Claims
- 1. A method of playing media data over a data network comprising the steps of:a client receiving a playback control signal from a user; provided said playback control signal indicates a clip to be played, said client translating said playback control signal into a plurality of requests corresponding to respective individual frames of said clip; said client transmitting said plurality of requests over said data network to a server one request at a time wherein said respective individual frames are stored within a data store in communication with the server; and said server retrieving said respective individual frames one frame from said data store at a time and transmitting said respective individual frames to said client one frame at a time.
- 2. A method as recited in claim 1 further comprising a step of said client scheduling rendition of said respective individual frames.
- 3. A method as recited in claim 1 further comprising a step of decompressing said respective individual frames provided said media data is compressed.
- 4. A method as recited in claim 1 wherein said respective individual frames are randomly accessible.
- 5. A method as recited in claim 1 wherein said media data comprises video data and audio data.
- 6. A method as recited in claim 5 further comprises a step of said client synchronizing playback of said video data and said audio data.
- 7. A system for playing media data over a data network comprising:a data network; a client computer coupled to said data network, wherein said client computer comprises: a user interface for receiving a media data playback control signal from a user, and a playback engine for translating said media data playback control signal wherein said playback engine translates said media data playback control signal into a plurality of requests each corresponding to a respective frame of media data provided said media data playback control signal indicates a clip to be played; and a server computer coupled to receive one or more of said plurality of requests from said client computer via said data network.
- 8. A system as recited in claim 7 wherein said playback engine transmits one or more of said plurality of requests over said data network to said server computer one request at a time.
- 9. A system as recited in claim 8 wherein said server retrieves media data corresponding to one or more of said plurality of requests one frame at a time and transmits said media data to said client one frame at a time.
- 10. A system as recited in claim 7 wherein said playback engine further comprises means for scheduling rendition of said media data.
- 11. A system as recited in claim 7 wherein said client computer further comprises a decompression engine for decompressing compressed media data.
- 12. A system as recited in claim 7 wherein said media data comprises video data and audio data.
- 13. A method as recited in claim 12 wherein said client computer further comprises means for synchronizing playback of said video data and said audio data.
- 14. A computer readable medium containing therein computer readable codes for causing a computer system to perform a step of playing media data across a data network, the method comprising the steps of:receiving a playback control signal from a user via a user interface; and provided said playback control signal indicates a clip to be played, translating said playback control signal into a plurality of requests each corresponding to a respective individual frame of said clip and transmitting one or more of said plurality of requests over said data network one request at a time.
- 15. A computer readable medium as recited in claim 14 wherein said method further comprises the steps of receiving one frame of media data for every request transmitted.
- 16. A computer readable medium as recited in claim 14 wherein said method further comprises the step of scheduling rendition of one or more of said respective individual frames of said clip.
- 17. A computer readable medium as recited in claim 14 wherein said method further comprises a step of decompressing said media.
- 18. A computer readable medium as recited in claim 14 wherein said media data comprises video data and audio data.
- 19. A computer readable medium as recited in claim 18 wherein said method further comprises a step of synchronizing playback of said video data and said audio data.
- 20. A method of requesting media data over a data network comprising the steps of:a client receiving a playback control signal from a user wherein said playback control signal indicates a clip to be played; said client translating said playback control signal into one or more requests wherein each request corresponds to an individual frame of said clip; and said client transmitting one or more of said plurality of requests over said data network one request at a time.
- 21. The method of claim 20 further comprising a server receiving one or more of said plurality of requests over said data network one request at a time.
- 22. The method of claim 21 further comprising said server, responsive to receiving one of said plurality of requests, retrieving media data corresponding to a respective individual frame of said clip.
- 23. A client computer comprising:means for receiving a playback control signal from a user wherein said playback control signal indicates a clip to be played; means for translating said playback control signal into one or more requests wherein each request corresponds to an individual frame of said clip; and means for transmitting the one or more requests over a data network one request at a time.
- 24. The client computer of claim 23 further comprising a system having a server computer comprising means for receiving one or more of said plurality of requests over said data network one request at a time.
- 25. The server computer of claim 24 further comprising means for retrieving media data corresponding to a respective individual frame of said clip and responsive to receiving one of said plurality of requests.
- 26. One or more computer-readable media containing therein computer readable code for causing a client computer to receive a playback control signal from a user wherein said playback control signal indicates a clip to be played; translate said playback control signal into one or more requests wherein each request corresponds to an individual frame of said clip; and transmit one or more of said plurality of requests over said data network one request at a time.
RELATED U.S. APPLICATION
The instant application is a continuation-in-part of U.S. patent application Ser. No. 08/733,478, filed Oct. 18, 1996, entitled “A High-Performance Player for Distributed, Time-based Media,” by Ralph D. Hill, now U.S. Pat. No. 6,005,600, issued Dec. 21, 1999, and assigned to the assignee of the present invention (Microsoft Corporation, Redmond, Wash.), which is hereby incorporated by reference.
US Referenced Citations (16)
Continuation in Parts (1)
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Number |
Date |
Country |
Parent |
08/733478 |
Oct 1996 |
US |
Child |
09/441722 |
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US |