Information
-
Patent Grant
-
6183337
-
Patent Number
6,183,337
-
Date Filed
Friday, June 18, 199925 years ago
-
Date Issued
Tuesday, February 6, 200124 years ago
-
Inventors
-
Original Assignees
-
Examiners
Agents
- Barlow, Josephs & Holmes, Ltd.
-
CPC
-
US Classifications
Field of Search
-
International Classifications
-
Abstract
A toy figure has a movable mouth coupled to an actuator in the belly area. A speech generator stores sound elements for an entire song, verse, or nursery rhyme. The speech generator is provided with a first track of sequenced sound elements (singing version) that form a song when sequentially generated, and a related second track of a like number of sequenced sound elements (humming version). Sound elements from the first and second tracks are interchangeable at any given point during sequential output thereof A switch located in the mouth is connected to the speech generator to provide input as to the mouth position, i.e. open or closed. Squeezing the belly of the figure opens the mouth, changing the state of the switch and initiating an output sequence from the speech generator. When the mouth is open, the child is able to easily control the mouth position by varying the pressure on the belly actuator. The speech generator checks the state of the mouth switch at given intervals. If the speech generator senses that the mouth is closed, the speech generator switches tracks to begin output of the next corresponding “humming” segment of the song. The speech generator continues to check the state of the switch, and if the switch is then reopened, the toy begins to sing again at the same point within the sequenced output.
Description
BACKGROUND OF THE INVENTION
The instant invention relates to toys, and more particularly to an electronic toy figure that generates sound responsive to manual manipulation of the toy.
Toy figures that generate a predetermined word string or sound upon actuation of a switch are well known in the art. Typically, once the switch is actuated the toy will execute a program and an entire sound sequence or word string will be generated responsive to the single input, i.e. change of state, from the switch. Toy figures which segment the sound elements into smaller elements and require repeated switch inputs to force the toy to continue to output the sound are also known in the art. In this regard, the U.S. patent to Truchsess U.S. Pat. No. 5,695,381 is the closest prior art to the subject invention of which the applicant is aware. Truchsess discloses a toy figure which sings a nursery song when bounced. The toy figure includes a sound generator which stores a sequence of sound elements that, when sequentially generated, form a song. The rump area of the doll is provided with a contact switch which is connected to the sound generator and when the toy figure is repeatedly bounced on its rump the switch repeatedly changes state generating the sequential output of the sound elements.
While the existing toy design is particularly effective and amusing for younger children having only gross motor skills, the toy is not particularly engaging for older children who have better developed fine motor skills. Accordingly, there is a perceived consumer demand for new and improved toys which require more moderately sophisticated user input and which function in new amusing ways.
SUMMARY OF THE INVENTION
The instant invention provides an improved technology that allows a child to more easily control the sound output and motion of a toy figure to achieve convincing and coordinated sound effects without highly sophisticated motor skills. A toy figure constructed in accordance with the invention has a movable mouth coupled to an actuator in the belly area of the figure. The actuator permits proportional movement of the mouth to simulate speech by squeezing the belly actuator. A speech generator in the toy stores sound elements for an entire song, verse, nursery rhyme, joke or other utterances. The content is preferably divided into small syllable level chunks and can comprise any vocalization or sound output that incorporates an instinctive, inherent rhythm. In some cases, the content may be divided at the word level depending on cadence and rhythm of the output. More specifically, the speech generator is provided with a first track (singing track) of sequenced sound elements that form a recognizable sound recitation, such as a nursery rhyme or song, when sequentially generated, and is further provided with a second track (humming track) of a like number of sequenced sound elements also forming a recognizable sound recitation, such as a humming version of the same nursery rhyme or song, when sequentially generated. The second track is closely related to the first track such that sound elements from the first and second tracks are interchangeable at any given point during sequential output thereof
The toy further includes a switch, i.e. state device. The switch is connected to the speech generator to provide input as to the mouth position, i.e. open or closed. In operation, the character begins to talk or sing when its belly is first squeezed. The squeezing action operates a coupling mechanism that opens the characters mouth, which in turn changes the state of the switch and initiates an output sequence from the speech generator. When the mouth is open, the child is able to easily control and vary the character's mouth position by varying the pressure on the belly actuator, thus mimicking the speech output generated by the speech generator. The speech generator checks the state of the mouth switch after a sound element is output. If the speech generator senses that the mouth is closed, the speech generator pauses and then rechecks the switch. If the mouth is still closed after the pause, the sound generator switches tracks to begin output of the next corresponding humming segment of the song. In other words, the toy automatically stops singing and begins humming. This audio behavior is synchronized with the open and closed state of the mouth. The speech generator continues to periodically check the state of the switch, and if the mouth is reopened, the sound generator switches back to the singing track and the character begins to sing again at the same point within the sequenced output. Since the tracks are interchangeable, the output appears as a continuous natural stream of singing and humming of the same song. If the switch is maintained in a closed position for an extended period of time, the speech generator will automatically reset the program sequence to the beginning. Other configurations for initiating output, for pausing output, and for requiring certain toy movements are also possible.
Other embodiments, such as interchangeable music and singing, or overlapping singing and music are also contemplated.
Accordingly, among the objects of the instant invention are: the provision of an electronic toy that allows a child to more easily control the sound output and motion of a toy figure to achieve convincing and coordinated sound effects without highly sophisticated motor skills; the provision of an electronic toy which automatically switches between parallel tracks of sound elements responsive to the state of an input switch; the provision of an electronic toy figure having a movable mouth assembly coupled to an actuator in the belly area of the figure, wherein the actuator permits proportional movement of the mouth to simulate speech by squeezing the belly actuator; the provision of such an electronic toy figure wherein a switch is located in the mouth of the toy to provide input as to the position of the mouth; the provision of such an electronic toy wherein the speech generator is provided with a first track of sequenced sound elements that form a recognizable sound recitation, such as a nursery rhyme or song, when sequentially generated, and is further provided with a second track of a like number of sequenced sound elements also forming a recognizable sound recitation, such as a humming version of the same nursery rhyme or song, when sequentially generated; and the provision of such an electronic toy wherein the second track is closely related to the first track such that sound elements from the first and second tracks are interchangeable at any given point during sequential output thereof.
Other objects, features and advantages of the invention shall become apparent as the description thereof proceeds when considered in connection with the accompanying illustrative drawings.
DESCRIPTION OF THE DRAWINGS
In the drawings which illustrate the best mode presently contemplated for carrying out the present invention:
FIG. 1
is a perspective view of a toy figure constructed in accordance with the teachings of the present invention;
FIG. 2
is another perspective view showing a user manually squeezing the stomach of the toy to open its mouth;
FIG. 3A
is a cross-sectional view thereof with the mouth closed;
FIG. 3B
is another cross-sectional view thereof with the mouth open;
FIG. 4
is a schematic block diagram of the electronic module of the toy;
FIG. 5A
is a schematic illustration of sequenced output of the parallel sound track according to a second mode of operation;
FIG. 5B
is another schematic illustration of the sound elements showing switching of the tracks as the mouth switch changes state;
FIG. 6
is a flow chart showing a typical operation of the toy in a second mode of operation;
FIG. 6A
is a flow chart showing an alternate operation of the toy;
FIG. 7A
is a perspective view of an alternative embodiment of the toy having a trumpet;
FIG. 7B
is another perspective view thereof showing movement of the arm with the trumpet to the toy's mouth to simulate playing of the trumpet;
FIG. 8
is a schematic illustration of the sound elements showing switching of the tracks from singing to trumpet playing as the arm switch changes state; and
FIG. 9
is a is a schematic illustration of the sound elements showing dual output of the tracks from singing to singing and tap dancing as the foot switch changes state.
DESCRIPTION OF THE PREFERRED EMBODIMENT
Referring now to the drawings, the electronic toy of the instant invention is illustrated arid generally indicated at
10
in
FIGS. 1-4
. As will hereinafter be more fully described, the instant invention provides an improved technology that allows a child to more easily control the sound output and motion of a toy to achieve convincing and coordinated sound effects without highly sophisticated motor skills.
The basic concept behind the invention is an electronic toy
10
including a speech or sound generation device (speech processor, Voice ROM etc.) generally indicated at
12
that is provided with two or more parallel tracks of syllable level sound elements, each track independently forming a recognizable sound recitation, such as an entire song, verse, nursery rhyme, sound effect, joke, etc., when the individual elements are output in sequence. The content is preferably divided into small syllable level chunks and preferably comprises any vocalization or sound output that incorporates an instinctive, inherent rhythm, although the instinctive rhythm may not be critical to functionality in certain embodiments. In some cases, however, the content may be divided at the word level depending, for example, on the cadence and rhythm of the output.
More specifically, referring to
FIGS. 5A and 5B
, the speech generator
12
is provided with a first track (Track A)
13
of sequenced sound elements A
1
-A
10
, that form a recognizable sound recitation, such as singing a nursery rhyme or song, when sequentially generated, and is further provided with a second track (Track B)
15
of a like number of sequenced sound elements B
1
-B
10
, also forming a recognizable sound recitation, such as a humming version of the same nursery rhyme or song, when sequentially generated. Likewise, the two tracks
13
,
15
could be the same song sung in two different voices, or could comprise two different sound effects. The possible combinations and permutations are essentially limitless. Of primary importance to the functionality of the invention is that the Track B
15
is related to Track A
13
in syllable level breakdown such that sound elements from the first and second tracks
13
,
15
are interchangeable at any given point during sequential output thereof, i.e. Track B
4
is interchangeable with Track A
4
within the sequenced output. The sound generator
12
is connected to an input switch generally indicated at
14
, which provides an input signal that initiates a sequenced sound output upon an initial change of state, and that determines from which track, A Track
13
or B Track
15
, to output sound elements at a given time depending on the state of the switch. The end result is the ability of the toy to seemlessly switch from one track to the other without breaking verse or rhythm depending on the state of the switch, i.e. position of an appendage or movable element attached to the switch. Alternatively, the device could have multiple input switches, wherein a first switch is operative for initiating the output sequence, and a second switch is operative to control output from the respective tracks (track switching).
The remainder of the detailed description of the present electronic toy
10
will proceed in the context of a toy figure or character having mechanical mandible apparatus that allows proportional movement of the mouth to simulate speech. While this particular construction is illustrated and defined as a preferred embodiment, it is to be expressly understood that other embodiments of other types of electronic toys are also contemplated. Such other embodiments may include toy vehicles, machinery, tools, any of which might include a moving appendage, body part, element or implement to which a switch or other type of state device can be attached to detect position and or movement of the same.
The electronic toy
10
includes a housing (base unit)
11
configured in the shape and appearance of a toy teddy bear. The bear
11
included a main body portion
16
, a head portion
18
, and a mouth portion
20
. The mouth portion
20
includes upper and lower jaw portions,
22
,
24
respectively, that are independently movable relative to each other. Disposed within the toy
10
and spanning between the body portion
16
and the head portion
18
is an actuator assembly generally indicated at
26
(FIGS.
3
A and
3
B), that is operable for moving the upper and lower jaw portions
22
,
24
responsive to the squeezing of the body portion
16
(FIGS.
2
and
3
B).
The actuator assembly
26
comprises a frame generally indicated at
28
, upper and lower opposable jaw members
30
,
32
respectively, pivotably mounted on pins
34
,
36
to the frame
28
in spaced relation, and an actuator lever
38
also pivotably mounted on pin
40
to the frame
28
. Each of the jaw members
30
,
32
includes a terminal end portion
30
A,
32
A which is received into the respective jaw portion
22
,
24
of the toy bear
11
for controlling movement of the jaw and a proximal actuator end
30
B,
32
B, having an elongate slot formed
30
C,
32
C formed therein. The jaw members
30
,
32
are movable between a closed position (
FIG. 3A
) wherein the jaw members
30
,
32
are in generally parallel spaced relation, and an open position (
FIG. 3B
) wherein the jaw members
30
,
32
are angled apart. A pin
42
mounted on the upper end of the actuator level
38
extends through both slots
30
C,
32
C to control synchronized movement of both the jaw members
30
,
32
. The lower end of the actuator lever includes a handle portion
44
which is normally biased to an extended position corresponding to the closed position of the jaw members (FIG.
3
A). The bias position is maintained by a coil spring
46
captured between the handle
44
and the frame
28
. Inward actuation of the handle portion
44
pushes the pin
42
forward and rotates the jaw members
30
,
32
to their open position (FIG.
3
B). Proportional inward and outward movement of the handle portion
44
causes a corresponding proportional movement of the jaw members
30
,
32
suitable for simulating mouth movements seen during speech. Alternatively, the actuator assembly
26
could be biased in the opposite direction wherein squeezing of the actuator handle forced the mouth closed rather than open.
Turning to
FIG. 4.
, the electronics module of the toy
10
further includes a power source
48
, a speaker
50
, and an optional output device
52
, such as a light, motor, etc., some electrical device which can be controlled by an output from the speech processor
12
. The power source
48
preferably comprises a battery power source having sufficient voltage and amperage to power all of the electronic components of the device. The speaker
50
is conventional in the art. The speech generation device
12
comprises any electronic device which is capable of generating an audible sound effect, either from a local (on-board) memory or external memory
54
. Examples of suitable speech generating devices include, but are not limited to speech chips, such as an EM572xx speech voice ROM or a Winbond W528x speech voice ROM. Other types of speech or audio generators suitable for the present application include, but are not limited to, dual tone generators, and other like devices. For purposes of the application, the term sound generator is indicated as a generic definition of all such sound generating devices. The types of speech chips contemplated herein are well known in the art, and are not believed to require further detailed description as to functionality or programming techniques. The speech chip
12
preferably includes an on-board memory, or external memory
42
, or both, that store the sound elements for an entire song, verse, nursery rhyme, joke, etc. In the context of the present invention, the speech generator
12
is provided with two parallel tracks
13
,
15
of sound elements A
1
-A
10
, B
1
-B
10
which can be interchangeably accessed by the speech generator during operation. As described hereinabove, the speech generator
12
is provided with a first track (Track A)
13
of sequenced sound elements that form a recognizable sound recitation, such as a nursery rhyme or song, when sequentially generated, and is further provided with a second track (Track B)
15
of a like number of sequenced sound elements also forming a recognizable sound recitation, such as a humming version of the same nursery rhyme or song, when sequentially generated. For purposes of describing the preferred embodiment, the two parallel tracks
13
,
15
comprise the nursery rhyme Jack and Jill which is sung in the first track
13
, and hummed in the second track
15
.
The input device
14
preferably comprises a switch, such as a plunger switch
56
located on upper jaw members
30
. When the jaw members
30
,
32
are in the closed position, the plunger
58
of the switch
56
is closed by an actuator pin
60
on the lower opposing jaw
32
, thus defining a closed circuit state. When the jaw members
30
,
32
are open, the plunger
58
is released representing an open circuit state. Alternatively, any other electronic device which can indicate at least two different states, i.e. open or closed would be suitable within the context of the invention. The switch contacts
62
are connected to inputs in the speech generator
12
to provide input as to the mouth position, i.e. open or closed. It is important to note that for the disclosed embodiment, the type of switch device utilized should be operative for generating a state signal upon initial actuation, i.e. the change of state should be indicated at the beginning of the throw of the switch rather than at the end of the throw. In this regard, the state change will be indicated at the beginning of any movement. However, it may be desirable to utilize other types of switches which delay state changes for other applications.
In another configuration, a series of switches are utilized to correlate the degree to which the mouth is open rather than a simple open or closed position. Such an arrangement could be used to control volume of the output. For example, the sound output would be a lower volume (whisper) if the mouth were only partially open (only a few switches open—or closed), and would be a louder volume (shouting) if the mouth were completely open (all switches open—or closed).
In operation, the toy
10
begins to talk or sing when its body portion
16
(belly) is first squeezed (see
FIG. 6
flow chart). The squeezing action operates the actuator assembly
26
that opens the mouth
20
, which in turn changes the state of switch
56
and initiates an output sequence from the speech generator
12
. As indicated above, initiation of the sequence could also be controlled by a separate switch located elsewhere on the toy, for example, in the hand. When the mouth
20
is open, the child is able to easily control and vary the character's mouth position by varying the pressure on the handle
44
of the actuator assembly
26
, thus mimicking the speech output generated by the speech generator
12
. The speech generator
12
advances the sequence to the next sound element and checks the state of the mouth switch
56
. Alternatively, the speech generator
12
could advance through several segments before checking the state of the switch. This could be advantageous in certain circumstances where a certain rhythm is desired. If the speech generator
12
senses that the mouth
20
is closed, the speech generator
12
initially pauses and then rechecks the switch
56
. The pause is an important timing feature of the methodology in that it allows a brief natural closure of mouth, i.e. a normal hesitation, without automatically switching over to humming. If the mouth
20
is still closed after the pause, the sound generator
12
switches tracks to output the next corresponding humming segment (B Track
15
) in the sequence of the song. In other words, the toy automatically stops singing and continues the song in a humming mode. The speech generator
12
continues to check the state of the switch
56
, and if the mouth
20
is reopened, the sound generator
12
switches back to the singing track
13
(A Track) and the character begins to sing again at the same point within the sequenced output. Since the tracks
13
and
15
are interchangeable, the output appears as a continuous stream of singing and humming of the same song. If the switch
56
is maintained in a closed position for an extended period of time, the speech generator
12
will automatically reset the program sequence to the beginning.
Referring to
FIG. 6A
, a subroutine is added to force periodic closure of the mouth during operation. This subroutine prevents the user from simply squeezing the belly and holding it in the same position. In the illustrated example, a closed switch subroutine would check to see if the mouth switch had been detected in the closed position within the last four output segments. If the mouth had been sensed closed, operation would continue normally. However, if the mouth had not been sensed closed, the sequence would temporarily pause until the sound generator sensed that the mouth had been closed. If the mouth continuously remained open, the sound generator would reset. Other potential operating subroutines include requiring the state of the switch to be first sensed in a first position and then in a second position before generating the next sound element, i.e. requiring opening and closing of the mouth. In addition, another subroutine could reset the sound element pointer back to the beginning, if the state change is not detected within a given time period, or time delay.
EXAMPLE
Referring back to
FIG. 5B
, and proceeding according to the flow chart in
FIG. 6
, the program sequence begins at (
64
). Output is initiated by opening of the mouth
20
(STATE CHANGE
1
). The speech generator
12
then checks the state of the mouth switch
56
(open), and outputs the first sound element A
1
(Jack) from Track A (singing track). The speech generator
12
advances the sequence one element to (
66
) and thereafter checks the state of the switch
56
to determine output. In the example, the mouth thereafter remains open for output of four sequential segments A
1
-A
4
, i.e. “Jack and Jill went . . . ”. After outputting the fourth segment A
4
“went” (
68
), the mouth is closed (STATE CHANGE
2
). Upon sensing that the switch
56
is closed, the speech generator
12
initiates a delay and rechecks the switch. (The delay is effective for spacing out the change over to humming so that the change over is not abrupt and unnatural.) Sensing that the switch is still closed, the speech generator
12
switches to Track B (humming track) and outputs track B
5
(
70
). The mouth
20
is sensed in the closed position for the next three sequences, and thus the speech generator outputs humming elements B
5
, B
6
and B
7
(up the hill). After the seventh element (
72
), the mouth
20
is reopened (STATE CHANGE
3
), the speech generator
12
senses the open switch signal and switches output back to the A track. The mouth is sensed in the open position for the next three sequenced elements A
8
, A
9
, A
10
(
76
).
Other embodiments, such as interchangeable music and singing, or overlapping singing and music are also contemplated. For example, referring to
FIGS. 7 and 8
, the toy
10
A is constructed in the form of a trumpet playing bear
78
. The bear
78
has a body portion
80
, an arm
80
that is movable relative to the body portion, and a toy trumpet
82
. The arm
82
is movable between a first lowered position (FIG.
7
A), wherein the trumpet
84
is positioned away from the bear's mouth, and a second raised position (FIG.
7
B), wherein the arm
82
is raised and the trumpet
84
is positioned in front of the bear's mouth. The sound generator
12
is provided with dual tracks of singing (A Track)
85
and trumpet playing (B Track)
86
(See
FIG. 8
) that are interchanged depending on the state of a switch (not shown) that senses the position of the bear's arm
82
relative to the body portion
80
. Referring to
FIGS. 7A
,
7
B, and
8
) When the arm
82
is lowered (
FIG. 7A
) (state change
1
), i.e. trumpet
84
away from the mouth, the speech generator
12
outputs Track A singing. When the arm
82
is raised (state change
2
), trumpet to the mouth, the speech generator
12
outputs Track B trumpet playing in the continued sequence of the song. When the arm
82
is again lowered (state change
3
), the speech generator
12
switches back to singing output.
In yet another embodiment, the speech generator
12
comprises a dual tone or dual channel output device which is operative for simultaneously outputting, i.e. overlapping, parallel track elements. For example, referring to
FIG. 9
, the speech generator
12
would be provided with a first singing track (Track A)
87
, and a second track
88
which has accompanying tap dancing. Upon initiation of the program sequence (state change
1
)
90
, the figure would begin to either sing, or alternatively output a musical score. Upon further actuation of the same switch, or other switches in the feet of the figure, i.e. by bouncing the feet of the figure on the ground (state change
2
)
92
, simulating tap dancing, the speech generator
12
would simultaneously output both the musical track and the accompanying coordinated tap dancing track to provide a unique overall audio effect (See FIG.
9
). If no further activity is sensed in the foot switches, i.e. switch open, (state change
3
)
94
, the speech generator would switch back to singing only.
It can therefore be seen that the instant invention provides an improved electronic toy that allows a child to more easily control the sound output and motion of a toy figure to achieve convincing and coordinated sound effects without highly sophisticated motor skills. The provision of a movable mouth assembly coupled to an actuator in the belly area of the figure, and a switch correlated to the mouth position, allows the toy to be operated by a small child to effectively simulate speech output without sophisticated motor skills. The further provision of parallel sound tracks that each independently form a recognizable sound recitation, closely relating the tracks such that sound elements from the first and second tracks are interchangeable at any given point during sequential output thereof, and automatically switching between parallel tracks of sound elements responsive to the state of an input switch provides the toy with unique functionality and the appearance that the toy is acting on its own accord with user intervention. For these reasons, the instant invention is believed to represent a significant advancement in the art which has substantial commercial merit.
While there is shown and described herein certain specific structure embodying the invention, it will be manifest to those skilled in the art that various modifications and rearrangements of the parts may be made without departing from the spirit and scope of the underlying inventive concept and that the same is not limited to the particular forms herein shown and described except insofar as indicated by the scope of the appended claims.
Claims
- 1. A toy comprising:a base unit including an electronic switch, said switch being situated by a user of the way during play; and an electronic sound generator having a first electronic memory track comprised of sequenced, individually stored sound elements each of said sound elements of said first track being individually accessible by said sound generator, said first track of sequenced sound elements forming a recognizable sound recitation when sequentially generated, said electronic sound generator farther having a second electronic memory track comprised of a like number of sequenced individually stored sound elements, each of said sound elements of said second track being individually accessible by said sound generator, said second track of sequenced sound elements forming a recognizable sound recitation when sequentially generated, said second track being related to said first track such that individual sound elements from said first and second tracks are interchangeable at any given point during sequential output thereof, said sound generator being connected to said switch, said toy being operative wherein said sound generator checks the state of the switch and generates a sound element from said first track if said switch is in a first state or generates a sound element from said second track if said switch is in a second state, said sound generator repeatedly checking the state of the switch after a sound element is output and generating the next sequential sound element responsive to the state of the switch, whereby the toy is operative for generating a sequential sound recitation that switches from a first track to a second track.
- 2. The toy of claim 1 wherein said base unit comprises a toy figure having a movable part which is movable responsive to actuation by a user, said switch being coupled to said part such that movement of said part between opposing positions actuates said switch.
- 3. A toy comprising:a base unit including a switch, said switch being actuated by a user of the toy during play, said base unit comprising a toy figure having a movable mouth assembly which is movable between open and closed positions responsive to actuation by a user, said switch being actuated by movement of said mouth between said open and closed positions; and a sound generator having a first track of sequenced sound elements stored therein, said first track of sequenced sound element forming a recognizable sound recitation when sequentially generated, said sound generator further having a second track of a like number of sequenced sound elements stored therein, said second track of sequenced sound elements forming a recognizable sound recitation when sequentially generated, said second track being related to said first track such that sound elements from said first and second tracks are interchangeable at any given point during sequential output thereof, said sound generator being connected to said switch, said toy being operative wherein said sound generator checks the state of the switch and generates a sound element from said first track if said switch is in a first state or generates a sound element from said second track if said switch is in a second state, said sound generator repeatedly checking the state of the switch after a sound element is output and generating the next sequential sound element responsive to the state of the switch, whereby the toy is operative for generating a sequential sound recitation that switches from a first track to a second track.
- 4. The toy of claim 3 wherein said first track comprises singing sound elements of a song, and said second track comprises interchangeable humming sound elements of the same song.
- 5. The toy of claim 3 wherein said mouth assembly further comprises opposing mandible portions, said toy further comprising a lever assembly located within a body portion of the toy figure, said lever assembly including opposed lever portions which are coupled to the mandible portion of the mouth assembly, said opposing lever portions being movable between a normally open position wherein the mandible portions of the mouth assembly are in a normally closed position, and a closed position wherein the mandible portions of the mouth assembly are in an open position, whereby manually controlled squeezing of the body portion of the toy figure by a user causes corresponding opening and closing of the mouth to simulate the toy figure vocalizing.
- 6. The toy of claim 5 wherein said first track comprises singing sound elements of a song, and said second track comprises interchangeable humming sound elements of the same song.
- 7. A toy comprising:a base unit including a switch, said switch being actuated by a user of the toy during play, said base unit comprising a toy figure having a movable part which is movable responsive to actuation by a user, said switch being coupled to said part such that movement of said part between opposing positions actuates said switch; and a sound generator having a first track of sequenced sound elements stored therein, said first track of sequenced sound elements forming a recognizable sound recitation when sequentially generated, said first track comprising singing sound elements of a song, said sound generator further having a second track of a like number of sequenced sound elements stored therein, said second track of sequenced sound elements forming a recognizable sound recitation when generated, said second track being related to said first track such that sound elements from said first and second tracks are interchangeable at any given point during sequential output thereof, said second track comprising interchangeable music sound elements of the same song, said sound generator being connected to said switch, said toy being operative wherein said sound generator checks the state of the switch and generates a sound element from said first track if said switch is in a first state or generates a sound element from said second track if said switch is in a second state, said sound generator repeatedly checking the state of the switch after a sound element is output and generating the next sequential sound element responsive to the state of the switch, whereby the toy is operative for generating a sequential sound recitation that switches from a first track to a second track.
US Referenced Citations (25)