Claims
- 1. A method for providing an event management service in a gaming network including gaming machines, the method comprising:
publishing an availability of the event management service on the gaming network; receiving a discovery request for the event management service; registering by a gaming client with the event management service; and processing one or more service requests between the gaming client and event management service, said service requests conforming to an internetworking protocol.
- 2. The method of claim 1, wherein the event management service comprises a web service.
- 3. The method of claim 2, wherein the service request is formatted according to a service description language.
- 4. The method of claim 3, wherein the service description language is a Web Services Description Language (WSDL).
- 5. The method of claim 2, wherein the event management service is registered in a UDDI registry.
- 6. The method of claim 1, wherein the gaming client comprises a gaming machine.
- 7. The method of claim 1, wherein the gaming client comprises a service provider.
- 8. The method of claim 1, wherein the service request comprises a request by the gaming client to report an event to the event management service.
- 9. The method of claim 8 and further comprising storing the event in a persistent storage.
- 10. The method of claim 1, wherein the service request comprises a request by the gaming client to query the event management service for an event.
- 11. A gaming network system providing an event management service, the gaming network system comprising:
a gaming client communicably coupled to the gaming network; and an event management service communicably coupled to the gaming network and operable to:
publish an availability of the event management service on the gaming network; register a gaming client with the event management service; and process one or more service requests between the gaming client and the event management service, said service requests conforming to an internetworking protocol.
- 12. The gaming network system of claim 11, wherein the event management service comprises a web service.
- 13. The gaming network system of claim 12, wherein the service request is formatted according to a service description language.
- 14. The gaming network system of claim 13, wherein the service description language is a Web Services Description Language (WSDL).
- 15. The gaming network system of claim 11, wherein the event management service is registered in a UDDI registry.
- 16. The gaming network system of claim 11, wherein the gaming client comprises a gaming machine.
- 17. The gaming network system of claim 11, wherein the gaming client comprises a service provider in the gaming network.
- 18. The gaming network system of claim 11, wherein the service request comprises a request by the gaming client to report an event to the event management service.
- 19. The gaming network system of claim 18 and further comprising storing the event in a persistent storage.
- 20. The gaming network system of claim 11, wherein the service request comprises a request by the gaming client to query the event management service for an event.
CROSS-REFERENCE TO RELATED APPLICATIONS
[0001] This application claims the benefit of U.S. Provisional Patent Application Ser. No. 60/458,113, entitled “EVENT MANAGEMENT SERVICE IN A SERVICE-ORIENTED GAMING NETWORK ENVIRONMENT”, filed Mar. 27,2003; and is related to United States Patent Application serial no. 10/788,903, entitled “A SERVICE-ORIENTED GAMING NETWORK ENVIRONMENT”, (Attorney Docket 1842.020US 1), filed on Feb. 26, 2004 and assigned to the same assignee as the present application; each of which are hereby incorporated by reference herein for all purposes.
Provisional Applications (1)
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Number |
Date |
Country |
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60458113 |
Mar 2003 |
US |