Embodiments of the subject invention pertain to a method of playing a game and an electronic gaming machine incorporating the method. More particularly, embodiments disclosed herein pertain to such methods and machines for providing multiplier-based rewards in connection with a matching game where the outcome of a random configuration of game elements produces a predetermined winning outcome.
Electronic gaming machines for playing matching games are generally well known and have been popular for a number of years. As is customary with such machines, a display is usually provided having multiple game positions where particular gaming symbols or elements are displayed. Typically, during play of such games, the gaming symbols or elements are variable and will eventually stop with a set of symbols or elements in a particular fixed position relative one another.
A video slot machine is an example of such gaming machines. Generally, where a preselected collection of game elements span across a designated horizontal game line, a winning outcome is obtained. Typically, the game elements featured in such games are discrete images or symbols which, although considered for matching purposes, generally do not have any collective visually representative effect across the one or more game lines. In addition, the game elements used in connection with such games usually have only a single property that determines the outcome of the game.
Thus, such games and gaming machines have certain limitations with regard to the visual presentation of possible outcomes. It is generally known that due to such limitations, player interest in such games can drop over a period of time which can result in certain individual players deciding to cease playing the game and/or decline to play such machines again in the future. Hence there are on-going needs to try to bring play variations to the audience of players in order to sustain their interest and desire to continue playing.
In settings where players are allowed to place wagers on the outcome of such matching games, there are further on-going needs for electronic gaming machines and methods that can multiply rewards to a player where the game produces an outcome associated with a predetermined winning configuration of game elements that occurs infrequently relative to the total number of outcomes. There is a further need for machines and methods that can provide such multiplied rewards in proportion to the odds of obtaining particular winning configurations.
While this invention is susceptible of embodiment in many different forms, there are shown in the drawings and will be described herein in detail specific embodiments thereof with the understanding that the present disclosure is to be considered as an exemplification of the principles of the invention and is not intended to limit the invention to the specific embodiments illustrated. For example, although embodiments described herein are set forth in connection with a game presented on a matrix with twelve rectangular game elements arranged in three rows and four columns, the subject embodiments are not limited to such and can instead be presented in alternate forms with different arrangements, sizes, shapes, orientations or numbers of game elements, without limitation.
Embodiments disclosed herein provide a more entertaining and dynamic gaming experience by providing an electronic gaming machine and method for playing a matching game with game elements having multiple properties that can be determinative of the game's outcome. Such game elements additionally provide a new and more visually appealing presentation of winning outcomes which tend to heighten player enjoyment and entertainment. Embodiments additionally provide multiplier-based rewards where particular predetermined winning outcomes are obtained. It will be recognized that such features will generally induce a player to continue playing the game and/or select the game over other competing games in the future. It will be further understood that other benefits and advantages of the invention will become apparent in the following disclosure.
According to embodiments presented herein, the game can feature a plurality of game elements presented on an array or matrix, with each game element having one or more properties or characteristics. For example, as described in connection with the illustrated embodiments, the game elements can have a first property representative of a graphic character and a second property being a color behind the character. The game can be played by randomly varying the game elements relative a plurality of game positions on the matrix until a fixed configuration of game elements is presented. This configuration can be representative of the outcome of a “play.”
According to the rules of the game, the configuration of game elements can be a predetermined winning or non-winning outcome. For instance, a predetermined winning outcome can be produced where a play results in a configuration having adjacent game elements with the same second property (background color). Where such a winning outcome has been produced, the adjacent game elements with the same background color can form a winning indicator symbol which can display the first property (the graphic characters) of the winning game elements in an interactive manner. In addition, where a player has placed a wager on the outcome of the game and a winning outcome has been produced, embodiments disclosed herein can further provide for multiplying the wager by a predetermined factor to enhance the reward to the player.
With reference now to the figures, a gaming machine 10 is illustrated for playing a matching game in which a player can place a wager and be rewarded if the outcome of a random assortment of game elements produces a configuration that is within the parameters of the game and recognized as a predetermined winning outcome.
As illustrated in the figures, the gaming machine 10 can feature one or more display devices 22a, 22b that present an array or matrix 30 having a plurality of game positions 32a, 32b . . . 32n for presenting a configuration of game elements 34a, 34b . . . 34n. According to the embodiments illustrated in
The game elements 34a, 34b . . . 34n presented on the array 30 can each have at least one property that can be determinative of the outcome of the game. For example, in the embodiment illustrated in
During play of the game, game elements 34a, 34b . . . 34n are randomly varied at each game position 32a, 32b . . . 32n to provide a configuration of game elements 34a, 34b . . . 34n across the matrix 30. The game elements 34a, 34b . . . 34n can be selected at random from a universe or superset of possible game elements with multiple selections of identical game elements 34a, 34b . . . 34n being allowed. According to embodiments set forth herein, specific configurations of game elements 34a, 34b . . . 34n can be characterized as predetermined winning and non-winning outcomes of the game. For instance, according to preferred embodiments, a predetermined winning outcome can be produced where a play results in a configuration where adjacent game positions 32a, 32b . . . 32n have game elements 34a, 34b . . . 34n with identical second properties 42a, 42b . . . 42n (background color). According to such embodiments, such a winning outcome can occur from the selection of game elements 34a, 34b . . . 34n with identical second properties 42a, 42b . . . 42n (background color) in vertically or horizontally adjacent game positions 32a, 32b . . . 32n. In addition, persons of ordinary skill in the art will understand that a configuration wherein diagonally adjacent game positions have identical background color can also be characterized as a predetermined winning outcome.
Although not required, it will be further understood that the relationship of the characters 40a, 40b . . . 40n presented on adjacent game elements 34a, 34b . . . 34n can also be determinative of the outcome of the game and/or an outcome meriting increased rewards. For example, where the characters 40a, 40b . . . 40n of the adjacent game elements 34a, 34b . . . 34n are in some predetermined relationship, such as being identical or otherwise having some other type of non-arbitrary relationship, additional rewards may be given to a player.
In
According to the embodiment shown in
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It will be understood that the random formation of a winning outcome from four adjacent game positions 32a, 32b, 32c, 32d as illustrated in
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Embodiments of the subject invention can further provide that the control array 24 can be a keyboard, a touch-screen, control buttons or pads and/or any other means for control or desired combination of controls able to accept input from a player and produce output to the game display 22 in response to a player's input. Additionally, the gaming machine 10 can incorporate one game display 22 or multiple game displays 22a, 22b which can be any type of device for visually presenting electronic images, such as for example an LCD, LED or CRT display device. It will be understood that game display 22a 22b, the computer 12 and control array 24 can be operatively connected via wired or wireless communication and can be located together in a single unit or housing or in separate individual units.
The gaming machine 10 can additionally have communication interface 26 for transmitting or receiving information from the computer 12 via wired or wireless communication to other or devices or media such as for example remote or external computers, gaming machines, internal or external networks, servers or displays. It will be understood that the communication interface can be used to incorporate the subject invention into a larger system of games which can be configured to communicate with each other, allow play against other players, or form a competition or a cooperative of competing teams rather than an exercise of individual chance or skill.
It will be understood that according to preferred embodiments, the game described herein can be played as a standard gambling or wagering game where a player places an initial wager, or pays an entry fee. According to such embodiments, the player can receive some multiple of the initial fee or wager back based upon the presentation of a winning outcome from the random selection of gaming elements 34.
According to such embodiments, the game can start, from some first configuration of game elements 34a, 34b . . . 34n—typically the configuration produced by the particular individual outcome of the prior game. In playing the game, a display device 22a, 22b can electronically present an array of game elements 34a, 34b . . . 34n having an initial configuration. As previously set forth, each game position 32 can have a game element 34a, 34b . . . 34n selected from a superset of possible elements 34a, 34b . . . 34n with at least one property for determining the outcome of the game. Upon receiving input from a player, the game can accept a wager from a player and initiate the game by varying the game elements 34a, 34b . . . 34n in a random manner. The variation of game elements 34a, 34b . . . 34n during play of the game can produce a random configuration of game elements 34a, 34b . . . 34n presented on the array 30.
The game can recognize the random configuration as a particular outcome against a fixed set of rules. While there are any number of potential means for evaluating the outcome of a game, the computer 12 can contain within its static memory 14 either an algorithm for examining a particular outcome against a fixed set of rules to determine whether it is a winning outcome, or a list of all possible winning outcomes against which the particular outcome of a game can be compared. The computer 12 can additionally determine the outcome of a particular game using the rules stored in the static memory 14, and further recognize the outcome as a particular individual outcome.
Where a wining outcome has been produced and recognized, the game can further provide for multiplying the player's wager by a predetermined factor to produce an increased reward. It will be understood that the predetermined factor or multiplier may be any number greater than zero, including numbers smaller than one, but it is preferred, though not required, that multipliers equal to or greater than one be used. It is further preferred, but not required, that the multiplier applied upon achieving a particular winning configuration be proportional to the odds of getting the particular winning configuration the player achieves.
It is also preferred, but not required, that the total universe of possible configurations and the multipliers assigned to the subset of all possible winning configurations be configured such that over time, the player will tend to pay more in wagers than they receive in multiplied returned wagers. If this is not done, and the game is played for money, the player will over a long enough time interval accrue such large amounts of returned wagers that the operator of the machine 10 cannot make a profit from operating it. If the game is not played for money, this preference diminishes greatly in importance. Though it is neither preferred nor required, if the game is practiced in a regulated jurisdiction, the operator will be required by the regulatory authority of that jurisdiction to configure the total universe of possible configurations and the multipliers assigned to the subset of all possible winning configurations to reflect the requirements, if any, of that jurisdiction regarding percentage of wagers retained, absolute size of wagers and returned wagers permitted, volatility, or any other regulated aspect of such a game.
From the foregoing, it will be observed that numerous variations and modifications may be effected without departing from the spirit and scope of the invention. It is to be understood that no limitation with respect to the specific apparatus illustrated herein is intended or should be inferred. It is, of course, intended to cover by the appended claims all such modifications as fall within the scope of the claims.
Further, logic flows depicted in the figures do not require the particular order shown, or sequential order, to achieve desirable results. Other steps may be provided, or steps may be eliminated, from the described flows, and other components may be add to, or removed from the described embodiments.
This application claims the benefit of U.S. Provisional Patent Application Ser. No. 61/600,057 filed Feb. 17, 2012, the entirety of which is incorporated herein by reference.
Number | Date | Country | |
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61600057 | Feb 2012 | US |