Claims
- 1. A method for awarding bonuses over a gaming network having a plurality of gaming machines interconnected by a network, the method comprising the steps of:allowing play to occur on a plurality of gaming machines; incrementing a bonus pool responsive to play on the plurality of gaming machines; detecting a total number of eligible gaming machines responsive to play on each of the plurality of gaming machines; setting a first threshold value in consideration of the total number of eligible gaming machines detected; updating the total number of eligible gaming machines detected after the step of setting the first threshold value; adjusting the first threshold value in consideration of the updated total number of eligible gaming machines detected; initiating a bonus period when the bonus pool satisfies the adjusted first threshold value; paying bonuses from the bonus pool to the eligible gaming machines during the bonus period; and ending the bonus period when the bonus pool satisfies a second threshold value.
- 2. The method of claim 1 wherein the steps of updating the total number of eligible gaming machines and adjusting the first threshold value are repeated after a predetermined amount of time to reflect a current number of eligible gaming machines capable of winning a bonus during any bonus period.
- 3. The method of claim 1 further including the steps of:comparing the detected number of eligible gaming machines to the updated total number of eligible gaming machines to yield a change in eligible games parameter; and only adjusting the first threshold value if the eligible games parameter exceeds a predetermined amount so that the first threshold value does not change for minimal changes in the number of eligible gaming machines on the network.
- 4. The method of claim 1, wherein the first threshold value is calculated according to the following:Tp=Ng·Tg, whereTp is the first threshold value; Ng is the number of eligible gaming machines detected; and Tg is a per gaming machine threshold value.
- 5. The method of claim 4 wherein Tg is selected to be between a preselected minimum value Tgmin and a preselected maximum value Tgmax.
- 6. A method for awarding bonuses over a gaming network having a plurality of gaming machines interconnected by a network, the method comprising the steps of:Following play to occur on a plurality of gaming machines; incrementing a bonus pool responsive to play on the plurality of gaming machines; detecting a total number of eligible gaming machines responsive to play on each of the plurality of gaming machines; setting a first threshold value in consideration of the total number of eligible gaming machines detected; updating the total number of eligible gaming machines detected after the step of setting the first threshold value; adjusting the first threshold value in consideration of the updated total number of eligible gaming machines detected: initiating a bonus period when the bonus pool satisfies the adjusted first threshold value; and paying bonuses from the bonus pool to the eligible gaming machines during the bonus period.
- 7. The method of claim 6, further including the steps of:decrementing the bonuses from the bonus pool; and ending the bonus period when the bonus pool moves below a second threshold value.
- 8. The method of claim 7 wherein the steps of updating the total number of eligible gaming machines and adjusting the first threshold value are repeated after a predetermined amount of time to reflect a current number of eligible gaming machines capable of winning a bonus during any bonus period.
- 9. The method of claim 7 further including the steps of:comparing the detected number of eligible gaming machines to the updated total number of eligible gaming machines to yield a change in eligible games parameter; and only adjusting the first threshold value if the eligible games parameter exceeds a predetermined amount so that the first threshold value does not change for minimal changes in the number of eligible gaming machines on the network.
- 10. The method of claim 6 further including the step ofpaying bonuses from the bonus pool only to any of the updated total number of eligible gaming machines.
- 11. The method of claim 6, wherein the first threshold value is calculated according to the following:Tp=Ng·Tg, whereTp is the first threshold value; Ng is the number of eligible gaming machines detected; and Tg is a per gaming machine threshold value.
- 12. The method of claim 11 wherein Tg is selected to be between a preselected minimum value Tgmin and a preselected maximum value Tgmax.
Parent Case Info
This application claims priority from U.S. Provisional Patent Application No. 60/099,921 filed Sep. 11, 1998.
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Provisional Applications (1)
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|
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Sep 1998 |
US |