Frame buffer memory with on-chip AIU and pixel cache

Information

  • Patent Grant
  • 6262748
  • Patent Number
    6,262,748
  • Date Filed
    Monday, November 10, 1997
    27 years ago
  • Date Issued
    Tuesday, July 17, 2001
    23 years ago
Abstract
A frame buffer dynamic random access memory (FBRAM) is disclosed that enables accelerated rendering of Z-buffered graphics primitives. The FBRAM converts read-modify-write transactions such as Z-buffer compare and RBG alpha blending into a write only operation. The FBRAM also implements two levels of internal pixel caches, and a four-way interleaved frame buffer.
Description




BACKGROUND OF THE INVENTION




1. Field of the Invention




The present invention pertains to the field of computer graphics systems. More particularly, this invention relates to a frame buffer memory device that provides a write-mostly architecture for accelerated rendering operations.




2. Art Background




Prior computer graphics systems typically employ a frame buffer comprised of video random access memory (VRAM) chips. The VRAM chips store a set of pixel data that defines an image for display on display device. Typically, a rendering controller in such a system renders the image and writes the pixel data into the VRAM chips. In such a system, a random access memory digital to analog conversion device (RAMDAC) typically accesses the pixel data from the VRAM chips and performs color lookup table and digital to analog conversion functions on the pixel data. The RAMDAC usually generates a set of video signals for generating the image on the display device.




Prior VRAM chips typically contain a dynamic random access memory (DRAM) array along with a random access port and a serial access port. Typically, the rendering controller accesses the DRAM array of a VRAM chip through the random access port. The RAMDAC typically accesses the DRAM array of a VRAM chip through the serial access port.




Typical prior VRAM chips implement a DRAM page mode access mechanism for the parallel access port. The DRAM page mode access mechanism provides a set of sense amplifiers that enable access to a page of the DRAM array. The page mode sense amplifiers typically map to horizontal rows of the raster scan displayed on the display device. The DRAM page mode access mechanism usually enables relatively high speed access to pixels arranged along the horizontal rows of the raster scan. For example, the DRAM page mode access mechanism enables the rendering controller to perform relatively high speed rendering into a frame buffer comprised of such VRAM chips while drawing horizontal lines or performing block fills.




On the other hand, the DRAM page mode mechanism of such prior VRAM chips delivers severely reduced pixel access speeds if the rendering controller traverses more than two or three rows of the raster scan while drawing a line. Typically, a pixel access that traverses the vertical boundaries of a sense amplifier page causes such a VRAM chip to drop out of page mode and reload the sense amplifies with a new page from the DRAM array. As a result, the rendering of most graphics primitives cause such VRAM chips to drop out of page mode, thereby reducing rendering throughput in such prior systems.




Moreover, the sense amplifiers in such a VRAM chip usually require a precharge time interval before loading from the new rows from the DRAM array. Such a precharge access latency typically occurs each time the VRAM chips drop out of page mode. Such precharge access latencies increase the access time to the DRAM array and severely reduces overall pixel access speeds while the rendering controller draws commonly occurring graphics primitives.




As a consequence, the performance of many prior rendering controllers has surpassed the input bandwidth of typical prior VRAM chips. Some prior computer graphics systems attempt to overcome the bandwidth limitations of prior VRAM chips by increasing the width of input/output busses to the VRAM chips. Other prior computer graphics systems implement interleaved VRAM frame buffers with high interleave factors. Unfortunately, the increased bus widths and high interleave factors for such prior systems greatly increases the costs of such systems.




Typically, the rendering processor in a system that employs prior VRAM chips performs read-modify-write access cycles to the random access port of the VRAM chips while rendering Z buffered images. The typical Z-buffer algorithm for hidden surface rendering requires that the rendering processor read an old Z value from the Z-buffer of the frame buffer, numerically compare the old Z value with a new Z value, and then conditionally replace the old Z and other associated pixel values with the new Z and associated pixel values.




In addition, the rendering controller in such systems typically performs blending functions that require read-modify-write access cycles to the random access port of the VRAM chips. Blending functions are performed during compositing functions and during rendering of transparent objects and anti-aliased lines. A blending operation typically requires that the rendering controller add a fraction of a new pixel value to a fraction of an old pixel value stored in the frame buffer.




Such read-modify-write accesses require that data traverse the random access port input/output pins of the VRAM chips twice during each access. For example, during Z-buffer operations the Z data traverses the data pins of a VRAM chip a first time to read the old Z value, and a second time to write the new Z value. In addition, a read operation to a prior VRAM chip is typically slower than a write operation. Moreover, the data pins of typical VRAM chips impose an electrical turn around time penalty between the read and the write operations. As a consequence, such read-modify-write operations are significantly slower than write operations.




Some prior systems employ complex techniques such as burst batches of read or write operations to reduce electrical turn around delays. Unfortunately, the fragmentation effects of burst batches limit the performance enhancement provided by such techniques. Because of the turnaround time penalty, they are also even slower than the time to perform a read plus the time to perform a write.




Prior computer graphics systems that employ such VRAM chips may implement fast clear operations for a limited number of display windows by providing a fast clear bit plane for each display window having fast clear. The fast clear bit plane indicates the pixels that correspond to cleared display windows. Such systems typically employ the flash write mode of prior VRAMs to clear a set of fast clear bits in one page precharge plus access cycle. Unfortunately, the extra bit planes in such systems increases the size of the frame buffer memory and the number of VRAM chips, thereby increasing system cost. Further, a system that employs such extra bit planes usually provides only a limited number of fast clear windows.




SUMMARY OF THE INVENTION




A frame buffer random access memory (FBRAM) chip is disclosed. The FBRAM chip provides accelerated rendering of Z buffered images in a computer graphics system. The FBRAM chip also provides accelerated pixel blending operations. The FBRAM chip provides circuitry that converts Z buffer compare read-modify-write operations and internal blending read-modify-write operations into a write operation at the input/output pins of the FBRAM chip.




The FBRAM chip contains a multiported high speed pixel buffer accessible by a rendering controller over a rendering bus. The FBRAM chip provides internal comparator circuits that perform Z buffer compare and window ID compare operations. The FBRAM chip also includes internal multiplier accumulator circuits for blending operations. The FBRAM chip internally performs Boolean bit operations for raster operations. The FBRAM chip provides circuitry that enables either internal blend operations or Boolean raster operations to proceed in parallel with the internal Z and window ID compare operations. The multiported pixel buffer provides independent high speed read and write ports for the ALU that enable the ALU to convert internal read-modify-write cycles to write only cycles at the data pins with a throughput rate of one clock per pixel.




The FBRAM chip contains multiple banks of high bit density DRAM arrays, each comprising storage cells that are organized into pages. The FBRAM chip contains sense amplifiers that access an entire page of each DRAM array and that function as a page buffer cache for the DRAM array. The FBRAM chip also provides a duplicate page mechanism for each DRAM array. The duplicate page mechanism enables fast clear operations on an unlimited number display windows, without the cost of extra bit planes.




The sense amplifier page buffers, the multi-ported pixel buffer, and the pixel ALU are organized within a caching hierarchy of the FBRAM chip. The FBRAM caching hierarchy is organized to facilitate graphics access operations. The FBRAM caching hierarchy also matches the bandwidth of the high speed input/output pins of the FBRAM chip to the slower storage cells of the DRAM array. The FBRAM provides a system of separate pixel ALU/pixel buffer and DRAM control pins to enable the rendering controller to manage the internal pixel data flow. The FBRAM chip reduces the cache miss costs by providing wide and fast internal buses.




The FBRAM chip provides circuitry for transmitting the results of the internal comparisons, such as Z-compare, across multiple FBRAM chips. The internal comparison results are transferred in systems that require pixel components such as red, green, blue, and Z pixel representations or components of normals or alpha components that are wider than the internal pixel ALU of a single FBRAM chip. Examples of systems with wide pixel representations include double buffered red, green, blue color, normal components, alpha transparency values, and more than 8 bits per component frame buffers designed for accumulation buffering or for high precision linear color images. In such a system, the comparison results are transferred from an output pin of the FBRAM chip and into an input enable pin of another FBRAM chip that contains other pixel planes. The comparison results are also used internally by the FBRAM chip that buffers the Z planes.











BRIEF DESCRIPTION OF THE DRAWINGS





FIG. 1

illustrates a graphics subsystem comprising a set of FBRAM chips, a rendering controller, and video output circuit;





FIG. 2

illustrates an FBRAM chip for one embodiment comprising a set of DRAM banks, a pair of video buffers, a pixel buffer, and a pixel ALU;





FIG. 3

is a logical block diagram which illustrates a frame buffer arrangement provided a set of FBRAM chips for one embodiment;





FIG. 4

illustrates the input/output interface to an FBRAM chip for one embodiment, including a pixel port control interface for the pixel port functions, a video port control interface for the video functions, and a DRAM control interface for DRAM functions;





FIG. 5

illustrates the architecture of the DRAM bank A for one embodiment which comprises a DRAM array, a set of sense amplifiers, a row decoder circuit, and a latch;





FIG. 6

illustrates the video buffers for one embodiment and shows circuitry for transferring video data over the video bus;





FIG. 7

illustrates the pixel buffer for one embodiment which comprises an SRAM buffer, along with a corresponding dirty tags memory;





FIG. 8

illustrates the pixel ALU


58


for one embodiment which comprises a set of raster operation and blend (ROP/Blend) units, a constant source register, and a compare unit;





FIG. 9

illustrates a ROP/Blend unit for one embodiment which includes a raster op circuit, an adder, and a multiplier circuit;





FIG. 10

illustrates a compare unit for one embodiment which comprises a match compare circuit, and a magnitude compare circuit;





FIG. 11

illustrates the pipelined architecture of the pixel buffer and the pixel ALU for one embodiment;





FIG. 12

is a timing diagram that illustrates pipelined read and write transfers through the pipeline stages of the pixel ALU and the pixel buffer for one embodiment;





FIG. 13

illustrates the organization of the pixel buffer for one embodiment and shows the mapping of the dirty tags and the plane mask bits;





FIG. 14

illustrates the mapping of the plane mask bits in the plane mask register and the dirty tag bits in the dirty tag memory to masked write blocks transferred over the global bus;





FIG. 15

illustrates the pipelined data flow into the pixel buffer for write address sources selected by the write address control register and the input/output pins of an FBRAM chip;





FIG. 16

illustrates a vertical scroll operation, wherein the pixel data for pixel A is moved to pixel B of the screen display;





FIG. 17

illustrates the pipelined transfer of the pixel data during a vertical scroll or other internal copy operation that employs the write address selection function with a stateful data write operation;





FIG. 18

illustrates pixel port write timing to an FBRAM chip for one embodiment;





FIG. 19

illustrates a series of DRAM operations to the DRAM bank A of an FBRAM chip launched by the rendering controller;





FIG. 20

illustrates another series of DRAM operations on the DRAM bank A on an FBRAM chip launched by the rendering controller;





FIG. 21

illustrates a series of DRAM operations issued by the rendering controller to the DRAM banks A-D of an FBRAM chip;





FIG. 22

illustrates another series of DRAM operations launched by the rendering controller to an FBRAM chip;





FIG. 23

illustrates another series of DRAM operations launched by the rendering controller to an FBRAM chip;





FIG. 24

illustrates a computer graphics system comprising a graphics subsystem, and display device and a processor;





FIG. 25

illustrates a graphics subsystem comprising an FBRAM chip, a rendering controller, and a random access memory digital-to-analog converter;





FIG. 26

illustrates a graphics subsystem comprising a set of FBRAM chips which provide a single buffered 1280×1024×32 bit frame buffer for a display device, and further comprising a rendering controller and a RAMDAC;





FIG. 27

illustrates a graphics subsystem comprising a rendering controller, a double buffered with a Z buffer frame buffer comprising a set of FBRAM chips, a RAMDAC, and a display device;





FIG. 28

illustrates pixel port control interconnections for a 32 bit double buffered frame buffer including a Z buffer, wherein the frame buffer comprises a set of FBRAM chips coupled to a rendering controller.





FIG. 29

is a state diagram for DRAM access operations including the access page operation, the video transfer operation, the precharge bank operation, the read block operation, the unmasked write block operation, the masked write block operation, and the duplicate page operation;





FIG. 30

illustrates interconnections between the DRAM bank A, the page buffer A, and an array of four DRAM cells for one embodiment;





FIG. 31

illustrates the start of a duplicate page operation for one embodiment;





FIG. 32

illustrates the completion of the duplicate page operation for one embodiment;





FIG. 33

illustrates the picking logic in an FBRAM chip which comprises a set of Stage


7


pipeline registers, a HIT flag latch, a pick enable latch, a pair of multiplexers, and a set of logic gates;





FIG. 34

illustrates the timing of the picking logic in relation to rendering bus activity and shows the timing of the HIT output pin.











DETAILED DESCRIPTION





FIG. 1

illustrates a graphics subsystem


86


. The graphics subsystem


86


comprises a set of FBRAM chips


71


-


82


, a rendering controller


70


, and video output circuit


84


. The graphics subsystem


86


is a four way horizontally interleaved frame buffer. The pixel depth of each interleaved portion of the graphics subsystem


86


comprises three FBRAM chips. The graphics subsystem


86


is double buffered and includes red, green, and blue pixel data (RGB) buffers A and B and also a single buffered Z buffer. For one embodiment, the graphics subsystem


86


comprises a 1280×1024×96 bit frame buffer.




The FBRAM chips


71


-


73


comprise a first interleave portion of the graphics subsystem


86


including an RGB pixel buffer A (FBRAM


71


), an RGB pixel buffer B (FBRAM


72


), and a Z buffer (FBRAM


73


). The FBRAM chips


74


-


76


comprise a second interleave portion of the graphics subsystem


86


including an RGB pixel buffer A (FBRAM


74


), an RGB pixel buffer B (FBRAM


75


), and a Z buffer (FBRAM


76


). The FBRAM chips


77


-


79


comprise a third interleave portion of the graphics subsystem


86


including an RGB pixel buffer A (FBRAM


77


), an RGB pixel buffer B (FBRAM


78


), and a Z buffer (FBRAM


79


). The FBRAM chips


80


-


82


comprise a fourth interleave portion of the graphics subsystem


86


including an RGB pixel buffer A (FBRAM


80


), an RGB pixel buffer B (FBRAM


81


), and a Z buffer (FBRAM


82


).




The rendering controller


70


transfers control information for the FBRAM chips


71


-


82


and performs data accesses to and from the FBRAM chips


71


-


82


over a rendering bus


98


. The rendering bus


98


comprises a set of interleaved rendering buses


64


-


67


that enable independent control and access to each interleave portion of the graphics subsystem


86


.




Each FBRAM chip


71


-


82


contains internal ALU and pipelining circuitry for providing a “write-mostly” interface to the rendering controller


70


. The write mostly architecture of the FBRAM chips


71


-


82


minimizes the average memory cycle time on the rendering bus


98


during rendering operations by the rendering controller


70


.




For one embodiment, each FBRAM chip


71


-


82


contains a 10 megabit DRAM array that supports a 320×1024×32 bit deep frame buffer. The DRAM array in each FBRAM chip


71


-


82


comprises four independent interleaved DRAM banks.




Each FBRAM chip


71


-


82


also contains a pixel ALU, and a static random access memory (SRAM) pixel buffer. The SRAM pixel buffer in each FBRAM chip


71


-


82


functions as a pixel cache for accesses by the rendering controller


70


over the rendering bus


98


.




Each FBRAM chip


71


-


82


contains a global bus that enables high bandwidth communication between the four DRAM banks and the SRAM pixel buffer. Each FBRAM chip


71


-


82


also contains a pair of video buffers that perform CRT refresh operations for a display device.




The pixel ALU in each FBRAM chip


71


-


82


includes a set of four raster operations units. Each raster operation unit performs selectable raster operations on each individual byte of pixel data transferred to the corresponding SRAM pixel buffer over the rendering bus


98


. The pixel ALU in each FBRAM chip


71


-


82


contains a set of four pixel blending units. Each pixel blending unit combines one byte of old internal pixel values with one byte of new pixel values and related information received over the rendering bus


98


. The pixel ALU in each FBRAM chip


71


-


82


also contains a 32 bit wide match comparator and a 32 bit wide magnitude comparator.




Each FBRAM chip


71


-


82


includes circuitry that enables concurrent operations involving the DRAM array, the SRAM pixel buffer, the pixel ALU, and an internal set of video buffers. Each FBRAM chip


71


-


82


includes circuitry that enables pixel data transfer between the DRAM array and the SRAM pixel buffer while the rendering controller


70


accesses the SRAM pixel buffer through the pixel ALU and while the video output circuit


84


reads video data from the video buffers.




The FBRAM chips


71


-


82


transfer video data to the video output circuit


84


over a set of video buses


134


-


137


. The video output circuit


84


generates a set of corresponding video clocks on the video buses


134


-


137


that synchronize the transfer of video data from the FBRAM chips


71


-


82


.




The rendering controller


70


writes pixel data to the FBRAM chips


71


-


82


over the rendering bus


98


. The rendering controller


70


also reads pixel data from the FBRAM chips


71


-


82


over the rendering bus


98


. The rendering controller


70


also transfers frame buffer control signals and commands to the FBRAM chips


71


-


82


over the rendering bus


98


. The frame buffer control signals and commands control internal operations of the FBRAM chips


71


-


82


, including the pixel ALU operations, the SRAM pixel buffer and DRAM array operations, and video buffer operations.




For one embodiment, the rendering bus


98


comprises 272 bits of data, plus control and address signals, and the interleaved rendering buses


64


-


67


each provide a 68 bit pixel data path to the corresponding interleaved portions of the frame buffer


86


. For example, bus


64


provides 36 bits of data to the RGB FBRAMs


71


and


72


, and another 32 bits of data to the Z FBRAM


73


. The 272 bit rendering bus


98


enables transfer of four pixels to the FBRAM chips


71


-


82


in one bus cycle of the rendering bus


98


. Each FBRAM chip


71


-


82


buffers complete pixel values each comprising 32 bits.




For another embodiment, the rendering bus


98


comprises 144 bits of data, and the interleaved rendering busses


64


-


67


each provide a 36 bit pixel data path. The rendering bus


64


multiplexes 36 bits of RGB data to the FBRAMs


71


and


72


with 32 bits of Z data to the FBRAM


73


. Such a system saves a pin cost on the rendering controller


70


and requires 2 bus cycles when Z buffering is used.




For yet another embodiment, the rendering bus


98


comprises 72 bits of data by multiplexing the rendering bus


64


with the rendering bus


66


and the rendering bus


65


with the rendering bus


67


, as well as multiplexing RGB with Z. Such a system is two way interleaved when each pixel requires unique data (shaded images for example) and is four way interleaved when all pixels receive the same data values (filled regions or text for example). Such a system saves even more on pin cost, and delivers lower levels of performance when shading and Z buffering and similar performance when filling regions or drawing text. Other embodiments are possible using differing combinations of data multiplexing.





FIG. 2

illustrates the FBRAM chip


71


for one embodiment. The FBRAM chip


71


comprises a DRAM array, a pair of video buffers


52


and


54


, a pixel buffer


56


, and a pixel ALU


58


. The FBRAM chip


71


is substantially similar to each of the FBRAM chips


72


-


82


.




The DRAM array in the FBRAM chip


71


comprises a set of four DRAM banks (DRAM banks A-D) and corresponding page buffers A-D. For one embodiment, each DRAM bank A-D comprises a 2.5 megabit DRAM array arranged in 257 pages. Each page comprises 320 words and each word comprises 32 bits.




The page buffers A-D comprise the sense amplifiers of the corresponding DRAM banks A-D. For one embodiment, each page buffer A-D buffers a 320 word page of the corresponding DRAM bank A-D.




The video buffers


52


and


54


buffer video data for transfer to the video output circuit


84


over the video bus


134


. The video buffer


52


receives data from the page buffers A and C. The video buffer


54


receives data from the page buffers B and D. The data in the video buffers


52


and


54


is shifted out over the video bus


134


to the video output circuit


84


through a multiplexer


62


.




The pixel buffer


56


is a high speed, 3 port static RAM (SRAM) and functions as a level one (L


1


) pixel cache for the FBRAM chip


71


. The associativity parameters for the L


1


pixel cache are determined externally and include fully associative mapping. The L


1


pixel cache employs a write back policy. The L


1


pixel cache comprises a set of L


1


cache blocks. The rendering controller


70


performs data writes to each L


1


cache block. The multiple writes are accumulated in each L


1


cache block for subsequent transfer to the DRAM banks A-D through a level two (L


2


) pixel cache.




The pixel buffer


56


provides an ALU read port


204


and an ALU write port


202


. The rendering controller


70


performs pipelined write operations over the interleaved rendering bus


64


to the ALU


58


. The pixel input data


162


from the input/output pins of the FBRAM chip


71


provides source data for the pixel ALU


58


. The pixel ALU


58


performs a selected pixel processing function and transfers write port data


202


into the ALU write port of the pixel buffer


56


.




If the desired pixel processing function requires a read-modify-write operation, the pixel ALU


58


obtains the read data from the read port


204


, performs the modification by merging the source data


162


with the read data


204


, and then writes the result to the pixel buffer write port


202


. The pixel buffer


56


read and write ports enable simultaneous one clock read and write operations that provide one-clock pipelined writes on the rendering bus


64


to accomplish one-clock pipelined read-modify-write cycles.




The rendering controller


70


reads data from the read port of the pixel buffer


56


over the interleaved rendering bus


64


. The read port data


204


from the pixel buffer


56


is accessible on the interleaved rendering bus


64


through the input/output pins of the FBRAM chip


71


.




The pixel buffer


56


provides a global read/write port


208


for block transfer operations over the global bus


60


. The rendering controller


70


can cause the ALU read port, the ALU write port, and the global read/write port of the pixel buffer


56


to be active simultaneously.




For one embodiment, the pixel buffer


56


contains a 2048 bit SRAM buffer and a corresponding dirty tags memory. The 2048 bit SRAM buffer is organized into eight 256 bit L


1


cache blocks. Each L


1


cache block buffers eight words each comprising 32 bits. Each L


1


cache block buffers pixel data for a 2 wide by 4 high rectangle of 32-bit pixels. The eight L


1


cache blocks also correspond to eight sets of 32 bit dirty tag bits in the dirty tags memory. The global read/write port is 256 bits wide, and the ALU read and write ports are each 32 bits wide.




The pixel ALU


58


enables pipelined read-modify-write operations into the pixel buffer


56


over the interleaved rendering bus


64


. The pipelined read-modify-write operations include Z-buffer compare, RGB alpha blending, and Boolean operations. The global read/write port of the pixel buffer


56


enables parallel transfer of an entire L


1


cache block between the page buffers A-D and the pixel buffer


56


over a global bus


60


.




The page buffers A-D comprise the L


2


pixel cache. The L


2


pixel cache is directly mapped to the DRAM banks A-D. Each page buffer A-D maps to one of the pages of the corresponding DRAM bank A-D. For one embodiment, an L


2


pixel cache entry comprises 320 words of 32 bits for each word. Each L


2


cache entry is arranged as a 20 wide by 16 high rectangle of pixels. The L


2


pixel cache employs a write through policy. Pixel data written into a L


2


pixel cache entry over the global bus


60


is transferred immediately into the corresponding page of the corresponding DRAM bank A-D.




The global bus


60


enables communication between the L


1


pixel cache and the L


2


pixel cache. For one embodiment, the global bus


60


is 256 bits wide and enables the parallel transfer of a 2×4 pixel block between the L


1


pixel cache and L


2


pixel cache.




Each DRAM bank A-D contains a sense amplifier bus comprising a set of bit lines. The sense amplifier buses couple the page buffers A-D to the DRAM banks A-D. For one embodiment, each sense amplifier bus enables the parallel transfer of a 20×16 (with 32 bit pixels) pixel rectangle from the DRAM banks A-D to the corresponding L


2


pixel caches.




The rendering controller


70


interleaves accesses to the DRAM banks A-D via the control and address signals of the interleaved rendering bus


64


. The rendering controller overlaps precharge operations on the sense amplifies of one of the page buffer A-D with rendering operations into another of the DRAM banks A-D. The rendering controller


70


also interleaves access page operations to one of the DRAM banks A-D with rendering operations into another of the DRAM banks A-D.




The FBRAM chip


71


provides internal mechanisms for accelerating rectangle fill operations. The rectangle fill mechanisms fill portions of the DRAM banks A-D with a constant value or to a repeating pattern.




One rectangle fill method employs high bandwidth data transfers over the global bus


60


. An L


1


pixel cache block is initialized to a constant color or pattern. Thereafter, the L


1


pixel cache block is repeatedly copied to different blocks within the L


2


pixel cache at the data transfer rates available over the global bus


60


. Such a rectangle fill mechanism avoids the bandwidth constraints at the input/output pins of the FBRAM chip


71


. In one embodiment, the global bus transfer rate is one half of the input pin transfer rate and the L


1


cache block size is eight times greater than the input pin width. The next result is that this block filling mode is 4 times faster than the input pin fill rate. In addition, the interleaved FBRAM chips


71


-


82


yield four times the rectangle fill rate as a single FBRAM chip. The combined effect of this block fill method and four way interleaving is a 16 times faster filling rate.




Another rectangle fill method employs the high bandwidth data paths between the page buffers A-D and the corresponding DRAM banks A-D. An L


1


pixel cache block is initialized to a constant color or pattern. The L


1


pixel cache block is then copied to all blocks in all four pages of the L


2


pixel cache over the global bus


60


. The four pages of the L


2


pixel cache are then copied to the corresponding DRAM banks A-D in an interleaved manner, using a page duplication cycle.




For one embodiment, the page duplication rate is one quarter the input pin transfer rate and the L


2


page buffer size is 320 times greater than the input pin width. The page filling mode is 80 times faster than the input pin fill rate. The page fill mode combined with four way interleaving, yields a 320 times faster filling rate.




A read-modify-write operation in the FBRAM chip


71


normally comprises a prefetching read operation from the L


2


pixel cache into the L


1


pixel cache over the global bus


60


, a modify operation on the L


1


pixel cache, and then a copyback write operation to the L


2


pixel cache over the global bus


60


. The FBRAM chip


71


provides for optional skipping of the prefetching read operation. Such skipping of the prefetch operation doubles performance for write-only rendering operations by the rendering controller


70


. Examples of write-only rendering operations includes text and simple 2D graphics rendering operations in a windowing system.




The FBRAM chip


71


provides one set of pixel port control and address input/output interface pins


114


for accessing the pixel buffer


56


via the ALU


58


and the read and write ports


204


and


202


and an independent set of DRAM port control and address input/output interface pins


112


for accessing the DRAM banks A-D via the global bus


60


or the video buffers


52


and


54


. The independent sets of control and address pins enable operations for the DRAM banks A-D to proceed in parallel with ALU operations to the pixel buffer


56


. The FBRAM chip


71


also provides another independent set of video port control interface pins


110


for video operations involving the video buffers


52


and


54


and the serial outputs


134


.





FIG. 3

is a logical block diagram which illustrates a frame buffer arrangement provided the FBRAM chips


71


-


82


for one embodiment. The FBRAM chips


71


-


82


function as one large frame buffer memory system accessible over the rendering bus


98


. The four horizontal interleaves of the FBRAM chips


71


-


82


increase the number of input/output data pins on a rendering bus


98


by a factor of four in comparison to a non interleaved FBRAM frame buffer.




The FBRAM chips


71


-


82


enable the simultaneous writing of pixel data for four pixels over the rendering bus


98


including pixel components such as red, green, blue, and Z values. The FBRAM chips


71


-


82


also enable the simultaneous blending of pixel data for four pixels including pixel components such as red, green, blue, and Z values. The FBRAM chips


71


-


82


also enable the simultaneous Z buffering for four pixels.




The four horizontal interleaves of the frame buffer


86


effectively increases the size of the internal caches and the internal buses of the FBRAM chips


71


-


82


by a factor of four in the horizontal dimension. The FBRAM chips


71


-


82


effectively comprise a logical L


1


pixel cache


92


, a logical L


2


pixel cache


94


, and a set of logical DRAM


96


. The logical L


1


pixel cache


92


comprises the L


1


pixel caches of the FBRAM chips


71


-


82


. The logical L


1


pixel cache


92


effectively comprises eight logical L


1


cache blocks, wherein each logical L


1


cache block is 8 pixels wide by 4 pixels high. The logical 12 pixel cache


94


effectively comprises the L


2


pixel caches of the FBRAM chips


71


-


82


. The entries of the logical L


2


pixel cache are effectively 80 pixels wide by 16 pixels high.




The FBRAM chips


71


-


82


effectively comprise a logical global bus


100


which includes the aggregate width of the global buses in the FBRAM chips


71


-


82


. The logical global bus


100


enables the parallel transfer of an 8×4 pixel block between the L


1


pixel cache and L


2


pixel cache.




The memory hierarchy of the FBRAM chips


71


-


82


comprises the logical L


1


pixel cache


92


, the logical L


2


pixel cache


94


, and the logical DRAM banks


96


. The rendering controller


70


accesses up to four pixels during each cycle on the rendering bus


98


. The rendering controller


70


performs concurrent operations to the frame buffer


86


by launching operations to different levels of the memory hierarchy.




The highest pixel access speeds to the FBRAM chips


71


-


82


occur if the pixels addressed over the rendering bus


98


are present in the logical L


1


pixel cache


92


. If a pixel addressed over the rendering bus


98


is not present in the logical L


1


pixel cache


92


, then the missing block corresponding to the addressed pixel is transferred from the logical L


2


pixel cache


94


to the logical L


1


pixel cache


92


. The rendering operation to the addressed pixel is performed, and the missed block is written back to the logical L


2


pixel cache


94


. If the logical L


2


pixel cache


94


does not contain the required block, then the required block is read from the logical DRAM


96


.




Similarly, the L


2


pixel cache is 80×16 pixels in size when interleaved as in

FIGS. 1 and 3

. The cost of a L


2


cache miss is 4 to 8 clocks in one embodiment. When traveling vertically the probability of a miss is only 1 in 16 and is only 1 in 80 when traveling horizontally. The miss costs are overlapped with hits by using the separate DRAM controls and by interleaving the DRAM banks A-D.





FIG. 4

illustrates the input/output interface to the FBRAM chip


71


for one embodiment. The input/output interface comprises a pixel port control interface


114


for the pixel port operations, a video port control interface


110


for the video operations, and a DRAM control interface


112


for the DRAM operations in the FBRAM chip


71


.




The pixel port access operations for the pixel ALU


58


and the pixel buffer


56


are controlled by a set of pixel port address and control signals. The operations for the DRAM banks A-D are controlled by a set of DRAM control signals. The functions of the video buffers


52


and


54


are controlled by a set of video control signals. The three sets of separate controls, along with the four way interleaved DRAM banks, enable up to six simultaneous operations for the FBRAM chip


71


.




Table 1 lists the pixel port address and control signals for one embodiment. The rendering controller


70


controls pixel port operations to the pixel ALU


58


and the pixel buffer read and write ports


204


and


202


via the pixel port address and control signals. The rendering controller


70


asserts the PA_ENA[


1


. . .


0


] signals to initiate an operation for the pixel ALU


58


and pixel buffer ports


204


and


202


. If either PA_ENA signal is unasserted, then the remaining pixel port control signals are ignored.















TABLE 1









Signal Name




Pin Count




I/O




Description


























PA_ENA




2




I




Enable Pixel ALU op






PA_WE




1




I




Pixel ALU Read/Write pin






PA_OP




3




I




Pixel ALU Opcode






PA_ADDR




6




I




Read/Write Address






PA_BE




4




I




Byte Write Output Enables






PA_DQ




32




I/O




Data pins






PA_DX




4




I




Data Extension pins for blend






PA_PASS_OUT




1




O




Compare output






PA_PASS_IN




1




I




Compare input






{overscore (HIT)}




1




O




Picking logic flag














The rendering controller


70


asserts the PA_WE signal to indicate a write operation. The PA_WE signal indicates a read operation if unasserted. The rendering controller


70


drives the PA_OP[


2


. . .


0


] signals in combination with the PA_WE signal to specify an operation for the pixel ALU


58


. The rendering controller


70


employs the PA_ADDR[


5


. . .


0


] signals to specify the pixel buffer read and write port


204


and


202


addresses for the pixel ALU


58


operation.




The rendering controller


70


drives the PA_BE[


3


. . .


0


] signals during read and write operations including register writes and dirty tag writes. During a read operation, the PA_WE is unasserted and the PA_BE signals provide output byte enable signals. During a write operation, the PA_WE is asserted and the PA_BE signals provide write byte enable signals. The PA_BE[


0


] signal controls the PA_DQ[


7


. . .


0


] data byte, the PA_BE[


1


] signal controls the PA_DQ[


15


. . .


8


] data byte, the PA_BE[


2


] signal controls the PA_DQ[


23


. . .


16


] data byte, and the PA_BE[


3


] signal controls the PA_DQ [


31


. . .


24


] data byte.




The rendering controller


70


employs the PA_DQ[


31


. . .


0


] signals during read and write operations for the FBRAM chip


71


. During write operations, the PA_DQ signals are transferred to the pixel ALU


58


. During read operations, the PA_DQ signals are provided by the read port of the pixel buffer


56


. During internal copy and vertical scroll operations, the rendering controller


70


supplies a write address with the PA_DQ[


29


. . .


24


] signals.




During ALU writes which perform blending, the rendering controller


70


uses the PA_DX[


3


. . .


0


] signals to provide extra high order data bits for the data bytes transferred via the PA_DQ signals. The PA_DX[


0


] signal provides a high order bit for the PA_DQ[


7


. . .


0


] byte. Similarly, the PA_DX[


1


] signal is a high order bit for the PA_DQ[


15


. . .


8


] byte, the PA_DX[


2


] signal is a high order bit for the PA_DQ[


23


. . .


16


], and the PA_DX[


3


] signal is a high order bit for the PA_DQ[


31


. . .


24


] byte.




The PA_PASS_IN and the PA_PASS_OUT signals enable coordination of the pass/fail compare unit results among the FBRAM chips


71


-


82


. The compare result from the internal compare unit of the FBRAM chip


71


is transferred via the PA_PASS_OUT signal. The PA_PASS_OUT signal indicates whether an internal compare test failed during stateful write operations to the pixel buffer


56


. Data is written into the pixel buffer


56


during a stateful data write operation if the PA_PASS_IN signal indicates pass and the PA_PASS_OUT signal indicates pass.




Table 2 describes the DRAM address and control signals for one embodiment. The rendering controller


70


initiates DRAM access operations for the DRAM banks A-D, the global bus


60


, the pixel buffer global bus port, and the video buffers


52


and


54


via the DRAM address and control signals. The rendering controller


70


specifies a DRAM operation via the DRAM_OP[


2


. . .


0


] signals. The rendering controller


70


asserts the DRAM_ENA on a rising edge of the master clock CLK to initiate an operation to one of the DRAM banks A-D during the next CLK cycle.















TABLE 2









Signal Name




Pin Count




I/O




Description











DRAM_ENA




1




I




Enable DRAM Operation next clock






DRAM_OP




3




I




DRAM Access Opcode






DRAM_BANK




2




I




Bank Select for DRAM Operation






DRAM_ADDR




9




I




Address for DRAM Operation














The rendering controller


70


selects one of the DRAM banks A-D with the DRAM_BANK[


1


. . .


0


] signals. The rendering controller


70


selects a page in the selected DRAM bank A-D via the DRAM_ADDR[


8


. . .


0


] signals. In addition, the rendering controller


70


employs the DRAM_ADDR[


8


. . .


0


] signals to specify the pixel buffer global bus port address during block transfer operations over the global bus


60


, and to specify transfers of video data from a DRAM page to one of the video buffers


52


and


54


.




Table 3 lists the video control signals for one embodiment. The video control signals are employed to transfer video data to the video output circuit


84


over the video bus


134


. The video data transferred over the video bus


134


is synchronized by the VID_CLK signal. The VID_CLK signal is a gated or free-running video shift clock. The {overscore (VID_CM)} signal is a synchronous signal used to mask the next VID_CLK cycle and disable a video counter in the FBRAM chip


71


that drives the video buffers


52


and


54


. The VID_OE signal is an asynchronous video output enable for the video data provided by VID_DATA signals. A 16 bit wide video data bus provided by the VID_DATA[


15


. . .


0


] signals which enables transfer of two bytes of video data during one cycle. The VID_QSF signal indicates whether the video buffer


52


or the video buffer


54


is driving the video data transferred via the VID_DATA[


15


. . .


0


] signals.

















TABLE 3











Signal Name




Pin Count




I/O




Description





























VID_CLK




1




I




Video Clock







{overscore (VID_CM)}




1




I




Video Clock Mask







VID_OE




1




I




Video Output Enable







VID_DATA




16




O




Video Data Bus







VID_QSF




1




O




Video Buffer Indicator
















FIG. 5

illustrates the architecture of the DRAM bank A for one embodiment. The DRAM bank A is substantially similar to the DRAM banks B-D. The DRAM bank A comprises a DRAM array


154


, a set of sense amplifiers


156


, a row decoder circuit


158


, and a latch


160


. The DRAM array


154


is arranged as 257 pages. Each page comprises 10,240 memory cells which yields a total storage of 2,631,680 bits for the DRAM bank A.




The row decoder circuit


158


receives the DRAM access signals


168


from the DRAM control circuit


112


and selects the word line for the page of the DRAM array


154


specified by the page address provided by the DRAM access signals


168


. The word lines select a page of the DRAM array


154


for transfer to the sense amplifiers


156


. The sense amplifiers


156


function as a page cache for the DRAM array


154


. The sense amplifiers


156


are equalized and the DRAM bank A is idle when the word lines from the row decoder circuit


158


are inactive.




During an access page operation indicated by the DRAM access symbols


168


, the row decoder circuit


158


selects a page of the DRAM array


154


by activating the appropriate word line. The activated word line transfers the bit cell charges of the corresponding page of the DRAM array


154


to the sense amplifiers


156


. The sense amplifiers


156


amplify the bit cell charges of the selected page of the DRAM array


154


.




The DRAM bank A provides a duplicate page mechanism for writing a page of data to any page of the DRAM array


154


. If the DRAM access signals


168


indicate a duplicate page operation, the row decoder circuit


158


selects a word line without first equalizing the sense amplifiers


156


. The selected word line writes the data contained in the sense amplifiers


156


over the data in the selected page of the DRAM array


154


.




The DRAM bank A is precharged before a page access to the DRAM array


154


. A precharge operation may begin to the DRAM bank A after completion of a data transfer operation over the global bus


60


or communication to the video buffer


52


. A precharge operation is indicated by the DRAM access signals


168


. The precharge operation deactivates the selected word line and equalizes the sense amplifiers


156


. After the precharge operation, the page of the DRAM array


154


that corresponds to the deactivated word line contains the data previously in the sense amplifiers


156


. The page access from the DRAM array


154


follows the precharge operation without delay.





FIG. 6

illustrates the video buffers


52


and


54


for one embodiment. The video buffers


52


and


54


are arranged as double buffers for transferring video data over the video bus


134


. The video data


116


from the video buffer


52


or the video data


117


from the video buffer


54


is selected by the multiplexer


62


. The video data transferred over the video bus


134


is synchronized by a register


186


. The register


186


is clocked by the VID_CLK signal from the video output circuit


84


. The video data transfer operations over the video bus


134


are enabled and disable by the VID_OE signal.




The video buffer


52


receives a set of sense amp data


170


from the page buffers A or C. The video buffer


54


receives a set of sense amp data


172


from the page buffers B or D. A counter


174


generates a video address


176


according to the VID_CLK signal and the VID_ENA signal. The video address


176


causes the video buffers


52


and


54


to shift out the video data


116


and


117


to the multiplexer


62


. The counter


174


is synchronized by the video clock


108


and is enabled or disabled by the VID_ENA signal.




For one embodiment, the video buffers


52


and


54


each buffer 640 bits of sense amp data. The sense amp data


170


and


172


each comprise 640 bits of sense amp data from one of the corresponding page buffers A-D. The video buffer


52


or


54


shifts 16 bits of data over the video bus


134


during each cycle of the VID_CLK signal according to the video address


176


. The video buffers


52


and


54


each require 40 cycles of the VID_CLK signal to transfer an entire 640 bits of video data over the video bus


134


. The counter


174


generates a select signal


188


that selects between the video data


116


and


117


. The counter generates the select signal


188


by counting the VID_CLK signal module


40


and toggling the select signal


188


when the count wraps to 0. The select signal


188


is synchronized by the VID_CLK signal through a register


182


to drive the VID_QSF signal on the video bus


134


.




The VID_DATA signals provide 16 bits of parallel video data to the video output circuit


84


. The byte order of data on the VID_DATA signals is selected by a byte pair mode latch in the FBRAM chip


71


. The byte pair mode latch is loaded via the DRAM_ADDR[


7


] signals if the DRAM_ADDR[


8


] signal is asserted. The byte pair mode latch selects either a normal video output mode or a reversed video output mode.





FIG. 7

illustrates the pixel buffer


56


for one embodiment. The pixel buffer


56


comprises an SRAM buffer


200


, a corresponding dirty tags memory


194


, a plane mask register


198


, a write enable circuit


190


, a write buffer


192


, a write port


286


and a read port


288


. The SRAM buffer


200


comprises a 2048 bit SRAM array. The SRAM buffer


200


is organized into eight pixel cache blocks. Each pixel cache block of the SRAM buffer


200


comprises 256 bits.




Each pixel cache block in the SRAM buffer


200


stores eight words each comprising 32 bits. The dirty tags memory


194


contains eight sets of 32 bit dirty tags. Each pixel cache block in the SRAM buffer


200


corresponds to one of the sets of dirty tags of the dirty tags memory


194


.




The pixel port control circuit


114


generates an ALU block address


214


and an ALU word address


206


to select pixel data in the SRAM buffer


200


and corresponding dirty tag bits in the dirty tags memory


194


for pixel access operations. The pixel buffer


56


receives the incoming write port data


202


for the SRAM buffer


200


through the write port


286


. The write port


286


is enabled and disabled by a pixel buffer write enable signal


276


from the pixel ALU


58


. The pixel buffer


56


transfers outgoing read port data


204


from the SRAM buffer


200


through the read port


288


. The dirty tags in the dirty tags memory


194


are selected by the ALU block address


214


.




The DRAM control circuit


112


generates a global block address


216


to select pixel cache blocks in the SRAM buffer


200


for block transfer operations over the global bus


60


. The write buffer


192


interfaces the global bus


60


to the SRAM buffer


200


via a global read/write port bus


208


.




Pixel cache block transfers from the DRAM banks A-D to the SRAM buffer


200


over the global bus


60


are controlled by a global bus read signal


210


from the DRAM control circuit


112


. The global bus read signal


210


transfers a pixel cache block from the write buffer


192


to the SRAM buffer


200


over the global read/write port bus


208


. The global bus read signal


210


loads a set of constant zeros


214


into the corresponding dirty tag bits in the dirty tags memory


194


. The corresponding dirty tag bits in the dirty tags memory


194


are selected by the global block address


216


.




Pixel cache block transfers from the SRAM buffer


200


to the DRAM banks A-D over the global bus


60


are controlled by a global bus write signal


212


from the DRAM control circuit


112


. The global bus write signal


212


causes the write enable circuit


190


to generate a set of write enable signals


164


. The write enable signals


164


control transfer of a pixel cache block from the write buffer


192


over the global bus


60


to the page buffers A-D. The write enable signals


164


are conditioned by the corresponding dirty tag bits in the dirty tags memory


194


.




The write enable signals


164


are also conditioned by a plane mask value stored in the plane mask register


198


. For one embodiment, the write enable signals


164


comprise a set of 256 write enable signals that correspond to the 256 bits of a pixel cache block transferred over the global bus


60


.





FIG. 8

illustrates the pixel ALU


58


for one embodiment. The pixel ALU


58


comprises a set of raster operation and blend (ROP/Blend) units


230


-


233


, a constant register


236


, and a compare unit


235


. Source data for the pixel ALU


58


is provided by a constant value from the constant register


236


, the input pixel data


162


from the input/output pins of the FBRAM chip


71


, and the read port data


204


from the pixel buffer


56


.




The input pixel data


162


comprises 32 bits supplied via the PA_DQ[


31


. . .


0


] signals and 4 bits supplied via the PA_DX[


3


. . .


0


] signals. The data supplied via the PA_DX[


3


. . .


0


] signals is employed during blending operations in the FBRAM chip


71


. The constant register


236


latches the input pixel data


162


for subsequent use as source data.




The read port data


204


from the pixel buffer


56


provides old data (O[


31


. . .


0


]) for raster operations, blend operations and compare operations. The input pixel data


162


provides new data (N[


31


. . .


0


]) and extended new data (NX[


3


. . .


0


]) for raster operations, blend operations and compare operations. The constant register


236


provides constant source data (K[


31


. . .


0


]) and extended constant source data (KX[


3


. . .


0


]) for raster operations, blend operations and compare operations.




Each ROP/Blend unit


230


-


233


implements an 8 bit raster operation unit and an 8 bit blend unit. The ROP/Blend units


230


-


233


are each pipelined. Each ROP/Blend unit


230


-


233


operates on a corresponding 8 bits of old data from the pixel buffer


56


, a 9 bit fraction, and 9 bits of new data. The ROP/Blend units


230


-


233


each employ a variety of sources for the corresponding fraction and the corresponding new data.




The old data O[


31


. . .


0


], the new data N[


3


. . .


0


] and NX[


3


. . .


0


], and the constant data K[


31


. . .


0


] and KX[


3


. . .


0


] are distributed as sources to the ROP/Blend units


230


-


233


and the compare unit


235


. The old data O[


31


. . .


0


], the new data N[


31


. . .


0


] and NX[


3


. . .


0


], and the constant data K[


31


. . .


0


] and KX[


3


. . .


0


] provide a set of sources


250


-


253


to the ROP/Blend units


230


-


233


. The old data O[


31


. . .


0


], the new data N[


31


. . .


0


], and the constant data K[


31


. . .


0


] provide a set of compare sources


248


to the compare unit


235


.




The ROP/Blend results generated by the ROP/Blend units


230


-


233


are transferred to the pixel buffer


56


as the write port data


202


. The ROP/Blend results generated by the ROP/Blend units


230


-


233


are conditionally written to the pixel buffer


56


via the write port data


202


according to the pixel buffer write enable signal


276


generated by the compare unit


235


.




The compare unit


235


includes a 32 bit match compare unit and a 32 bit magnitude compare unit. A compare result


240


generated by the compare unit


235


may be combined with a compare result from another FBRAM chip via the PA_PASS_IN and the PA_PASS_OUT signals.





FIG. 9

illustrates the ROP/Blend unit


230


for one embodiment. The ROP/Blend units


231


-


233


are substantially similar to the ROP/Blend unit


230


. The ROP/Blend units


231


-


233


operate on differing fields of source data. The ROP/Blend unit


230


comprises a raster op circuit


222


, an adder


224


and clamp circuit


226


, and a multiplier circuit


228


. The ROP/Blend unit


230


further comprises a set of multiplexers


242


-


244


that route source data for the ROP/Blend unit


230


and that deliver the results to the write port


202


of the pixel buffer


56


. In addition, a constant data source


256


equal to 100 hex is available through the multiplexer


244


.




The ROP/Blend unit


230


includes a control register


220


which is programmed via the input pixel data


162


with new data N[


7


. . .


0


]. The control register


220


is loaded by a load ROP/Blend signal


218


from the pixel port control circuit


114


. The rendering controller


70


programs the control register


220


to configure the ROP/Blend unit


230


as either a ROP unit or a Blend unit. The control register


220


generates a set of control signals


248


to control the multiplexers


242


-


244


and the raster op circuit


222


. The multiplexer


243


selects either the blend result


346


from the raster op circuit


222


or the blend result


348


.




For one embodiment, the raster op circuit


222


performs one of 16 Boolean raster op functions according to the control signals


248


. The raster op functions are performed with old data O[


7


. . .


0


] and either new data NX[


0


], N[


7


. . .


0


] or constant data KX[


0


], K[


7


. . .


0


] according to the contents of the control register


220


.




The general pixel blending equation for the ROP/Blend unit


230


is BLEND RESULT=NEW DATA×NEW FRACTION+OLD DATA×OLD FRACTION. The multiplier circuit


228


and the adder


224


perform the OLD DATA×OLD FRACTION multiply and the addition in the general pixel blending equation. The NEW DATA×NEW FRACTION multiply result and the OLD FRACTION are supplied by the rendering controller


70


.




The adder


224


generates an intermediate blend result. The intermediate blend result is clamped by the clamp circuit


226


. The clamp circuit


226


clamps an adder underflow to 0 and clamps an adder overflow to


255


. The clamped result


348


is transferred via the write port data


202


to the pixel buffer


56


through the multiplexer


243


.





FIG. 10

illustrates the compare unit


235


for one embodiment. The compare unit


235


comprises a match compare circuit


260


, a magnitude compare circuit


262


, a match mask register


264


, a magnitude mask register


266


, and a compare control register


268


. The match compare circuit


260


and the magnitude compare circuit


262


perform the respective compare functions in parallel.




The contents of the compare control register


268


specify the match and magnitude compare functions. The match mask register


264


and the magnitude mask register


266


specify the source data bits that participate in the match and magnitude compare functions. The compare control register


268


is programmed via the input pixel data


162


with new data N[


5


. . .


0


]. The compare control register


268


is loaded by a load compare control signal


282


from the pixel port control circuit


114


. The match mask register


264


and the magnitude mask register


266


are each programmed via the input pixel data


162


with new data N[


31


. . .


0


]. The match mask register


264


and the magnitude mask register


266


are loaded by a load match mask signal


280


, and a load magnitude mask signal


281


, respectively, from the pixel port control circuit


114


.




The old data O[


31


. . .


0


] received from the pixel buffer


56


supplies one source data input for the match compare circuit


260


and the magnitude compare circuit


262


. Another source data input for the match compare circuit


260


and the magnitude compare circuit


262


is supplied by either the new data N[


31


. . .


0


] from the PA_DQ pins of the FBRAM chip


71


or the constant data (K[


31


. . .


0


]) from the constant register


236


.




The comparison results from the match compare circuit


260


and the magnitude compare circuit


262


are combined by an AND gate


270


. The AND gate


270


provides the compare result


240


which is transferred over the interleaved rendering bus


64


as the PA_PASS_OUT signal. The compare result


240


is combined with the PA_PASS_IN by an AND gate


271


. The output of the AND gate


271


provides the pixel buffer write enable signal


276


. The pixel buffer write enable signal


276


enables writing of the write port data


202


into the pixel buffer


56


.





FIG. 11

illustrates the pipelined architecture of the pixel buffer


56


and the pixel ALU


58


for one embodiment. The pixel buffer


56


and the pixel ALU


58


implement a seven stage pipeline (Stage


1


through Stage


7


). The pipeline stages Stage


1


through Stage


7


minimize transition delay between pixel port read and write accesses to the FBRAM chip


71


over the interleaved rendering bus


64


. The pipeline stages Stage


1


through Stage


7


enable the rendering controller


70


to issue consecutive write operations at a rate of one per clock over the interleaved rendering bus


64


without delay cycles. The pipelined architecture of the pixel buffer


56


and the pixel ALU


58


enables high throughput even though the ALU logic is implemented using standard DRAM processes which are not optimized for ALU logic.




For one embodiment, three pipeline stages are used to implement the compare unit pipeline


235


and four pipeline stages are used to implement the ROP/blend unit pipeline


230


-


233


. The deep processing pipelines enable practical implementation of the required high speed logic and arithmetic functions in the slower and less expensive memory process used in manufacturing the FBRAM chip


71


.




The rendering controller


70


issues register write operations over the interleaved rendering bus


64


to program the control registers of the FBRAM chip


71


, including the control registers of the pixel buffer


56


and the pixel ALU


58


. A register write operation does not affect pipelined operations issued during cycles of the interleaved rendering bus


64


preceding the register write operation. The register write operations affect operations issued in subsequent cycles over the interleaved rendering bus


64


.




The pipeline stages Stage


1


through Stage


7


enable the rendering controller


70


to issue consecutive read operations over the interleaved rendering bus


64


without delay cycles. The read operations on the interleaved rendering bus


64


include multiple cycle data phases. The rendering controller


70


can issue a read operation over the interleaved rendering bus


64


immediately after issuing a write operation over the interleaved rendering bus


64


without delay cycles.




Table 4 describes the internal activities of the pixel buffer


56


and the pixel ALU


58


in relation to external activities at the input/output interface pins of the FBRAM chip


71


for the pipeline stages Stage


1


through Stage


7


.














TABLE 4









Stage




External Activities




Internal Activities











1




Operation specified on PA_ENA,








PA_WE, PA_OP, PA_ADDR, and







PA_BE pins






2




Write data on PA_DQ and PA_DX




Read SRAM Buffer in







pins if write or read-modify-write




preparation for a possible







operation




read or read-modify-








write operation








Decode operation






3




Read data on PA_DQ pins if read




Write and read data







operation




enters first stage of








ROP/Blend and Compare








Units






4





Second stage of








ROP/Blend and Compare








Units






5





Third stage of








ROP/Blend and Compare








Units






6




Compare result transferred via




Fourth stage of







PA_PASS_OUT pin to




ROP/Blend







PA_PASS_IN pin






7





Write result to SRAM








Buffer and Dirty Tags if








allowed by pixel buffer








write enable signal















FIG. 12

is a timing diagram that illustrates pipelined read and write transfers through the pipeline stages Stage


1


through Stage


7


for one embodiment. The rendering controller


70


issues a pair of read operations (Read A and Read B) over the interleaved rendering bus


64


, then issues a series of write operations (WC, WD, WE, and WF) followed by a read operation (Read G). The diagram shows the timing at the pixel port input/output interface pins including the PA_ADDR signals, the PA_OP, PA_BE, PA_WE, AND PA_ENA signals, the PA_DQ and PA_DX signals, and the compare result PA_PASS_OUT signal. The master clock signal (CLK) synchronizes the read and write operations over the interleaved rendering bus


64


.




The rendering controller


70


issues the read operation Read A over the interleaved rendering bus


64


during periods t


0


and t


1


. The valid data Data A for to the read operation Read A is available during period t


3


. The Data A is sampled at the rising edge of the CLK signal during period t


4


. Between the read operation Read B and the write operation WC, a two cycle no-op (NOP) occurs on the interleaved rendering bus


64


. The no-op periods provide an idle time during data turn around on the interleaved rendering bus


64


.




The rendering controller


70


issues the read operation Read G immediately after issuing the write operation WF. The write operation WC reaches the pipeline stage Stage


1


at period t


6


. The PA_PASS_OUT signal corresponding to the write operation WC (Pass C) reaches the pipeline stage Stage


6


during period t


11


.





FIG. 13

illustrates the organization of the pixel buffer


56


for one embodiment. The SRAM buffer


200


is organized as eight 256 bit pixel cache blocks (blocks B


0


through B


7


) which provides eight blocks with eight 32 bit pixels in each block. The blocks B


0


through B


7


are addressed by the DRAM_ADDR signals for block transfer operations over the global bus


60


and for accesses through the ALU read and write ports


286


and


288


. A word address specified by the DRAM_ADDR signals identifies a 32 bit word in the SRAM buffer


200


for accesses through the ALU read and write ports


286


and


288


.




Each block B


0


through B


7


comprises eight 32 bit words. For example, the block B


0


comprises the words W


0


through W


7


. Each word W


0


through W


7


is a one eighth slice of the block B


0


. The word W


0


is mapped directly to PA_DQ[


31


. . .


0


] signals. The first byte of W


0


is mapped to the PA_DQ[


7


:


0


] signals, the second byte of W


0


is mapped to the PA_DQ[


15


:


8


] signals, the third byte of W


0


is mapped to the PA_DQ[


23


:


16


] signals, and the remaining byte of W


0


is mapped to the PA_DQ[


31


:


24


] signals.




Each data byte of each block B


0


through B


7


is associated with a dirty tag bit in the dirty tags memory


194


. The dirty tags memory


194


contains eight sets of dirty tags T


0


through T


7


that correspond to the blocks B


0


through B


7


. Each 32 bit set of dirty tags T


0


through T


7


controls the corresponding block B


0


through B


7


. The mapping of the dirty tag bits b


0


-b


31


of the dirty tags T


0


to the block B


0


is shown.




The dirty tags T


0


through T


7


are employed during block transfer operations over the global bus


60


between the SRAM buffer


200


and the DRAM banks A-D. The dirty tags T


0


through T


7


are also employed during write operations through the write port


286


into the pixel buffer


56


. The rendering controller


70


also directly accesses the dirty tags T


0


through T


7


stored in the dirty tags memory


194


via the PA_DQ[


31


. . .


0


] signals.




During read block operations from one of the DRAM banks A-D to one of the blocks B


0


through B


7


of the SRAM buffer


200


over the global bus


60


, the corresponding dirty tags T


0


through T


7


are cleared. During write block operations from one of the blocks B


0


through B


7


of the SRAM buffer


200


to one of the DRAM banks A-D over the global bus


60


, the corresponding dirty tags T


0


through T


7


determine the data bytes written to the specified DRAM bank A-D in conjunction with the contents of the plane mask register


198


. If a dirty tag bit b


0


-b


3


is 0, then the corresponding data byte of the specified DRAM bank A-D is not written.




The mapping of the plane mask bits in the plane mask register


198


to the PA_DQ signals is shown in FIG.


13


. The plane mask bits in the plane mask register


198


qualify writes to the SRAM buffer


200


and to the DRAM banks A-D. The rendering controller


70


writes the plane mask bits to the plane mask register


198


. The plane mask bits are effective for stateful writes issued by the rendering controller


70


during cycles after the write operation to the plane mask register


198


.




The plane mask bits in the plane mask register


198


function as per bit write enables for data entering the SRAM buffer


200


during stateful writes through the write port


286


. The plane mask bits in the plane mask register


198


also function as per bit write enables for masked write blocks transferred over the global bus


60


from the SRAM buffer


200


. The plane mask bits apply to each word of the masked write block transferred over the global bus


60


to one of the DRAM banks A-D.




Table 5 describes the pixel port operations that affect the dirty tags T


0


through T


7


. The pixel port write operations that affect the dirty tags T


0


through T


7


include a stateful initial data write, a stateless initial data write, a stateful normal data write, and a stateless normal data write. The dirty tags T


0


through T


7


do not affect outgoing read data transferred over the interleaved rendering bus


64


and are unmodified during word read operations through the read port


288


of the pixel buffer


56


.














TABLE 5









Pixel








Operation




Pixel Data




New Dirty Tag Contents











Normal




Write 0-3 bytes from




The four addressed Dirty






Data




PA_DQ pins (per PA_BE




Tag bits ored with byte






Write




pins)




enable pins; the other 28








tags are unchanged






Initial




Write 0-3 bytes from




PA_BE signals transferred






Data




PA_DQ pins (per PA_BE




to the 4 addressed Dirty






Write




pins)




Tag bits; “O” to the 28








unaddressed Dirty Tag bits






Replace




Unchanged




PA_DQ signals replace 32






Dirty





Dirty Tag bits






Tags







Or




Unchanged




All 32 Dirty Tag bits ored






Dirty





with PA_DQ signals






Tags














The PA_BE[


3


. . .


0


] signals are propagated through the pipeline stages Stage


1


through Stage


7


while the corresponding pixel port operations are propagated through the pipeline stages Stage


1


through Stage


7


. At the end of the pipeline stages Stage


1


through Stage


7


, pixel data is conditionally written into a word of the SRAM buffer


200


while the pipelined PA_BE[


3


. . .


0


] signals modify the four corresponding dirty tag bits of the dirty tags memory


194


.




For the initial data writes, the four addressed dirty tag bits of the dirty tags memory


194


are replaced with the pipelined PA_BE[


3


. . .


0


] signals. The remaining twenty-eight dirty tag bits for the addressed block of the SRAM buffer


200


are cleared to zero during the initial data write. For the normal data writes, the four addressed dirty tag bits of the dirty tags memory


194


are each set to one if the corresponding pipelined PA_BE[


3


. . .


0


] signal is one. The four addressed dirty tag bits each remain unchanged if the corresponding pipelined PA_BE[


3


. . .


0


] signal is zero. The remaining twenty-eight dirty tag bits for the addressed block of the SRAM buffer


200


are unchanged during the normal data write.




In addition, the dirty tag bits are directly accessible by the rendering controller


70


. The rendering controller


70


issues a replace dirty tag operation to replace the dirty tag bits for a specified block B


0


through B


7


with tag data provided via the PA_DQ signals. The rendering controller


70


issues an “OR” dirty tag operation to replace the dirty tag bits for a specified block B


0


through B


7


with the “OR” function result between the original dirty tag bits from the dirty tags memory


194


and new tag data via the PA_DQ[


31


. . .


0


] signals.




The bit mapping between the dirty tag bits b


0


-b


31


of the selected dirty tags T


0


through T


7


and data words transferred via the PA_DQ signals is illustrated in FIG.


13


. For example, the rendering controller


70


transfers new dirty tag data via the PA_DQ[


0


], PA_DQ[


8


], PA_DQ[


16


], and PA_DQ[


24


] signals to change the dirty tag bits for the word W


0


of the selected block B


0


through B


7


. The rendering controller


70


transfers new dirty tag data via the PA_DQ[


5


], PA_DQ[


13


], PA_DQ[


21


], and PA_DQ[


29


] signals to change the dirty tag bits for word W


5


of the selected block B


0


through B


7


.




The dirty tag bits T


0


through T


7


associated with pixel cache blocks B


0


through B


7


are employed in a color expansion mechanism for common color rendering operations by the rendering controller


70


. The color expansion mechanism enables the rendering controller


70


to specify individual pixels with a single bit. The color expansion mechanism then expands the bit to an entire pixel. The rendering controller


70


employs the color expansion mechanism during two dimensional rendering operations such as text drawing which require that the rendering controller


70


write a common color value to many pixels in the DRAM banks A-D.




The rendering controller


70


selects a color expansion block from among the pixel cache blocks B


0


through B


7


. The rendering controller


70


then writes a common color value eight times to all pixels in the color expansion block. The rendering controller


70


then writes a 32 bit color expansion word to the dirty tag bits in the dirty tags memory


194


that correspond to the color expansion block.




The rendering controller


70


then initiates a write block transfer operation of the color expansion block to one of the DRAM banks A-D over the global bus


60


. The pixels of the color expansion block containing the common color value and having a corresponding dirty tag bit set are written to the selected DRAM bank A-D with common color value. The pixels of the color expansion block not having a corresponding dirty tag bit set are not written to the selected DRAM bank A-D.




Thereafter, the rendering controller


70


writes a new color expansion word to the dirty tag bits of the color expansion block, and then initiates a write block transfer operation of the color expansion block to a different portion of the DRAM banks A-D. The rendering controller


70


employs the color expansion block to hold a foreground color which is repeatedly used to write text to into the DRAM banks A-D.





FIG. 14

illustrates the mapping of the plane mask bits in the plane mask register


198


and the dirty tag bits in the dirty tag memory


194


for a pixel cache block to masked write block operations on the global bus


60


. For one embodiment, a masked write block transferred over the global bus


60


comprises 256 bits. The interaction between the dirty tag bits and the plane mask bits for the lowest 40 bits on the global bus


60


is shown.




During a masked write block operation over the global bus


60


, if the dirty tag bit and the plane bit corresponding a bit of the masked write block are both equal to one, then that bit of the masked write block is written into the selected sense amplifier in the DRAM banks A-D. The 32 plane mask bits repeatedly apply to each 32 bit portion of the masked write block on the global bus


60


. Each dirty tag bit applies to an 8 bit portion of the masked write block on the global bus


60


.




Table 6 describes the pixel port operations of the FBRAM chip


71


for one embodiment. The pixel port operations include operations for reading data from the pixel buffer


56


, operations for writing data to the pixel buffer


56


in four different modes, operations for replacing and modifying dirty tag bits in the dirty tags memory


194


, and an operation for writing to the control registers of the FBRAM chip


71


.
















TABLE 6









PA_ENA




PA_WE




PA_OP




PA_ADDR




Operation



























00



















NOP






11




0




000




Block: Word




Read data from










Pixel Buffer






11




1




000




Block: Word




Stateless initial










data write






11




1




001




Block: Word




Stateless










normal data










write






11




1




010




Block: Word




Stateful initial










data write






11




1




011




Block: Word




Stateful










normal data










write






11




1




100




Block: xxx




Replace Dirty










Tag






11




1




101




Block: xxx




Or Dirty Tag






11




1




111




Register




Write control










registers














The rendering controller


70


specifies block and word addresses for pixel port operations via the PA_ADDR[


5


. . .


0


] signals. The rendering controller


70


specifies block addresses for the pixel ALU operations via the PA_ADDR[


5


. . .


3


] signals. The rendering controller


70


specifies word addresses for the pixel ALU operations via the PA_ADDR[


2


. . .


0


] signals. The rendering controller


70


specifies the control registers during control register write operations via the PA_ADDR[


5


. . .


0


] signals.




The rendering controller


70


issues the read pixel port operation to read 32 bits of data from the pixel buffer


56


. The block and word addresses in the SRAM buffer


200


are specified by the PA_ADDR[


5


. . .


0


] signals.




The rendering controller


70


issues the stateless initial data write operation to write 32 bits of data to the block and word in the SRAM buffer


200


specified by the PA_ADDR[


5


. . .


0


] signals.

FIG. 12

shows that the rendering controller


70


transfers the write data via the PA_DQ[


31


. . .


0


] signals one clock after the PA_ADDR signals specify the write address. The stateless initial data write operation is unaffected by the contents of the control registers in the FBRAM chip


71


. The ROP/Blend units


231


-


233


pass the write data received from the rendering controller


70


without modification.

FIG. 11

shows that the six states of address pipeline delay and the five stages of data pipeline delay cause the write data and address to reach the pixel buffer


56


write port at the same time.




During a stateless initial data write operation, the compare result


240


from the compare unit


235


does not affect the writing of data to the SRAM buffer


200


. The pixel port control circuit


114


causes the compare unit


235


to enable the pixel buffer write via the pixel buffer write enable signal


276


. The PA_PASS_OUT signal is forced high to indicate pass, and the PA_PASS_IN signal is ignored. The four corresponding dirty tag bits for the addressed block and word are set according to the PA_BE[


3


. . .


0


] signals for the 32 bit write data received from the rendering controller


70


over the interleaved rendering bus


64


via the PA_DQ signals. The remaining dirty tag bits for the addressed block are cleared.




The stateless normal data write operation is also unaffected by the contents of the control registers in the FBRAM chip


71


. The rendering controller


70


issues the stateless normal data write operation to write 32 bits of data provided by the PA_DQ[


31


. . .


0


] signals to the block and word in the SRAM buffer


200


specified by the PA_ADDR[


5


. . .


0


] signals. During a stateless normal data write operation, the four dirty tag bits for the addressed block and word are inclusive OR'ed with the PA_BE[


3


. . .


0


] signals corresponding to the PA_DQ[


31


. . .


0


] write data. The ROP/Blend units


231


-


233


pass the write data through without modification, and the compare result


240


does affect data writing to the SRAM buffer


200


. The PA_PASS_OUT signal is forced high to indicate pass, and the PA_PASS_IN signal is ignored.




The rendering controller


70


issues a stateful initial data write operation to write 32 bits of data to the SRAM buffer


200


according to the contents of the control registers in the FBRAM chip


71


.

FIG. 12

shows that the rendering controller


70


specifies the block and word in the SRAM buffer


200


via the PA_ADDR[


5


. . .


0


] signals one clock before providing new data via the PA_DQ[


31


. . .


0


] signals.

FIG. 11

shows that the PA_ADDR is used to read the old pixel buffer data at the same time that the rendering controller


70


supplies the new data via the PA_DQ pins (Stage


2


of the pipeline). The new data may be combined with the existing data from the addressed block and word according to the contents of the registers in the FBRAM chip


71


that control pixel ALU operations.

FIG. 11

shows that the combined data (Stage


2


pixel buffer read port data and Stage


2


PA_DQ write data) is delayed by five pipeline states and that the address is delayed by six pipeline stages, which causes the combined data and the address to reach the pixel buffer


56


write port at the same time.




During a stateful initial data write operation, the compare result


240


from the compare unit


235


and the PA_PASS_IN signal determine whether the SRAM buffer


200


is written according to the pixel buffer write enable signal


276


. The four dirty tag bits for the addressed block and word are set to the PA_BE[


3


. . .


0


] signals received with the new data over the interleaved rendering bus


64


. The remaining dirty tag bits for the addressed block are cleared. The writes to the SRAM buffer


200


and the dirty tags memory


194


are conditioned by the pixel buffer write enable


276


. A compare test failure if either the PA_PASS_IN signal or the PA_PASS_OUT signal is low disables the write to the SRAM buffer


200


.




The rendering controller


70


issues the stateful normal data write operation to write 32 bits of data to the SRAM buffer


200


according to the contents of the control registers in the FBRAM chip


71


. The rendering controller


70


specifies the block and word in the SRAM buffer


200


via the PA_ADDR[


5


. . .


0


] signals, and provides new data via the PA_DQ[


31


. . .


0


] signals. The new data may be combined with the existing data in the addressed block and word according to the contents of the registers in the FBRAM chip


71


that control pixel ALU operations. The compare result


240


from the compare unit


235


and the PA_PASS_IN signal determine whether the SRAM buffer


200


is written according to the pixel buffer write enable signal


276


. The four dirty tag bits for the addressed block and word are inclusive OR'ed with the PA_BE[


3


. . .


0


] signals received with the new data over the interleaved rendering bus


64


. The writes to the SRAM buffer


200


and the dirty tags memory


194


are inhibited by the pixel buffer write enable


276


if either the PA_PASS_IN signal or the PA_PASS_OUT signal indicates a compare test failure.

FIG. 11

shows that the compare operation pipeline


235


and the enables pipeline are the same depth as the write data pipeline


230


-


233


, so that the compare decision and write enable conditions reach the pixel buffer


56


write port at the same time as the write data.




The rendering controller


70


issues the replace dirty tag operation to transfer dirty tag data via the PA_DQ[


31


. . .


0


] signals to the dirty tags memory


194


. The rendering controller


70


specifies a block in the pixel buffer


56


for the new tag data bits via the PA_ADDR[


5


. . .


3


] signals. The PA_BE[


3


. . .


0


] signals select a byte from the PA_DQ[


31


. . .


0


] signals that provides the new tag data. The new tag data passes through the raster op circuits of the ROP/Blend units


231


-


233


unmodified.




The rendering controller


70


issues the OR dirty tag operation to perform an inclusive OR function on new tag data and existing tag data in the dirty tags memory. The rendering controller


70


provides the new tag data via the PA_DQ[


31


. . .


0


] signals, and specifies a block in the pixel buffer


56


for the OR function via the PA_ADDR[


5


. . .


3


] signals. The PA_BE[


3


. . .


0


] signals select a byte from the PA_DQ[


31


. . .


0


] signals for the inclusive OR function with the existing dirty tag bits. The new tag data passes through the raster op circuits of the ROP/Blend units


231


-


233


to perform the inclusive OR function.




The rendering controller


70


issues the write control register operation to transfer new data into an internal control register of the FBRAM chip


71


. The rendering controller


70


transfers new data via the PA_DQ[


31


. . .


0


] signals, and specifies the control register via the PA_ADDR signals. The PA_BE[


0


] signal enables writes to bits


7


:


0


, the PA_BE[


1


] signal enables writes to bits


15


:


8


, the PA_BE[


2


] signal enables writes to bits


23


:


16


, and the PA_BE[


3


] signal enables writes to bits


31


:


24


of the specified control register.




The internal control registers of the FBRAM chip


71


comprise the plane mask register


198


, the constant source register


236


, the match mask register


264


, the magnitude mask register


266


, the ROP/Blend control register


220


, the compare control register


268


, and the write address control register. The contents of the control registers in the FBRAM chip


71


are ignored during stateless data write operations. The new data loaded into a control register during a write control register operation does not affect operations launched by the rendering controller


70


during previous cycles.




The contents of the plane mask register


198


affect stateful data write pixel port operations and masked write block operations over the global bus


60


. During masked write block operations, each bit in the plane mask register


198


provides a write enable for one of 32 bit planes in the DRAM banks A-D.




The constant source register


236


is a 36 bit register that provides constant source data for ROP/Blend and compare operations in the pixel ALU


58


. The rendering controller


70


loads the constant source register


236


via the PA_DQ signals and the PA_DX signals over the interleaved rendering bus


64


. The ROP/Blend units


231


-


233


and the compare unit


235


can each select the constant source register


236


to provide source data.




The rendering controller


70


writes to the match mask register


264


to specify the bits that participate in a match test by the match compare circuit


260


. The magnitude mask register


266


specifies the bits that participate in a magnitude test by the magnitude compare circuit


262


. The rendering controller


70


transfer data to the match mask register


264


and the magnitude mask register


266


via the PA_DQ signals over the interleaved rendering bus


64


.




The rendering controller


70


writes to the ROP/Blend control register


220


to control the functions performed by each of the ROP/Blend units


231


-


233


. Each ROP/Blend unit


231


-


233


is independently controlled by an 8 bit field of the 32 bit ROP/Blend control register


220


. For example, bits


0


-


3


of the ROP/Blend control register


220


select one of the 16 possible raster ops for the ROP/Blend unit


230


, and bits


8


-


11


of the ROP/Blend control register


220


select one of the 16 possible raster ops for the ROP/Blend unit


231


.




Table 7 lists the raster ops performed by each ROP/Blend unit


231


-


233


for one embodiment. The raster ops are selected by bits


0


-


3


of the corresponding portion of the ROP/Blend control register


220


. NEW represents either the new data supplied by the rendering controller


70


via the PA_DQ[


31


. . .


0


] signals or the contents of the constant source register


236


. OLD represents the old data stored in the pixel buffer


56


.













TABLE 7









Encoding




Raster Operation











0000




all bits zero






0001




NEW and OLD






0010




NEW and


˜


OLD






0011




NEW






0100






˜


NEW and OLD






0101




OLD






0110




NEW xor OLD






0111




NEW or OLD






1000






˜


NEW and


˜


OLD






1001






˜


NEW xor OLD






1010






˜


OLD






1011




NEW or


˜


OLD






1100






˜


NEW






1101






˜


NEW or OLD






1110






˜


NEW or


˜


OLD






1111






˜


all bits one














Bit


4


of the ROP/Blend control register


220


selects either a raster op function or a blend function for the ROP/Blend unit


230


. Bit


5


of the ROP/Blend control register


220


selects a source for the raster op circuit


222


and the adder


224


from either the PA_DQ[


31


. . .


0


] signals or the constant source register


236


. Analogous bits of the ROP/Blend control register


220


correspond to the ROP/Blend units


231


-


233


.




Table 8 lists the source fractions for the multiplier circuit


228


. The ROP/Blend units


0


-n listed comprise the ROP/Blend units


230


-


233


. The source fractions for the multiplier circuit


228


of the ROP/Blend unit


230


are selected by bits


7


-


6


the ROP/Blend control register


220


.













TABLE 8









Encoding




Fraction Source for ROP/Blend Unit #n











00




100H (1.00)






01




Constant Source register






10




PA_DX[n], PA_DQ[8n + 7 . . . 8n]






11




PA_DX[3], PA_DQ[31 . . . 24]














The rendering controller


70


writes to the compare control register


268


to control the functions of the compare unit


235


. Bit


16


of the compare control register


268


selects the source for the compare unit


235


from either data received from the rendering controller


70


via the PA_DQ signals or data from the constant source register


236


. Bits


27


-


24


of the compare control register


268


control the picking logic of the FBRAM chip


71


. Bits


25


-


24


clear/set the HIT flag and bits


27


-


26


enable/disable the picking logic.




Table 9 lists the magnitude compare tests of the compare unit


235


. The magnitude compare tests of the compare unit


235


are selected by bits


2


-


0


of the compare control register


268


. Bits


2


-


0


of the compare control register


268


select one of eight tests for the magnitude compare circuit


262


.













TABLE 9









Encoding




Test Condition











000




Pass always






001




Pass if NEW > OLD






010




Pass if NEW == OLD






011




Pass if NEW >= OLD






100




Pass never






101




Pass if NEW <= OLD






110




Pass if NEW != OLD






111




Pass if NEW < OLD














Table 10 lists the match compare tests of the compare unit


235


. The match compare tests of the compare unit


235


are selected by bits


9


-


8


of the compare control register


68


. Bits


9


-


8


of the compare control register


268


select one of four comparison tests for the match compare circuit


260


.













TABLE 10









Encoding




Test Condition











00




Pass always






01




Pass never






10




Pass if NEW == OLD






11




Pass if NEW != OLD














A stateful write operation writes to the pixel buffer


56


only if the magnitude test by the magnitude compare circuit


262


and the match test by the match compare circuit


260


and the PA_PASS_IN signal each indicate pass. The PA_PASS_OUT signal indicates pass if the magnitude test and match test both pass.




The HIT flag of the compare control register


268


is set if a stateful write operation passes the magnitude and match tests while the picking logic of the FBRAM chip


71


is enabled and the PA_PASS_IN also indicates pass. The HIT flag then remains set until a write to the compare control register


268


clears bit


24


. The HIT flag of the compare control register


268


is reflected on a HIT input/output interface pin of the FBRAM chip


71


.




The write address control register in the pixel port control circuit


114


selects a write address source for the SRAM buffer


200


during pixel port write operations. The write address source for the SRAM buffer


200


is either the PA_ADDR[


5


. . .


0


] signals or the PA_DQ[


29


. . .


24


] signals. The rendering controller


70


normally programs the write address control register to select the PA_ADDR[


5


. . .


0


] signals for the write address source during pixel port writes. The rendering controller


70


programs the write address control register to select the PA_DQ[


29


. . .


24


] signals as the write address source for pixel port writes during vertical scroll and other internal copy operations.





FIG. 15

illustrates the pipelined data flow to the pixel buffer


56


from both write address sources selected by the write address control register. The pipeline flow for the write address source in combination with the write address selection function provided by the write address control register when the write address source is the PA_DQ [


29


. . .


24


] signals enables fast vertical scroll and internal operations copy. The pipelined architecture of the pixel ALU


58


enables the rendering controller


70


to copy read data from one location of the SRAM buffer


200


specified by PA_ADDR [


5


. . .


0


] and write the data into another location of the SRAM buffer


200


specified by PA_DQ [


29


. . .


24


] with one stateful data write operation at a rate of 32 bits per FBRAM per clock during vertical scroll and internal copy operations.





FIG. 16

illustrates a vertical scroll operation, wherein the pixel data for Pixel A is moved to Pixel B. The pixel data for the pixel A is stored in Block


3


: Word


0


of the SRAM buffer


200


. The pixel data for the Pixel B is stored in Block


0


: Word


5


of the SRAM buffer


200


.





FIG. 17

illustrates the pipelined transfer of the pixel data from the Pixel A to the Pixel B during a vertical scroll or other internal copy operation that employs the write address selection function with a stateful data write operation. The rendering controller


70


writes the control registers in the FBRAM chip


71


to set up the vertical scroll operation before launching the stateful write operation to move the Pixel A to the Pixel B.




The rendering controller


70


programs the write address control register to select the PA_DQ[


29


. . .


24


] signals for the write address to the SRAM buffer


200


. The rendering controller


70


programs the ROP/Blend control register


220


to select old data for the ROP/Blend units


230


-


233


. The rendering controller


70


programs the compare control register


268


to always pass. The rendering controller


70


programs the plane mask register


198


to pass the desired bits into the SRAM buffer


200


during the stateful data write operation.




The rendering controller


70


writes to the write address control register during time t


20


. During time t


20


, the write address control register is selected via the PA_ADDR signals. During time t


21


, the rendering controller


70


transfers the data targeted for the write address control register via the PA_DQ signals.




During successive address cycles on the interleaved rendering bus


64


between times t


21


-t


23


, and data cycles between times t


22


-t


24


, the rendering controller


70


programs the ROP/Blend control register


220


to select old data for each of the ROP/Blend units


231


-


233


, and programs the compare control register


268


to indicate pass always, and programs the plane mask register


198


to enable the desired bits into the SRAM buffer


200


during the stateful write operation.




The rendering controller


70


transfers the address for the Pixel A via the PA_ADDR[


5


. . .


0


] signals during time t


24


, and then transfers the address for the Pixel B via the PA_DQ[


29


. . .


24


] signals during time t


25


. Seven pipeline cycles later, the Pixel A data is written into the Pixel B location.




Table 11 lists the DRAM access operations provided by the FBRAM chip


71


for one embodiment. The DRAM access operations include page access operations, block access operations, and video buffer load operations. The page access operations include an access page operation, a precharge operation, and a duplicate page operation. The block access operations include read block operations, unmasked write block operations, and masked write block operations. The rendering controller


70


can launch a DRAM access operation each cycle of the interleaved rendering bus


64


via the DRAM_ signals.















TABLE 11









Operation




DRAM_OP




DRAM_BANK




DRAM_ADDR











Unmasked Write




000




Bank




SRAM Block






Block (UWB)






(3 pins),









DRAM Block









(6 pins)






Masked Write




001




Bank




SRAM Block






Block (MWB)






(3 pins),









DRAM Block









(6 pins)






Precharge Bank




010




Bank











(PRE)






Video Transfer




011




Bank




Ctrl (2 pins),






(VDX)






Line (4 pins)






Duplicate Page




100




Bank




Page (9 pins)






(DUP)






Read Block (RDB)




101




Bank




SRAM Block









(3 pins),









DRAM Block









(6 pins)






Access Page (ACP)




110




Bank




Page (9 pins)






No Operation




111
















(NOP)














The rendering controller


70


launches page access operations to select pages of the DRAM banks A-D. The rendering controller


70


specifies the DRAM bank A-D via the DRAM_BANK signals and specifies the accessed page via the DRAM_ADDR[


8


. . .


0


] signals.




The rendering controller


70


launches block access operations to transfer blocks of data between the page buffers A-D and the pixel buffer


56


. The rendering controller


70


specifies the DRAM bank A-D and the page buffer A-D via the DRAM_BANK signals. The rendering controller


70


specifies the pixel cache block in the pixel buffer


56


via the DRAM_ADDR[


8


. . .


6


] signals, and selects a block of the specified page buffer A-D via the DRAM_ADDR[


5


. . .


0


] signals.




The rendering controller


70


issues an unmasked write block operation to transfers a block of data from the specified block of the pixel buffer


56


to the specified block of the specified page buffer A-D over the global bus


60


. The plane mask bits in the plane mask register


198


do not affect unmasked write block operations. The dirty tag bits in the dirty tags memory


194


that correspond to the specified block of the pixel buffer


56


control byte wise writes to the specified page buffer A-D.




The rendering controller


70


issues a masked write block operation to transfer a block of data from the specified pixel cache block of the pixel buffer


56


to the specified block of the specified page buffer A-D over the global bus


60


. The plane mask register


198


and the dirty tag bits for the specified pixel cache block of the pixel buffer


56


control bitwise writes to the page buffer A-D of the specified DRAM bank A-D.




The rendering controller


70


issues a precharge bank operation to precharge the sense amplifiers in the specified DRAM Bank A-D. The rendering controller


70


issues a precharge bank operation in preparation for a subsequent access page operation.




The rendering controller


70


issues a video transfer operation to transfer a 640 bit line of sense amp data from the specified page buffer A-D to the corresponding video buffer


52


or


54


. The rendering controller


70


uses the DRAM_ADDR[


3


. . .


0


] signals to specify the line from the page buffer A-D.




The rendering controller


70


issues a duplicate page operation to transfer sense amp data in the specified page buffer A-D to the specified page in the corresponding DRAM bank A-D. The plane mask bits in the plane mask register


198


do not affect duplicate page operations.




The rendering controller


70


issues a read block operation to transfer a block of data from the specified block of the specified page buffer A-D to the specified pixel cache block of the pixel buffer


56


over the global bus


60


. The read block operation clears the dirty tag bits for the specified pixel cache block of the pixel buffer


56


.




The rendering controller


70


issues an access page operation to transfer data from the specified page in the specified DRAM bank A-D to the corresponding sense amps in the page buffers A-D. The rendering controller


70


precedes an access page operation to a particular DRAM bank A-D by a precharge operation to that DRAM bank.





FIG. 18

illustrates pixel port write timing to the FBRAM chip


71


for one embodiment. The pixel port control signals shown are synchronized by a master clock signal (CLK) on the interleaved rendering bus


64


. The master clock signal CLK also synchronizes data transfer over the interleaved rendering bus


64


via the PA_DQ signals and the PA_DX signals.




At time t


41


, the rendering controller


70


issues a write control register operation over the interleaved rendering bus


64


. The PA_OP signals indicate the write control register operation and the PA_ADDR signals to specify the internal register of the FBRAM chip


71


.




At time t


42


, the rendering controller


70


issues a replace dirty tag operation via the PA_OP signals. The rendering controller


70


specifies the block for the replace dirty tag operation via the PA_ADDR signals. Also at time t


42


, the rendering controller


70


transfers the register data via the PA_DQ and the PA_DX pins for the write control register operation launched at time t


41


.




At time t


43


, the rendering controller


70


launches an OR dirty tag operation via the PA_OP signals and uses the PA_ADDR signals to indicate the block for the OR dirty tag operation. Also at time t


43


, the dirty tag bits for the replace dirty tag operation launched at time t


42


are transferred by the rendering controller


70


via the PA_DQ signals.




At time t


44


, the PA_OP signals indicate a stateful initial write operation launched by the rendering controller


70


and the PA_ADDR signals indicate the block and the word for the statefull operation. Also at time t


44


, the dirty tags for the OR dirty tag operation launched at time t


43


are transferred via the PA_DQ signals by the rendering controller


70


.




At time t


45


, the PA_OP signals indicate a stateless initial write operation issued by the rendering controller


70


. Also at time t


45


, the rendering controller


70


transfers the new data via the PA_DQ and the PA_DX signals for the statefull initial write operation launched at t


44


.




At time t


46


, the new data for the stateless initial data write operation launched at t


45


is transferred by the rendering controller


70


via the PA_DQ and the PA_DX signals. At time t


49


, the FBRAM chip


71


receives the valid PA_PASS_IN signal and transfers the resulting PA_PASS_OUT signal for the statefull initial write operation launched at t


44


.





FIG. 19

illustrates a series of DRAM operations to the DRAM bank A of the FBRAM chip


71


for one embodiment. At time t


60


, the rendering controller


70


launches a precharge operation (PRE) via the DRAM_OP signals. The rendering controller


70


indicates the DRAM bank A via the DRAM_BANK signals and indicates the page of the DRAM bank A for the precharge operation via the DRAM_ADDR signals. At time t


61


, the rendering controller


70


indicates no op (NOP) cycle on the interleaved rendering bus


64


.




At time t


62


, the rendering controller


70


launches an access page operation (ACP) via the DRAM_OP signals and indicates the DRAM bank A via the DRAM_BANK signals. The rendering controller


70


uses the DRAM_ADDR signals to indicate the page of the DRAM bank A for the access page operation.




At time t


64


, the rendering controller


70


issues an unmasked write block operation (UWB) via the DRAM_OP signals and indicates the DRAM bank A via the DRAM_BANK signals. The rendering controller


70


transfers the block address for the unmasked write block operation via the DRAM_ADDR signals.




At time t


66


, the rendering controller


70


issues a masked write block operation (MWB) targeted for the DRAM bank A. At time t


66


, the rendering controller


70


transfers the block address for the masked write block operation via the DRAM_ADDR signals. At time t


68


the rendering controller


70


launches a precharge operation to the DRAM bank A and transfers the DRAM page identifier for the precharge operation via the DRAM_ADDR signals.





FIG. 20

illustrates a series of DRAM operations on the DRAM bank A on the FBRAM chip


71


. At time t


80


, the rendering controller


70


indicates an access page operation via the DRAM_OP signals and specifies the DRAM bank A via the DRAM_BANK signals and specifies the page for the access page operation via the DRAM_ADDR signals.




At time t


82


, the rendering controller


70


indicates a duplicate page operation (DUP) via the DRAM_OP signals. The rendering controller


70


indicates the DRAM bank A via the DRAM_BANK signals and the page for the duplicate page operation via the DRAM_ADDR signals.




At time t


84


the rendering controller


70


launches a duplicate page operation to the DRAM bank A and specifies the page for the duplicate page operation via the DRAM_ADDR signals. At time t


86


, the rendering controller


70


issues an unmasked write block operation to the DRAM bank A and specifies the block via the DRAM_ADDR signals. At time t


88


, the rendering controller


70


launches a duplicate page operation on the DRAM bank A and indicates the page for the duplicate page operation via the DRAM_ADDR signals.





FIG. 21

illustrates a series of DRAM operations issued by the rendering controller


70


to the DRAM banks A-D of the FBRAM chip


71


. At time t


140


, the rendering controller


70


launches a precharge operation on the DRAM bank A and indicates the page for the precharge operation on the DRAM_ADDR signals.




At time t


141


, the rendering controller


70


launches a precharge operation on a page of the DRAM bank B. At time t


142


, the rendering controller


70


launches an access page operation on a page of the DRAM bank C. At time t


143


, the rendering controller


70


launches a masked write block operation on the DRAM bank D and indicates the block via the DRAM_ADDR signals.




At time t


145


, the rendering controller


70


launches an access page operation to the DRAM bank B. At time t


146


, the rendering controller


70


launches a read block operation to the DRAM bank C. At time t


148


, the rendering controller


70


launches a precharge operation to the DRAM bank D. At time t


149


, the rendering controller


70


launches a duplicate page operation to the DRAM bank B.





FIG. 22

illustrates a series of DRAM operations launched by the rendering controller


70


to the FBRAM chip


71


. At time t


160


, the rendering controller


70


launches an access page operation to the DRAM bank A. At time t


162


, the rendering controller


70


launches a duplicate page operation to the DRAM bank B. At time t


163


, the rendering controller


70


launches a masked write block operation on the DRAM bank A at the block specified via the DRAM_ADDR signals.




At time t


165


, the rendering controller


70


launches a duplicate page operation on a page of the DRAM bank C. At time t


167


, the rendering controller


70


launches a precharge operation on the DRAM bank A. At time t


168


, the rendering controller


70


launches an access page operation on the DRAM bank D.





FIG. 23

illustrates a series of DRAM operations launched by the DRAM controller


70


on the FBRAM chip


71


. At time t


180


, the rendering controller


70


launches a duplicate page operation on the DRAM bank A and at time t


181


the rendering controller


70


launches a masked write block operation on the DRAM bank B.




At time t


182


, the rendering controller


70


launches a video transfer operation on the DRAM bank C at a line indicated on the DRAM_ADDR signals. At time t


183


, the rendering controller


70


launches an unmasked write block operation to the DRAM bank B.




At time t


184


, the rendering controller


70


launches a precharge operation to the DRAM bank D and at time t


185


launches a video transfer operation to the DRAM bank B. At time t


186


, the rendering controller


70


launches an access page operation to the DRAM bank D and at time t


187


launches a duplicate page operation to the DRAM bank A. At time t


189


, the rendering controller


70


launches a video transfer operation to the DRAM bank C.





FIG. 24

illustrates a computer graphics system


290


. The computer graphics system


290


comprises a processor


338


, a graphics subsystem


300


, and display device


306


. The processor


338


communicates with the graphics subsystem


300


over a system bus


396


.




The processor


338


executes computer graphics application programs. The computer graphics application programs generate graphics data that define graphical elements for display. The processor


338


transfers graphics data to the graphics subsystem


300


over the system bus


396


. The processor


338


also accesses graphics data from the graphics subsystem


300


over the system bus


396


for interactive computer graphics application programs.




The graphics subsystem


300


processes the graphics data received from the processor


338


and renders the corresponding graphical elements onto the display device


306


. The graphics subsystem


300


communicates with the display device


306


over a set of interface lines


398


. The interface lines


398


transfer the red, green and blue video signals and video sync signals for generating images on the display device


306


.





FIG. 25

illustrates the graphics subsystem


300


. The graphics subsystem


300


comprises one or more FBRAM chips


302


, a rendering controller


308


, and a random access memory digital-to-analog converter (RAMDAC)


304


.




The rendering controller


308


accesses the FBRAM chips


302


over a rendering bus


310


. The rendering controller


308


controls the functions of the FBRAM chips


302


over a control bus


312


. The rendering controller


308


controls the operations of the FBRAM chips


302


including the pixel port operations, the DRAM operations, and other FBRAM operations.




The rendering controller


308


transfers pixel data for the FBRAM chips


302


over the rendering bus


310


. The rendering controller


308


transfers address and control signals for the FBRAM chips


302


over the control bus


312


. The FBRAM chips


302


transfer video data to the RAMDAC


304


over a video bus


316


. The RAMDAC


304


generates a video clock


314


that synchronizes the transfer of video data over the video bus


316


. The RAMDAC


304


transfers video signals over the interface lines


398


to render images on the display device


306


.




For one embodiment, a single FBRAM chip


302


is arranged as a single buffer 1280×1024 frame buffer for the display device


306


. Each pixel for the display device


306


comprises 8 bits. A display frame on the display device


306


comprises an 8 wide by 32 high array of page groups in the FBRAM chip


302


. Each page group is 160 pixels wide by 32 pixels high. Each page group comprises one page from each DRAM banks A-D.




The four independent DRAM banks A-D in the FBRAM chip


302


are interleaved. The interleaved DRAM banks A-D enable the rendering controller


308


to launch page prefetch operations on one the DRAM banks A-D while rendering images into another DRAM bank A-D.




Each DRAM page within a page group of the FBRAM chip


302


is 80 pixels wide by 16 pixels high. The DRAM pages are subdivided into 16 scanlines each 80 pixel wide for transfer to the corresponding video buffers for the DRAM banks A-D. The DRAM pages are subdivided into a 10 wide by 4 high array of 256 bit blocks for transfer over the global bus in the FBRAM chip


302


. Two pixels are shifted out of the video buffers of the FBRAM chip


302


over the video bus


316


during each cycle of the video clock


314


.




Pixel blocks transferred between the pixel buffer and the DRAM banks A-D over the global bus of the FBRAM chip


302


are 8 pixels wide by 4 pixels high. The rendering controller


308


accesses sets of four pixels from the specified pixel cache block of the pixel buffer in the FBRAM chip


302


over the rendering bus


310


. The pixel ALU in the FBRAM chip


302


internally accesses sets of four pixels from the pixel cache blocks of the pixel buffer. The rendering controller


308


writes the dirty tag bits for a pixel cache block of the pixel buffer in the FBRAM chip


302


in one cycle over the rendering bus


310


.




The following equations determine the DRAM bank A-D, the DRAM page, the scanline in a page, the block within a page, the word within a block, and the pixel within a word for each pixel of the single buffer 1280×1024×8 bit frame buffer provided by the FBRAM chip


302


.




















DRAM bank = 2 * ((y % 32) / 16) + (x % 160) / 80







page = 8 * (y / 32) + x / 160







scanline = y % 16







block = (y % 16) / 4 + 4 * ((x % 80) / 8)







word = 2 * (y % 4) + (x % 8) / 4







pixel = x % 4















wherein x and y are the display coordinates of the pixel, and wherein “%” indicates an integer modulus operation and “/” indicates an integer divide operation in C programming syntax, and wherein DRAM bank=0 specifies DRAM bank A, DRAM bank=1 specifies DRAM bank B, DRAM bank=2 specifies DRAM bank C, DRAM bank=3 specifies DRAM bank D.




For another embodiment, a single FBRAM chip


302


is arranged as a double buffered 640×512×8 bit frame buffer with a 16 bit Z buffer for the display device


306


. The Z compare functions and ROP/Blend functions are performed within the FBRAM chip


302


.





FIG. 26

illustrates a graphics subsystem


120


. The graphics subsystem


120


comprises a set of FBRAM chips


130


-


133


. The FBRAM chips


130


-


133


provide a single buffered 1280×1024×32 bit frame buffer for the display device


306


. The graphics subsystem


120


further comprises a rendering controller


122


, and a RAMDAC


124


.




The rendering controller


122


transfers pixel data for the FBRAM chips


130


-


133


over a rendering bus


128


. The rendering controller


122


controls the operations of the FBRAM chips


130


-


133


over a control bus


148


, including the pixel port access operations, the video access operations, and DRAM access operations.




The RAMDAC


124


generates a video clock


145


that synchronizes the transfer of video data from the FBRAM chips


130


-


133


over a set of video buses


140


-


143


. The rendering controller


122


accesses pixel data in each FBRAM chip


130


-


133


over a set of rendering buses


150


-


153


. The rendering controller


122


transfers address and control signals to the FBRAM chips


130


-


133


over the control bus


148


.




The FBRAM chips


130


-


133


are arranged as a single buffered 1280×1024 frame buffer for the display device


126


, wherein each pixel comprises 32 bits. Each 32 bit pixel comprises an 8 bit red value, an 8 bit green value, an 8 bit blue value, and an 8 bit X value used for blending, overlays, window attribute controls or window clipping codes such as window I.D.




For one embodiment, each FBRAM chip


130


-


133


provides a 1280×1024×8 bit pixel buffer for one of the 8 bit components of the pixels. The FBRAM chip


130


provides a 1280×1024×8 bit red buffer, the FBRAM chip


131


provides a 1280×1024×8 bit green buffer, the FBRAM chip


132


provides a 1280×1024×8 bit blue buffer, and the FBRAM chip


133


provides a 1280×1024×8 bit X buffer. The equations that determine the bank, page, scanline, block, word, and pixel within each FBRAM chip


130


-


133


is that given above for the single buffered 1280×1024×8 bit frame buffer of the computer subsystem


300


.




For another embodiment, each FBRAM chip


130


-


133


provides a 320×1024×32 bit frame buffer that accommodates the red, green, blue, and X components of each pixel. The FBRAM chips


130


-


133


are interleaved on a pixel by pixel basis in the horizontal direction, and together provide an interleaved 1280×1024×32 bit frame buffer. A display frame comprises an 8 wide by 32 high array of page groups in the FBRAM chips


130


-


133


. Each page group is 160 pixels wide by 32 pixels high.




Each DRAM page within a page group of the FBRAM chips


130


-


133


is 80 pixels wide by 16 pixels high. The DRAM pages are subdivided into 16 scanlines each 80 pixels wide for transfer to the corresponding video buffers for the DRAM banks A-D. One 32 bit pixel is shifted out of the video buffers of each of the four FBRAM chips


130


-


133


over the video buses


140


-


143


during two cycles of the video clock


145


.




Pixel blocks transferred between the pixel buffer and the DRAM banks A-D over the global bus in each FBRAM chip


130


-


133


are 2 pixels wide by 4 pixels high. The rendering controller


122


accesses one pixel from a pixel cache block of the pixel buffer in each FBRAM chip


130


-


133


over each rendering bus


150


-


153


. The pixel ALU in each FBRAM chip


130


-


133


internally accesses one pixel from a pixel cache block of the corresponding pixel buffer.




The following equations determine the bank, page, scanline, block, word, and pixel for each pixel in each FBRAM chip


130


-


133


.




















DRAM bank = 2 * ((y % 32) / 16) + (x % 40) / 20







page = 8 * (y / 32) + X / 40







scanline = y % 16







block = (y % 16) / 4 + 4 * ((x % 20) / 8)







pixel = 2 * (y % 4) + (x % 2)
















FIG. 27

illustrates a graphics subsystem


284


. The graphics subsystem


284


comprises a rendering controller


298


, a set of FBRAM chips


320


-


331


, and a RAMDAC


296


. The FBRAM chips


320


-


331


are arranged in a 1280×1024×96 bits per pixel frame buffer for the display device


306


including double 32 bit R, G, B, X buffers plus a single 32 bit Z buffer.




The frame buffer provided by the FBRAM chips


320


-


331


is interleaved in the horizontal direction. The FBRAM chips


320


,


324


, and


328


comprise a first interleaved portion. The FBRAM chips


321


,


325


, and


329


provide a second interleaved portion. The FBRAM chips


322


,


326


, and


330


provide a third interleaved portion, and the FBRAM chips


323


,


327


, and


331


provide a fourth interleaved portion of the frame buffer. Each interleaved portion of the frame buffer encompasses a 320×1024 portion of the 1280×1024 display image for the display device


306


.




Pixel data for the graphics subsystem


284


is double buffered by the FBRAM chips


324


-


331


. The FBRAM chips


324


-


327


provide a Buffer A and the FBRAM chips


328


-


331


provide a Buffer B. The FBRAM chips


320


-


323


provide a Z buffer.




The Buffer A, the Buffer B and the Z buffer each have a depth of 32 bits. The 32 bit depth accommodates an 8 bit red value, an 8 bit green value, an 8 bit blue value and 8 bits of control for overlays, color palette selection, window clipping or blending. The 32 bit depth of the Z buffer provides 28 bits of depth control and 4 bits for additional dipping or stenciling functions.




The rendering controller


298


accesses the FBRAM chips


320


-


331


over a rendering bus


318


. The rendering controller


298


accesses the pixel port control interface, the DRAM control interface, and the video port control interface for the FBRAM chips


320


-


331


over a control bus


334


coupled to each FBRAM chip


320


-


331


.




For one embodiment, the rendering bus


318


comprises 128 bits including 32 bits for each interleaved portion of the frame buffer. The rendering bus


318


comprises a set of interleaved rendering


360


-


363


. Each interleaved portion of the frame buffer shares 32 bits of pixel data. For example, the FBRAM chips


320


,


324


, and


328


of the first interleaved portion of the frame buffer share the interleaved rendering bus


360


.




For an alternative embodiment, the rendering bus


318


comprises 256 bits including 32 bits for each interleaved portion of the Buffer A and the Buffer B and 32 bits for each of the interleaved Z buffer portions.




The FBRAM chips


320


-


323


transfer compare results to the corresponding Buffers A and B over a set of compare result signal lines


365


-


368


. For example, the FBRAM chip


320


transfers the compare result through the PA_PASS_OUT pin into the PA_PASS_IN pin of the FBRAM chip


324


and the PA_PASS_IN pin of the FBRAM chip


328


via the compare result signal


365


. The PA_PASS_OUT pin of FBRAM chip


324


can also condition the PA_PASS_IN pin of FBRAM chip


320


, allowing Buffer A to also condition writes in Buffer C by means of a second compare result signal


965


.




The compare units inside the FBRAM chips


320


-


323


perform depth check functions and additional clipping or stenciling functions and transfer the results to the corresponding Buffers A and B via the compare result signals


365


-


368


. The compare result signals


365


-


368


in combination with the internal compare results in the Buffer A and the Buffer B of the FBRAM chips


324


-


331


control the internal writes to the corresponding internal pixel buffers in chips


324


-


331


. The compare unit in Buffer A chips


324


-


327


can also perform window clipping functions and transfer the results to the corresponding Z buffer chips


320


-


323


via the compare result signals


965


-


968


. The compare result signals


965


-


968


in combination with the internal compare results in the Z buffer chips


320


-


323


control the internal writes in the corresponding internal pixel buffers in chips


320


-


323


.




The FBRAM chips


324


-


327


transfer video data to the RAMDAC


296


over a set of video busses


350


-


353


for Buffer A of the frame buffer. The FBRAM chips


328


-


331


transfer video data to the RAMDAC


296


over a set of video busses


340


-


343


for the Buffer B of the frame buffer.




The video busses


350


-


353


and


340


-


343


comprise 128 bits. The RAMDAC


296


generates a set of video control signals


336


for selecting either video data from the Buffer A or video data from the Buffer B. The Buffer A or the Buffer B is selected on a pixel by pixel basis for window operations.





FIG. 28

illustrates pixel port interconnections for a 32 bit double buffered frame buffer including a Z buffer. The frame buffer comprises a set of FBRAM chips


380


-


391


coupled to a rendering controller


394


. The rendering controller


394


accesses pixel data in the FBRAM chips


380


-


391


over a rendering bus


370


. The rendering controller


394


controls the pixel port operations of the FBRAM chips


380


-


391


over a control bus


372


.




The FBRAM chips


380


-


391


are arranged in a 4-way horizontal interleaved frame buffer. The FBRAM chips


380


-


382


comprise a first interleave portion of the frame buffer. The FBRAM chips


383


-


385


comprise a second interleave portion. The FBRAM chips


386


-


388


comprise a third interleave portion, and the FBRAM chips


389


-


391


comprise a fourth interleave portion of the frame buffer.




The Buffer A portion of the frame buffer comprises the FBRAM chips


381


,


384


,


387


, and


390


. The Buffer B portion of the frame buffer comprises the FBRAM chips


382


,


385


,


388


, and


391


. The Z buffer portion of the frame buffer comprises the FBRAM chips


380


,


383


,


386


, and


389


.




The rendering bus


370


comprises an interleaved rendering bus


400


and an interleaved rendering bus


402


. The interleaved rendering bus


400


and the interleaved rendering bus


402


each comprise 36 bits. The pixel data paths (the PA_DQ signals) of the FBRAM chips


380


-


382


and


386


-


388


share the interleaved rendering bus


400


. The pixel data paths for the FBRAM chips


383


-


385


and


389


-


391


share the interleaved rendering bus


402


.




Each FBRAM chip


380


-


391


is enabled and disabled during data transfers over the rendering bus


370


by the corresponding PA_ENA[


0


:


1


] signals. The rendering controller


394


generates a set of interleave enable signals (EN_


0


through EN_


3


). The enable signals EN_


0


through EN_


3


are coupled to the FBRAM chips


380


-


391


over a set of enable signal lines


410


-


413


. The enable signals EN_


0


through EN_


3


from the rendering controller


394


provide the PA_ENA[


0


] signals for the FBRAM chips


380


-


391


.




The rendering controller


394


generates a set of buffer enable signals EN_A, EN_B and EN_Z. The enable signal EN_A enables and disables the Buffer A, the enable signal EN_B enables and disables the Buffer B, and the enable signal EN_Z enables and disables the Z buffer. An enable signal line


415


couples the EN_A signal to the PA_ENA[


1


] of the FBRAM chips


381


,


384


,


387


, and


390


. An enable signal line


416


couples the EN_B signal to the PA_ENA[


1


] of the FBRAM chips


382


,


385


,


388


, and


391


. An enable signal line


417


couples the EN_Z signal to the PA_ENA[


1


] of each FBRAM chip


380


,


383


,


386


, and


389


.




For any one chip, both PA_ENA[


0


] and PA_ENA[


1


] must be activated in order to write or read the chip. Only the chips in the desired interleaves and in the desired buffers will be accessed, as specified by the matrix of signals


410


-


417


.




During Z buffer operations, the enable signals EN_A, EN_B and EN_Z multiplex pixel and Z buffer data over the rendering bus


370


. In Z buffer mode, pixel data and Z buffer data for two pixels is transferred over the rendering bus


370


in two clock cycles. In the first clock cycle EN_Z is valid and two 32 bit Z buffer values can be transferred over the interleaved rendering bus


400


and the interleaved rendering bus


402


to the FBRAM chips


380


,


383


,


386


, and


389


. During the next clock cycle, EN_A or EN_B or both are valid and two 32 bit color pixel values can be transferred over each of the interleaved rendering busses


400


and


402


to the FBRAM chips


381


,


384


,


387


, and


390


or the FBRAM chips


382


,


385


,


388


, and


391


according to the enable signals EN_A and EN_B.





FIG. 29

is a state diagram for DRAM access operations issued by the rendering controller


70


to the FBRAM chip


71


. The rendering controller


70


implements a set of states


420


-


426


. The DRAM access operations to the FBRAM chip


71


include the access page (ACP) operation, the video transfer (VDX) operation, the precharge (PRE) bank operation, the read block (RDB) operation, the unmasked write block (UWB) operation, the masked write block (MWB) operation, and the duplicate page (DUP) operation. The rendering controller


70


begins each control transaction to a particular page of the DRAM banks A-D with an access page operation to that page.




The rendering controller


70


refreshes a page of one of the DRAM banks A-D by performing an access page operation to that page at state


420


, followed by a precharge operation to that page at state


426


. The access page operation at state


420


specifies one of the pages of one of the DRAM banks A-D for the refresh page operation. After the precharge operation at state


426


the rendering controller


70


returns to the state


420


in preparation for another control transaction to the DRAM banks A-D.




The rendering controller


70


transfers data from the DRAM banks A-D to the video buffers


52


and


54


by initially performing an access page operation at state


420


to transfer the specified page to the specified page buffers A-D. Thereafter, at state


424


the rendering controller


70


performs a video transfer operation to transfer the accessed data from the specified page buffer A-D to one of the video buffers


52


and


54


. The rendering controller


70


then performs a precharge operation at state


426


in preparation for another control transaction to the DRAM banks A-D.




During rendering operations, the rendering controller


70


performs control sequences to the DRAM banks A-D that begin with an access page operation at state


420


and that end with a precharge operation at state


426


. Each rendering control sequence includes either a read block operation, a masked or unmasked write block operation, or a duplicate page operation. The rendering controller


70


transitions between the states


420


,


422


, and


426


back to state


422


during each rendering sequence.





FIG. 30

illustrates interconnections between the DRAM bank A and the page buffer A in the FBRAM chip


71


for one embodiment. An array of four DRAM cells are shown including a DRAM cell comprising a transistor Q


1


and a capacitor C


1


, a DRAM cell comprising a transistor Q


2


and a capacitor C


2


, a DRAM cell comprising a transistor Q


3


and a capacitor C


3


and a DRAM cell comprising a transistor Q


4


and a capacitor C


4


.




Electrical charge is transferred to and from the DRAM cells of the DRAM array


154


via a set of bit lines


440


and


441


. The bit lines


440


transfer charge along a column of the DRAM array


154


to the capacitors C


1


and C


3


. The bit lines


441


transfer charge along another column of the DRAM array


154


to the capacitors C


2


and C


4


. The bit lines


440


comprise a positive bit line and a negative bit line. Similarly, the bit lines


441


comprise a positive bit line and a negative bit line.




A set of sense amplifies


430


and


432


are coupled to the bit lines


440


and


441


respectively. The sense amplifier


430


differentially senses and amplifies the voltage signal on the bit lines


440


. The sense amplifier


432


differentially senses and amplifies the voltage signal on the bit lines


441


.




The row decoder circuit


158


is coupled to drive a word line for each row of DRAM cells of the DRAM array


154


including a word line


450


and a word line


451


. The word line


440


is coupled to the gates of the transistors Q


1


and Q


2


, and the word line


441


is coupled to the gates of the transistors Q


3


and Q


4


.




The row decoder circuit


158


activates each word line


450


and


451


to access the DRAM cells of the corresponding rows. The row decoder circuit


158


activates the word line


450


to switch on the transistors Q


1


and Q


2


. The switched on transistors Q


1


and Q


2


couples the capacitor C


1


to the bit lines


440


and couples the capacitor C


2


to the bit lines


441


. The activated word line


450


transfers charge between the bit lines


440


and the capacitor C


1


and between the bit lines


441


and the capacitor C


2


. Similarly, the row decoder circuit


158


activates the word line


451


to couple charge between the capacitors C


3


and C


4


and the bit lines


440


and


441


, respectively.




During a precharge operation on the DRAM array


154


, the sense amplifier


430


drives the bit lines


440


to a reference voltage level, and the sense amplifier


432


drives the bit lines


441


to the reference voltage level.




During an access page operation, the row decoder circuit


158


deactivates the word lines


450


and


451


. The deactivated word lines


450


and


451


decouple the bit lines


440


and


441


from the capacitors C


1


-C


4


. As a consequence, the bit lines


440


and


441


are initially floating during an access page operation. Thereafter, the row decoder circuit


158


activates one of the word lines


450


or


451


according to the page specified by the access page operation.




For example, if the row decoder circuit


158


activates the word line


450


, the transistors Q


1


and Q


2


switch on and transfer charge from the capacitors C


1


and C


2


onto the bit lines


440


and


441


, respectively. The sense amplifier


430


differentially senses and amplifies the voltages on the bit lines


440


. The sense amplifier


432


differentially senses and amplifies the voltages on the bit lines


441


. The sense amplifiers


430


and


432


drive the bit lines


440


and


441


to the full rail voltage levels. The full rail voltage levels on the bit lines


440


and


441


are driven back into the capacitors C


1


and C


2


through the transistors Q


1


and Q


2


to refresh the corresponding DRAM cells.





FIGS. 31 and 32

illustrate a duplicate page operation for the DRAM bank A and the page buffer A in the FBRAM chip


71


for one embodiment. The rendering controller


70


initiates a duplicate page operation after an access page operation or after a prior duplicate page operation. At the start of a duplicate page operation, one of the word lines


450


or


451


is driven by the row decoder circuit


158


according to the preceding access page operation or duplicate page operation.





FIG. 31

illustrates the start of a duplicate page operation. The row decoder circuit


158


drives the word line


451


at the start of the duplication page operation. The activated word line


451


couples the capacitors C


3


and C


4


to the bit lines


440


and


441


, respectively. The sense amplifiers


430


and


432


drive the full rail voltage of the data for the preceding access page or duplicate page operation onto each of the bit lines


440


and


441


. The data on the bit lines


440


and


441


is transferred on to the capacitors C


3


and C


4


respectively.





FIG. 32

illustrates the completion of the duplicate page operation. The row decoder circuit


158


deactivates the word line


451


and activates the word line


450


to complete the duplicate page operation. The row decoder circuit


158


activates the word line


450


while data for the preceding access page or duplicate page operation is driven on the bit lines


440


and


441


by the sense amplifiers


430


and


432


. The activated word line


450


switches on the transistors Q


1


and Q


2


and transfers the data on the bit lines


440


and


441


onto the capacitors C


1


and C


2


.





FIG. 33

illustrates the picking logic


500


in the FBRAM chip


71


. The picking logic


500


comprise a set of Stage


7


pipeline registers


502


-


506


, a HIT flag latch


520


, a pick enable latch


522


, a pair of multiplexers


514


and


516


, and a set of logic gates


510


,


512


,


530


, and


532


.




The register


502


buffers the load compare control signal


282


from the pixel port control circuit


114


. The register


504


buffers bits


27


. . .


24


of the compare control register


268


via the signals


550


. The register


506


buffers the PA_PASS_IN and the PA_PASS_OUT signals and a statefull write enable signal


552


from the pixel port control circuit


114


.




The HIT flag register


520


provides a HIT flag


560


. The pick enable register


522


provides a pick enable signal


562


. The HIT flag signal


560


drives an output pin of the FBRAM chip


71


{overscore (HIT)}. Bits


27


. . .


24


of the compare control register


268


control the picking logic


500


. Bits


24


and


25


of the compare control register


268


set/clear the HIT flag


560


. Bits


26


and


27


of the compare control register


268


enable/disable the picking logic


500


. The rendering controller


70


writes a 10 to bits


25


. . .


24


to clear the HIT flag


560


. The rendering controller


70


writes a 11 to bits


25


. . .


24


to set the HIT flag


560


. The rendering controller writes a 0 to bit


25


to allow the HIT flag to remain unchanged except by pick hits. The rendering controller


70


writes a 10 to bits


27


. . .


26


to disable the picking logic


500


, and writes a 11 to bits


27


. . .


26


to enable the picking logic


500


. The rendering controller writes a 0 to bit


27


to allow the pick enable state to remain unchanged.




The {overscore (HIT)} output pin of the FBRAM chip


71


is an open drain low active output signal that reflects the result of the picking function of the FBRAM chip


71


. The rendering controller


70


initially enables the picking logic


500


and clears the HIT flag


560


. The {overscore (HIT)} output pin of the FBRAM chip


71


is valid seven cycles later during pipeline Stage


8


. A statefull write operation issued by the rendering controller


70


after a write compare control register operation to clear the HIT flag


560


asserts the output pin of the FBRAM chip


71


low if the PA_PASS_IN signal and the PA_PASS_OUT signals both indicate pass at pipeline Stage


6


.





FIG. 34

illustrates the timing of the picking logic


500


. At time t


200


, the rendering controller


70


issues a write control register operation over the interleaved rendering bus


64


targeted for the compare control register


268


. At time t


201


, the rendering controller


70


issues a statefull normal data write operation to the block and word indicated via the PA_ADDR signals. Also at time t


201


, the rendering controller


70


transfers register data via the PA_DQ signals for the write compare control register operation launched at time t


200


.




The register data transferred via the PA_DQ signals at time t


201


enables the picking logic


500


and clears the HIT flag


560


. Thereafter, at time t


202


the rendering controller


70


transfers the data for the statefull normal data write operation (launched during the previous cycle) via the PA_DQ signals. At time t


206


, the PA_PASS_IN and the PA_PASS_OUT signals both indicate a pass condition, and at time t


207


the {overscore (HIT)} output pin of the FBRAM chip


71


provides a valid HIT flag.




The picking logic


500


is used to determine the rendered objects that are visible in a defined region of a display screen. The picking function is often used to select objects for highlighting or editing after a pointing device is positioned to point to a particular spot on the display. The location of the spot is used to define the center of a small area called the pick aperture.




A rendering controller is programmed to redraw the display frame and clip away all objects that do not fall within the pick aperture. Only those objects which contribute pixels in the pick aperture, and having pixels that pass the internal compare tests cause stateful writes to the pixel buffer and set the HIT flag. If the pick HIT flag is cleared before each object is drawn, and if the rendering controller tests the HIT flag after each object is drawn, then the HIT flag is set only for objects which have visible pixels in the pick aperture. The HIT output pin of an FBRAM chip is an open drain output in one embodiment that enables the HIT results from multiple FBRAM chips to be wire-ORed using a single signal.




Bits


27


and


26


of the compare control register in the FBRAM chip provide enable/disable control of the picking logic. The enable/disable function is useful to eliminate certain objects from the picking test, and to allow multiple processes to share the picking logic in a multitasking system.




Bits


25


and


24


of the compare control register provide the ability to preset or clear the HIT flag. The preset/clear function combined with the HIT status via the HIT pin, provides a mechanism for saving and restoring the state of the HIT status of swapped processes that share the picking logic in a multitasking system.




In the foregoing specification the invention has been described with reference to specific exemplary embodiments thereof it will, however, be evident that various modifications and changes may be made thereto without departing from the broader spirit and scope of the invention as set forth in the appended claims. The specification and drawings are accordingly to be regarded as illustrative rather than restrictive.



Claims
  • 1. A frame buffer memory comprising:two or more banks of memory configured to store pixel data usable to form a visual image on a display device; a pixel cache coupled to send and receive pixel data to and from said two or more banks of memory, wherein said pixel cache provides faster access to pixel data than said banks of memory; a pixel ALU coupled to receive pixel data from said pixel cache and from an external source, wherein the pixel ALU is configured to perform a pixel processing function on said pixel data, wherein the pixel ALU is configured to transfer results from said pixel processing function to said pixel cache; and one or more video buffers coupled to said banks of memory, wherein said video buffers are configured to shift out said stored pixel data for display on said display device, wherein said banks of memory, said pixel cache, said pixel ALU, and said video buffers are each a portion of a single frame buffer memory chip.
  • 2. The frame buffer memory of claim 1, wherein each bank of memory includes a page buffer coupled to said pixel cache, wherein said pixel cache acts as a level one cache for said pixel ALU, and wherein said page buffer acts as a level two cache for said pixel ALU.
  • 3. The frame buffer memory of claim 2, wherein said page buffers employ a write-through technique to transfer pixel data written into said page buffers into said banks of memory.
  • 4. The frame buffer memory of claim 1, wherein each of said video buffers is configured to store pixel data from at least two of said two or more banks of memory, and wherein said video buffers operate in a double-buffered manner.
  • 5. The frame buffer memory of claim 1, further comprising a first port for accessing said memory banks and a second port for accessing said pixel cache, wherein said memory banks are accessible via said first port in parallel with said pixel cache being accessed via said second port.
  • 6. The frame buffer memory of claim 1, wherein said frame buffer memory is configured to perform rectangle fills by:initializing said pixel cache to a constant color; and repeatedly copying said constant color pixel cache to said banks of memory.
  • 7. The frame buffer memory of claim 1, wherein the pixel cache comprises:a static random access memory (SRAM) array arranged as a set of pixel cache blocks; and a dirty tags memory for storing a set of dirty tag bits corresponding to each pixel cache block in the SRAM array.
  • 8. The frame buffer memory of claim 1, wherein the pixel ALU comprises a pixel blend circuit coupled to receive an old pixel value from the pixel cache, the pixel blend circuit having circuitry for generating a new pixel value by combining the old pixel value with the pixel value according to the pixel processing function, the pixel blend circuit coupled to store the new pixel value into the pixel cache, wherein said old pixel value has the same screen coordinates as the new pixel value.
  • 9. The frame buffer memory of claim 1, wherein the pixel ALU comprises a z-compare circuit coupled to receive an old pixel z value from the pixel cache, the z-compare circuit having circuitry for comparing a new pixel z value with the old pixel z value, the z-compare circuit coupled to replace an old pixel value and the old pixel z value in the pixel cache with a new pixel value and the new pixel z value in response to the new pixel z value being smaller than the old pixel z value, wherein the old pixel value has the same screen coordinates as the new pixel value.
  • 10. The frame buffer memory of claim 1, wherein the pixel ALU comprises:a raster op circuit coupled to receive an old pixel value from the pixel cache, a pixel blend circuit having circuitry for generating a new pixel value by combining the old pixel value with the pixel value according to a Boolean function, wherein the pixel blend circuit is coupled to store the new pixel value into the pixel cache.
  • 11. The frame buffer memory of claim 1, wherein the pixel cache comprises a set of ports that function independently including a high bandwidth level two cache port and at least one pixel ALU port.
  • 12. The frame buffer memory of claim 1, wherein the pixel cache comprises a set of ports that function independently including at least one pixel cache read port coupled to transfer operands to the pixel ALU and at least one pixel cache write port coupled to receive and store results from the pixel ALU.
  • 13. The frame buffer of claim 12, wherein the read port and the write port enable simultaneous one clock read and write operations, the pixel ALU is coupled to receive an old pixel value from the read port of the pixel cache, the pixel ALU further coupled to receive the pixel value over the rendering bus, the pixel ALU having circuitry for generating a new pixel value by combining the old pixel value with the pixel value according to the pixel processing function, the pixel ALU coupled to the write port of the pixel cache to store the new pixel value in the pixel cache, accomplishing a one-clock pipelined read-notify-write operations.
  • 14. The frame buffer memory of claim 1, wherein said pixel ALU implemented using standard DRAM processes in lieu of processes optimized for ALU logic.
  • 15. A method for accessing pixel data in a computer graphics system having a frame buffer memory device including a pixel ALU, comprising the steps of:receiving a pixel value from outside said frame buffer memory device; performing a pixel processing function on the pixel value within said frame buffer memory; transferring the pixel value into an on-chip level one pixel cache; transferring the pixel value from the on-chip level one pixel cache to an on-chip memory array that buffers a set of pixel data defining an image for display on a display device; transferring the contents of the on-chip memory array to an on-chip video buffer; and shifting out the contents of the on-chip video buffer for display on a display device.
  • 16. The method of claim 15, wherein the step of transferring the pixel value from the level one pixel cache to a memory array comprises the steps of:transferring the pixel value from the level one pixel cache to a level two pixel cache; writing the pixel value from the level two pixel cache into a set of memory cells of a memory array.
  • 17. The method of claim 15, wherein the step of transferring the pixel value from the level one pixel cache to a level two pixel cache comprises the step of writing each memory cell according to a set of dirty tag bits that corresponding to the pixel value.
  • 18. The method of claim 15, wherein the step of performing a pixel processing function on the pixel value comprises the steps of reading an old pixel value from the level one pixel cache, and generating a new pixel value by combining the old pixel value with the pixel value according to a pixel blending function, and then writing the new pixel value into the level one pixel cache, wherein the old pixel value has the same screen coordinates as the new pixel value.
  • 19. The method of claim 18, wherein the steps of performing a pixel processing function on the pixel value are performed by simultaneous one clock read and write operations that provide a one-clock pipelined write on the rendering bus to accomplish a one-clock pipelined read-modify-write operations.
  • 20. The method of claim 15, wherein the step of performing a pixel processing function on the pixel value comprises the steps of reading an old pixel z value from the level one pixel cache, and comparing the old pixel a value with a new pixel z value, and in response to the new pixel z value being smaller, replacing the pixel value with a new pixel value, wherein the old pixel value has the same screen coordinates as the new pixel value.
  • 21. The method of claim 15, wherein the step of performing a pixel processing function on the pixel value comprises the steps of reading an old pixel value from the level one pixel cache, and generating a new pixel value by combining the old pixel value with the pixel value according to a Boolean function, and then writing the new pixel value into the level one pixel cache.
  • 22. The method of claim 21, wherein the steps of performing a pixel processing function on the pixel value are performed by simultaneous one clock read and write operations that provide a one-clock pipelined write on the rendering bus to accomplish a one-clock pipelined read-modify-write operations.
  • 23. A computer system, comprising:a processor coupled to transfer a set of graphics data over a system bus, the graphics data corresponding to an image for display on a display device; a rendering controller coupled to receive the graphics data over the system bus, the rendering controller coupled to transfer a pixel value over a rendering bus, the pixel value corresponding to the image for the display device; and one or more frame buffer memory chips including: a memory array having a plurality of memory cells for buffering pixel data for the image, an on-chip pixel cache coupled to access the memory cells of the memory array, and an on-chip pixel ALU coupled to receive the pixel value over the rendering bus, wherein the pixel value is generated outside the frame buffer, the pixel ALU circuit having circuitry for performing a pixel processing function on the pixel value and circuitry for transferring the pixel value into the pixel cache, the frame buffer memory device coupled to receive the pixel value over the rendering bus and store the pixel value in the pixel cache; and an on-chip video buffer coupled to said memory array, wherein said on-chip video buffer is configured to read pixel data from said memory array and shift out said pixel data to perform a refresh operation for a display device.
  • 24. The computer system of claim 23, wherein the memory array comprises a plurality of banks of dynamic random access memory (DRAM), wherein each bank of DRAM has a plurality of sense amplifiers configured to read a page of pixel data from said bank of DRAM, wherein the rendering controller is configured to interleave access to the memory array by overlapping a precharge operation on said sense amplifiers for a first one of said banks of DRAM with a rendering operation into a second one of said banks of DRAM.
  • 25. The computer system of claim 24, wherein the memory array comprises:a dynamic random access memory (DRAM) array comprising a plurality of DRAM cells; and sense amplifiers coupled to access the DRAM cells of the DRAM array, wherein the sense amplifiers of the memory array comprises a level two cache for accessing the memory array.
  • 26. The computer system of claim 24, wherein the pixel cache comprises:static random access memory (SRAM) array arranged as a set of pixel cache blocks; dirty tags memory for storing a set of dirty tag bits corresponding to each pixel cache block in the SRAM array.
  • 27. The computer system of claim 23, wherein said frame buffer memory comprises a first port for accessing said the DRAM banks and a second port for accessing said pixel cache, wherein said rendering controller is configured to access said DRAM banks in parallel with said pixel ALU performing pixel processing functions.
  • 28. The computer system of claim 23, wherein the pixel ALU comprises a pixel blend circuit coupled to receive an old pixel value from the pixel cache, the pixel blend circuit having circuitry for generating a new pixel value by combining the old pixel value with the pixel value according to the pixel processing function, the pixel blend circuit coupled to store the new pixel value into the pixel cache, wherein said old pixel value has the same screen coordinates as the new pixel value.
  • 29. The computer system of claim 23, wherein the pixel ALU comprises a z-compare circuit coupled to receive an old pixel z value from the pixel cache, the z-compare circuit having circuitry for comparing a new pixel z value with the old pixel z value, the z-compare circuit coupled to replace an old pixel value and the old pixel z value in the pixel cache with a new pixel value and the new pixel z value in response to the new pixel z value being smaller than the old pixel z value, wherein the old pixel value has the same screen coordinates as the new pixel value.
  • 30. The computer system of claim 23, wherein the pixel ALU comprises:a raster op circuit coupled to receive an old pixel value from the pixel cache; and a pixel blend circuit having circuitry for generating a new pixel value by combining the old pixel value with the pixel value according to a Boolean function, wherein the pixel blend circuit is coupled to store the new pixel value into the pixel cache.
  • 31. A frame buffer memory comprising:a memory array having a plurality of memory cells for buffering pixel data for the image, an on-chip pixel cache coupled to access the memory cells of the memory array, an on-chip pixel ALU coupled to receive the pixel value over the rendering bus, wherein the pixel value is generated outside the frame buffer, the pixel ALU circuit having circuitry for performing a pixel processing function on the pixel value and circuitry for transferring the pixel value into the pixel cache, the frame buffer memory device coupled to receive the pixel value over the rendering bus and store the pixel value in the pixel cache; an on-chip plane mask register coupled to said memory array, wherein said on-chip plane mask register is configured to qualify writes to said memory array; an on-chip video buffer coupled to said memory array, wherein said on-chip video buffer is configured to read pixel data from said memory array and shift out said pixel data to perform a refresh operation for a display device.
  • 32. The frame buffer memory of claim 31, wherein said on-chip plane mask register is configured to qualify writes to said on-chip pixel cache.
  • 33. The frame buffer memory of claim 31, wherein said pixel ALU is configured to perform a pixel compare function.
  • 34. The frame buffer memory of claim 33, further comprising a match compare register coupled to receive and store a compare mask value such that the compare mask value selects a set of bits of the pixel value and the old pixel value that participate in the compare function.
  • 35. The frame buffer memory of claim 34, further comprising circuitry coupled to receive a compare result input through an input data pin of the frame buffer memory device, and circuitry for generating a pixel cache write enable signal by combining the compare result input with the compare result, the pixel cache write enable signal enabling a write of the pixel value into the pixel cache.
  • 36. The frame buffer memory of claim 31, further comprising a pick hit circuit that records pixel updates by setting a hit status bit if the pixel cache write enable signal enables a write of the pixel value into the pixel cache.
  • 37. The frame buffer memory of claim 36, further comprising a control register that enables and disables the pick hit circuit.
  • 38. The frame buffer memory of claim 36, further comprising a hit status output pin that indicates the hit status bit.
  • 39. A computer system comprising:a processor coupled to transfer a set of graphics data over a system bus, the graphics data corresponding to an image for display on a display device; a rendering controller coupled to receive the graphics data over the system bus, the rendering controller coupled to transfer a pixel value over a rendering bus; a frame buffer memory device comprising a match compare unit and a magnitude compare unit for generating a compare result by performing a compare function within said frame buffer memory device between the pixel value and an old pixel value, wherein the pixel value has the same screen coordinates as the old pixel value; circuitry for transferring the compare result over an output data pin of the frame buffer memory device; and a compare register coupled to receive and store a compare mask value from the rendering controller such that the compare mask value selects a set of bits of the pixel value and the old pixel value that participate in the compare function, wherein the frame buffer memory device further comprises a memory away comprising a plurality of memory cells, and a pixel cache coupled to access a set of pixel data from the memory cells.
  • 40. The computer system of claim 39, wherein the frame buffer memory device further comprises circuitry coupled to receive a compare result input through another input/output data pin of the frame buffer memory device, and circuitry for generating a pixel buffer write enable signal by combining the compare result input with the compare result, the pixel buffer write enable signal enabling a write of the pixel value into the pixel cache.
  • 41. The computer system of claim 39, wherein the old pixel value is read from the pixel cache according to a pixel address received through a set of pixel address input/output pins of the frame buffer memory device.
  • 42. The computer system of claim 39, wherein the frame buffer memory device further comprises a constant source register that provides the pixel value for the compare function.
  • 43. A graphics subsystem in a computer system, comprising:rendering controller coupled to a rendering bus and a control bus, the rendering controller having circuitry for transferring a new pixel value over the rendering bus and for transferring a blend operation indication over the control bus; one or more frame buffer memory chips coupled to the rendering and control buses, wherein each frame buffer memory chip comprises: an on-chip pixel ALU coupled to receive the new pixel value, the pixel ALU having circuitry for generating a blended pixel value with the new pixel value and an old pixel value according to the blend operation indication, wherein the new pixel value has the same screen coordinates as the old pixel value, an on-chip plane mask register coupled to said memory array, wherein said on-chip plane mask register is configured to qualify writes to said memory array, and an on-chip video buffer coupled to said memory array, wherein said on-chip video buffer is configured to read pixel data from said memory array and shift out said pixel data to perform a refresh operation for a display device.
  • 44. The graphics subsystem of claim 43, wherein the frame buffer memory device further comprises a memory array that buffers a set of pixel data that defines an image for display on a display device, and a pixel cache coupled to access the memory array.
  • 45. The graphics subsystem of claim 44, wherein the blend indication causes the pixel ALU to generate the blended pixel value by multiplying the old pixel value by a fraction value and adding the new pixel value.
  • 46. The graphics subsystem of claim 45, wherein the pixel ALU includes circuitry for storing the blended pixel value into the pixel cache at an address in the pixel cache specified by the blend operation indication.
  • 47. The graphics subsystem of claim 46, wherein the pixel ALU receives the old pixel value from the pixel cache from the address in the pixel cache specified by the blend operation indication.
  • 48. The graphics subsystem of claim 46, wherein the frame buffer memory device further comprises a constant source register that supplies the fraction value to the pixel ALU.
  • 49. The graphics subsystem of claim 46, wherein the pixel ALU receives the fraction value from the rendering controller.
  • 50. The graphics subsystem of claim 49, wherein the frame buffer memory device further comprises a constant source register that supplies the old pixel value to the pixel ALU.
  • 51. A graphics subsystem in a computer system, comprising:at least one frame buffer memory device coupled to a rendering bus and a control bus wherein, each frame buffer memory device is coupled to receive a new pixel value over the rendering bus, wherein the new pixel value is generated outside the frame buffer, wherein each frame buffer memory device is coupled to receive a control input over the control bus and wherein the frame buffer memory device comprises: a memory array having a plurality of memory cells for buffering pixel data for the image, an on-chip pixel cache coupled to access the memory cells of the memory array, and on-chip circuitry for merging the new pixel value with an old pixel value stored in the memory array according to the control input and having circuitry for comparing the new pixel value with the old pixel value stored in the memory array according to the control input, wherein the new pixel value has the same screen coordinates as the old pixel value; an on-chip plane mask register coupled to said memory array, wherein said on-chip plane mask register is configured to qualify writes to said memory array, and an on-chip video buffer coupled to said memory array, wherein said on-chip video buffer is configured to read pixel data from said memory array and shift out said pixel data to perform a refresh operation for a display device a rendering controller coupled to transfer the new pixel value over the rendering bus and the control input over the control bus.
  • 52. The graphics subsystem of claim 51, wherein the rendering controller writes a next pixel value to each frame buffer memory device over the rendering bus while each frame buffer memory device performs the merging of the new pixel value with the old pixel value.
  • 53. The graphics subsystem of claim 51, wherein each frame buffer memory device further includes circuitry for conditionally storing the new pixel value according to a comparison result.
  • 54. The graphics subsystem of claim 53, wherein the rendering controller writes a next pixel value to each frame buffer memory device over the rendering bus while each frame buffer memory device performs the comparing of the new pixel value with the old pixel value.
Parent Case Info

This is a continuation of application Ser. No. 08/237,289 filed May 3, 1994, abandoned.

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Continuations (1)
Number Date Country
Parent 08/237289 May 1994 US
Child 08/966546 US