The present disclosure relates generally to a toy with a body-altering feature, such as a doll that includes one or more telescoping body sections, and/or electronics that modify speech or other simulated behavior, for example, to simulate physical and/or emotional changes in the doll, or for other purposes.
In recent years animation in children's toys has become very popular. Animated toys include a system for generating motion, typically driven by small rotating motors that connect to gears, pulleys or levers. Some animation systems also include electronics for controlling the animation, and for controlling speech. Examples of such toys, including those in which the animation or controlled speech simulates growing or maturation of the doll, are disclosed in U.S. Pat. Nos. 2,741,870; 2,789,393; 3,535,818; 3,670,451; 3,691,679; 3,694,957; 3,698,134; 3,812,613; 4,170,085; 4,246,722; 4,259,807; 4,622,021; 4,801,286; 4,828,528; 5,029,214; 5,067,924; 5,116,277; 5,125,865; 5,129,853; 5,376,038; 5,415,580; 5,507,678; 6,048,209; 6,139,397; 6,149,490; 6,244,926; 6,413,142; PCT patent publications WO0044461 and WO02009834; and in the 1995 toy “Clever Cutie” by Irwin Toys, the disclosures of which are incorporated herein by reference.
In one example a toy system may comprise a first body, at least one accessory having an activation feature, at least one mechanism adapted to alter the first body, and a first sensor adapted to sense the activation feature and to activate selectively the at least one first mechanism when the activation feature is sensed.
In another example, a toy system may include a body having first and second body elements that are adapted to be moved relative to each other, a drive element, and a sensor mounted relative to the body and adapted to be activated by a user. The second body element may also have a characteristic that is changeable. A first mechanism may be activated by the sensor and mounted relative to the first body element and the drive element. The first mechanism may have a plurality of operative states and may be adapted to move the drive element relative to the second body element, and to move the second body element relative to the first body element during movement of the drive element. A second mechanism may be mounted relative to the second body element and adapted to perform a function on the characteristic of the second body element in response to movement of the drive element. At least one of the body elements may have an inner chamber and an outwardly opening aperture. An extensible member may be supported relative to one of the body elements and selectively urged through the aperture by one of the mechanisms.
As shown in
In the illustrative example of body 24, body elements 26 include an upper torso 28, a middle torso 30, and a shoe assembly 32, as shown in
For example, any number of these elements of body 24 are movable and actuated by body-altering assemblies 58, shown in dashed lines, such as by a variety of mechanisms 60, to move relative to one another. As has been mentioned, mechanisms 60, described in further detail below, may also alter other characteristics 56, such as changing hair length or spoken sounds.
Toy system 10 may include one or more sensors 62, such as a sensor 62 shown generally in
As previously mentioned, the second toy 14 of toy system 10 may be in the form of a complete toy with the same functionality of the first toy, rather than being merely an accessory. In such a system a second toy, representing for example a parent, beau, vehicle, or other object, may be placed or activated near the first toy 12 to activate sensor 62. The aspect of an accessory or second accessory or second toy that activates or triggers sensor 62 is referred to as an activation feature 64. The second toy 14 may itself have a sensor and associated mechanisms to alter the second toy, such as those described with respect to the first toy, or variations thereof such as elongating a second toy in the form of a vehicle to accommodate the larger size of the first toy in the form of a girl.
Sensors 62 may initiate changes, such as a change in the size of the toy. This may be accomplished through activation of one or more mechanisms 60, coupled to the sensor and adapted to alter the body when the sensor is activated. The toy may include a plurality of mechanisms 60, and each may have one or a plurality of operative states 66, not shown in
A more detailed block diagram of a toy system is shown in
Accessory 14 has an activation feature 64 that communicates to the sensor the nature or identity of the accessory. In the embodiment shown in
The sensor may signal a controller 78 that controls a motor assembly 80 mounted relative to the first body element. The motor assembly may perform various functions. One function may be the activation of a first mechanism 82 to move the second body element relative to the first body element. A second function may be to actuate a drive element 84. In this example, the drive element is used to drive a second mechanism 86, mounted relative to the second body element, which performs a function on a characteristic 56 of the second body element. Alternatively, in a simplified version of the toy, the sensors 62 may bypass the controller and activate the motor directly.
Continuing to refer to
The controller may also access sound files 106 and emit them through a speaker 108. Thus, phrases uttered by the toy may be varied as growth, or configuration, of the toy varies. The electronics included in the controller may use sensors that monitor switches, radio frequency identification circuits, or other electrical sensors as disclosed in some of the incorporated prior art, any of which may be used to respond to sensors 62 to produce growing or shrinking movement of the body of the toy, and corresponding changes in speech and associated behavior. The controller may include a microcomputer with a processor or microprocessor and memory, or other logic unit adapted to perform logic operations, whether stored in hardware, firmware or software. It may be a single unit or a combination of units.
It will be understood then that the toy may portray an apparent “age” based on the position of the body elements. The toy may “act” more mature, when the body elements are extended, by accessing sound files corresponding to mature behavior. Similarly, the toy may act less mature, when the body elements are retracted, by accessing sound files corresponding to less mature behavior. It should be appreciated that the sound files need not be associated with age, but may include any sounds appropriate to the type of toy, such as that of animals, vehicles, or other structures as previously mentioned.
In the illustrative example shown in
A motor assembly 80 contained within a housing 158 is provided to drive a plurality of gears that actuate each of the mechanisms 60. As illustrated in
The main drive gear 133 drives the larger gear of a compound gear 136. The smaller gear of compound gear 136 drives a first gear 138 that in turn rotates a worm gear 140. Worm gear 140 rotates a second gear 142. Attached to the second gear is a clutch plate 144 that drives a crown compound gear 146. Finally, a third gear 148 is driven by the crown compound gear to rotate with an axis of rotation normal to that of the crown compound gear. It should be appreciated that such a plurality of gears is intended to be illustrative, rather than limiting, as numerous methods of transferring power from motor 128 to mechanisms 60 may be employed.
As shown in
Moving on to
Referring to hair mechanism 122 and
As motor assembly 80 operates, hair mechanism 122 operates along with torso mechanism 118 and leg mechanism 120. Thus, the amount of exposed hair corresponds to the length of the torso and legs. Changing the hair length to match changes in the height of the toy is only one example of how a second mechanism may alter a second characteristic (hair length) in conjunction with movement, or position, of a body element due to a first mechanism. Alternatively, this characteristic may be the length or position of a tongue or finger nails as previously mentioned. Additionally, the characteristic changes may correspond to changes to hair, eye, or skin color, or expulsion of simulated tears, blood or mucus to make the toy more interesting to children of either or both genders. The motion imparted by any of these mechanisms may be used to produce other changes. For instance motion imparted to a region of the head by the neck shaft may also drive changes to other facial features, such as moving a mouth, blinking eyes, or wiggling ears.
As illustrated in
It is believed that the disclosure set forth above encompasses multiple distinct inventions with independent utility. While each of these inventions has been disclosed in its preferred form, the specific embodiments thereof as disclosed and illustrated herein are not to be considered in a limiting sense as numerous variations are possible. The subject matter of the inventions includes all novel and non-obvious combinations and subcombinations of the various elements, features, functions and/or properties disclosed herein. Similarly, where any claim recites “a” or “a first” element or the equivalent thereof, such claim should be understood to include incorporation of one or more such elements, neither requiring nor excluding two or more such elements.
Inventions embodied in various combinations and subcombinations of features, functions, elements, and/or properties may be claimed through presentation of new claims in a related application. Such new claims, whether they are directed to a different invention or directed to the same invention, whether different, broader, narrower or equal in scope to the original claims, are also regarded as included within the subject matter of the inventions of the present disclosure.
This application claims the benefit of and priority under 35 U.S.C. 119(e) to U.S. Provisional Patent Application No. 60/404,188 entitled “Growing and Maturing Doll,” filed Aug. 15, 2002, the disclosure of which is herein incorporated by reference.
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