To interact with a computer application or search the Internet, users may type in terms using a physical keyboard or on-screen keyboard. This may not be possible if a physical or on-screen keyboard is not available, or if the keyboard is inside a virtual display that cannot be touched physically. Additionally, physical or on-screen keyboards may pose difficulties for users that cannot type because of a medical condition.
Various embodiments related to entering text into a computing device via eye-typing are disclosed. For example, one embodiment provides a method comprising receiving a data set comprising a plurality of gaze samples, each gaze sample comprising a gaze location and a corresponding point in time. The method further comprises processing the plurality of gaze samples to determine one or more likely terms represented by the data set.
This Summary is provided to introduce a selection of concepts in a simplified form that are further described below in the Detailed Description. This Summary is not intended to identify key features or essential features of the claimed subject matter, nor is it intended to be used to limit the scope of the claimed subject matter. Furthermore, the claimed subject matter is not limited to implementations that solve any or all disadvantages noted in any part of this disclosure.
Standard eye-typing techniques involve a user fixating his or her gaze on each key for a relatively long period of time as the eye-typing system processes the user's gaze and determines an intended letter on a key-by-key basis. This may result in an unsatisfactorily long process, and/or may result in user fatigue. Thus, the disclosed embodiments are directed to eye typing via movements that may be more natural to perform. For example, as described in more detail below, by gathering a plurality of gaze samples taken from an initiation of eye-typing until an indication that the user has finished eye-typing, and then processing the plurality of gaze samples together, entire words may be processed at one time. This may allow the user to fixate on each key for a relatively short amount of time. Pattern recognition and/or fuzzy matching of keys may be utilized on the gaze samples to determine one or more likely words typed by the user.
Turning to
The user may gaze at a particular region of the keyboard 100, such as a trigger key 102, in order to initiate eye-typing. The user may then gaze at the keyboard 100, focusing his or her gaze on one or more desired keys. For example, as shown in
The user may select one of the displayed search terms in a suitable manner. In one example, the user may select a displayed search term by gazing at the selected search term, and then gazing at a search key 106. For example, as shown, the user has gazed at the term “cat breeds” and then at the search key 106. As a result, a search for the term “cat breeds” will be performed. In another example, the user may “swipe” through the selected search term using his or her eyes, quickly gazing through the word in a right-to-left or left-to-right direction. In other embodiments, the user may issue a voice command indicating the selected term. Further, in some embodiments, the user may gaze at the selected search term, and need not gaze at the search key.
Method 300 includes, at 302, receiving trigger input indicating initiation of eye-typing. As explained previously, to initiate eye-typing, the user may look at a trigger displayed on the display. For example, a specific trigger key may be present on the display, and if the user gazes at the trigger key for a threshold duration, then an indication is received that the user intends to begin eye-typing. In some embodiments, the trigger key may be a keyboard key that when gazed at, causes the keyboard to be displayed on the display. In this way, the keyboard may appear on the display when the trigger key is activated. In other embodiments, the keyboard may be displayed persistently, or upon the occurrence of any other suitable trigger, such as the user issuing a voice command.
At 304, a plurality of gaze samples is received. Each gaze sample may comprise a location of the user's gaze, for example in x, y coordinates, and in some embodiments may include a time stamp indicating a point in time from the initiation of eye-typing until the gaze sample was collected. In other embodiments, the plurality of gaze samples may comprise a list ordered according to an order in which the eye samples were received, and may omit time stamp information.
Each gaze sample may be received from observation information collected from one or more sensors. For example, one or more eye-tracking image sensors, motion sensors, and/or any other suitable sensors may collect information that can be utilized to determine a gaze location of the user. The gaze samples may be collected at regular time intervals, for example once each millisecond, once each 10 milliseconds, or at any other suitable frequency.
At 306, an input signaling the end of the eye typing session is received, wherein the term “eye typing session” represents eye typing that occurs between the input signaling the start of eye typing at 302 and the input signaling the end of eye typing at 304. For example, the user may gaze at an input bar, or at a specific key on the keyboard, after typing the intended term or terms. Other inputs may also signal an end to eye-typing, such as the user issuing a voice command, a gesture command, and/or any other suitable command.
After the eye-typing is complete and all gaze samples have been received, the gaze samples may be processed to determine one or more likely terms the user intended to type. This processing may be done locally on the local client device, or by the remote service. Thus, method 300 optionally includes, at 307, sending the plurality of gaze samples to a remote service via a network or other form of inter-process communication. Method 300 may include, at 309, receiving a data set comprising the plurality of gaze samples at the remote service, and at 311, processing to determine one or more likely terms. The remote service may then send via the network the one or more likely terms to the local client device at 310, which will be described below.
In other embodiments, such processing may be performed in part or fully by the local client device. In such embodiments, method 300 includes, at 308, processing the plurality of gaze samples to determine one or more likely terms. The processing of the gaze samples, whether performed by the local client device or by a remote service, may include pattern recognition, fuzzy matching, or other techniques that assign a likelihood score to each term in a term database (e.g., a dictionary), with the top-scoring term or term being returned as the one or more likely terms. Additional information regarding the processing of the gaze samples will be provided below with respect to
At 310, the one or more likely terms are presented to the user. Presenting the one or more likely terms may include sending to the one or more likely terms to the display in order to display the terms to the user. For example, as explained above with respect to
At 312, method 300 includes receiving a gaze sample indicative of a selection of one of the one or more likely terms. In response to the one or more likely terms being displayed to the user, he or she may select one of the terms as an intended term by gazing at the term for a threshold amount of time, by gazing at the term and then gazing at a search or select key on the keyboard, or in any other suitable manner. The intended, selected term may then be entered into a search function. Thus, at 314, a request is sent to a remote service (either the same remote service performing path 303 or a different remote service) for information relating to the selected term. It will be understood that the selected term or terms may be used for any other suitable end use than a search request, including but not limited to as content in messages, documents, etc., control commands for a user interface, etc.
Turning to
At 404, a per-key score is assigned to each user input key for each point in time. For each gaze sample in time, a score is computed for each key on the keyboard. For a given key and a given point in time, the score represents the probability that the user's gaze was intentionally directed at the key at that point in time. The per-key scores may be based on factors such as overlapping gaze and user input key location at 406. Therefore, the larger the distance between the gaze location and a particular key, the lower the score for that key. The score may alternatively or additionally depend on other factors, including the length of time spent gazing at each key at 408, gaze speed at the given moment, and/or any other suitable factor.
From
Returning to
Calculating this probability may include rewarding character strings from the database that include characters that match the order in which the characters (e.g., input keys) were gazed at during the collection of the gaze samples, as indicated at 412. In some embodiments, determining if the characters in the character string match the order in which that the characters were gazed may be computed using dynamic programming. For example, in one example, for all suffixes of the character string (S1, S2, . . . , Sn, where n is the term's length), a reward is computed in each point in time. The calculation loops back-to-front, both in suffix size (shortest to longest) and in time (latest to oldest key scores). The reward may be the maximum per-key score for that character up until that point in time.
Given that a reward for suffix Si−1 is already computed for each point in time, and that X is the currently processed character of the character string (that is, Si=X Si−1), the reward for Si is computed by the following formula:
reward(Si,tj)=max(KeyScore(X,tj)+reward(Si−1,tj),reward(Si,tj+1))
That is, in each moment t, the reward for the previously computed suffix is augmented by the currently processed key's score, and compared to the reward for the current suffix computed for the moment just after t. The larger of those two is kept as a final reward for the current suffix in that point in time.
The reward calculation process 600 is shown
While the reward calculation in the above-described embodiment is performed on suffixes starting from the last character and progressing to the first character, the order in which the character rewards are calculated is non-limiting, and other variations are considered. For example, the reward may be calculated on prefixes in a front-to-back manner with the first character being calculated first and progressing towards the last character.
The probability that a given character string is represented by the plurality of gaze samples may be computed based on various factors. If the eye-typing input is being entered as an Internet search, the prior probability of each string in the database may be considered. This probability depends on the actual frequency of the term in the entire Internet search corpora, but may be modeled as a function of term length and/or other term properties. The probability that a given string is represented by the gaze samples may also be based on the probability that the gaze data matches the term considering its shape and other properties.
Returning to
Other mechanisms for penalizing scores are also possible. For example, character strings that include characters that match the order that the characters were gazed at, but that do not include intervening characters at which the user also gazed, may be penalized. For example, given gaze data indicating the keys B, R, E, A, and D were gazed at, the character string “BEAD” may be penalized, as it includes characters in a matching order, but excludes the character R.
At 416, the N highest scoring character strings are selected as the one or more likely terms. Selecting the N highest scoring character strings may be performed in a suitable manner. In one example, only the highest-scoring character string may be selected. In another example, the top two, three, or more highest-scoring character strings may be selected.
Turning now to
Method 700 comprises, at 702, comparing the plurality of gaze samples to a layout of user input keys. At 704, a per-key score is assigned to each user input key for each point in time, based on overlapping gaze and key locations at 706 and length of gaze fixation at 708. The mechanism for correlating a user input key to a gaze location and calculating the per-key scores is the same as that described above with respect to
At 710, a set of per-key scores is converted to one or more intervals in time. The set of per-key scores may include each per-key score calculated for the duration of the eye-typing. One example mechanism for extracting the intervals comprises applying a fixed, empirically derived threshold to the per-key score set, and, for each key, creating a new interval between the time the score reached or went above the threshold, and the time the score dropped below the threshold again. Moreover, an interval may be split into two or more separate intervals if one or more key score “strong” local minima are found between the interval's boundaries. Thus, rather than assigning a per-key score to a particular key at each point in time, the key is given a time interval (or intervals) during which that key's score was above a threshold.
At 712, a score is assigned to each interval. The interval score describes the interval “strength” or the probability that the key corresponding to the interval was gazed at intentionally. One example mechanism for computing an interval's score may include determining the average per-key score of the corresponding key between the start and the end of the interval. Some intervals may overlap in time, meaning that in a particular point in time, it is not exactly known which key was intended to be gazed at. A possible set of discrete intervals is presented in
Returning to
For example, returning to
From the key activation order, a directed graph may be constructed. The graph nodes correspond to key intervals having a score above a threshold, and an edge between nodes, for example between B and C, exists if key C has been activated in some time interval after key B. The threshold may have any suitable value. Further, in some embodiments, the threshold may be set based on desired matching stringency. For example, a relatively low threshold may allow for loosely-matching likely terms to be identified, which may introduce larger error yet compensate for a large amount of stray or other gaze issues.
Returning to
In case of misspelling or calibration issues, an edit distance between the graph and a particular character string may be calculated. For example, in some such embodiments, a modified Levenshtein edit distance may be derived from a dynamic programming solution.
Determining the edit distance may include determining a “superstring” starting at a particular node. For example, a superstring starting at a first example node A comprises a set of all possible different strings that can be constructed starting at node A, and ending in the graph's sink node. For the example directed graph of
For each graph node N, and each suffix of the current character string S of length n (S1, S2, . . . , Sn), a minimum edit distance between Sn and node N is computed. Since the graph is directed, and may be topologically sorted in time, the computation may be performed using dynamic programming, going backwards in time node by node, similar to the process described with respect to
Once the described edit distances are computed for all the child nodes of node N, computing the edit distance for the node N may be performed in some embodiments using the following example formula:
The key(N) denotes the character symbol corresponding to the node N, and S[i] is i-th character symbol of the character string S. The three terms inside the smaller bracket correspond to standard edit distance operations (substitution, deletion, and insertion, respectively). In other embodiments, any other suitable formula may be used.
If the graph matches (or almost matches) more than one search term from the database, factors including edit distance, sum of key scores, number of strays and others may influence the final score for differentiating between all character strings that match the constructed graph. Deciding which factor influences the score to which extent may be done empirically using a parameter optimization technique against a labeled training set.
At 718, one or more character strings that match a path in the graph may be selected as the one or more likely terms. As explained above, in some embodiments, this may include selecting strings that have a minimum edit distance from a path in the graph (in addition to selecting strings that match a path in the graph), to allow for misspelled terms and/or calibration errors. In other embodiments, the strings may be selected in any other suitable manner.
Thus, the methods of
The above-described methods may be carried out on a computing device configured to receive gaze information for one or more gaze detecting sensors. Example devices include, but are not limited to, head-mounted see-through display (HMD) devices.
The see-through display system 1001 comprises one or more lenses 1002 that form a part of a see-through display subsystem 1004, such that images may be projected onto the lenses 1002, or produced by image-producing elements (e.g. see-through OLED displays) located within the lenses 1002. For example, the on-screen keyboard 100 of
The see-through display system 1001 further comprises a gaze detection subsystem 1010 configured to detect a direction of gaze of each eye of a user, as described above. The gaze detection subsystem 1010 may be configured to determine gaze directions of each of a user's eyes in any suitable manner. For example, in the depicted embodiment, the gaze detection subsystem 1010 comprises one or more glint sources 1012, such as infrared light sources, configured to cause a glint of light to reflect from each eyeball of a user, and one or more image sensors 1014 configured to capture an image of each eyeball of the user. Changes in the glints from the user's eyeballs as determined from image data gathered via image sensor(s) 1014 may be used to determine a direction of gaze. Further, a location at which gaze lines projected from the user's eyes intersect the external display may be used to determine an object at which the user is gazing (e.g. a virtual object displayed on an external display). The gaze detection subsystem 1010 may have any suitable number and arrangement of light sources and image sensors. In one non-limiting example embodiment, four glint sources and one image sensor are used for each eye.
The see-through display system 1001 may further comprise additional sensors. For example, see-through display system 1001 may comprise a global positioning (GPS) subsystem 1016 to allow a location of the see-through display system 1001 to be determined. Information regarding the user's location may then be used, for example, to help determine the identity of an object on an external display at which the user is gazing.
The see-through display system 1001 further may include one or more motion sensors 1018 to detect movements of a user's head when the user is wearing the see-through display system 1001. Motion data may be used, potentially along with eye-tracking glint data and outward-facing image data, for gaze detection, as well as for image stabilization to help correct for blur in images from the outward-facing image sensor(s) 1006. The use of motion data may allow changes in gaze location to be tracked even if image data from the outward-facing image sensor(s) 1006 cannot be resolved. Likewise, the motion sensors 1018, as well as the microphone(s) 1008 and the gaze detection subsystem 1010, also may be employed as user input devices, such that a user may interact with see-through display system 1001 via gestures of the eye, neck and/or head, as well as via verbal commands. It will be understood that sensors illustrated in
The see-through display system 1001 further comprises a controller 1020 having a logic subsystem 1022 and a data holding subsystem 1024 in communication with the sensors, the gaze detection subsystem 1010, and the see-through display subsystem 1004. The data holding subsystem 1024 comprises instructions stored thereon that are executable by logic subsystem 1022, for example, to receive and interpret inputs from the sensors, to determine a location of an on-screen keyboard at which the user is gazing, to send information (e.g. gaze samples) to an external computing device for identification of the one or more likely terms represented by the gaze samples via a communications subsystem 1026, and to receive and potentially present contextual information regarding the object via the see-through display subsystem 1004, and/or via one or more speakers 1028. It will be understood that data holding subsystem 1024 also may store information regarding other objects displayed on the external display screen (e.g. a list of user interface controls locations and identities/functions). As one non-limiting example, a remote service 1030 is illustrated in communication with the controller communications subsystem 1026. The remote service 1030 may be configured to receive information from the HMD device, such as a data set including a plurality of gaze samples, in order to determine one or more likely terms from the gaze samples, as described above with respect to
It will be appreciated that the HMD device 1000 is provided by way of example, and thus is not meant to be limiting. Therefore it is to be understood that the HMD device may include additional and/or alternative sensors, cameras, microphones, input devices, output devices, etc. than those shown without departing from the scope of this disclosure. The physical configuration of an HMD device and its various sensors and subcomponents may take a variety of different forms without departing from the scope of this disclosure. Further, rather than displaying the on-screen keyboard and collecting the gaze samples via an HMD device, other devices may be used. Mobile computing devices, laptop computers, desktop computers, other wearable computing devices, televisions, set-top boxes, and any other computing devices are also within the scope of this disclosure.
In some embodiments, the above described methods and processes may be implemented as a computer application, computer service, computer API, computer library, and/or other computer program product.
Computing system 1200 includes a logic subsystem 1202 and a data-holding subsystem 1204. Computing system 1200 may optionally include a display subsystem 1206, communication subsystem 1208, sensor subsystem 1210, and/or other components not shown in
Logic subsystem 1202 may include one or more physical devices configured to execute one or more instructions. For example, the logic subsystem may be configured to execute one or more instructions that are part of one or more applications, services, programs, routines, libraries, objects, components, data structures, or other logical constructs. Such instructions may be implemented to perform a task, implement a data type, transform the state of one or more devices, or otherwise arrive at a desired result.
The logic subsystem may include one or more processors that are configured to execute software instructions. Additionally or alternatively, the logic subsystem may include one or more hardware or firmware logic machines configured to execute hardware or firmware instructions. Processors of the logic subsystem may be single core or multicore, and the programs executed thereon may be configured for parallel or distributed processing. The logic subsystem may optionally include individual components that are distributed throughout two or more devices, which may be remotely located and/or configured for coordinated processing. One or more aspects of the logic subsystem may be virtualized and executed by remotely accessible networked computing devices configured in a cloud computing configuration.
Data-holding subsystem 1204 may include one or more physical, non-transitory, devices configured to hold data and/or instructions executable by the logic subsystem to implement the herein described methods and processes. When such methods and processes are implemented, the state of data-holding subsystem 1204 may be transformed (e.g., to hold different data).
Data-holding subsystem 1204 may include removable media and/or built-in devices. Data-holding subsystem 1204 may include optical memory devices (e.g., CD, DVD, HD-DVD, Blu-Ray Disc, etc.), semiconductor memory devices (e.g., RAM, EPROM, EEPROM, etc.) and/or magnetic memory devices (e.g., hard disk drive, floppy disk drive, tape drive, MRAM, etc.), among others. Data-holding subsystem 1204 may include devices with one or more of the following characteristics: volatile, nonvolatile, dynamic, static, read/write, read-only, random access, sequential access, location addressable, file addressable, and content addressable. In some embodiments, logic subsystem 1202 and data-holding subsystem 1204 may be integrated into one or more common devices, such as an application specific integrated circuit or a system on a chip.
It is to be appreciated that data-holding subsystem 1204 includes one or more physical, non-transitory devices. In contrast, in some embodiments aspects of the instructions described herein may be propagated in a transitory fashion by a pure signal (e.g., an electromagnetic signal, an optical signal, etc.) that is not held by a physical device for at least a finite duration. Furthermore, data and/or other forms of information pertaining to the present disclosure may be propagated by a pure signal.
The term “program” may be used to describe an aspect of computing system 1200 that is implemented to perform one or more particular functions. In some cases, such a program may be instantiated via logic subsystem 1202 executing instructions held by data-holding subsystem 1204. It is to be understood that different programs may be instantiated from the same application, service, code block, object, library, routine, API, function, etc. Likewise, the same program may be instantiated by different applications, services, code blocks, objects, routines, APIs, functions, etc. The term “program” is meant to encompass individual or groups of executable files, data files, libraries, drivers, scripts, database records, etc.
It is to be appreciated that a “service”, as used herein, may be an application program executable across multiple user sessions and available to one or more system components, programs, and/or other services. In some implementations, a service may run on a server responsive to a request from a client.
When included, display subsystem 1206 may be used to present a visual representation of data held by data-holding subsystem 1204. As the herein described methods and processes change the data held by the data-holding subsystem, and thus transform the state of the data-holding subsystem, the state of display subsystem 1206 may likewise be transformed to visually represent changes in the underlying data. Display subsystem 1206 may include one or more display devices utilizing virtually any type of technology. Such display devices may be combined with logic subsystem 1202 and/or data-holding subsystem 1204 in a shared enclosure, or such display devices may be peripheral display devices.
When included, communication subsystem 1208 may be configured to communicatively couple computing system 1200 with one or more other computing devices. Communication subsystem 1208 may include wired and/or wireless communication devices compatible with one or more different communication protocols. As non-limiting examples, the communication subsystem may be configured for communication via a wireless telephone network, a wireless local area network, a wired local area network, a wireless wide area network, a wired wide area network, an inter-process communication within the computing system 1200, etc. In some embodiments, the communication subsystem may allow computing system 1200 to send and/or receive messages to and/or from other devices via a network such as the Internet.
When included, sensor subsystem 1210 may include one or more sensors configured to sense different physical phenomenon (e.g., visible light, infrared light, acceleration, orientation, position, etc.), as described above. For example, the sensor subsystem 1210 may comprise one or more image sensors, motion sensors such as accelerometers, touch pads, touch screens, and/or any other suitable sensors. Therefore, sensor subsystem 1210 may be configured to provide observation information to logic subsystem 1202, for example. As described above, observation information such as image data, motion sensor data, and/or any other suitable sensor data may be used to perform such tasks as determining a particular gesture performed by the one or more human subjects.
In some embodiments, sensor subsystem 1210 may include a depth camera. The depth camera may include left and right cameras of a stereoscopic vision system, for example. Time-resolved images from both cameras may be registered to each other and combined to yield depth-resolved video.
In other embodiments, the depth camera may be a structured light depth camera configured to project a structured infrared illumination comprising numerous, discrete features (e.g., lines or dots). The depth camera may be configured to image the structured illumination reflected from a scene onto which the structured illumination is projected. Based on the spacings between adjacent features in the various regions of the imaged scene, a depth image of the scene may be constructed.
In other embodiments, the depth camera may be a time-of-flight camera configured to project a pulsed infrared illumination onto the scene. The depth camera may include two cameras configured to detect the pulsed illumination reflected from the scene. Both cameras may include an electronic shutter synchronized to the pulsed illumination, but the integration times for the cameras may differ, such that a pixel-resolved time-of-flight of the pulsed illumination, from the source to the scene and then to the cameras, is discernible from the relative amounts of light received in corresponding pixels of the two cameras.
In some embodiments, sensor subsystem 1210 may include a visible light camera. Virtually any type of digital camera technology may be used without departing from the scope of this disclosure. As a non-limiting example, the visible light camera may include a charge coupled device image sensor.
It is to be understood that the configurations and/or approaches described herein are exemplary in nature, and that these specific embodiments or examples are not to be considered in a limiting sense, because numerous variations are possible. The specific routines or methods described herein may represent one or more of any number of processing strategies. As such, various acts illustrated may be performed in the sequence illustrated, in other sequences, in parallel, or in some cases omitted. Likewise, the order of the above-described processes may be changed.
The subject matter of the present disclosure includes all novel and non-obvious combinations and sub-combinations of the various processes, systems and configurations, and other features, functions, acts, and/or properties disclosed herein, as well as any and all equivalents thereof.
This application is a continuation of U.S. patent application Ser. No. 13/536,778, filed on Jun. 28, 2012, and titled “EYE-TYPING TERM RECOGNITION” the entire disclosure of which is hereby incorporated herein by reference.
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20150103000 A1 | Apr 2015 | US |
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Parent | 13536778 | Jun 2012 | US |
Child | 14573502 | US |