Interacting with computing devices, mistakes are often made. In some cases, the computing devices have touch screen interfaces and mistakes are the result of a lack of congruity between the spot on the touch screen the user intends to press and the spot actually pressed according to the software controlling or operating the touch screen interface. This is in part due to the difficulty a user has in determining exactly the point of contact because his finger obstructs the view of the touch screen so the user is unable to see exactly where he is touching the screen, and in part because the object on the screen the user is attempting to touch (e.g., link, virtual key or button) is sometimes quite small relative to the user's finger (often the user's finger completely obscures the object on the touch screen he or she is attempting to click on). This latter issue is particularly a problem with drop down menus where the spacing between the items in the menu (or list) is tight. There is a need for a better way for a user to determine the exact location of the point of contact between his finger and touch screen, and to make it easier for users to select the correct item in a menu or list of choices, or to select an object on a touch sensitive screen.
In addition, when entering text into a computing device, particularly into a handheld computing device such as a cell phone or PDA with a compact or ambiguous reduced-key set keyboard, mistakes are made. If the mistake is in the middle of a word, correcting the mistake requires either back deleting from the last character of the word and then retyping the word from the corrected character, moving the cursor character by character to the position of the error and making the correction, or using a pointing device to insert the cursor adjacent to the mistake and then make the correction. This is an inefficient way to correct mistakes, especially in long words or in words further back in the text, and the inefficiency is compounded when using a handheld device with a small and limited function keyboard. In addition, handheld devices often use predictive text (PT) algorithm software to guess the word being entered by the user, and often the word guessed is wrong. Some PT software guesses a complete word from a limited set of entered characters, often providing a list of complete words from which to choose. Unfortunately, and especially with small touch sensitive screens, it is easy to select the wrong word from the list of choices, necessitating the erasure of the selected word up to the first correct character. This is inefficient. There is a need for a better way for users to correct errors in text entry.
One aspect of the present invention is an efficient method of correcting words incorrectly entered into a computing device by allowing a user to go directly to the mistake. Note that a word is any string of one or more characters preceded and followed by a space or a punctuation mark. Text entry on a computing device is done while using a text entry program. Computing devices include smart phones, personal digital assistants (PDAs), tablet computers, dedicated gaming machines such as Sony Playstation and Nintendo Gameboy, laptop computers, desktop computers, netbooks, cell phones, and any other electronic device incorporating a central processing unit or the equivalent. In one embodiment, the method comprises the steps of: selecting as the word to be corrected one of the one or more words displayed on a computing device display screen during use of text entry software; entering text correction mode and leaving the text entry program; displaying the characters comprising the word to be corrected in such a way that each character can be selected individually by the user; selecting a character to be corrected or deleted, or a character adjacent where a missing character(s) will be inserted; correcting the character selected in the previous step (which can include deleting the character selected) or inserting a character(s); optionally repeating the last two steps to correct additional characters until the word selected to be corrected is changed to a corrected word to which no more changes or corrections need to be made; exiting correction mode and re-entering the text entry program; and replacing the word selected to be corrected with the corrected word. This method can be implemented in software that can run on any computing device that can be used for word processing or other application comprising the act of entering text. One aspect of the present invention is a computing device, including a handheld computing device such as a cell phone and PDA, operating text entry software which enables the efficient correction of incorrectly entered words according to the previously described method. In some embodiments, the handheld computing device comprises a key which can be operated to cause the text entry software to enter a correction mode. Such key can be a virtual key or field on a touch-sensitive display screen or physical key.
Another aspect of this invention is for computing devices with touch sensitive displays and comprises virtual buttons for selecting items in menus or lists which feature areas of the touch sensitive display adjacent to the menu item that enlarge the virtual button to make it easier to make the selection without error.
Another aspect of this invention is also for computing devices with touch sensitive displays and comprises a graphic in the form of at least two intersecting elements (or elements that imply intersection) that indicate the location of the point of contact between the user's finger and the touch screen, or in some cases the virtual button that the finger is contacting (such as a virtual keyboard key).
Another aspect of this invention is a display insert or window for a touch sensitive display that displays the area surrounding a point of contact registered by the computer (for example, of a finger or pen). The inserted window is positioned elsewhere on the display where it is not obstructed by the object in contact with the touch screen, such as in an upper corner of the display, and displays that part of the display proximal to the point of contact and which is often obscured. For example, in one embodiment, the display insert shows a square area 99 pixels by 99 pixels, the center of which is the calculated point of contact (or the center of the detected area of contact) between a finger or pen, for example, and the touch screen. The image in the display insert is the same as that surrounding the point of contact and enables a person to clearly see the part of the touch sensitive display that may be obscured by the finger being used to touch the screen. In one embodiment, a graphic, such as a crosshairs or a point or a small circle, indicates the point of contact or center of the area of contact.
The invention described here includes improved methods of entering text and otherwise interfacing with a handheld or other computing device.
The invention includes an improved method for correcting words entered into a computing device, particularly into handheld computing devices, software for computing devices that causes the computing device to operate according to the improved method for correcting computing devices operating according to the improved method, and computing devices comprising a means, such as a key, virtual or physical, for triggering the improved method for correcting words. The method comprises the steps of selecting a word (a word is a string of characters) to be corrected from among one or more words displayed on the computing device display screen during the entry of text using a text entry program; entering text correction mode and exiting the text entry program (or leaving text entry mode of the text entry program and entering correction mode); displaying the text characters comprising the word selected for correction so that each character can be individually and directly selected by a user; selecting a text character to be corrected or otherwise changed, or which is adjacent to a correction to be made (such as by insertion); correcting or otherwise changing the selected text character or inserting a character(s); optionally repeating the steps of selecting a character in the word and making a correction until the word selected for correction is completely corrected (the corrected word); exiting correction mode and re-entering the text entry program (or re-activating text entry mode of the text entry program); and replacing the word selected to be corrected with the corrected word.
This method can be implemented in software or hardware. In software, it can be a standalone program that is activated and inactivated by the user when needed, or it can be a sub-program that is part of the software operating the keyboard or the software for text entry or word processing. It can be implemented in software in any programming language. The software will run on any computing device having a keyboard and a display. Some embodiments will run only on computing devices having touch sensitive display interfaces.
Selecting a word to be corrected can be done by the user or can be automatic. Various ways that a user can select a word for correction include by highlighting a word or by placing the cursor among the characters of a word. A word can automatically be selected for correction by the device; for instance, if the cursor is not within a word and no word is highlighted when correction mode is entered or activated, then the device, or its software, will select the word which the cursor is immediately following. One way is that the word correction software will select whichever word the cursor is in or is immediately after at the time correction mode is activated.
In one embodiment, whenever the computer detects a misspelled word, that word is automatically displayed as described below. The user can then make a correction or, if the word is actually spelled as desired, can immediately exit correction mode.
The means for entering text correction mode can include: pressing a dedicated key in a physical or virtual keyboard; pressing a dedicated icon, button or key on a touch-sensitive display; pressing a soft key (a physical key or button that can be assigned more than one function) assigned to that function; pressing and holding a specific key (such as the Delete key or a virtual key on a touch sensitive display) that is programmed to recognize such action and trigger correction mode after detecting such action (an action other than pressing and holding can be used, such as pressing a certain sequence of keys—ex. pressing space, the letter ‘c’, space; chording of keys or buttons can also be used); selecting correction mode from a menu (such as a right click drop down menu or a menu brought up by pressing a key or button); pressing on the text being entered in the text field shown on the touch sensitive display; or any of the other means used on computing devices to change modes. Another means of entering text correction mode appropriate to a computing device with a touch-sensitive display can be to press and hold on the word to be corrected, or to select the word and then press down anywhere on the touch-sensitive display and hold until correction mode is activated.
There are multiple ways to display the text characters comprising the word being corrected so that each can be individually and directly selected by the person entering text. The way the characters are displayed determines the means by which characters are selected for correction or change. One way to display the text characters comprising the word being corrected so that each can be directly selected that is appropriate for devices having touch-sensitive displays is to display each text character as a separate, virtual button or key on the touch-sensitive display. In this case, the user selects a character to be corrected or changed by pressing or otherwise engaging the virtual button or key for that character of the word being corrected.
Another way to display the text characters comprising the word being corrected so that each can be directly selected that is appropriate for devices with numeric keypads is to display at least the first ten characters of the word, preferably in their order in the word, such that each is associated with a number between 1 and 10 (as represented by the 0 key; or 0-9). The number can be associated with the character by being displayed above or below it or by being connected to it graphically in some way or by some other means. In this case, the user presses the number key associated with the character he or she wants to correct or otherwise change. For example, if the user wants to change the second character in a word, and this character is associated with the number 2, he would press the 2 key.
Another way to display the text characters comprising the word being corrected so that each can be directly selected that is appropriate for devices incorporating a keyboard of any size and any number of keys is to display the characters so that they are physically associated with one of the keyboard's keys. One way this can be accomplished is by aligning each displayed character above one of the keyboard's keys. Alternately, the characters can be displayed on a virtual representation of the device's keyboard so that the user can easily see which key to press to select which character. In this case, the user selects the character to be corrected or otherwise changed by pressing the indicated key. In one embodiment for a computer with a full keyboard, the function keys are used to select the character in the word that is to be corrected or which is adjacent to the correction to be made, and each character in a word to be corrected is associated with one of the function keys by one of the means described above.
Preferably, once a character is selected to be corrected or otherwise changed, the fact that that character is selected is indicated graphically in some way, such as by highlighting the character, making it bold, underlining it, assigning it a special graphic or by some other means.
How the selected character is corrected or otherwise changed also depends in part upon the device into which the word is being entered. Also, in some cases, there may be an extra character in the word being corrected which needs to be deleted. In some cases, there may be a missing character which needs to be inserted. With most devices of the present invention, once a character is selected, the device's keyboard can be used as it is normally used to replace or delete the selected character, or to insert a new character (this may require that correction mode include an insert function that can be triggered by pressing a dedicated key, a soft key or by some other means). In one mode of operation, so long as a particular character in the word is selected, it can be changed by operating the keyboard. To change another character of the word being corrected, the user must first select that other character, then operate the keyboard to change it. Thus if the first replacement character is entered incorrectly, the user can simply operate the keyboard a second time to enter the correct replacement character.
Unlike many of the 12 keys of phone keypads which are used to enter four or five or more characters each, not counting capital letters, the keys of the RIM SureType keyboard are used to enter only two characters each. SureType keyboards operate under predictive text software which tries to guess which of the two characters that can be typed using a particular key is the one intended. Sometimes the predictive text software guesses wrong. Since there are only two choices for the predictive text software, if the current character displayed is wrong, the other character entered using that key is most likely the correct one (it could be that neither is correct because the user pressed the wrong key). Therefore, with the RIM SureType keyboard (real or virtual), the selection of the character in the word being corrected provides enough information for the software to make the correction itself. If the correction made by the software is wrong, the user can then use the keyboard to enter the correct character or otherwise change the word at that point. This can also be an optional mode of operation, selectable in advance by the user.
This approach of having the predictive text software make a guess upon selection of a character can be extended to other keyboards, both multitap keyboards such as the phone keypad or full keyboards. With the phone keypad, the guesses of the predictive text software can be limited to the other characters entered using the same key as the selected character. With full keyboard, the guesses can be limited to keys adjacent to the key used to enter the selected character. If the keyboard software has the capability to make a guess when a character is selected, it may be advisable to have two types of selection, one in which the character is selected and a guess is automatically made (perhaps a quick press of a key) and one in which the character is selected and no guess is made by the software (perhaps indicated by pressing and holding the key for selecting the character). This capability may also be one that can be turned off or on according to user preferences.
If there is more than one error in the word being corrected, the user can repeat the steps of selecting a character to be corrected and then changing or correcting that character until the incorrect word (the word selected for correction) is corrected (the corrected word). The user can also, in preferred embodiments, insert new characters. In one preferred embodiment, whenever a correction is made, all characters in the word that are to the left of the character just corrected (i.e., that precede that character in the word) are assumed to be correct. In this embodiment, the user should correct mistakes in the word starting from the mistake closest to the start of the word and moving towards the end of the word. If the device is running predictive text software, that software may make a new guess based on the corrected character and all the characters to the left of it that are assumed to be correct, and if the guess is correct, the user can then exit correction mode.
At the appropriate time, such as when all characters have been corrected and the word to be corrected has been changed to the corrected word, the user exits correction mode to resume text entry by some means. One means of exiting correction mode is for the user to press the correction key (real or virtual) once. In this case, pressing the correction key once activates correction mode, and pressing the correction key a second time exits or inactivates correction mode and returns the user to the previous application or screen (such as a text messaging, address book or email screen or application) to continue text entry.
In some cases, particularly where the keyboard software has word completion functionality, the selected word to correct may have so many errors that the user wants to correct only a part of the word. For example, the user may be trying to type ‘preview’ and have entered the first four letters only (‘prev’). When the user in this example tried to select ‘preview’ from the guesses of the keyboard software, he accidentally selected and entered the word ‘previously.’ In this example, the user may want to indicate that the first five characters (‘previ’) are correct and then go back to text entry mode where only ‘previ’ will show as having been entered. Once in text entry mode, the user can either complete the word by entering an ‘e’ and a ‘w’ or select ‘preview’ from a list of word guesses proffered by the software. There are several ways to accomplish this. One way is for the correction mode software to truncate the word being corrected after whichever character is selected at the time correction mode is exited. Using the previous example, the user would select the ‘i’ and then exit correction mode. Alternately, the user could select the ‘o’, replace it with an ‘e’ using the keyboard, and then exit correction mode; in this case the word would be truncated after the ‘e’ (in this case, the five letters ‘previe’ would be returned to the text entry screen as the corrected word). Another way is for the pressing and holding of the key or button that selects a character to cause the correction mode software to exit correction mode and return to the text entry screen only the characters up to and including the selected character as the corrected word. In this latter case, any automatic correction of a character that would normally have occurred upon selection of that character by the user will not be done if the user presses and holds whichever key, icon or field that must be pressed to select that character. Other ways to identify the last correct character in a word being corrected and truncate the word after that character will occur to those skilled in the art of keyboard software. The ability to truncate a word being corrected may be one of several configurations of correction mode software. Upon exiting correction mode and returning to text entry, the predictive text software would make another guess based upon the characters returned.
Upon exiting correction mode and re-entering text entry mode, the incorrect word that was selected in the first step to be corrected is deleted and replaced by the corrected word.
Correction mode can be enabled by a subroutine or sub-program within a text entry software program, by a separate software program, by the operating software for a peripheral (such as a keyboard), or by a subroutine or sub-program within other application software (such as an email program). The software runs on a computing or other microprocessor controlled device to enable a user of the device to correct text being entered into that device for some purpose.
Computing devices have multiple means of text entry. Desktop and notebook computers have alphanumeric keyboards. Microprocessor-controlled devices like many fax machines and copiers often have virtual keyboards. Handheld computing devices have multiple means of text entry. Some devices, such as the Blackberry Curve and Palm Treo, incorporate a keyboard with one key per letter. Other devices, such as many cell phones, incorporate a 12-key phone keypad which can be used for text entry, but which does not have one letter to one key correspondence; rather, each of the keys of a 12-key phone keypad used to enter letters of the alphabet is used to enter multiple letters plus a number. 12-key phone keyboards can be typically by operated in both multitap mode, wherein the user taps a key a certain number of times to enter a particular character entered using that key, and in predictive text mode, wherein the user only taps a key once per character to be entered and the text entry software, which incorporates some sort of predictive text functionality, guesses which of the several characters that can be entered using the presssed key is the intended character. There are other types of compact keyboards, such as RIM's SureType keyboard, that assign multiple letters to individual keys. Other handheld computing devices have a touch screen interface. To enable text entry on these devices, a virtual keyboard is displayed on the screen. This virtual keyboard can have a layout of keys equivalent to any physical keyboard or can have a different layout. The virtual keyboard comprises virtual keys, and touching the touch-sensitive display appropriately over the virtual key has the same effect as pressing the key of an electro-mechanical keyboard. There are a wide variety of keyboards and keyboard layouts for computing devices, microprocessor-controlled devices, and computing device peripherals, such as the aforementioned and DVORAK and QWERTY, etc. There is also a wide variety of keyboards and keyboard layouts for such devices intended for use in entering text in non-English languages. The present invention applies to correcting text entered using any such keyboards and keyboard layouts, with appropriate adjustments.
Implementation of the invention varies depending upon the type of text entry interface incorporated into or used by the computing device. In
The user then selects a text character to be corrected or otherwise changed. In this case, the second letter is ‘o’ but should be ‘l’. The user selects a character in the word 103 being corrected by pressing the key in the first row 105 of the keyboard 104 aligned below that character, in this case the W key (the second key in the first row 105 from the left). After a character is selected, it will preferably by identified as selected in some way, such as being underlined as shown in
After correcting the ‘o’, the user can correct the ‘q’ (the sixth letter in the misspelled word 103) by first selecting the ‘q’ by pressing the Y key (the sixth key from the left in the top row 105 which is aligned under the graphic labeled ‘q’) and then replacing the ‘q’ with an ‘a’ by pressing the A key. The word is now correctly spelled. The user exits correction mode by pressing the CORR key 102 again, returning to the previous application, screen or window.
A user is entering a word 210 into a text entry field 209 using the virtual keyboard 203. He or she intended to enter the word ‘Downtown?’ but hit the wrong keys and misentered it as ‘Fownrown?’. To correct the word 210, the user selects the word 210 that is to be corrected (in
To select a character for correction, such as the ‘F’ (the first letter in word 210 and first key in CM word 205), the user presses on the key 211 associated with the F (i.e., the virtual key labeled ‘F’ 211). In this example, as shown in
The keyboard 304 optionally contains a dedicated key 302 (labeled ‘CM’ in
In the following, two modes of operation of correction mode are described. The first mode is described using
First, the user selects the word to be corrected. In this case the incorrectly entered word is the last word typed and so the cursor is immediately after it, and since it is the word that will automatically be selected by the correction software, the user does not need to do anything to select the word to be corrected. Next, the user presses the correction mode CM key 302 to enter correction mode. If the CM key is pressed, the software will select as the word to be corrected the word in which the cursor is currently located or immediately preceding the cursor, if the cursor is not in a word.
In correction mode, there is optionally one or more buttons (virtual or real) for selecting another word for correction than the word currently selected. As shown in
There is only one error among the first four characters of the word 303—when the UI key was pressed, the software guessed a ‘u’ instead of an ‘i’. To correct an incorrect character among those displayed in the CM word 305, the user first indicates the character to correct by pressing the key associated with the incorrect character, which in this case is virtual key 314 labeled ‘i’ and is the fourth of the keys in CM word 305 because it is the fourth character in the word 303.
Pressing one of the virtual keys of CM word 305 causes that character to be selected for changing. However, since each key of the SureType keyboard enters only two characters, the software can make the correction without any more input; in other words, since the ‘u’ was wrong, the correct character must be the other character entered using the UI key, or ‘i’. Sometimes, however, the wrong key is pressed, and neither of the characters entered using the key pressed is correct. If the wrong key was pressed (i.e., the user actually meant to press a key other than the UI key), once the key 214 is selected, the user can use the keyboard 304 to change the new incorrect character (the ‘u’ has already been changed to an ‘i’) to another character. If after a key of keyboard 304 is pressed to replace the new incorrect character (i.e., the ‘i’) the character is still wrong, the user can press the selected key in CM word 305 to change it to the other character entered using that same key. CM mode can operate using predictive text algorithms, or not.
Once all characters in the CM word 305 are correct, the user exits correction mode by pressing the CM key 302 or by some other means that can be provided. Upon returning to text entry mode, only the correct characters of the word 303 are shown, as is illustrated by
An alternate mode of operation for correction mode of the text entry software is described with reference to
The word 315 can be displayed with all character keys having the same format or with the characters actually resulting from keystrokes (in this case, the first four characters were guessed from actual keystrokes) highlighted in some way. In this example, illustrated in
In this embodiment, the correction mode software assumes that all characters preceding the currently selected character in CM word 315 (and the word 303) are correct, so the user should start correcting from the beginning of the CM word 315.
Since the correction made by the software of the fourth character 321 is correct, the user selects the next incorrect character in the CM word 315 to correct, which is the sixth character/key in CM word 315, the ‘n’ in ‘returned.’ The CM software assumes that the ‘n’ is incorrect and automatically changes it to ‘b’, the other character entered using the same BN key. The first six characters/keys of the CM word 315 are now highlighted and the sixth key 322 has a bold outline, indicating that it is selected. This is illustrated in
The new sixth character 323, the second ‘e’ in ‘retired’, the current CM word 315, is now correct, since the user wants to enter ‘retirement.’ The user would like to indicate that the ‘e’ 323 is the last correct character in the CM word 315 and return the word ‘retire’ to text entry mode. In this example embodiment, when the user exits CM mode and returns to text entry mode, only those characters indicated as correct are returned to text entry as the corrected word. There are two ways the user can return the word ‘retire’ to text entry mode in the current embodiment example. The first way is to press the new sixth character 323 twice, once to select it, once to correct the CM software's automatic change of the ‘e’ to ‘r’, and then press the CM key 302 to return the word ‘retire’ to text entry.
Another mode of operation is possible. This mode is illustrated in
Referring to
When a character 353 is selected to be corrected, correction mode in this mode of operation can switch to displaying just the word in which the selected character 353 is located (this would be the same as what is displayed in
The preceding examples of operation of text entry software implementing the novel text correction method described above are just three of many possible variations of the operating rules of the software implementing correction mode. These different variations may be set by the software designers and coders or may be user configurable.
An example is provided to illustrate how the novel method is implemented. In the example, the user is entering text, and has just entered the word ‘xeekemds’ (see
For simplicity, some of the figures show only the display 401 and what is displayed on it. Pressing the key indicated by a label 410 selects the character associated with the label 410. The first character 412 in word 411 (and word 406) is incorrect and should be a ‘w’ instead of an ‘x’. To correct it, the user presses the 1 key.
The sixth character 414 is also incorrect. To correct it, the user presses the key of keyboard 403 indicated by the label 415 linked to the sixth character 414, which is the 6 key, and then the user operates the appropriate key of the keyboard 403 in the appropriate way to enter the correct character, in this case an ‘n’.
If a character is missing in the word, the user selects the character immediately after where the character should be and presses the Insert labeled soft key 408 (not shown). This causes a blank character or space to be inserted into the word 411 immediately in front of the selected character, with the newly inserted character highlighted as selected.
Now that the word 411 is correct, the user returns to whatever he was doing when he activated word correction mode (i.e., to whatever application or window into which he entered the word 406). This can be accomplished by pressing the softkey labeled Done or by some other means. The current word 411—weekend's—is then returned to that application or window, and replaces the word 406 that had been selected to be corrected (which was ‘xeekemds’), with the cursor 405 following the word or at the end of the text, depending upon the software's configuration.
One issue with newer handheld electronic devices such as the iPod Touch, the iPhone and the BlackBerry Storm is that it can be difficult to make the correct selection because fingers are too big to always press the intended spot on the touch screen. Following are two improvements for entry into computing devices with touch-sensitive display interfaces. The first is an improvement that makes it easier for a user to select a specific menu entry or item in a displayed list. The second makes it easier to select the correct key of a virtual keyboard or any other defined field or location on the touch-sensitive display.
The following example applies the first improvement to text entry although it can equally usefully be applied to the act of selecting an option from a menu.
Many touch screen interfaces allow a user to pre-select a word in the list of guesses (or drop-down menu) prior to actually entering (selecting) it by touching its representation on the touch screen; in this case, the text entry software has selected the top word automatically. Words or menu options are typically pre-selected by light pressure on the desired selection, while entry or final selection of a word or option is accomplished by heavier pressure on the desired selection; in some cases, such as the BlackBerry Storm, an electromechanical switch underlying the touch-screen must be operated.
When a word or menu option is pre-selected, a virtual button is created which incorporates that word or option. Typically this is done by highlighting the word or option in some way (e.g., placing a colored rectangle around it or making it bold). The user typically has to press directly on this virtual button to operate it. Because these virtual buttons are typically small and thin relative to a finger, this can be difficult, and often the user inadvertently pre-selects another option or guess when trying to press down on the selected option or word, thereby creating a new virtual button for the inadvertently preselected option or word which they then engage or actuate, thereby entering the wrong word or choosing the wrong option. Unfortunately, fingers are big compared to these typical virtual buttons in lists of words or menu options, and it is easy for the user to miss the current virtual button.
In the current improvement, to make it easier for a user to select the option or word that has been pre-selected, the virtual button 507 that is created for the pre-selected word 504 (‘Weekend’) incorporates a large area 508 of touch-sensitive display 501 adjacent to the list 503 of words (or menu options) which functions as part of the virtual button that can be pressed to select (enter, choose) a word (or option) from the list 503. This large area 508 is contiguous to the virtual button 509 which overlays or surrounds the pre-selected word 504. The user can press on any part of button 507 to enter the pre-selected word ‘Weekend’ into the text field to replace the current word 506 (or if list 503 was a menu, to choose the preselected option). Area 509 (and 509A) is preferably large enough to make it easy for a user to accurately and consistently operate it successfully with any finger (i.e., intention to press the button 507 is consistently converted into the actual pressing of button 508). An area of 1 cm̂2 or larger would be sufficient, although areas somewhat smaller could also serve the purpose, especially if the area is sufficiently separated from other selectable items on the display 601. In general, the larger area 508 is, the easier it will be to operate virtual button 507 without error. One advantage of having area 509 and 509A to press when entering or choosing a word or menu option is that the user can see the list or menu. Another is that the user is unlikely to inadvertently preselect and enter the wrong word or menu item, even if he or she somehow misses the large area 509 or 509A.
In
The second improvement for text entry is described in conjunction with
The purpose of the aid 604 is to make it easy for a user to determine where on the touch-sensitive screen his finger is contacting, and in particular, which virtual key the software running the handheld device 600 has determined that the user is pressing. A cross-shaped graphic such as touch-screen entry aid 604 works well because a user can easily intuit at which key the vertical 606 and horizontal 607 arms intersect (at point 610), and since users already know where the key they are trying to press is, the user will know if their finger is on the correct key. However, other shapes and orientations can also function well provided the graphic 604 consists of elements which intersect or imply an intersection so that the user can identify a particular point on the touch screen or keyboard as the implied intersection of those elements. The preferred use of a graphic aid such as graphic 604 is when the finger is contacting a position of the touch sensitive display that is within a virtual keyboard.
Aid 604 shown in
The current approach used by some touch-screen virtual keyboards is to create a circular glowing area around the virtual key being touched. The BlackBerry Storm uses this approach. There are two problems with this: first, it is harder to find the center of a circle, especially one mostly covered by a finger, than it is to find the intersection of two linear elements; and second, increasing the size of a circular graphic or highlighted area greatly increases the area obstructed partially or fully by the graphic. The difficulty in identifying the center of a circular graphic or highlighted area makes it difficult to identify exactly where the touch point is both in the vertical and the horizontal directions, making such an approach not fully effective even in determining whether the finger is pressing a virtual object as big as a virtual key, let alone smaller objects on the display. It is also difficult to use this approach to identifying where a finger is in contact with the touch-sensitive display for areas of the screen other than virtual keyboards. Another approach used by makers of handheld devices using virtual keyboards on a touch-screen is to display a graphic generally connected to the key the finger is touching but extending beyond the area covered by the finger and labeled with the label of the key. The iPhone uses this approach. This approach works fine for virtual keyboards, but not for elsewhere on the touch screen, such as in a text entry field or a displayed web site to press a link. In these cases, the user's finger may block the entire object to be pressed or selected, and the user will not be able to determine whether his finger is in the right location or not (often links in a web page displayed on a small screen and words in a text field are very small and very close together).
In one embodiment, an insert window 620 graphic shows a part of the image on the display that is adjacent to the point of contact between the finger 605 and the display 601, and which may, at least in part, be blocked by the finger 605. The insert 620 also indicates the specific point of contact 622 that has been calculated or otherwise determined by the software controlling the touch-sensitive display 601. In the embodiment shown in
Graphic aids such as 604, 614 and 622 can be used to indicate the point of contact anywhere on a display and are not limited to working with text. For example, they can indicate where on a virtual map or which item in a menu a finger is touching. The item being touched can be highlighted, on both the main display and in the insert.
The combination of the positioning aid 604 and the insert window 620 make it very easy for a user to determine whether he or she is pressing the desired point on the touch screen 601. The aid helps the user locate his finger in approximately the right location, and the insert 620 enables the user to view the part of the display that is obscured by his finger and press exactly the right location. The positioning aid 604 and/or insert window 620 (the insert can be separately implemented or not implemented at all) are both implemented in the software running the touch-sensitive interface and do not affect the way the interface functions; they simply make it easier to use.
The insert window 620 graphic can show a magnified version of the part of the display 601 surrounding the point of contact 622 (the point 622 shown in the insert is actually located under the finger 605 at the intersection 630 of the vertical 616 and horizontal 617 elements of the aid 614). The insert window 620 can be rectangular or circular or any appropriate shape. It should be sufficiently large to be useful in determining whether the point of contact is at the right point (here it is at the ‘k’ in the word ‘weekend’). The insert can be displayed anywhere on the display 601 that will be visible to the user (the upper corners are good locations), and can be of any appropriate size.
To create the insert window graphic 620, the software program simply copies the pixels from the area to be displayed (i.e., some part of the display surrounding the point of contact between the finger and the display) to another part of the image sent to the display. Whether the insert window will be displayed when a finger is in contact with the display can be a user option. Also, the insert window may only be displayed after some user action is performed, such as pressing a particular key, virtual or real, or after the user's finger has been in contact with the touch sensitive display for at least some predetermined length of time.
The touch-sensitive display's software can be configured so that positioning aids 604 and 614 will move as the point of contact moves (thin intersecting elements may be appropriate for this), or to move only when the point of contact leaves a specific area of the display. The latter case is described above where the point of contact of the finger is within the area of the virtual display 602 and the arms 606 and 607 of aid 604 move only when the point of contact moves from one row or column of keys to another, or leaves the area of the keyboard altogether. In
To create the insert window, the software for the touch-sensitive display's user interface calculates the point of contact between the user's finger and the display, then grabs or copies that portion of the display centered or roughly centered on that point of contact and which fits within the chosen insert; it then creates a graphic to show the actual point of contact within the image (this can be crossing lines or a small outline of the area [like a bullseye]). If there is any magnification of the image in the insert, the software calculates what portion of the area of the display around the point of contact will, upon magnification, fill the insert, and then grabs that information and magnifies it. The insert may be defined to contain X pixels to the left and right, and Y pixels above and below, the point of contact, or any pixels within Z of the point of contact. The pixels (i.e., the parameters of the pixels: intensity, color, etc.) in the insert can be exact duplicates of the pixels surrounding the point of contact, or can be modified, such as by making them semi-transparent or magnifying them. The insert window can be a separate window displayed on top of or overlaid on the displayed image, or can be incorporated directly into the displayed image (the displayed image is that image that would otherwise be displayed on the screen. The positioning aid can be overlaid on the displayed image or incorporated into it.
It is well-known how to program software to create highlighted areas or graphical elements on displays, and how to create inserts or windows. The above also describes a method of visually indicating the point of contact between an object, such as a finger, and a touch-sensitive display comprising making contact with the touch-sensitive display, optionally determining the type of object at the point of contact and selecting a graphical aid appropriate to that type of object, and displaying a graphical aid consisting of at least two elements which intersect, or imply an intersection, at the point of contact or at the object at the point of contact. The graphical aid can be lines, rectangles with volume or other shapes.
Described herein is a computing device having a touch-sensitive display user interface on which are displayed lists or menus of items that can be user selected by pressing on the item comprising an oversized virtual button that can be used to select or enter a pre-selected item in the list or menu.
Also described herein is the computing device described above wherein the oversized virtual button comprises a virtual button formed around the preselected item in the list or menu and a contiguous or adjacent area that operates as part of said virtual button for choosing or entering the preselected item.
Also described herein is touch-sensitive display software comprising a routine that increases the size of the virtual button created when an item or entry or option in a list or menu is touched by creating an extension of that virtual button adjacent to or contiguous to, but to the side of said virtual button.
Also described herein is a computing device having a touch-sensitive display user interface comprising a graphical aid which enables a user to determine the point or area of contact between his finger and the touch-sensitive display.
Also described herein is the computing device with a touch-sensitive display user interface described immediately above further comprising an insert displaying some portion of the image on the display surrounding the point of contact between a user's finger and the display.
Also described herein is user input software for a computing device having a touch-sensitive display user interface comprising a routine for creating a graphic comprising a plurality of elements which intersect or appear to intersect at the point of contact between the finger and the touch-sensitive display.
As used herein, the term “plurality” refers to two or more items or components. The terms “comprising,” “including,” “carrying,” “having,” “containing,” and “involving,” whether in the written description or the claims and the like, are open-ended terms, i.e., to mean “including but not limited to.” Thus, the use of such terms is meant to encompass the items listed thereafter, and equivalents thereof, as well as additional items. Only the transitional phrases “consisting of’ and “consisting essentially of’ are closed or semi-closed transitional phrases, respectively, with respect to the claims.
The inventions herein are not limited in their application to the details of construction and the arrangement of components set forth in the preceding description or illustrated in the drawings.
The inventions are capable of embodiments and of being practiced or of being carried out in various ways beyond those exemplarily presented herein.
Having now described some illustrative embodiments of the invention, it should be apparent to those skilled in the art that the foregoing is merely illustrative and not limiting, having been presented by way of example only. Numerous modifications and other embodiments are within the scope of one of ordinary skill in the art and are contemplated as falling within the scope of the invention. In particular, although many of the examples presented herein involve specific combinations of method acts or system elements, it should be understood that those acts and those elements may be combined in other ways to accomplish the same objectives.
Further, acts, elements, and features discussed only in connection with one embodiment are not intended to be excluded from a similar role in other embodiments.
It is to be appreciated that various alterations, modifications, and improvements can readily occur to those skilled in the art and that such alterations, modifications, and improvements are intended to be part of the disclosure and within the spirit and scope of the invention.
Moreover, it should also be appreciated that the invention is directed to each feature, system, subsystem, or technique described herein and any combination of two or more features, systems, subsystems, or techniques described herein and any combination of two or more features, systems, subsystems, and/or methods, if such features, systems, subsystems, and techniques are not mutually inconsistent, is considered to be within the scope of the invention as embodied in the claims.
Use of ordinal terms such as “first,” “second,” “third,” and the like in the claims to modify a claim element does not by itself connote any priority, precedence, or order of one claim element over another or the temporal order in which acts of a method are performed, but are used merely as labels to distinguish one claim element having a certain name from another element having a same name (but for use of the ordinal term) to distinguish the claim elements.
Those skilled in the art should appreciate that the parameters and configurations described herein are exemplary and that actual parameters and/or configurations will depend on the specific application in which the systems and techniques of the invention are used.
Those skilled in the art should also recognize or be able to ascertain, using no more than routine experimentation, equivalents to the specific embodiments of the invention. It is therefore to be understood that the embodiments described herein are presented by way of example only and that, within the scope of the appended claims and equivalents thereto; the invention may be practiced otherwise than as specifically described.
This application derives and claims benefit from U.S. Provisional Application Ser. No. 61/223,147, filed 6 Jul. 2009, the contents of which are incorporated herein by reference completely in its entirety.
Number | Date | Country | |
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61223147 | Jul 2009 | US |