A system and method for automatically detecting and tracking time and space variations of flow structures in order to locate and characterize the flow structures which produce noise and to quantify the corresponding acoustic radiation properties is described herein. The system improves the computational efficiency of the computer executing the simulation process by reducing the required memory required to identify noise sources, reducing the processing operations required to identify the sources, as described herein.
In our society, acoustic comfort is taking a growing importance and a significant engineering time is spent on finding and developing noise reduction solutions. A major source of annoyance is related to flow-induced noise mechanisms such as jets, airframe, trains, rotating geometries and duct systems noise. Often expertise, intuition, and trial-and-error approach is used to identify which parts of a system should be worked on and optimized to reduce noise generation. In some additional examples, some experimental methods such as beam-forming, acoustic holography and two points correlation methods are productively used but require physical prototyping and wind-tunnel testing which are both time consuming and expensive. As another example, Computational AeroAcoustics (CAA) simulations provide flow field information to provide valuable insight on the flow topology.
A method and system for tracking vortices and systems of vortices likely to radiate noise to the far-field is described herein. The methods described herein can also be used to capture transient and statistical properties of turbulent flow coherent structures.
In general, one aspect of the subject matter described in this specification can be embodied in methods that include the actions of simulating activity of a fluid in a volume, the activity of the fluid in the volume being simulated so as to model movement of elements within the volume. The method also includes, at a first time in the fluid flow simulation, identifying a first set of vortices in a transient and turbulent flow modeled by the fluid flow. The method also includes, at a second time in the fluid flow simulation that is subsequent to the first time, identifying a second set of vortices in the transient and turbulent flow. The method includes, tracking changes in the vortices by comparing the first set of discrete vortices and the second set of discrete vortices, and identifying one or more potential sound generating vortex structures based on the tracking. The methods include identifying one or more noise sources based on the tracking. The methods include determining the contribution of one or more noise sources at a receiver. The method includes outputting data indicating one or more modifications to one or more geometric features of a device or an entity, based on the contribution of the one or more noise sources at the receiver
Other embodiments of this aspect include corresponding computer systems, apparatus, and computer programs recorded on one or more computer storage devices, each configured to perform the actions of the methods. A system of one or more computers can be configured to perform particular operations or actions by virtue of having software, firmware, hardware, or a combination of them installed on the system that in operation causes or cause the system to perform the actions. One or more computer programs can be configured to perform particular operations or actions by virtue of including instructions that, when executed by data processing apparatus, cause the apparatus to perform the actions.
In general, one aspect of the subject matter described in this specification can be embodied in methods that include the actions of simulating activity of a fluid in a volume to generate flow data, the activity of the fluid in the volume being simulated so as to model movement of elements within the volume. The method also includes identifying one or more potential sound generating vortex structures based on changes in vortices between a first time in the fluid flow simulation and a second time in the fluid flow simulation and identifying one or more regions on a surface that generate the sound generating vortex structures based at least in part on the identified one or more potential sound generating vortex structures and the generated flow data.
The foregoing and other embodiments can each optionally include one or more of the following features, alone or in combination.
Determining the contribution of one or more noise sources at a receiver may include applying a transfer function to at least one noise source, wherein the transfer function determines the contribution based on a relationship between a location of the noise source and a location of the receiver. The transfer functions may be frequency dependent. The methods may include the actions of combining a plurality of the one or more noise sources into one or more clusters, wherein the one or more noise sources are clustered based, at least in part, on the contribution of the one or more noise sources. The methods may include the actions of comparing a strength of each of the one or more noise source contributions to a threshold value and excluding at least one noise source that has a strength beneath the threshold. The receiver may be located at a position corresponding to an audio recording device or a human ear. The methods may include the actions of applying a transfer function to the one or more sound generating flow regions subsequent to the combining. The methods may include the actions of comparing a strength of each of the one or more noise source to a threshold value and excluding at least one noise source that has a strength beneath the threshold. The methods may include the action of determining a second set of one or more noise sources based on a second simulation that corresponds to different physical conditions in or around the device or entity. Combining the plurality of the one or more noise sources into the one or more clusters may improve the processing performance of the system. Causing a physical modification to one or more physical objects based on the identified area for design change. The methods may include the actions of building a physical object based using the physical modifications. The method may include the actions of optimizing a design change to minimize the contribution of one or more noise sources.
Identifying the one or more potential sound generating vortex structures can include at the first time in the fluid flow simulation, identifying a first set of vortices in a transient and turbulent flow modeled by the fluid flow, at the second time in the fluid flow simulation that is subsequent to the first time, identifying a second set of vortices in the transient and turbulent flow, tracking changes in the vortices by comparing the first set of discrete vortices and the second set of discrete vortices, and identifying the one or more potential sound generating vortex structures based on the tracking.
A Flow-Induced Noise Identification Method (FINSIM) is described herein. Coherent vortex structures in flows are closely related to the flow-induced noise generation mechanisms and it is assumed that by characterizing the time and spatial evolutions of relevant vortices, the physical sources that are responsible for generating the noise can be identified. More particularly, a method and system for identifying and tracking vortices and systems of vortices likely to radiate noise to the far-field is described herein. In case of thermal configurations, FINSIM can also be used to analyze space and time variations of the temperature field (or any relevant passive or active scalar field) to estimate the acoustics radiation of entropy sources.
The systems and methods described herein identify noise produced by the vortex motions (e.g., Co-Rotating Vortex systems—CRV) and vortex stretching. For example, the system identifies:
1. Each relevant vortex pair as discrete CRV systems and determines the equivalent quadrupole-like sources and corresponding acoustic radiation (e.g., the transient flow field is used to track the CRV motion and reconstruct the radiated field according to Powell's theory);
2. Stretching rate of each vortex detected in the flow and corresponding dipole-like acoustic radiation; and/or
3. Entropy sources and corresponding monopole-like acoustic radiation.
By analyzing the motion of the entire flow field of vortices, the complete far-field noise can be estimated and properties of the physical noise sources can be analyzed.
The contribution of each noise-generating vortices to a receiver can be determined by using a transfer function. But another way, each noise vortices can be analyzed to determine how much of the noise generated by the noise-generating vortices is heard by a receiver (for example, an ear of a human operator and/or passenger of a device while the operator and/or passenger of the device utilizes the device in an intended manner (e.g. driving or riding in a car)).
Noise vortices may be clustered into groups. The clusters may help to identify a source of the noise, or an area of a design to modify in order to reduce the noise. At the same time, the system may adjust the noise vortices or clusters based on the level of the noise that can be heard by an individual placed within the design space.
Overview
The method includes analyzing flow data to identify the vortices and vortex properties such as location length and radius and circulation at multiple time steps in the flow simulation (10). As described in more detail below, for each time frame, the system identifies multiple vortices with each vortex being represented by a set of connected points referred to herein as a centerline of the vortex. The centerlines for each vortex and the location of the vortices can be generated using various techniques. For example, in a three-dimensional simulation, a λ2 criterion (e.g., a criterion used to identify a vortex region as a region where the second eigenvalue λ2 (λ1≥λ2≥λ3) of the symmetric tensor (Ω2+S2) is negative at every point inside the vortex core) can be used to identify regions in the simulated system likely to include a vortex. The regions identified as being likely to include a vortex collectively can be represented as an isosurface that includes regions having λ2 values that fall below a threshold manually imposed or automatically determined by the method. Thus, the identified isosurface will include multiple regions within the simulation space and will contain all of the vortices satisfying the threshold condition. Further computation of the isosurface can be completed to identify self-contained portions of the isosurface associated with distinct vortices. For example, a flooding algorithm can separate non-touching clumps of voxels (such that each clump corresponds to one vortex/one group of touching vortices) and subsequently an algorithm can split big clumps of voxels in smaller clumps such that each clump represents a single vortex (the subdivision process can be repeated more than once). In some examples, clumps of voxels containing less than a threshold number of voxels, or having a maximum circulation less than a threshold number, can be removed (e.g., to remove negligible vortices from consideration). Once such self-contained isosurfaces have been identified, an algorithm can be used to triangulate or otherwise determine a centerline for each of the identified vortices. As described in more detail below, other quantities such as vorticity and/or a Q-criterion can be used to identify the vortices.
Once the set of vortices in the system has been identified for at least two time frames in the fluid flow simulation, the method includes a spatial tracking of the vortices by comparing the identified vortices at two different time steps (12). More particularly, an algorithm matches—if possible—each of the vortices at the first time step with an associated vortex at the second time step based on their centerline representations. In addition, the algorithm determines whether a particular vortex in the second time frame is an instantiation of a previously identified vortex, a new vortex, a split of the vortices into multiple new vortices, or a merge of multiple vortices in a new single vortex. By tracking the motion of each of the vortices, information about the size, velocity, intensity, stretching, direction of movement and any dynamic information regarding each vortex is generated.
Using the tracking information, the system identifies simple or complex systems of vortices that are likely candidates for noise producing vortices (14). More particularly, co-rotating systems or vortices with a high stretching rate are more likely than other vortices to produce noise. As such, based on the tracking information vortices or systems of vortices satisfying these characteristics (e.g., co-rotating vortices and vortices undergoing stretching by getting longer or shorter or being twisted) can be identified based on the size, velocity and direction of movement information.
After the vortices and systems of vortices have been identified, the system models the noise produced by the vortices (16). The noise modeling includes a reconstruction of the frequency, amplitude, location, directivity, and radiated power for each source and for the overall system composed of all individual sources. In case of co-rotating vortices, all the previous information is reconstructed based on a theory of the vortex sound derived from a generalization of Powell's theory. This theory makes the link between the vortex dynamics (e.g., rotation speed, growth rate, and/or relative motion) and the noise generation. In case of stretching vortices, the tracking algorithm coupled to a dipole-like noise modeling derived from Powell's theory gives access to the stretching noise contribution. This contribution is related to the evolution of the shape, length, intensity, circulation, and the deformation rate of the vortex structures.
The system also performs post-processing operations on the determined noise information to extract and display useful features of the information to the operator of the system (18). For example, post-processing of the data can be used to generate a density map of the noise producing structures. For example, the noise data from multiple different time frames can be summed to generate a density map that shows the frequency of a noise producing structure based on the noise produced by the co-rotating vortices and the stretching vortices. In another example, post-processing can be used to identify places with a high count of noise producing structures. In another example, the noise data from multiple different time frames can be summed up to generate a time-averaged radiated acoustic power map based on the noise produced by the co-rotating vortices and the stretching vortices. In another example, post-processing can be used to filter the noise producing structures by a direction to see a density and count of the noise producing structures, but only for the noise directed in a particular direction. In another example, the data can be post-processed based on a frequency such that only certain frequencies of noise are displayed to the user. In another example, information on the sources can be coupled to the flow data to identify and locate regions of the surrounding geometry responsible for the generation of the noise (such as steps, gaps, and/or sharp edges).
Overview of Powell's Theory of Vortex Sound
As noted above, one method to determine sound generated in a system can be based on an application of Powell's Theory of Vortex Sound. In free flows, the flow-induced sound is considered to be generated by the motion of vortices. There are no momentum changes, since no solid surfaces are present, which implies that when a change in vorticity occurs somewhere in the flow, the opposite change occurs somewhere else. Each vortex experiences a change in strength and shape, which in both case, generate a dipole-like radiation. The following general expression for the far-field acoustics density fluctuations due to vortex motion can then be derived:
with yj the projection of the integration vector {right arrow over (y)} on {right arrow over (ej)}, {right arrow over (x)} the observer position vector, {right arrow over (ω)} the vorticity vector and {right arrow over (u)} the velocity vector. dV({right arrow over (y)}) is the elementary volume of fluid. ρ∞ is the mean density and c is the speed of sound. A discretization of the volume of integration V in terms of vortex corelines elements is used and a new expression for far-field density fluctuations is derived from Eq. 1a:
with k representing one sub-element of one unique discretized vortex coreline. A system of two co-rotating vortices 30, 32 distant by 2y with the same circulation Γ (represented by arrows 34 and 36, respectively) as represented in
with Δl the length of the vortex coreline element. We suppose Δl<<λ so that time delay of the acoustic waves is neglected, with λ the acoustic wavelength. The unit vectors used in Eq. 2 are described, for example, in
Powell's theory neglects viscous effects (discussed below) and as a consequence a perpetual motion of the CRV occurs. The equivalent acoustic system is a rotating quadrupole composed of four constant pressure poles rotating around an axis.
Sound is also generated by the change in strength of vortices in the flow. For example, Aeolian tones are produced by the stretching of vortex rings and the radiated noise is equivalent to dipole radiation. However, such changes in strength do not occur isolated in the flow and an opposite stretching is likely to be found at a delayed period in time, resulting in a shedding. Consequently, an oscillating quadrupole-like noise source is to be found. Powell also developed the theory for the dipole-like radiation. The corresponding equation for fluctuating velocity is:
with ={right arrow over (w)}×{right arrow over (u)} then Lamb vector and
In vortex stretching, the sound radiation occurs because the acceleration of a vortex element in a direction normal to its axis causes a local fluctuating dipole-like flow (obtained through space integration of the time derivative of the Lamb vector).
Extensions of Powell's Theory
In Powell's theory, vortices are represented through their circulations and locations centered on a spinning axis. In order to take into account for the variation in both size and circulation of vortices, the Scully vortex model is used for the rotational velocity:
The difference in strength of the two vortices has an impact on the rotating system. Considering two vortices (e.g., vortices 50, 52 in
The position of the center of rotation is given by:
Starting from Eq. 1b and using the geometrical parameters of the system (
with R, θ and Z the cylindrical coordinates of x in the frame of reference of the CRV system.
This assumes the shape of the vortices stays coherent (i.e. well approximated by a point model). If the ratio of the circulations is above a certain threshold, more complex viscous effects happen introducing noise generation through changes in size of the low circulation vortex.
When viscous effects are taken into account, more complex mechanisms are involved and the CRV vortex pair eventually merges. The merging process consists of four stages:
The first diffusive stage corresponds to the diffusion of each vortex due to its rotation and the viscosity of the fluid, which causes an increase of their core radii following a square root law rc(t)=rc(0)+c√{square root over (v(t−t0))}. During this stage, the quadrupole analogy of Powell can be successfully applied. The convective stage starts when the core radius reaches a critical value such as rc critical=0.290b0 with b0=2y0 the initial distance between the two vortices. The coefficient in front of b0 depends on the precise setup conditions. The duration tc of the convective stage in case of laminar vortices is known from experiments: tc=8.1*(b02/Γ0). The distance between the vortices decreases during this stage and diffusion plays only a minor role. Also during this stage, the rotation speed increases, creating a non-symmetric vorticity field giving birth to vorticity filaments. The second diffusive stage corresponds to the period necessary for the vortices to merge (b=0), and the final diffusive stage is the diffusion of the resulting single post-merge vortex. The four stages are illustrated in
Noise Source Identification
The flow-induced noise identification method (FINSIM) approach described herein identifies and tracks the vortex structures responsible for sound generation in arbitrarily complicated flows of real industrial cases. The vortex structures of interest are co-rotating vortex (CRV) pairs and vortices undergoing stretching (e.g., at a non-uniform rate). For the CRV sources, FINSIM identifies each relevant vortex pair as a discrete CRV system and determine the equivalent quadrupole-like sources and corresponding acoustic radiation. By studying the motion of the entire flow field of vortices, the complete quadrupole-based far-field noise can be estimated, and properties of the physical noise sources can be analyzed. The proposed tracking scheme is valid during the first diffusive stage and the beginning of the convective stage of the CRV motions, which are believed to be the most important mechanisms for noise generation.
Referring to
The vortex detection 102 portion of the FINSIM approach is used for the identification of vortices. The identification of vortices can be based on instantaneous pressure, vorticity, Q-criterion, λ2-criterion or other methods able to identify discrete vortices in a transient and turbulent flow. In two dimensions, vortices can be extracted based on the vorticity. For 3-D cases, the use of the λ2-criterion is likely more suitable.
More particularly, as shown in
The vortex tracking portion 114 of the FINSIM approach identifies the displacement of each vortex. In this portion, the parameters of all vortices (location, radius, circulation, etc) at discrete time ti and ti+1 are computed and a tracking algorithm identifies the displacement of each vortex between ti and ti+1. More particularly, a tracking algorithm receives centerline data from a current frame of the simulation 110 and centerline data from a previous frame of the simulation 112. Based on these two sets of centerline data, the tracking algorithm generates vortex dynamic information 116. This includes trajectory information 118, convection velocity 120, and information about stretching/deformation of vortices 122. Based on the vortex dynamic information 116 the tracking algorithm can output tracking data associated with co-rotating vortex pairs 124 and stretching data 130 associated with vortices undergoing stretching. Identifying the co-rotating vortex pairs can include, for example, analyzing the vortex system motion. The identification of each CRV system is based on the calculation of the position and displacement of each vortex and the determination of their closest neighbors. The vortex and their neighbors are then considered as discrete CRV systems. The number of candidate CRV systems is reduced by discarding systems which inter-vortex distance is above a distance threshold. The self-rotation information of the CRV system is extracted from its dynamics and used for modeling.
Identifying the stretching vortices can include, for example, computing the growth rate of individual structures length or circulation (information known from the structure identification procedure). From the change in length or strength of the vortices, stretching vortices are detected.
The noise modeling portion(s) 128, 130 of the FINSIM approach derive the noise generated by the identified vortices. More particularly for each CRV, based on its dynamics, the resulting generated noise is derived according to the extended Powell's theory. Noise generation due to vortex stretching is also derived. The noise modeling generates a set of noise properties for the system (e.g., a summation or compilation of the noise properties for each noise producing vortex in the system). The noise properties can include the frequency 134, location 136, directivity 138, and radiated power 140 for vortices in the system. The noise properties can be identified and associated with locations in the simulated system. For example, the noise properties for each voxel in the system can be determined. The frequency information 134 is important because some frequencies of sound are more likely to cause disturbance while other frequencies may be outside of the spectrum that can be perceived by human ears. The location information 136 can be useful to identify places within the system that generate noise. This information can be used to trace back to noise producing structures in the physical design of the object being simulated. The physical location in the design responsible for the inducing noise vortices can be determined, for example, by implementing a reverse problem. Knowing the location of a noise source in the flow, it is possible to identify where the vortices responsible for sound were originally generated using, for example, the mean flow streamlines, the vortex trajectory or a reverse particle-tracking algorithm. The location information can be displayed as a graph with the voxels having noise producing vortices identified on the graph. The directivity information 138 for vortices can also be important. For example, if a side mirror on a car is generating noise but the noise is directed away from the car rather than toward the window the impact of the noise to the comfort of the individuals in the car may be reduced and therefore the noise may be less of a concern. Finally, the radiated power or amplitude of the noise 140 is important because the tolerance for certain levels of noise may make changes to the system unnecessary if the level of noise falls below a threshold.
While not shown in
In one example, post processing can be used to generate a graph of the vortex locations and convection speeds. This map provides an indication of the convection speed by coloring or otherwise providing a visual indicator of the convection speed for each voxel. Locations for which there are no vortices present will be similarly colored to indicate the absence of vortices (e.g., because there will be no associated convection speed or the convection speed will be below a threshold). In some examples, the map of vortex location convection speed is displayed for a single time point while in other examples a time evolution of multiple time frames is provided.
In another example, post processing can be used to generate a graph of the vortex locations by providing a visual representation of the centerline locations. For example, the centerlines can be displayed on the representation of the system by an appropriate visual indicator within the voxel. Since a centerline will span multiple voxels, the centerlines for voxels will be displayed by providing the appropriate indicator in each of the voxels. Additionally, the strength or the amplitude of the noise radiated by the centerline can be visually indicated. For example, if the centerline is represented by a line at the appropriate location(s), the width or coloring of the line can provide information about the amplitude of the sound produced by the vortex. Such information can be displayed for a single time step in a simulation or as a time-based evolution spanning multiple time steps.
In another example, post processing can be used to generate a graph of the frequency of sounds produced within a system. For example, a graph of the noise source density (e.g., the number of vortices within the system) versus the frequency of sound produced by the vortex can be generated. In another example, a graph of the radiated acoustic power (e.g., the time-averaged acoustic power generated by the various system of vortices) versus the frequency of sound produced by the vortex can be generated. In some examples, multiple different designs are simulated and a comparison of the generated sound frequencies can be provided (e.g., a graph that includes information for both designs).
In another example, post processing can be used to generate a graph of the vortex locations and strength. This map provides an indication of the vortex strength by coloring or otherwise providing a visual indicator of the convection speed for each voxel. Locations for which there are no vortices present will be similarly colored to indicate the absence of vortices (e.g., because the strength will be below a threshold).
In another example, post processing can be used to generate a graph of characteristic vortex lifetime. For example, a graph of the distribution of vortices according to the total travelled distance can be generated. Turbulence in many designs can be an issue and the lifespan of coherent structures must be reduced to avoid mechanical fatigue or object indirect interactions. An appropriate design can be chosen by minimizing the travelling distance of vortices.
In another example, post processing can be used to generate a graph of vortex stretching behavior. For example, a plot of the stretching rate of vortices along a specific direction of the simulated object can be generated. In some designs, the turbulence in the flow, i.e. the vortices, must decay in intensity or size as fast as possible, and an efficient design can be determined by looking at the stretching rate distribution.
In another example, post processing can be used to generate a graph of instantaneous radiated frequencies. For example, a spatial map of noise sources colored by frequency can be generated, presented as a time animation. In some designs, the noise generated in the flow can reach unauthorized level, corresponding to peaks in the SPL graph of a far-field probe. A map of the sources colored by frequency will help identify regions of the flow responsible for this specific tone and it will provide insight on the life cycle of the noise inducing vortices responsible for such levels through a time animation of the sources motion.
In another example, post processing can be used to generate a frequency-dependent intensity maps. For example, a graph can be generated to provide an indication of the vortex strength by coloring or otherwise providing a visual indicator of the convection speed for each voxel. The information on this graph can be filtered to display a user-selected range of frequencies. For example, the user may desire to display only frequencies that are detectable by the human ear or only high frequencies that may be perceived to be more disruptive to an individual's comfort. Filtering by frequency in the associated voxel based graph allows the user to focus attention on locations within the system that are generating the highest amount of noise within a frequency range of interest.
In another example, post-processing can be used to generate the graph of power over a range of frequency of interest. For example, the SPL graph of the mean power during the simulation time of all sources within a defined region can be generated. For some objects, the flow-induced noise can originate from several locations in space. In the far-field, it can be difficult to pinpoint which quantity of acoustic power comes from which region, and computing this information helps a better design process by prioritizing parts of the object that need modifications for noise reduction.
In another example, post-processing can be used to generate the directivity of power for a specific region. For example, the distribution of time-averaged acoustic power over a sphere centered on a specific region of interest can be generated. When designs are compared, not only the total amount of power radiated is important but also its directivity. Depending on the direction, the radiated acoustic power can be of interest, i.e. a direction where the noise needs to be reduced, or it can be negligible, i.e. a direction where the noise has no importance.
In another example, post-processing can be used to generate the reconstruction of acoustic signals at various points in space. For example, the pressure acoustic field on any surface can be visualized or used to quantify the amount of acoustic power transmitted. In the flow region, the acoustic pressure field is not directly available as it can be hidden in the hydrodynamic pressure field fluctuations. Filtering is difficult and can be contaminated by numerical noise. Using the modeling of noise sources, the acoustic filtering can be performed with the reconstruction of the acoustic pressure field at any point of interest in the flow region.
In another example, post-processing can be used to generate a surface map of the noise source origin. For example, the surface of the object can be locally colored by the number of flow induced noise sources which originated from the location of interest. In some designs, specific regions of the surface responsible for noise generation need to be highlighted before being corrected. By modifying the highlighted pieces of surface, the noise sources can be decreased in intensity and the design improved.
Lattice Boltzmann Method (LBM)
As noted herein, various types of flow simulations can be used to generate the flow information used to identify and track vortices. One such flow simulation is based on the Lattice Boltzmann Method. A CFD/CAA code is used to compute unsteady flow physics. The code is based on the Lattice Boltzmann Method (LBM). Lattice based methods were proposed as an alternative numerical method to traditional Computational Fluid Dynamics (CFD). Unlike conventional methods based on discretizing the macroscopic continuum equations, LBM starts from “mesoscopic” kinetic equations, i.e. the Boltzmann equation, to predict macroscopic fluid dynamics. The lattice Boltzmann equation has the following form:
ƒi({right arrow over (x)}+Δt,t+Δt)−ƒi({right arrow over (x)},t)=({right arrow over (x)},t) (11)
where ƒi is the particle distribution function moving in the ith direction, according to a finite set of the discrete velocity vectors {ci:i=0, . . . b}, ciΔt and Δt are respectively space and time increments. For convenience, we choose the convention Δt=1 in the following discussions. For the collision term on the right hand side of Equation (11) the simplest and most common implementation is the Bhatnagar-Gross-Krook (BGK) form:
Here τ is the relaxation time parameter, and ƒieq is the local equilibrium distribution function, which follows the Maxwell-Boltzmann form. The basic hydrodynamic quantities, such as fluid density ρ and velocity u, are obtained through moment summations:
In the low frequency and long-wave-length limit, for a suitable choice of the set of discrete velocity vectors, the transient compressible Navier-Stokes equations are recovered as shown by Chapman-Enskog expansion. The resulting equation of state obeys the ideal gas law, and the kinematic viscosity of the fluid a is related to the relaxation time parameter τ and the temperature T:
The combination of Equations (11-15) forms the usual LBM scheme for fluid dynamics. It is solved on a grid composed of cubic volumetric elements called voxels, and a Variable Resolution (VR) strategy is allowed, where the grid size changes by a factor of two for adjacent resolution regions.
Co-Rotating Vortices (CRV)
A. Numerical Setup
LBM Direct Numerical Simulation (DNS) are used to simulate a CRV system and two initial vortices are defined as an initial condition using Scully's model with a core radius rc=8×10−4 m and a circulation Γ=4πrcvmax with vmax=0.3 m/s. The initial distance between the vortices is b0=1.6×10−4 m and the Reynolds number Re based on vmax and rc is Re=159. The simulation domain is a 2048rc square 60 (
B. CRV Simulation Results and Analysis
The complete time-evolution of the two vortices was analyzed to enable the desired quadrupole modeling, in particular the time-dependent characterization of the quadrupole noise sources.
The entire reconstructed radiated acoustic field is shown in
2-D Shear Layer Flow
A. Shear Layer Flow
In previous studies it is shown that the noise generated by the main structures of a shear layer has a quadrupolar nature and is related to a vortex pairing mechanism very similar to the isolated CRV system. Here a two-dimensional forced shear layer at its first harmonic frequency ƒ0=40 KHz. is simulated in order to demonstrate FINSIM on a relatively simple case for which the crucial noise source dynamics and resulting sound field are known.
The Shear Layer (SL) problem is characterized by three parameters: the thickness δw(0), the maximum velocity U1 and the minimum velocity U2. The inlet velocity profile is given by:
with θ=δw(0). In the case of the forced shear layer, a sinusoidal forcing component is added to θ such as θ=δw(0)(1+0.8 sin(2πƒ0t)). The corresponding Reynolds number is Re=250 with δw(0)=4.34×10−5 m.
The simulation domain extends over 9600δ0(0) in the y-direction and over 8800δw(0) along x. Sponge zones are again used to provide an anechoic condition. 2-D DNS simulations are performed over 80 cycles, i.e. 80 primary pairings. As shown in
3-D Jet Flow
A. Numerical Setup
Jet flow is an important source of noise in numerous applications, from aerospace to heavy machinery. While the mechanisms of noise generation (turbulence generation and vortex-to-vortex interaction) have been extensively analyzed by many researchers, the influence of geometric design details on how and where exactly the noise is generated is not explicitly understood. Therefore jets provide a compelling example for noise source identification.
Simulations of a round jet are performed on the CMS000 configuration (see for example
The jet Mach number is M=0.35 and Reynolds number Re=410,000. The resolution is Δx=1 mm and physical time t=0.1 s of simulations are performed. Similarly to the previous 2-D cases, a sponge zone scheme surrounding the nozzle and the jet is used in order to avoid spurious reflections from the boundaries of the domain.
B. Flow and Noise Results
The acoustics radiation is captured within the same transient simulation and a snapshot showing the instantaneous pressure fluctuations is plotted in
C. FINSIM Results
The source identification method previously presented is adapted to 3-D transient inputs and used to analyze the sources of noise of the 3-D jet simulation. First, the simulation measurement files are input to the vortex detection method, which returns vortex core centerlines and other geometrical information about each vortex such as radius, location, length, etc. From the vortex centerlines and radii (i.e. the average radius of the λ-2 isosurface), the vortex structures are reconstructed in simplified form as visualized in
Vortex tube information, obtained for all frames, allow us to perform statistics on the turbulence in the flow.
After the vortex tracking step, time variations of geometrical properties of the vortices are computed. For example, the convection velocity of vortices is computed, as shown in the snapshot image of
Finally, the vortex system detection method provides information about pairs of vortices in co-rotation. At each time frame, the frequency of the sound emitted by a CRV is calculated from its rotation speed. To study the frequency-dependent CRV spatial distribution, which corresponds to the noise source distribution, the number of CRVs whose frequency is within a pre-determined 200 Hz band is calculated everywhere in the flow for frequency bands between 0 and 5 kHz. This number is normalized by the unit volume of the grid cell. The obtained scalar is the noise source density. The results are presented in
FINSIM Application
To illustrate the capabilities of the present approach to identify flow induced noise sources, it is applied to two different cases where a difference in noise generation has been observed. The first case is the comparison of two jet nozzle designs, SMC000 (round nozzle presented in the former section) and SMC006 (chevron type nozzle), for which the geometries are shown in
A. Jet nozzle geometry comparison: SMC000 vs SMC006
The SMC000 simulation and analysis using FINSIM were described in section IV. The SMC006 simulation was identical except for the change of nozzle geometry. FINSIM is applied to both cases, and the resulting spatial distributions of vortices, presented in
Further downstream, the turbulence, as indicated by the population of vortices, is rapidly dissipated for SMC006. Given the differences in vortex distribution, it can be expected that the SMC006 noise source locations are more localized, and possibly more intense at specific frequency bands.
For now, a comparison of the resulting radiated acoustic power is not provided because it requires computation of intensity and power of the sources. Note that so far no depiction of the strength of the vortices has been shown. Until now the computation of the centerlines was not accurate enough to obtain such quantities. New development in the centerlines algorithm and rotation detection will overcome this issue and enable the strength of the CRV sources to be factored in and the radiated acoustic power to be predicted.
B. Automotive Side Mirror Design Comparison:
The present approach is now used to compare wind noise sources for two different side mirror designs on a fully detailed, real production car. The two investigated geometries are presented in
The distribution of noise sources is computed in the same way as for the jet example and presented in
C. Additional Automotive Side Mirror Design Comparison:
The following case illustrates the ability of FINSIM to pinpoint noise production discrepancies between two similar designs. The baseline mirror corresponds to a real car geometry and the Trailing Edge Extension (TEE) mirror is constructed from the baseline mirror by adding a step to the baseline (grey volume on
In conclusion, the TEE design produces more noise due to the step added to the baseline geometry. This is illustrated in
D. HVAC Ducts Design Comparison:
The following case illustrates the application of FINSIM to a HVAC unit system in order to pinpoint the location of noise sources (aka CRVs). A real duct+vents geometry (
FINSIM successfully captures the difference in noise sources location and quantity as illustrated in
By tracking the motion of vortices and co-rotating vortex pairs, the Flow-Induced Noise Source Identification Method (FINSIM) makes an explicit link between vortex dynamics and the resulting quadrupole-like noise radiation. By analyzing the temporal and spatial evolution of vortex pairs, the location, frequency, directionality and intensity of these noise sources are recovered. Simulation and analysis of the canonical 2D isolated co-rotating vortices (CRV) problem and a forced 2D shear layer flow case verify the viability of the basic concept. The noise sources are shown to be correctly located and the time evolution of their strength provides a reasonable prediction of the flow-induced noise production. The shear layer flow results also show the ability to capture the convection of the noise sources by the mean flow. Extension of the method to three dimensional flows is applied first to a turbulent jet configuration. The 3D vortex detection and tracking method is seen to enable CRV identification and to give reasonable results for the statistical distribution of vortex density and noise sources (represented for now by the CRV density). The application of FINSIM for design comparison is demonstrated for the jet with two different nozzle geometries, and for a car with two different side mirrors. In both studies, the expected overall noise source trends are correctly captured. In the side mirror comparison, FINSIM successfully provides the specific locations of the dominant aeroacoustic sources, allowing a clearer understanding for why one mirror is acoustically better than the other.
In some implementations, noise sources can be identified and grouped together using a clustering process. As discussed above noise sources can be either a set of finite points with a given x, y and z coordinates within a space and a given acoustic “strength” or a continuous/discrete variable representing the noise generation at a given location (x, y, z). The variable can be reduced to a set of finite points if the x, y, z domain of a space is discretized and associated strength is variable (x, y, z). Given or without a “strength” threshold, the set of finite points representing acoustic noise sources can be reduced. Given the finite set of points, the noise-generating regions can be identified as regions with high density of noise sources, meaning for each source in such region, there is another source within this region within a predetermined distance. This way noise generating clusters can be identified. The characteristics for noise sources in each cluster can be combined (for example, averaged, summed, and/or volume-integrated) to generate aggregate quantities for the cluster.
The acoustic power sources can be grouped together using various clustering techniques, for example, algorithms based on multi-objective optimization. The algorithm can be an iterative process where the parameters associated with optimization are modified until desired results are achieved. Some clustering techniques that can be utilize include, but are not limited to, connectivity-based clustering, centroid-based clustering, distribution-based clustering, and density-based clustering. In one implementation, the acoustic power sources can be grouped together based on a threshold distance L that determines the proximity of the acoustic power sources in a clustered source (e.g., 4302, 4304 etc.). The threshold distance L can be predefined before the clustering process and/or dynamically calculated by comparing the position of various acoustic noise sources. A reference acoustic noise source can be identified and all the noise sources that lie with the distance L from the reference acoustic source are grouped into a clustered source.
The technique for noise source identification can be applied to determine and describe the flow of air through the HVAC system of an automobile. For example, once the air flow is determined, areas of turbulent flow of air can be identified. Based on the turbulent flow of air, the location and strength of acoustic power sources can be identified.
By the evaluation of the overall acoustic power radiated per cluster, for the integrated levels and/or for the spectral characteristic, a ranking can be introduced. For example,
In some implementations, noise may be determined and clustered under a variety of different circumstances according to the operating conditions of the system. For example, the noise from an HVAC may be determined separately under high blower rotation speed and low blower rotation speed conditions. Clusters from both operation points may be analyzed together and separately (either sequentially or in parallel).
In some implementations, not all acoustic noise sources and noise cluster have an equal impact or importance. For example, noises that no one hears, or that a target audience does not hear, may be less relevant to design decisions. Noise pollution is the disturbing or excessive noise that may harm the activity or balance of human or animal life. Unwanted noise can damage psychological health. Noise can cause hypertension, high stress levels, tinnitus, hearing loss, sleep disturbances, and other harmful effects. Accordingly, it is unsurprising that silence or the reduction of noise is a desirable quality associated with luxury and quality. One example of an industry that has embraced noise reduction as a sign of quality is the automobile industry. Many luxury automobiles advertise the relative silence of their cabins.
As discussed above, the noise in the cabin of an automobile can originate from various sources, for example, the engine of the automobile, the motion of the tires over the road, the flow of air from the heating ventilation air conditioning (HVAC) system of the car etc. Noise in the cabin from external noise sources, engine and tires can be reduced by sound proofing the cabin of the automobile, for example, by applying sound dampening/deadening materials. Noise caused by airflows from within the cabin, (for example, noise caused by turbulent flow of air through an HVAC system), on the other hand, can only be reduced by changing the design of the interior of the automobile.
For each noise-generating region, the strength (acoustic power) injected in the system can be determined as describe above. However, the actual contribution of each of these regions to a given location (such as driver's ears) is not yet accounted for, as the strength is what is injected to the system, regardless of the acoustic properties of the system (absorption, diffraction, etc.).
Using a numerical analysis to calculate an acoustic transfer function between each region or noise source and the location, a system can correct the strength of each region or noise source to directly obtain the contribution of each noise-generating region or source to the location and to directly obtain the sound power level contribution of each measurement cell to the desired location for each frequency
Such method allows for the unique ranking of noise-generating regions of a system based on a receiver location and allows for efficient choice of which areas of the design to work on first to make the largest impact.
In some implementations, the strength of acoustic noise sources and/or noise clusters can be adjusted based on the amount of noise that is heard by a particular location or locations. The acoustic power of the individual noise sources and the noise cluster can be adjusted based on a sensor point located at the driver's ears position. For example, a microphone is strategically placed and pressure signals are recorded at that point. The acoustic power can be adjusted based on a transfer function from a noise source or a noise cluster to the sensor point. In general, a transfer function is the relationship between a strength of a source (e.g., the acoustic power at the noise source or the noise cluster), and the strength at some remote point known as the receiver (e.g., the ear of the driver). The acoustic transfer functions between the respective acoustic sources or clusters and the target position, for example a drivers left ear, can be dependent on the geometric boundary condition as well as the presence of sound absorbing materials along the transfer path.
Transfer functions are usually defined as the ratio of two quantities. In acoustics, the transfer function can be defined as the ratio of two acoustic pressures (pressure at receiver over pressure at source), or more commonly, as the ratio of acoustic pressure at the receiver over volume flow rate at the source. The data obtained with an acoustic simulation of the system (calculated with an acoustic Finite Element Method (FEM) solver, or a LBM solver, or other acoustic solver) can be used to calculate the acoustic transfer function between each noise source, or a combined plurality of sources. Acoustic transfer functions can also be measured in experiment with a volumetric source and a microphone to record pressure at each location of the system.
In LBM, the acoustic transfer function between a noise source and a receiver can be calculated for each noise source, but it can require one simulation per noise source (imposed volume flow fluctuations at each noise source). Using the property that the acoustic transfer function from a first point to a second point is equal to the transfer function from the second point to the first point, the transfer function can be calculated in a single simulation, with the receiver set as the source (imposed volume fluctuation boundary condition) and the sources set as receivers (pressure measured at each noise source). This process accelerates the calculation of acoustic transfer function from as many simulation as noise sources to one simulation.
In some implementations, the noise source contributions can be used as an objective function in an optimization project. For example, the goal of the optimization project may be to minimize the noise source contribution.
In some implementations, acoustic pressure can be measured for the left ear and the right ear independently. Similarly, pressure may be measured for multiple different locations (for example, for passengers in a vehicle, audience members at a theater, etc.).
In some implementations, a transfer function may be applied to each acoustic power source prior to clustering the acoustic power sources into noise clusters. In some implementations, the transfer function may be applied to each noise cluster. Each method can provide different performance improvements to a computer system processing the data. By adjusting the acoustic power of each source prior to clustering, and comparing the adjusted power of each source to a threshold (as described above) fewer noise sources need to be considered when clustering, as some of the noise sources may fall out of consideration as being beneath the threshold. As each noise source that needs to be considered requires processing cycles and memory, reducing the number of sources under consideration can reduce the necessary processor cycles and memory usage in a computer. On the other hand, by clustering the noise sources into noise clusters prior to applying the transfer functions, fewer functions need to be applied, as one transfer function may apply to the entire cluster. As such, processing cycles may be saved by minimizing the number of processing steps required to reach a decision.
The process 5100 simulates 5102 activity of a fluid in a volume. The volume that represents a physical space. The activity of the fluid in the volume being simulated so as to model movement of elements within the volume;
The process 5100 identifies 5104 vortices, at a first time and a second time. At a first time in the fluid flow simulation, the process may identify a first set of vortices in a transient and turbulent flow modeled by the fluid flow. At a second time in the fluid flow simulation that is subsequent to the first time, identifying a second set of vortices in the transient and turbulent flow.
The process 5100 tracks 5106 changes in the vortices. The process 5100 may compare the first set of discrete vortices and the second set of discrete vortices.
The process 5100 identifies 5108 one or more potential noise sources based on the tracking. Noise sources can correspond to individual discrete vortices or may correspond to a clustered set of noise vortices.
The process 5100 determines 5110 the contribution of the one or more noise sources to a receiver. The contributions may be determined by applying a transfer function to each noise source.
The process 5100 outputs 5112 outputting data indicating one or more modifications to one or more geometric features of a device or an entity, based on the contribution of the one or more noise sources at the receiver.
Embodiments of the subject matter and the operations described in this specification can be implemented in digital electronic circuitry, or in computer software, firmware, or hardware, including the structures disclosed in this specification and their structural equivalents, or in combinations of one or more of them. Embodiments of the subject matter described in this specification can be implemented as one or more computer programs (also referred to as a data processing program) (i.e., one or more modules of computer program instructions, encoded on computer storage medium for execution by, or to control the operation of, data processing apparatus). A computer storage medium can be, or be included in, a computer-readable storage device, a computer-readable storage substrate, a random or serial access memory array or device, or a combination of one or more of them. The computer storage medium can also be, or be included in, one or more separate physical components or media (e.g., multiple CDs, disks, or other storage devices). The subject matter may be implemented on computer program instructions stored on a non-transitory computer storage medium.
The operations described in this specification can be implemented as operations performed by a data processing apparatus on data stored on one or more computer-readable storage devices or received from other sources.
The term “data processing apparatus” encompasses all kinds of apparatus, devices, and machines for processing data, including by way of example: a programmable processor, a computer, a system on a chip, or multiple ones, or combinations, of the foregoing. The apparatus can include special purpose logic circuitry (e.g., an FPGA (field programmable gate array) or an ASIC (application specific integrated circuit)). The apparatus can also include, in addition to hardware, code that creates an execution environment for the computer program in question (e.g., code that constitutes processor firmware, a protocol stack, a database management system, an operating system, a cross-platform runtime environment, a virtual machine, or a combination of one or more of them). The apparatus and execution environment can realize various different computing model infrastructures, such as web services, distributed computing and grid computing infrastructures.
A computer program (also known as a program, software, software application, script, or code) can be written in any form of programming language, including compiled or interpreted languages, declarative or procedural languages, and it can be deployed in any form, including as a stand-alone program or as a module, component, subroutine, object, or other unit suitable for use in a computing environment. A computer program may, but need not, correspond to a file in a file system. A program can be stored in a portion of a file that holds other programs or data (e.g., one or more scripts stored in a markup language document), in a single file dedicated to the program in question, or in multiple coordinated files (e.g., files that store one or more modules, sub programs, or portions of code). A computer program can be deployed to be executed on one computer or on multiple computers that are located at one site or distributed across multiple sites and interconnected by a communication network.
The processes and logic flows described in this specification can be performed by one or more programmable processors executing one or more computer programs to perform actions by operating on input data and generating output. The processes and logic flows can also be performed by, and apparatus can also be implemented as, special purpose logic circuitry (e.g., an FPGA (field programmable gate array) or an ASIC (application specific integrated circuit)).
Processors suitable for the execution of a computer program include, by way of example, both general and special purpose microprocessors, and any one or more processors of any kind of digital computer. Generally, a processor will receive instructions and data from a read only memory or a random access memory or both. The essential elements of a computer are a processor for performing actions in accordance with instructions and one or more memory devices for storing instructions and data. Generally, a computer will also include, or be operatively coupled to receive data from or transfer data to, or both, one or more mass storage devices for storing data (e.g., magnetic, magneto optical disks, or optical disks), however, a computer need not have such devices. Moreover, a computer can be embedded in another device (e.g., a mobile telephone, a personal digital assistant (PDA), a mobile audio or video player, a game console, a Global Positioning System (GPS) receiver, or a portable storage device (e.g., a universal serial bus (USB) flash drive)). Devices suitable for storing computer program instructions and data include all forms of non-volatile memory, media and memory devices, including by way of example, semiconductor memory devices (e.g., EPROM, EEPROM, and flash memory devices), magnetic disks (e.g., internal hard disks or removable disks), magneto optical disks, and CD ROM and DVD-ROM disks. The processor and the memory can be supplemented by, or incorporated in, special purpose logic circuitry.
To provide for interaction with a user, embodiments of the subject matter described in this specification can be implemented on a computer having a display device (e.g., a CRT (cathode ray tube) or LCD (liquid crystal display) monitor) for displaying information to the user and a keyboard and a pointing device (e.g., a mouse or a trackball) by which the user can provide input to the computer. Other kinds of devices can be used to provide for interaction with a user as well; for example, feedback provided to the user can be any form of sensory feedback (e.g., visual feedback, auditory feedback, or tactile feedback) and input from the user can be received in any form, including acoustic, speech, or tactile input. In addition, a computer can interact with a user by sending documents to and receiving documents from a device that is used by the user (for example, by sending web pages to a web browser on a user's user device in response to requests received from the web browser).
Embodiments of the subject matter described in this specification can be implemented in a computing system that includes a back end component (e.g., as a data server), or that includes a middleware component (e.g., an application server), or that includes a front end component (e.g., a user computer having a graphical user interface or a Web browser through which a user can interact with an implementation of the subject matter described in this specification), or any combination of one or more such back end, middleware, or front end components. The components of the system can be interconnected by any form or medium of digital data communication (e.g., a communication network). Examples of communication networks include a local area network (“LAN”) and a wide area network (“WAN”), an inter-network (e.g., the Internet), and peer-to-peer networks (e.g., ad hoc peer-to-peer networks).
The computing system can include users and servers. A user and server are generally remote from each other and typically interact through a communication network. The relationship of user and server arises by virtue of computer programs running on the respective computers and having a user-server relationship to each other. In some embodiments, a server transmits data (e.g., an HTML page) to a user device (e.g., for purposes of displaying data to and receiving user input from a user interacting with the user device). Data generated at the user device (e.g., a result of the user interaction) can be received from the user device at the server.
While this specification contains many specific implementation details, these should not be construed as limitations on the scope of any inventions or of what may be claimed, but rather as descriptions of features specific to particular embodiments of particular inventions. Certain features that are described in this specification in the context of separate embodiments can also be implemented in combination in a single embodiment. Conversely, various features that are described in the context of a single embodiment can also be implemented in multiple embodiments separately or in any suitable subcombination. Moreover, although features may be described above as acting in certain combinations and even initially claimed as such, one or more features from a claimed combination can in some cases be excised from the combination, and the claimed combination may be directed to a subcombination or variation of a subcombination.
Similarly, while operations are depicted in the drawings in a particular order, this should not be understood as requiring that such operations be performed in the particular order shown or in sequential order, or that all illustrated operations be performed, to achieve desirable results. In certain circumstances, multitasking and parallel processing may be advantageous. Moreover, the separation of various system components in the embodiments described above should not be understood as requiring such separation in all embodiments, and it should be understood that the described program components and systems can generally be integrated together in a single software product or packaged into multiple software products.
Thus, particular embodiments of the subject matter have been described. Other embodiments are within the scope of the following claims. In some cases, the actions recited in the claims can be performed in a different order and still achieve desirable results. In addition, the processes depicted in the accompanying figures do not necessarily require the particular order shown, or sequential order, to achieve desirable results. In certain implementations, multitasking and parallel processing may be advantageous.
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Number | Date | Country | |
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20170370751 A1 | Dec 2017 | US |