Claims
- 1. A method of playing an enhanced hide and seek game using a seeker unit to search for an object having a transmitter unit, comprising the steps of:a. activating said transmitter unit associated with said object; b. placing said object in a hidden location; c. activating said seeker unit; d. transmitting a signal between said transmitter unit and said seeker unit; e. determining a first distance between said seeker unit and said transmitter unit; f. determining a second distance between said seeker unit and said transmitter unit; g. comparing said second distance to said first distance to determine a change in distance and whether said second distance is greater or less than said first distance; h. communicating a game message from said seeker unit to the game participant regarding said change in distance; and i. repeating steps d through f until said object is found.
- 2. The method of claim 1 further comprising the step of communicating an initialization message from the seeker unit to the game participant after the step of activating said seeker unit.
- 3. The method of claim 1 further comprising the step of initiating a request on said seeker unit after determining said first distance.
- 4. The method of claim 1 further comprising the step of moving said seeker unit from a first position to a second position by the game participant prior to the step of determining said second distance.
- 5. The method of claim 4 further comprising the step of initiating a position request on said seeker unit after determining said first distance.
- 6. The method of claim 1 further comprising the step of communicating an end message from said seeker unit to the game participant prior to finding said object.
- 7. A method of playing an enhanced hide and seek game using a seeker unit to search for an object having a transmitter unit, comprising the steps of:a. activating said transmitter unit associated with said object; b. placing said object in a hidden location; c. activating said seeker unit; d. transmitting a signal between said transmitter unit and said seeker unit; e. determining a first distance between said seeker unit and said transmitter unit; f. moving said seeker unit from a first position to a second position by the game participant prior to the step of determining said second distance; g. initiating a position request on said seeker unit after determining said first distance; h. determining a second distance between said seeker unit and said transmitter unit; i. comparing said second distance to said first distance to determine a change in distance and whether said second distance is greater or less than said first distance; j. communicating a game message from said seeker unit to the game participant regarding said change in distance; and k. repeating steps d through j until said object is found.
- 8. The method of claim 7 further comprising the step of communicating an initialization message from the seeker unit to the game participant after the step of activating said seeker unit.
- 9. An enhanced hide and seek game, comprising:an object capable of being hidden; a transmitter unit associated with said object, said transmitter unit configured to transmit a signal generally outward from said object; and a seeker unit associated with the game participant, said seeker unit having a receiver therein for receiving said signal from said transmitter unit; said seeker unit comprising a calculating means for determining a first distance between said seeker unit and said object, a second distance between said seeker unit and said object and a relative change in distance, said seeker unit further comprising a speaker for transmitting one or more messages to the game participant; wherein after said object is hidden and said transmitter unit is activated, the game participant utilizes said seeker unit to find the location of said object by receiving said messages from said speaker.
- 10. The game of claim 9, wherein said one or more messages comprises an indicator message indicating said relative change in distance.
- 11. The game of claim 9, wherein said transmitter unit is inside said object.
- 12. The game of claim 9, wherein said seeker unit is configured to be carried by the game participant.
- 13. The game of claim 9, wherein said seeker unit further comprises an input means for receiving a position request from the game participant.
- 14. The game of claim 13, wherein said input means comprises a voice activated sensor.
- 15. The game of claim 13, wherein said input means comprises a manually operated switch.
REFERENCE TO RELATED PATENTS
This patent claims priority based on U.S. Provisional Application No. 60/220,946 filed Jul. 26, 2000.
US Referenced Citations (2)
Number |
Name |
Date |
Kind |
6311982 |
Lebensfeld et al. |
Nov 2001 |
B1 |
6364315 |
Velke, III |
Apr 2002 |
B1 |
Provisional Applications (1)
|
Number |
Date |
Country |
|
60/220946 |
Jul 2000 |
US |