodiments.
The foregoing summary of the invention, as well as the following detailed description of illustrative embodiments, is better understood when read in conjunction with the accompanying drawings, which are included by way of example, and not by way of limitation with regard to the claimed invention.
An Illustrative Computing Environment
Aspects of the present invention may be used in connection with a computing device such as the computer 100 illustratively shown in
The system memory 130 includes computer storage media in the form of volatile and/or nonvolatile memory such as read only memory (ROM) 131 and random access memory (RAM) 132. A basic input/output system 133 (BIOS), containing the basic routines that help to transfer information between elements within computer 110, such as during start-up, is typically stored in the ROM 131. The RAM 132 typically contains data and/or program modules that are immediately accessible to and/or presently being operated on by processing unit 120. The computer 100 may also store and/or execute an operating system 134, one or more application programs 135, other program modules 136, and/or program data 137. The computer 100 may further include other removable/non-removable, volatile/nonvolatile computer storage media. By way of example only,
A user may enter commands and information into the computer 100 through input devices such as a touch-sensitive device (e.g., digitizer) 165, or a keyboard 162 and/or a pointing device 161, commonly referred to as a mouse, trackball, stylus, or touch pad. Other input devices (not shown) may include a microphone, joystick, game pad, satellite dish, scanner, or the like. These and other input devices are often connected to the processing unit 120 through a user input interface 160 that is coupled to the system bus 121, but may be coupled via other interface and bus structures such as a parallel port, a game port, or a universal serial bus (USB). A monitor 191 or other type of display device is also connected to the system bus 121 via an interface such as a video interface 190. The computer 100 may further include other peripheral output devices such as speakers 197 and printer 196, which may be connected to the system bus 121 via an output peripheral interface 195.
A touch-sensitive device 165, which may have an accompanying stylus 166, is provided in order to digitally capture freehand input. Although a direct connection between the touch-sensitive device 165 and the user input interface 160 is shown, in practice, the touch-sensitive device 165 may be coupled to the processing unit 120 directly, via parallel port or another interface, or via the system bus 121 by any technique, either wired or wirelessly. User input to the touch-sensitive device 165 may be in the form of touch input (i.e., where an object such as the stylus 166, a user's finger, or another type of stylus, physically contacts the touch-sensitive surface of the touch-sensitive device 165).
The computer 100 may operate in a networked environment using logical connections to one or more remote computers, such as a remote computer 180. The remote computer 180 may be a personal computer (such as a desktop computer, a laptop computer, or a tablet-style computer), a handheld computer (e.g., a personal digital assistant), a server, a router, a network PC, a peer device, or other common network node, and typically includes many or all of the elements described above relative to the computer 100, although only a memory storage device 181 has been illustrated in
When used in a LAN networking environment, the computer 100 is connected to the LAN 171 through a network interface or adapter 170. When used in a WAN networking environment, the computer 100 typically includes a modem 172 or other means for establishing communications over the WAN 173, such as the Internet. The modem 172, which may be internal or external, may be connected to the system bus 121 via the user input interface 160 or other appropriate mechanism.
Illustrative Graphical User Interface
Referring to
Visual item 204 (Item 4) is at the top of the stack 207 (also referred to as a top-level visual item) and is fully visible such that the entire visual item 204 can be seen by the user. The remaining items 201-203 are only partially visible as they are in partial overlapping relationship with each other and with the top visual item 204. The stack 207 itself may be considered a single item and may be dragged and/or selected by the user as a single item. For example, the stack 207 may be represented as a single selectable icon with a visual indication that the stack 207 contains more than one visual item, such as an indication of the actual number of visual items in the stack 207. The stack 207 may also be associated with a user-selectable “hot area” 205. The hot area 205 may be invisible or visible to the user. Where visible, the hot area 205 may be displayed to the user in any manner desired, such as by an outline of the outer limits of the hot area 205, or by a shaded area. A user selection made within the hot area 205 is considered by the computer 100 to be a selection of the stack 207. Thus, to select the stack 207, the user may select either the stack 207 itself or the hot area 205.
While the hot area 207 is shown in
Selections of various elements of the graphical user interface may be made using the pointing device 161 (such as a mouse or a stylus) or with another type of input device such as a keyboard. In the shown embodiment, a cursor 206 is controllable by the user for selection purposes. Once the user has moved the cursor 206 to be directed at an item (e.g., by placing the cursor 206 over the item), then the user may instruct the computer 100 to select that item by pressing a button (such as on a mouse), by tapping on the item or making a gesture on the item (such as by using a stylus on a touch-sensitive display), by pressing ‘a button, or by way of some other user input. Although the cursor 206 is shown, the use of a displayed cursor is not necessary to implement the present invention. For example, a user may directly tap on a visual item with a stylus on a touch-sensitive display, without the need for a displayed cursor.
Referring to
In this example, the visual items 201-204 are evenly distributed along a single axis from left to right across the display device of the computer 100. However, visual items that have been expanded from a stack may be distributed in a side-by-side configuration in any direction, such as left-right, up-down, diagonally, or in multiple simultaneous directions (such as in a grid pattern). Visual items from an expanded stack may be distributed evenly or unevenly around the display.
As shown in
It should also be noted that in this example, the cursor 206 and visual item 204 have remained in their same respective locations on the display device in all of
An illustrative situation will now be discussed where two stacks are simultaneously shown in close proximity on the graphical user interface. Referring to
Referring to
Thus, in this example, it will be assumed that when either stack 207 or 511 is expanded, their respective visual items will be distributed in such a way so as to not extend beyond the control boundary 701. In this case, if the stack 205 were expanded such that visual items 201-203 were distributed side-by-side to the left of visual item 204, then they would not fit in a single row. Accordingly, the computer 100 may determine this and decide that the visual items 201-204 should be distributed in a different way. For example, as shown, items 201-204 may be distributed from left to right, but in order to allow all four of these visual items to remain to the right of the control boundary 701, visual item 204 may move toward the right. This is shown in
Referring now to
In the present example, the user selects the stack 907, and the result of the user selection is shown in
However, the situation is different in
In summary, an illustrative process for expanding a stack into a plurality of distributed visual items can be described in connection with
Thus, an improved way to present items is needed that scales well for large numbers of items has been presented. It should be noted that references to certain directions (e.g., left-right, up-down) are merely illustrative, and the invention is not limited to the examples presented herein. Also, no claim element should be interpreted under 35 U.S.C. 112, paragraph six, unless that claim element includes the phrase “means for,” “step for,” or “steps for.”
This application is a continuation of U.S. patent application Ser. No. 11/037,259, filed 19 Jan. 2005, and issued on 11 Jun. 2013 as U.S. Pat. No. 8,464,176, which are hereby incorporated herein by reference in their entirety.
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Number | Date | Country | |
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20130263030 A1 | Oct 2013 | US |
Number | Date | Country | |
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Parent | 11037259 | Jan 2005 | US |
Child | 13903642 | US |